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Download 3D Model Spaceship Dagger Type 1 Black 3D Model

Spaceship Dagger Type 1 BlackPolygons: 11050;Vertices: 14749;Objects: 22;Modular.Textures:- Diffuse map (Albedo) – DIFF;- Normal map – NORM, NORM_1, NORM_2;- Ambient occlusion – AO;- Roughness map – ROUG;- Metallic map – METAL;- Glow map – GLOW, GLOW_1, GLOW_2;- Specular map – SPEC;Textures containing additional numbers or titles it is divided textures, such as the illumination of position lights and engines in GLOW_1, GLOW_2 files.In NORM_1, NORM_2 is a relief of the main parts, and an additional relief of the surface.Undivided files: NORM, GLOW are their combination in one texture.All parts (objects) have their own textures, with their own resolution.The highest resolution is 4096×4096 + redused resolution texture set, where the highest resolution is 2048×2048.Regarding filenames.I use “.” in filenames (not just as a separator between the name and the file extension).I did not cope with problems either in Windows (7-10) or in Linux, in Unity 3d as well.So I do not see the reason not to use “.” in file names and folders.In order to optimization, textures and 3D files are in different archives.Just unpack them as they are in one folder, all dependencies are saved.ZIP packages are designed in such a way that they are unpacked into one folder (Dagger Type 1), with all dependencies saved, and subfolders.So nothing duplicates.Compatible versions of parts and textures can also be unpacked into the same folder, conflicts with file names are eliminated.Do not be afraid to replace files when you unpack compatible packages in one folder – these are duplicates, the replacement will not affect anything.File fomats:- Native 3D file format is blend, additional: FBX, OBJ, unitypackage(FBX);- UV maps in SVG format;- Textures in PNG format;Filename explanation.Geometry files contain abbreviations that explain what textures are used:- D2NSA2G: DIFF, NORM_1, NORM_2, SPEC, AO, GLOW_1, GLOW_2;- D2NSMRA2G: DIFF, NORM_1, NORM_2, SPEC, METAL, ROUG, AO, GLOW_1, GLOW_2;- DNS: DIFF, NORM, SPEC;- DNSG: DIFF, NORM, SPEC, GLOW.* decryption is higher in the text.Folders structure:- Assembly – Finished, assembled ship models. 20 files in each folder;- Textures – Textures in PNG file format. 186 files in each folder + 91 additional for Unity 3D engine in a separate folder;- Parts – Folders with geometry-only parts, not assigned with any textures or materials;- Textures_U3D – Additional textures folder, designed for Unity3D engine, not using, some of them contains and using in Unity packages. Those that are not used can be added to the packages as you wish.Everything else is clear.”Game ready” (Unity 3D).

Categories:   3D Models, All 3D Models

Formats: blend blend fbx fbx obj obj max max blend fbx obj svg png png png

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