The low poly model of the mud crab, you can use it when developing game projects, it’s good for skinning and animation (has a mouth).The model is designed for game engines, but if you really want, then somehow use a scene for v-ray is available.HD – indicates a greater detail of the model in comparison with the usual low poly of my set and a full set of texture maps.Included 6 texture maps in 2k (Albedo, Specular, Glossiness, Normal map, Ambient Occlusion, Displacement map) and one small texture for hairs:Mud_Crab_v1 – 2048×2048 AlbedoMud_Crab_v1_SG – 2048×2048 (in the RGB channel specular, in the alpha channel glossy)Mud_Crab_v1_S – 2048×2048 SpecularMud_Crab_v1_G – 2048×2048 GlossinessMud_Crab_v1_NM – 20482048 Normal MapMud_Crab_v1_AO – 2048×2048 Ambient OcclusionMud_Crab_v1_DP – 20482048 DisplacementMud_Crab_v1_hairs – 175882 Albedo + transparencyIn the archive, the model is available in 3 formats:.max 3dmax 2011 + default scanline.max 3dmax 2014 + vray.OBJ 2014.FBX 2014Polycount and wireframe is on the attached thumbnails, scale in meters (default scanline) and in centimeters (vray).All questions write in the comments I will answer everybody 🙂
Mud crab v1 (low poly) HD 3D Model
