Additional Info: Table 2 Lexington Turtle Island Console – 3D model (*.gsm+*.obj+*.3ds) for interior 3d visualization.
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Small Truck 3D Model
Small civilian truck from CtAComes with 5 different paintjobs and a destroyed variant.
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Dog pack 3D Model
Animations here –> WOOF 6mbusing animations in Blender:1 – open model2 – import animation (in settings fbx import select Automatic Bone Orientations)3 – with the CTRL key held down Select the object you want to animate, then select the object from which you want to copy the animation, then go to Object > Link/Data Transfer > Link Animation Data4 – correct some distortions
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Mole 3D Model
using animations in Blender:1 – open model2 – import animation (in settings fbx import select Automatic Bone Orientations)3 – with the CTRL key held down Select the object you want to animate, then select the object from which you want to copy the animation, then go to Object > Link/Data Transfer > Link Animation Data
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Cat Assassin 3D Model
Animations here –> MEOW 5mbusing animations in Blender:1 – open model2 – import animation (in settings fbx import select Automatic Bone Orientations)3 – with the CTRL key held down Select the object you want to animate, then select the object from which you want to copy the animation, then go to Object > Link/Data Transfer > Link Animation Data4 – correct some distortions
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Civilian Bus 3D Model
Civilian bus from Call to Arms.It contains a default bus, alternate texture, and a destroyed version.Parts are separable as shown.
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Black Bear 3D Model
using animations in Blender:1 – open model2 – import animation (in settings fbx import select Automatic Bone Orientations)3 – with the CTRL key held down Select the object you want to animate, then select the object from which you want to copy the animation, then go to Object > Link/Data Transfer > Link Animation Data
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Manul 3D Model
Animations here –> MEOW 5mbusing animations in Blender:1 – open model2 – import animation (in settings fbx import select Automatic Bone Orientations)3 – with the CTRL key held down Select the object you want to animate, then select the object from which you want to copy the animation, then go to Object > Link/Data Transfer > Link Animation Data4 – correct some distortions
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Lynx pack 3D Model
Animations here –> MEOW 5mbusing animations in Blender:1 – open model2 – import animation (in settings fbx import select Automatic Bone Orientations)3 – with the CTRL key held down Select the object you want to animate, then select the object from which you want to copy the animation, then go to Object > Link/Data Transfer > Link Animation Data4 – correct some distortions
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Doberman 3D Model
Animations here –> WOOF 6mbusing animations in Blender:1 – open model2 – import animation (in settings fbx import select Automatic Bone Orientations)3 – with the CTRL key held down Select the object you want to animate, then select the object from which you want to copy the animation, then go to Object > Link/Data Transfer > Link Animation Data4 – correct some distortions
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Honoka Nude (DOAXVV) 3D Model
All the Models here are Converted to FBX by me.Originally models converted from Dead or Alive games to XPS (Xnalara) by Shuubaru Model belongs to Koei Tecmo & Team Ninja.Requirements to use these models:- Any 3D Studio Application like Blender, 3DS Max,…. so on.- Adobe Photoshop, Paint.net, GIMP,….and so on. (Only for Texture Editing)Folder Contents:- Model Name – Extra -Blush Tan -Blush (Blush Face Textures) -Blush Tan (Tanned Face with Blush Textures) -Normal (Normal Face Texture) -Hair – A -Hair – B -Hair – C -Hair – D -Wet Dry -Dry (Dry Body Textures) -Wet (Wet Body TExtures) – (The Whole Body Model with Outfits/Innerwear) © Koei Tecmo & Team Ninja and Shuubaru ©
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Guardian Wolf 3D Model
using animations in Blender:1 – open model2 – import animation (in settings fbx import select Automatic Bone Orientations)3 – with the CTRL key held down Select the object you want to animate, then select the object from which you want to copy the animation, then go to Object > Link/Data Transfer > Link Animation Data
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Guardian Wolf 3D Model
using animations in Blender:1 – open model2 – import animation (in settings fbx import select Automatic Bone Orientations)3 – with the CTRL key held down Select the object you want to animate, then select the object from which you want to copy the animation, then go to Object > Link/Data Transfer > Link Animation Data
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Feather Wolf 3D Model
using animations in Blender:1 – open model2 – import animation (in settings fbx import select Automatic Bone Orientations)3 – with the CTRL key held down Select the object you want to animate, then select the object from which you want to copy the animation, then go to Object > Link/Data Transfer > Link Animation Data
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Wolf pack 3 3D Model
using animations in Blender:1 – open model2 – import animation (in settings fbx import select Automatic Bone Orientations)3 – with the CTRL key held down Select the object you want to animate, then select the object from which you want to copy the animation, then go to Object > Link/Data Transfer > Link Animation Data
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Scaly Wolf 3D Model
using animations in Blender:1 – open model2 – import animation (in settings fbx import select Automatic Bone Orientations)3 – with the CTRL key held down Select the object you want to animate, then select the object from which you want to copy the animation, then go to Object > Link/Data Transfer > Link Animation Data
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Scaly Wolf 3D Model
using animations in Blender:1 – open model2 – import animation (in settings fbx import select Automatic Bone Orientations)3 – with the CTRL key held down Select the object you want to animate, then select the object from which you want to copy the animation, then go to Object > Link/Data Transfer > Link Animation Data
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Kaitlyn – The Quarry 3D Model
Formats of model/Textures – .fbx/.tgaRendered in Marmoset Toolbag 4Extracted and converting by me Will | BWR.This model and textures are the property ofSupermassive Games and 2K GamesDeveloped by Supermassive GamesAll Rights Reserved.Big thanks to gildor for Umodel tool.


















































































