Boeing’s B-29 Superfortress was the most sophisticated, propeller-driven, bomber to fly during World War II, and the first bomber to house its crew in pressurized compartments. Boeing installed very advanced armament, propulsion, and avionics systems into the Superfortress. During the war in the Pacific Theater, the B-29 delivered the first nuclear weapons used in combat. On August 6, 1945, Colonel Paul W. Tibbets, Jr., in command of the Superfortress ‘Enola Gay,’ dropped an atomic bomb on Hiroshima, Japan. Three days later, Major Charles W. Sweeney piloted another B-29 named ‘Bockscar’ and dropped a second atomic bomb on Nagasaki, Japan. On August 14, 1945, the Japanese accepted Allied terms for unconditional surrender. After the war, B-29s were adapted for several functions, including in-flight refueling, anti-submarine patrol, weather reconnaissance and rescue duty. The B-29 saw military service again in Korea between 1950 and 1953, battling new adversaries: jet fighters and electronic weapons. The last B-29 in squadron use retired from service in September 1960.
Tag: WWII
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B-29 3D Model
Boeing’s B-29 Superfortress was the most sophisticated, propeller-driven, bomber to fly during World War II, and the first bomber to house its crew in pressurized compartments. Boeing installed very advanced armament, propulsion, and avionics systems into the Superfortress. During the war in the Pacific Theater, the B-29 delivered the first nuclear weapons used in combat. On August 6, 1945, Colonel Paul W. Tibbets, Jr., in command of the Superfortress “Enola Gay,” dropped an atomic bomb on Hiroshima, Japan. Three days later, Major Charles W. Sweeney piloted another B-29 named “Bockscar” and dropped a second atomic bomb on Nagasaki, Japan. On August 14, 1945, the Japanese accepted Allied terms for unconditional surrender. After the war, B-29s were adapted for several functions, including in-flight refueling, anti-submarine patrol, weather reconnaissance and rescue duty. The B-29 saw military service again in Korea between 1950 and 1953, battling new adversaries: jet fighters and electronic weapons. The last B-29 in squadron use retired from service in September 1960.
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P-47 thunderbolt 3D Model
Two textures are included.One is “In the mood” and the other is “My Gal Sal”. “in the mood” P-47 was flown by Capt Gerald Johnson.One of five different P-47 ‘razorbacks’ Johnson flew and the first ‘Ace’ from the 56FG. The art work is dirived from the popular Glenn Miller song. Johnson was credited with a total of 16.5 aerial and retired from the Air Force as Inspector General in September 1974.
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Mustang P-51 D in flight 3D Model
The model is made in Cinema 4D R14. High in details. It has the interior of the cabin reconstructed in detail. The model is also available in three other formats.
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Naval mine 3D Model
The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team
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SSh-36 Helmet USSR 3D Model
HelloThis is USSR helmet called SSh-36 (СШ-36), also known as “Halhingolka”(Халхинголка). About this model:• Two texture options – clean and dusty/rusty• Clean topology – no ngons, poles, flipped polygons or overlapping vertices• Unreal Engine 4 project with all textures and materials applied• Textures in 4K resolution for Unreal Engine 4 (Diffuse+Normal+OcclusionRoughnessMetallic) + 2K textures for Unreal Engine 4 in a separate archive. All Textures are in TGA (targa) format• Non-triangulated models in *.max format with assigned standard materials and textures (Diffuse+Specular+Normal+Glossiness) in 2K resolution• Unity packages. Include meshes, materials and textures (AlbedoTransparency + SpecularSmoothness + Normals) in 4k resolution.• fbx and obj files without textures• Helmet have approximately real dimensions
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M1935 Helmet Nazi 3D Model
HelloAbout this model:• Clean topology – no ngons, poles, flipped polygons or overlapping vertices• Two textures options – normal and rusty/dusty• Unreal Engine 4 project with all textures and materials applied• Textures in 4K resolution for Unreal Engine 4 (Diffuse+Normal+OcclusionRoughnessMetallic) + 2K textures for Unreal Engine 4 in a separate archive. All Textures are in TGA (targa) format• Non-triangulated models in *.max format with assigned standard materials and textures (Diffuse+Specular+Normal+Glossiness) in 2K resolution• Unity packages. Include meshes, materials and textures (AlbedoTransparency + SpecularSmoothness + Normals) in 4k resolution.• fbx and obj files without textures• Helmet have approximately real dimensions
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WW2 Japanese Type 97 Grenade 3D Model
This 3D model is the WW2 Japanese Type 97 Grenade. It has an older and more rusty look to demonstrate wear, dents, and damage. It has already been baked from a high poly model, so this is ready to be used in a game engine.Model formats:- .mb (Maya 2017 w/ Arnold)-.fbx (Multi Format)-.obj (Multi Format)Texture resolution is 2048×2048. Texture rar includes:-Arnold 4 AiStandard texture maps (Diffuse, Specular, Roughness, f0, Normal, Height, BaseColor)-Unity 5 Standard Metallic texture maps (AlbedoTransparency, MetallicSmoothness, Normal)-Unity 5 Standard Specular texture maps (AlbedoTransparency, SpecularSmoothness, Normal)-Unreal 4 texture maps (BaseColor, OcclusionRoughnessMetallic, Normal)-Default texture maps (BaseColor, Metallic, Roughness, Normal, Height, NormalOpenGL, MixedAO)
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Panzer VI – Tiger – 007 – Late Production 3D Model
SD.KFZ 181 Panzerkampfwagen VI – Tiger – Late Production – Schwere SS-Panzer-Abteilung 101 – Normandy – 1944Originally modelled in cinema4D 16. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 26 materials, 3 bumpmaps- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- NOTE – In lwo, 3ds, fbx and obj the Bumpmaps (Gun_Bump, Turret_Bump and Body_Bump) must manually load in the Materialcanal.- c4d Version R16- Polygones – 505684 Vertices – 347656 – 226 Objects – 26 textures – 3 bumpmaps- obj File – lwo file – 3ds file – fbx file Version 2010
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Rifle 3D Model
asset originally modeled in Maya 2018. This product is intended for game / real time / background use. This model is not intended for subdivision.The main renders and wireframes were done in Arnol Render. Default renders in Maya Sotfware will NOT look like the preview images.The model contains 148138 polygons and 75395 vertices.
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GERMAN FLAK 36 88MM 3D Model
3D Model of GERMAN FLAK 36 88MMFiles in Winrar Archives.Native format is Autodesk Maya 2008The model is GroupedLocated in Scene XYZ=0,0,0.:::Formats:::..obj / Located in Scene in XYZ=0,0,0.fbx 2006 / Located in Scene in XYZ=0,0,0.mb Maya 2008 and up / Located in Scene in XYZ=0,0,0.max 3ds max 2015 / Located in Scene in XYZ=0,0,0.:::Materials::::.-4 materials.:::Textures::::.Hand painted textures.Base, cannon, controls, shield.X3 – 8192×8192 / .jpgX1- 4096×4096 / .jpg-Color-Normal map-BumpEnjoy!!!
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USS Iowa BB-61 with F4F 3D Model
USS Iowa (BB-61) is the lead ship of her class of battleship and the fourth in the United States Navy to be named after the state of Iowa. Owing to the cancellation of the Montana-class battleships, Iowa is the last lead ship of any class of United States battleships and was the only ship of her class to have served in the Atlantic Ocean during World War II3d model of the ship of the 1943 model.Textures: from 256×256 to 4096x4096Diffuse, Opacity.
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FlaK 88mm 3D Model
The 88 mm gun (commonly called the eighty-eight) was a German anti-aircraft and anti-tank artillery gun from World War II. It was widely used by Germany throughout the war, and was one of the most recognized German weapons of that conflict. Development of the original model led to a wide variety of guns.Model formats:- *.max (3ds Max)- *.max (3ds max vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)
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GAZZ AAA TRUCK WINTER 3D Model
3D Model of GAZZ AAA TRUCK (WINTER VERSION)Files in Winrar Archives.Native format is Autodesk Maya 2008Located in Scene XYZ=0,0,0.:::Formats:::..obj / Located in Scene in XYZ=0,0,0.fbx 2006 / Located in Scene in XYZ=0,0,0.mb Maya 2008 and up / Located in Scene in XYZ=0,0,0.max 3ds max 2015 / Located in Scene in XYZ=0,0,0.:::Textures::::.X1 – 8192×8192 / .jpgX8 – 2048×2048 / .jpg-Color-Normal map-BumpRender scene is not incluideEnjoy!!!
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GAZZ AA TRUCK DIRT 3D Model
3D Model of GAZZ AA TRUCK (DIRT VERSION)Files in Winrar Archives.Native format is Autodesk Maya 2008Located in Scene XYZ=0,0,0.:::Formats:::..obj / Located in Scene in XYZ=0,0,0.fbx 2006 / Located in Scene in XYZ=0,0,0.mb Maya 2008 and up / Located in Scene in XYZ=0,0,0.max 3ds max 2015 / Located in Scene in XYZ=0,0,0.:::Textures::::.X1 – 8192×8192 / .jpgX8 – 2048×2048 / .jpg-Color-Normal map-BumpRender scene is not incluideEnjoy!!!
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Consolidated B-24 Liberator 3D Model
The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team
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Messerschmitt Me 262 3D Model
The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team
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PzKpfw IV – Panzer 4 – Ausf G – 731 3D Model
German Panzer 4 – Ausf. G – 3. SS Panzer-Grenadier Regiment Totenkopf – 1943Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 25 textures, 5 bumpmaps- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- NOTE – In lwo, 3ds, fbx and obj the 5 Bumpmaps (Shirt_LBump, Shirt_LBump, Gun_Bump, Hull_Bump and Turret_Bump) must manually load in the Materialcanal.- c4d Version R16- Polygones – 524826 Vertices – 423893 – 281 Objects – 25 textures – 5 bumpmaps- obj File – lwo file – 3ds file – fbx file Version 2010
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Hawker Typhoon 3D Model
The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team
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PzKpfw IV – Panzer 4 – AusfJ – 736 3D Model
German Panzer 4 Ausf. J – Late Production – 31 Panzer-Regiment – 5. Panzer Division – 1944Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 25 textures, 5 bumpmaps- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- NOTE – In lwo, 3ds, fbx and obj the 5 Bumpmaps (Shirt_LBump, Shirt_LBump, Gun_Bump, Hull_Bump and Turret_Bump) must manually load in the Materialcanal.- c4d Version R16- Polygones – 547652 Vertices – 441169 – 292 Objects – 25 textures – 5 bumpmaps- obj File – lwo file – 3ds file – fbx file Version 2010
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Boeing B-29 Superfortress 3D Model
The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team
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Junkers Ju 87 Stuka 3D Model
The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team
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North American P-51 Mustang 3D Model
The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team
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Yakovlev Yak-9 3D Model
The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team
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Mitsubishi A6M Zero 3D Model
The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team
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Republic P-47 Thunderbolt 3D Model
The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team
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Consolidated PBY Catalina Flying Boat 3D Model
The Consolidated PBY Catalina, also known as the Canso in Canadian service, is an American flying boat, and later an amphibious aircraft of the 1930s and 1940s produced by Consolidated Aircraft. It was one of the most widely used seaplanes of World War II. Catalinas served with every branch of the United States Armed Forces and in the air forces and navies of many other nations.During World War II, PBYs were used in anti-submarine warfare, patrol bombing, convoy escort, search and rescue missions (especially air-sea rescue), and cargo transport. The PBY was the most numerous aircraft of its kind and the last active military PBYs were not retired from service until the 1980s. In 2014, nearly 80 years after its first flight, the aircraft continues to fly as a waterbomber (or airtanker) in aerial firefighting operations all over the world.3D Model:Subdivision ReadyUvs maps created in all the main parts.
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PzKpfw IV – Panzer 4 – AusfH – 831 3D Model
Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 30 materials, 5 bumpmaps- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- NOTE – In lwo, 3ds, fbx and obj the 5 Bumpmaps (Shirt_LB, Shirt_LB, Gun_B, Hull_B and Turret_B) must manually load in the Materialcanal.- c4d Version R16- Polygones – 553578 Vertices – 451748 – 306 Objects – 30 textures – 5 bumpmaps- obj File – lwo file – 3ds file – fbx file Version 2010
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PzKpfw IV – Panzer 4 – AusfH – 600 3D Model
German Panzer 4 Ausf. H – 6 Panzer Regiment – 3 Panzer Division – Sandomierz – 1944Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 30 materials, 5 bumpmaps- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- NOTE – In lwo, 3ds, fbx and obj the 5 Bumpmaps (Shirt_LB, Shirt_LB, Gun_B, Hull_B and Turret_B) must manually load in the Materialcanal.- c4d Version R16- Polygones – 553578 Vertices – 451748 – 306 Objects – 30 textures – 5 bumpmaps- obj File – lwo file – 3ds file – fbx file Version 2010
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Focke-Wulf Fw 190 3D Model
The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team
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PzKpfw IV – Panzer 4 – AusfH – 615 3D Model
Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 30 materials, 5 bumpmaps- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- NOTE – In lwo, 3ds, fbx and obj the 5 Bumpmaps (Shirt_LBump, Shirt_LBump, Gun_Bump, Hull_Bump and Turret_Bump) must manually load in the Materialcanal.- c4d Version R16- Polygones – 551751 Vertices – 449888 – 305 Objects – 30 textures – 5 bumpmaps- obj File – lwo file – 3ds file – fbx file Version 2010
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Avro Lancaster 3D Model
The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team
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Ilyushin Il-2 Sturmovik 3D Model
The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team
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FlaK 88mm with limbers 3D Model
German 8,8cm FlaK 36/37 anti-aircraft gun is one of Acht-Acht (eighty-eight) series, widely used throughout WWII as high mobile and very dangerous artillery gun. The gun got its legendary status with ability to strike against tanks as well as aircrafts. The eighty-eights were used almost in every battle, that grown the legend. To keep high mobility and be correspondent ‘blitz-krieg’ startegy, the FlaK 36 could be firing in transporting position on limbers, unlike all others limbered artillery guns. This save time for deploying and allow use the gun for fast operations, or raids.The model represent 8,8cm FlaK 36/37 on limbers, linked with parental hierarchy. You may use the model as in transporting position, or as semi-deployed and ready to fire with the trails side-out, and as deployed gun without limbers. Also you may vary it, deleting armoured shield. So, purchasing only one this model, actually you get several different looking models. Excellent anti-crisis solution!
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SDKFZ 251 Ausf C – Hanomag AA- vehicle – 8 3D Model
SD.KFZ.250/10 Ausf.C – Hanomag Anti-aircraft vehicle – Flak Regiment Hermann Göring Division – Tunisia 1943.Originally modelled in cinema4D 11.. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 26 textures- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- c4d Version- Polygones – 409415 Vertices – 333165 – 215 Objects – 26 textures- obj File – lwo file – 3ds file – fbx file Version 2010
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Supermarine Spitfire 3D Model
The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team
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Vought F4U Corsair 3D Model
The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team
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Hawker Hurricane 3D Model
The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team
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M4 Sherman – Belle of little Rock 3D Model
M4 – Early Production – Belle of little Rock – 744 Tank Battalion – Italy 1944Originally modelled in cinema4D 9.5. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- NOTE – In lwo, 3ds, fbx and obj the Bumpmaps (Gun_R, Body_Bump and Turret_Bump ) must manually load in the Materialcanal.- c4d- Polygones – 259410 Vertices – 197298 – 391 Objects – 17 Materials – 3 Bumpmaps- obj File – lwo file – 3ds file – fbx file Version 2010
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M3A1 Light Tank Stuart – Blood and Guts 3D Model
M3A1 Light Tank Stuart – Blood and Guts – American light tank of World War IIOriginally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 19 textures- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- c4d- Polygones – 221750 Vertices – 170679 – 274 Objects – 19 textures- obj File – lwo file – 3ds file – fbx file Version 2010
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M24 Stick Grenade Stielhandgranate 3D Model
Game ready M24 German stick grenade made using high to low poly baking.-DimensionsGrenade Length: 36.3cmTexture Size: 2048 x 2048-Files IncludedFBX FileOBJ FilePBR TexturesUnity 5 TexturesUnreal 4 Textures
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Mauser M712 Full Automatic Pistol 3D Model
Texturas incluidas:DiffuseNormalSpecularMetallicTextures included:DiffuseNormalSpecularMetallic含まれるテクスチャ:拡散ノーマル鏡面メタリックТекстуры включали:Диффузныйнормальныйзеркальныйметаллический
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Churchill MK III – 61 – Soviet Army 3D Model
Churchill MK.III – 61 – 49 Separate Heavy Guards Breakthrough Tank Regiment – Leningrad – 1944Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 12 textures- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- c4d Version R16- Polygones – 729428 Vertices – 484289 – 172 Objects – 12 textures- obj File – lwo file – 3ds file – fbx file Version 2010
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Churchill MK IV – 215 – Soviet Army 3D Model
Churchill MK.IV – 517- 49 Separate Heavy Guards Breakthrough Tank Regiment – Belograd – 1943Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 12 textures – 1 bumpmap- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- NOTE – In lwo, obj, 3ds and fbx the Bumpmap Turret_B must manually load in the Materialcanal. (Strength 35-40)- Phong shading interpolation / Smoothing – 35°- c4d Version R16- Polygones – 744023 Vertices – 499661 – 172 Objects – 12 textures – 1 bumpmap- obj File – lwo file – 3ds file – fbx file Version 2010
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Churchill MK III – 517 – Soviet Army 3D Model
Churchill MK.III – 517 – 36 Separate Heavy Guards Breakthrough Tank Regiment – Kursk 1943Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 12 textures- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- c4d Version R16- Polygones – 729428 Vertices – 484289 – 172 Objects – 12 textures- obj File – lwo file – 3ds file – fbx file Version 2010
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Churchill MKIV – 215 – Soviet Army 3D Model
Churchill MK.IV – 517- 49 Separate Heavy Guards Breakthrough Tank Regiment – Belograd – 1943Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 12 textures – 1 bumpmap- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- NOTE – In lwo, obj, 3ds and fbx the Bumpmap Turret_B must manually load in the Materialcanal. (Strength 35-40)- Phong shading interpolation / Smoothing – 35°- c4d Version R16- Polygones – 744023 Vertices – 499661 – 172 Objects – 12 textures – 1 bumpmap- obj File – lwo file – 3ds file – fbx file Version 2010
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WWII Zombie 3D Model
3D model of WWII Zombie.Animations:- (Idle, Running, Jump, Turn left and right)Mecanim ready!Textures:- Diffuse (2048×2048)- Normal (2048×2048)- Specular map (2048×2048)Ready for Unity Engine use! Just plug in your project.
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Churchill MK IV AVRE – Cheetah 3D Model
British Churchill MK.IV equipped with a 290mm Spigot mortar.Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 13 textures – 1 bumpmap- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- NOTE – In lwo, obj, 3ds and fbx the Bumpmap Turret_B must manually load in the Materialcanal. (Strength 35-40)- Phong shading interpolation / Smoothing – 35°- c4d Version R16- Polygones – 804099 Vertices – 534245 – 172 Objects – 13 textures – 1 bumpmap- obj File – lwo file – 3ds file – fbx file Version 2010
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Churchill MK IV AVRE – T32369 3D Model
British Churchill MK.IV equipped with a 290mm Spigot mortar.Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 13 textures – 1 bumpmap- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- NOTE – In lwo, obj, 3ds and fbx the Bumpmap Turret_B must manually load in the Materialcanal. (Strength 35-40)- Phong shading interpolation / Smoothing – 35°- c4d Version R16- Polygones – 800763 Vertices – 537011 – 172 Objects – 13 textures – 1 bumpmap- obj File – lwo file – 3ds file – fbx file Version 2010
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Churchill MK IV – T67201R 3D Model
British Churchill MK.IV – 25 Tank Brigade – Italy 1944Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 13 textures – 1 bumpmap- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- NOTE – In lwo, obj, 3ds and fbx the Bumpmap Turret_B must manually load in the Materialcanal. (Strength 35-40)- Phong shading interpolation / Smoothing – 35°- c4d Version R16- Polygones – 832575 Vertices – 562604 – 173 Objects – 13 textures – 1 bumpmap- obj File – lwo file – 3ds file – fbx file Version 2010
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Heinkel He 111 1H-FK 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe during the WWII. This model is a historical re-enactment of the coded 1H+FK aircraft. This plane was integrated in the KG (Kampfgeschwader) 26 unit group. It was based in Ottana in Sardinia and it was in service in 1943. This unit flow bomber and torpedo missions over the western Mediterranean.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURESMaterials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 B3-DB 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe and Africa during the WWII. This model is a historical re-enactment of the coded B3+DB aircraft. This plane was integrated in the KG (Kampfgeschwader) 54 unit group. It was based in Quakenbrück in Germany and it was in service during April of 1940. This He.111 was used to bomb French towns during the Battle of France.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURESMaterials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 L 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe and Africa during the WWII. This model is a historical re-enactment of the coded L aircraft. This plane was integrated in the KG (Kampfgeschwader) 4 unit group under the commandment of General Wever. It was based in Norway and it was in service during the year of 1943. This He.111 was used to transport the staff.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURESMaterials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 – North Africa Collection 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe during the WWII.The Collection including :The model of a historical re-enactment of the coded S7+HA aircraft. The plane was integrated in the STG (Geschwaderstab) 3 unit group. It was based in Derna in Lybia and it was in service during September of 1941. This He.111 was used to Transport of staff of Group and 3rd Squadron in connection with an operation lasting 4 days (assault on Tobruk).The model of a historical re-enactment of the coded VG+ES aircraft. This plane was integrated in the STG (Geschwaderstab) 3 unit group. It was based in Derna in Lybia and it was in service during summer of 1942. This He.111 was used as the personnel transport for Erwin Rommel across North Africa.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURES(2 sets of 2 textures for the twins models)Materials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 6N-CK 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe during the WWII. This model is a historical re-enactment of the coded 6N+CK aircraft. This plane was integrated in the KG (Kampfgeschwader) 100 unit group. It was based in Vannes-Meucon in France and it was in service during spring 1941. This He.111 took part in night raids to Britain.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURESMaterials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 S7-HA 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe and Africa during the WWII. This model is a historical re-enactment of the coded S7+HA aircraft. This plane was integrated in the STG (Geschwaderstab) 3 unit group. It was based in Derna in Lybia and it was in service during September of 1941. This He.111 was used to Transport of staff of Group and 3rd Squadron in connection with an operation lasting 4 days (assault on Tobruk).The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURESMaterials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 – Eastern Front Collection 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe during the WWII.The Collection including :The model of a historical re-enactment of Major Herbert Wittman’s plane. This plane was integrated in the KG (Kampfgeschwader) 53 unit group. It was based in Olsufjewo on the Southern Russian front an it was in service during all summer of 1943. This He.111 was used for low-altitude ground-strafing missions.The model of a historical re-enactment of the coded J aircraft. This plane was integrated in the KG (Kampfgeschwader) 53 unit group. It was based in Seschtschinskaya in Russia and it was in service during the end of 1942. This He.111 was used to transport for supply enclosed Germans forces at Stalingrad.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURES(2 sets of 2 textures for the twins models)Materials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 – Battle of Britain Collection 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe during the WWII.The Collection including :*** IN EXCLUSIVITY ***The model of a historical re-enactment of the coded A1+FT aircraft. This plane was integrated in the KG (Kampfgeschwader) 53 unit group. It was based in Lille in France and it was in service during 1940. This He.111 was used to bomb British towns during the Battle of Britain.*** IN EXCLUSIVITY ***The model of a historical re-enactment of the coded A1+DA aircraft. This plane was integrated in the KG (Kampfgeschwader) 53 unit group. It was based in Lille in France and it was in service during August of 1940. This He.111 was used to bomb British towns during the Battle of Britain.The model of a historical re-enactment of the coded 5J+DM aircraft and commanded by the General Wever. This plane was integrated in the KG (Kampfgeschwader) 4 unit group. It was based in Eindhoven in Netherlands and it was in service in 1940. This He.111 was used for night raids to Britain. The aircraft was shot down by 23 Sqn, RAF at Clay, Norfolk on night of Wednesday, 19th June 1940.The model of a historical re-enactment of the coded 6N+CK aircraft. This plane was integrated in the KG (Kampfgeschwader) 100 unit group. It was based in Vannes-Meucon in France and it was in service during spring 1941. This He.111 took part in night raids to Britain.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURES(2 sets of 2 textures for the twins models)Materials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 – Norway Collection 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe during the WWII.The Collection including :The model of a historical re-enactment of Major Werner Klümper’s plane. This plane was integrated in the KG (Kampfgeschwader) 26 unit group. It was based in Bardufoss in Norway and it was in service during all autumn of 1942. This He.111 was used to bomb allied arctic convoys.The model of a historical re-enactment of the coded L aircraft. This plane was integrated in the KG (Kampfgeschwader) 4 unit group under the commandment of General Wever. It was based in Norway and it was in service during the year of 1943. This He.111 was used to transport the staff.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURES(2 sets of 2 textures for the twins models)Materials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 5J-GH 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe and Africa during the WWII. This model is a historical re-enactment of the coded 5J+GH aircraft. This plane was integrated in the KG (Kampfgeschwader) 4 unit group. It was based in Dresden in Germany and it was in service during April of 1945. This He.111 was used to bomb British towns at the end of the World War II.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURESMaterials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 5J-DM 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe during the WWII. This model is a historical re-enactment of the coded 5J+DM aircraft and commanded by the General Wever. This plane was integrated in the KG (Kampfgeschwader) 4 unit group. It was based in Eindhoven in Netherlands and it was in service in 1940. This He.111 was used for night raids to Britain. The aircraft was shot down by 23 Sqn, RAF at Clay, Norfolk on night of Wednesday, 19th June 1940.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURESMaterials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 5J-ES 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe during the WWII. This model is a historical re-enactment of Major Werner Klümper’s plane. This plane was integrated in the KG (Kampfgeschwader) 26 unit group. It was based in Bardufoss in Norway and it was in service during all autumn of 1942. This He.111 was used to bomb allied arctic convoys.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURESMaterials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 J 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe and Africa during the WWII. This model is a historical re-enactment of the coded J aircraft. This plane was integrated in the KG (Kampfgeschwader) 53 unit group. It was based in Seschtschinskaya in Russia and it was in service during the end of 1942. This He.111 was used to transport for supply enclosed Germans forces at Stalingrad.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURESMaterials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 VG-ES 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe and Africa during the WWII. This model is a historical re-enactment of the coded VG+ES aircraft. This plane was integrated in the STG (Geschwaderstab) 3 unit group. It was based in Derna in Lybia and it was in service during summer of 1942. This He.111 was used as the personnel transport for Erwin Rommel across North Africa.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURESMaterials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings.The HDRI is not included.
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Heinkel He 111 A1-DA 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe and Africa during the WWII. This model is a historical re-enactment of the coded A1+DA aircraft. This plane was integrated in the KG (Kampfgeschwader) 53 unit group. It was based in Lille in France and it was in service during August of 1940. This He.111 was used to bomb British towns during the Battle of Britain.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURESMaterials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 S7-HA 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe and Africa during the WWII. This model is a historical re-enactment of the coded S7+HA aircraft. This plane was integrated in the STG (Geschwaderstab) 3 unit group. It was based in Derna in Lybia and it was in service during September of 1941. This He.111 was used to Transport of staff of Group and 3rd Squadron in connection with an operation lasting 4 days (assault on Tobruk).The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURESMaterials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings.The HDRI is not included.
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Heinkel He 111 – Mega Collection 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe and Africa during the WWII. This is a large collection of 10 variants of this airplane.Buying individually : $79 each – All for $790Buying this collection : all for only $249You save $541The Collection including textures for :- The model of a historical re-enactment of the coded S7+HA aircraft. The plane was integrated in the STG (Geschwaderstab) 3 unit group. It was based in Derna in Lybia and it was in service during September of 1941. This He.111 was used to Transport of staff of Group and 3rd Squadron in connection with an operation lasting 4 days (assault on Tobruk).- The model of a historical re-enactment of the coded VG+ES aircraft. This plane was integrated in the STG (Geschwaderstab) 3 unit group. It was based in Derna in Lybia and it was in service during summer of 1942. This He.111 was used as the personnel transport for Erwin Rommel across North Africa.- The model of a historical re-enactment of the coded A1+DA aircraft. This plane was integrated in the KG (Kampfgeschwader) 53 unit group. It was based in Lille in France and it was in service during August of 1940. This He.111 was used to bomb British towns during the Battle of Britain.- The model of a historical re-enactment of Major Herbert Wittman’s plane. This plane was integrated in the KG (Kampfgeschwader) 53 unit group. It was based in Olsufjewo on the Southern Russian front an it was in service during all summer of 1943. This He.111 was used for low-altitude ground-strafing missions.- The model of a historical re-enactment of the coded J aircraft. This plane was integrated in the KG (Kampfgeschwader) 53 unit group. It was based in Seschtschinskaya in Russia and it was in service during the end of 1942. This He.111 was used to transport for supply enclosed Germans forces at Stalingrad.- The model of a historical re-enactment of the coded 5J+DM aircraft and commanded by the General Wever. This plane was integrated in the KG (Kampfgeschwader) 4 unit group. It was based in Eindhoven in Netherlands and it was in service in 1940. This He.111 was used for night raids to Britain. The aircraft was shot down by 23 Sqn, RAF at Clay, Norfolk on night of Wednesday, 19th June 1940.- The model of a historical re-enactment of the coded 6N+CK aircraft. This plane was integrated in the KG (Kampfgeschwader) 100 unit group. It was based in Vannes-Meucon in France and it was in service during spring 1941. This He.111 took part in night raids to Britain.- The model of a historical re-enactment of Major Werner Klümper’s plane. This plane was integrated in the KG (Kampfgeschwader) 26 unit group. It was based in Bardufoss in Norway and it was in service during all autumn of 1942. This He.111 was used to bomb allied arctic convoys.- The model of a historical re-enactment of the coded 5J+GH aircraft. This plane was integrated in the KG (Kampfgeschwader) 4 unit group. It was based in Dresden in Germany and it was in service during April of 1945. This He.111 was used to bomb British towns at the end of the World War II.- The model of a historical re-enactment of the coded B3+DB aircraft. This plane was integrated in the KG (Kampfgeschwader) 54 unit group. It was based in Quakenbrück in Germany and it was in service during April of 1940. This He.111 was used to bomb French towns during the Battle of France.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURESMaterials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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US Crackers Wooden Crate 3D Model
US army crackers wood crate 3D modelThis is a model of a US army crackers storages used during the Second World War to ship the famous Crackers biscuits to the front. This is B-Units cans from combat rations of Type K. The model include 2 versions of the wooden crate (clean & dirty). It is including the tin can and the biscuit models too.The 3D model is ready for game and low poly using. The twin material are ready for PBR rendering.Originally created with Blender 2.78cLow poly modelSPECIFICATIONSObjects : 4Polygons : 461Subdivision ready : YesRender engine : Cycles renderWooden cratePolygons : 140Vertices : 142Tin canPolygons : 148Vertices : 155BiscuitPolygons : 32Vertices : 34TEXTURESMaterials in scene : 2Texture size (2048×2048 px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh and AO) are includedTextures format : PNGGENERALReal scale : YesScene objects are organized by groupsADDITIONAL NOTESFile formats do not include textures. All textures are in a specific folder named ‘Textures’
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US K-rations set WWII 3D Model
US army K-rations set Work War II 3D modelThis is a model of a US army K-rations set used during the Second World War for soldiers on the front. The model include 3 versions of the large tin can, 2 for the small one and a carton rigged to be closed or opened.The 3D model is ready for game and low poly using. The twin material are ready for PBR rendering.Originally created with Blender 2.78cLow poly modelSPECIFICATIONSObjects : 6Polygons : 762Subdivision ready : YesRender engine : Cycles renderLarge tin canPolygons : 128Vertices : 130Small tin canPolygons : 112Vertices : 114Carton boxPolygons : 20Vertices : 28TEXTURESMaterials in scene : 5Texture size (2048×2048 px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh and AO) are includedTextures format : PNGGENERALReal scale : YesScene objects are organized by groupsADDITIONAL NOTESFile formats do not include textures. All textures are in a specific folder named ‘Textures’
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US K and C Rations wooden crate WWII 3D Model
This is a model of a US army K-rations and C-rations wooden crate set used during the end of the Second World War for soldiers on the front. The model include 2 versions of the crate : C ration & K ration.A total of 36 units were stored in the K-Ration crate. Placed on their ends in 3 rows of 12 there were 12 breakfast, 12 lunch & 12 supper (see models at https://www.cgtrader.com/3d-models/military/other/us-k-ration-boxes-end-war-wwii & https://www.cgtrader.com/3d-models/military/other/us-k-ration-boxes).A total of 48 cans were stored in each C-Ration crate. 2 layers of 24 cans were separated by a pad, usually packed with 8 cans of meat & beans, 8 cans of meat & vegetable hash, 8 cans of meat & vegetable stew and 24 cans of bread unit, biscuits, beverage, sugar and confectionery.The models can be closed or opened, the top is separated of the box.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.78cLow poly modelSPECIFICATIONSObjects : 4Polygons : 332Subdivision ready : NoRender engine : Cycles renderEach wooden cratePolygons : 166Vertices : 163TEXTURESMaterials in scene : 2Texture size (2048×2048 px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh and AO) are includedTextures format : PNGGENERALReal scale : YesScene objects are organized by groupsADDITIONAL NOTESFile formats do not include textures. All textures are in a specific folder named ‘Textures’
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US K-Ration boxes 3D Model
This is a model of a US army K-rations boxes set used during the Second World War for soldiers on the front. The model include 3 versions of the box : Breakfast Unit (B), Dinner Unit (D) and Supper Unit (S).The models are rigged to be closed or opened.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.78cLow poly modelSPECIFICATIONSObjects : 3Polygons : 60Subdivision ready : YesRender engine : Cycles renderEach Carton boxPolygons : 20Vertices : 28TEXTURESMaterials in scene : 4Texture size (2048×2048 px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh and AO) are includedTextures format : PNGGENERALReal scale : YesScene objects are organized by groupsADDITIONAL NOTESFile formats do not include textures. All textures are in a specific folder named ‘Textures’
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US K-Ration boxes End War WWII 3D Model
US K-Ration boxes End War WWII low-poly 3d model rigged ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.This is a model of a US army K-rations boxes set used during the end of the Second World War for soldiers on the front. The model include 3 versions of the box : Breakfast Unit (B), Dinner Unit (D) and Supper Unit (S).The models are rigged to be closed or opened.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.78cLow poly modelSPECIFICATIONSObjects : 3Polygons : 60Subdivision ready : YesRender engine : Cycles renderEach Carton boxPolygons : 20Vertices : 28TEXTURESMaterials in scene : 4Texture size (2048×2048 px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh and AO) are includedTextures format : PNGGENERALReal scale : YesScene objects are organized by groupsADDITIONAL NOTESFile formats do not include textures. All textures are in a specific folder named ‘Textures’
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Churchill MK III – Betty 3D Model
British Churchill MK.III – 14 Canadian Armoured Regiment (Calgary Regiment) – France 1942Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 13 textures- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- c4d Version R16- Polygones – 744187 Vertices – 496680 – 173 Objects – 13 textures- obj File – lwo file – 3ds file – fbx file Version 2010
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Churchill MK III – Margie 3D Model
British Churchill MK.III – T67841R – 51. Royal Tank Regiment – Tunisia 1943Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 12 textures- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- c4d Version R16- Polygones – 729428 Vertices – 484289 – 172 Objects – 12 textures- obj File – lwo file – 3ds file – fbx file Version 2010
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Rhino Tank 3D Model
Jagdtiger Hunting II Tiger 2 Panzer Tank destroyer Jagdpanzer German WW2 WWII Nazi Wehrmacht deutsches reich vehicle SD KFZ 186 predator war rhino
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Rhino Tank 3D Model
Jagdtiger Hunting II Tiger 2 Panzer Tank destroyer Jagdpanzer German WW2 WWII Nazi Wehrmacht deutsches reich vehicle SD KFZ 186 predator war rhino
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Rhino Tank 3D Model
Jagdtiger Hunting II Tiger 2 Panzer Tank destroyer Jagdpanzer German WW2 WWII Nazi Wehrmacht deutsches reich vehicle SD KFZ 186 predator war rhino
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Rhino Tank 3D Model
Jagdtiger Hunting II Tiger 2 Panzer Tank destroyer Jagdpanzer German WW2 WWII Nazi Wehrmacht deutsches reich vehicle SD KFZ 186 predator war rhino
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Predator Tank 3D Model
Jagdtiger Hunting II Tiger 2 Panzer Tank destroyer Jagdpanzer German WW2 WWII Nazi Wehrmacht deutsches reich vehicle SD KFZ 186 predator war
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German Luger Pistol – WWII 3D Model
Walther p38 p 38 p-38 luger military weapon handgun hand gun realistic wwii german nazi pistol Parabellum p08 9mm
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P51 Mustang Airplane 3D Model
mustang p51 airplane usa ww2 wwii fighter north american plane aircraft propeller
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Panzer-Division 3D Model
German truck Lkw WW2 WWII Blitz Opel Maultier Mule SD.KFZ 4×2 lightning Germany Shelter Wehrmacht deutsches reich World War
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Jagdpanther Germany WWII Tank Destroyer 3D Model
Jagdpanther Germany WWII Tank Destroyer Rigged hunting panther nazi world war armour battle transport heavy armor weapon vray protection
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Heinkel He 111 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe during the WWII. This model is a historical re-enactment of Major Herbert Wittman’s plane. This plane was integrated in the KG (Kampfgeschwader) 53 unit group. It was based in Olsufjewo on the Southern Russian front and it was in service during all summer of 1943. This He.111 was used for low-altitude ground-strafing missions.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURESMaterials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings.The HDRI is not included.
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USS Iowa BB-61 with F4F 3D Model
USS Iowa (BB-61) is the lead ship of her class of battleship and the fourth in the United States Navy to be named after the state of Iowa. Owing to the cancellation of the Montana-class battleships, Iowa is the last lead ship of any class of United States battleships and was the only ship of her class to have served in the Atlantic Ocean during World War II3d model of the ship of the 1943 model.Textures: from 256×256 to 4096x4096Diffuse, Opacity.
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SDKFZ 4 – Panzerwerfer 42 – 7PD 3D Model
SDKFZ 4/1 – Panzerwerfer 42 – German Self-propelled rocket launcher – 78 Artillery Regiment – 7 Panzer Division – East Pomerania – 1945Originally modelled in cinema4D 16. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: – model – 14 textures- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- c4d- Polygones – 532296 Vertices – 387993 – 219 Objects – 14 textures- obj File – lwo file – 3ds file – fbx file Version 2010













