Originaly 3ds max 2014 scene with growing snowflake made with Mesher modifier from particles in PFlow with Birth Group from fractured snowflake petal consisted from core and shell parts.Snowflake divided on six petals(each pelal is core and shell) generated with Mesher modifiers from particles as described above. Each petal’s Mesher modifier has different time offset.Petal itself generated with PFlow using Script Operator with simple code which takes positions of the plane models for the shell and the core particle groups and depending of distance from the plane to the particle changes particle’s size.Shell and core have its own material. Model needs no textures and redered with two different materials(fresnel mask ant self-illumination add some nice look), but you can add textures if you wish. Before adding textures create UVs.*.Obj sequence included and has size 1.0Gb. You can use it in After Effects with Element3D plugin or in cinema4D for example.Video preview made in After Effects with Element3D plugin. Ae cc2015 project file included, just reimport obj sequence.FBX includes only complete final frame of the animation. Full growth animation only in the obj sequence
Tag: stock
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Rigged Simple Stick Man 3D Model
Simple Stick Figure character3d model in cartoon style.Rigged with Biped in 3ds max 2014.Preview images are rendered with Vray.Formats.max 2014 with Biped Rig.fbx Rigged.obj NoRig.3ds NoRigNo TextureNo UVs———————————-2,040 poly1,972 vertIn subdivision Level 0———————————-
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Rigged Stick Man 3D Model
Stickyman rigged in 3ds max 2014.Preview images are rendered with Vray.Formats.max 2014 Biped Rigged.max 2014 CAT Rigged.fbx RiggedFBX file and Unitypackage file are rigged by CAT in 3ds max 2014.———————————-2,148 poly2,086 vert———————————-
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Rigged Ball Man 3D Model
Rigged Cartoon Ball Man character3d model in cartoon style.Rigged with Biped in 3ds max.Preview images are rendered with Vray..max 2011 Biped Rigged Scanline.max 2014 Biped Rigged Vray.FBX Rigged.OBJ NoRigNon-overlapping UVs1200x1200 PSD texturesYou can change text in Photoshop Layer.———————-5,486 poly5,412 vertIn subdivision Level 0———————-
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Rigged Box Man 3D Model
Rigged Cartoon Box Man character3d model in cartoon style.Rigged with Biped in 3ds max.Preview images are rendered with Vray..max 2011 Biped Rigged Scanline.max 2014 Biped Rigged Vray.FBX Rigged.OBJ NoRigNon-overlapping UVs1200x1200 PSD texturesYou can change text in Photoshop Layer.———————-8,700 poly8,754 vertIn subdivision Level 0———————-
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Abstract cubes 3D Model
Abstract cubes3D model for motion graphics and animation.Modeled in 3ds Max 2013, rendered using V-Ray 3.30.05V-ray materials.All preview images are rendered with VRay.File Format: 3ds Max 2013, 3ds MAX2016, FBX, OBJ, 3DSFBX โ simple object without materials.OBJ โ simple object without materials.3DS โ simple object without materials.The polygonal model.Model is ready to be placed in your scene and render.
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Abstract wave background 3D Model
Animation Abstract Wave3D model for motion graphics and animation.Modeled in 3ds Max 2013, rendered using V-Ray 3.30.05V-ray materials.All preview images are rendered with VRay.File Format: 3ds Max 2013, 3ds MAX2016, FBX, OBJ, 3DSFBX โ simple object without materials, no animationOBJ โ simple object without materials, no animation3DS โ simple object without materials, no animationThe polygonal model.Model is ready to be placed in your scene and render.
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Constructor Railroad 3D Model
rails balast train cargo wagon railway tunnel bridge railroad rolling stock transport logistics tracks railtracks car freight 3d model
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Sniper Rifle CheyTac Intervention M200 3D Model
Sniper Rifle CheyTac Intervention M200 counter terrorism army assault arm war military weapon gun optical aim carbine Folding Stock American US vray
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Abstract finance or stock market background 3D Model
Stock market or trading graph and candlestick chart suitable for financial investment concept.Abstract finance background , just put your logo inside for perfect 3D illustration .Was used procedure materials for textures. If you want to use correctly colors and materials, please use max file.Use material editor for assign digfferent materials.Please use HDRi map (included) for reflections.You can control polygons by using meshsmooth function.
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Plymouth Prowler stock 1997-2002 3D Model
ymouth chrysler stock prowler concept 1997 1998 1999 2000 2001 2002 scifi sci-fi future futuristic hotrod retro prototype usa gm plymuth muscle car
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Tronxy Radial Fan Mount for stock shroud 3D Print Model
Summary
When I just got my Tronxy X1 a part cooling fan was missing. So the bridging performances were very bad. My extruder had alot of problems so I just needed a temporary fix while I made a mount for a V6.
So you just need two M3 screws to put on the side of the shroud and a screw and nut for the Radial Fan. I highly suggest adding a little deflector so your block doesnt cool off too much.
It’s a simple solution and I have a friend that uses it for his permanent set up.
NO NEED TO REPOSITION THE LIMIT SWITCH
Print Settings
Printer:
Tronxy X1
Rafts:
No
Supports:
Doesn’t Matter
Resolution:
0.2
Infill:
15 -

Wood Crate Free 3D Model
The material is composed of 4 textures:โข Albedo 512 px,โข Tangent normal map 512 px,โข Glossiness map 512 px,โข Specular map 512 px.Specifications:โข UVs are unwrapped,โข Tangent Normal map using smoothing groups and UV islands.โข Be advised: this model is specifically optimized for 3d games.
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Chevrolet impala old stock car 3D Model
this project and to somehow reproduce an old stock car car with some modern parts, the vehicle and a impala 66 was done all the details of engine suspension and other mechanical itemsthe file is very light
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Medieval Fruit Shop 3D Model
This is the 3d Model of LOwpoly Medieval Fruit Shopin this 3D Model -Fruits, Vegetable , nuts, wodden Shop , Grain, Boxes , Cloth , Table , Bowl etc.Six type of 3D Formats are Available at here -1. 3Ds2. Fbx3. Max4. Maya 20115. Maya 20126. Obj+ JPEG Texture are included.We can ues this Low 3D Model for GAME,PROJECT,CARTOON MOVIE and etc.
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Chevrolet opala drag racer 3D Model
model made from a Brazilian car opalas chevrolet, model of drag race the car was made with interior customized panels, seats, racing cars. detailed enginebraking and suspension system are also detailed, the model can be used for any purpose that the potential buyer wants even modifications in the model
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Anet A8 Stock Bed Level Sensor Mount for Bowden Setup 3D Print Model
Summary
Made for the original Anet A8 Auto Bed leveling Sensor to fit on these Beltholders: https://www.thingiverse.com/thing:1433295
which i used to upgrade to this bowden setup: https://www.thingiverse.com/thing:2099577
Works just like the original Anet one, but smaller. Uses the two screws that come with it and two screws to screw it to the belt holder.
Happy Printing ๐
Print Settings
Rafts:
Doesn’t Matter Supports:
Doesn’t Matter Resolution:
0,2 Infill:
10% -

Tippmann Gryphon FX stock adapter 3D Print Model
Summary
Allow user to install M4 collapsible stock on Tippmann paint gun -

Tank Wagon 3D Model
tank train cargo wagon railway railroad rolling stock transport rail logistics tracks railtracks bulk car freight goods oil car
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713maker gantry with stock hotend cooler 3D Print Model
Summary
This is a cooler/BLtouch mount for the stock hotend with the 713maker gantry. This is still a work in progress -

Caliburn – Lower Stock Reinforcement 3D Print Model
Summary
This is a reinforcment part for https://www.thingiverse.com/thing:2376150.
I printed my Caliburn in PETG, which is more flexible than the PLA the designer intended the blaster to be printed in. The stock_alt2 part would be spread apart by the clear tube at the end when the threaded rods were tightened, enough to reduce catch’s reliability. Rather than print an entire new blaster in PLA, I made this part which keeps the threaded rods and stock_alt2 from spreading.
Print Settings
Printer:
D300VS Rafts:
No Supports:
No Resolution:
.2mm Infill:
20% Notes:
Rotate so it is standing vertically before printing -

HTC Vive Gun Stock (magnetic, adjustable, easy print) 3D Print Model
Summary
While there are many existing variants of gun stocks available either for 3D printing, or purchase (on Etsy, eBay, etc.), I had some issues with the few ones I tried, thus I made my own version.
Is it better? How is it different from other designs?
There are few things I’d like to call out;
this design is easier to print – may not look as cool as a version made to resemble Picatinny rail, but the print time is significantly shorter, there’s no need to remove tricky supports, and the construction is very sturdy,
can be printed on small bed size – including Monoprice Select Mini! (which is what
I use ๐ just make sure you rotate the longest pieces [rail, stock a, stock b] and decrease the brim size to 6 lines),
the stock is adjustable – the spacing between controllers, as well as controllers and arm support can be adjusted in 1.6″ – 2.4″ increments to make sure it fits you comfortable,
the shoulder support part is lower than the rail, which makes sure it doesn’t hit the headset during intense gaming sessions,
multiple sizes of magnets are supported – if you have some, chances are they may fit – and if not, you can either buy the ones I used, or leave me a message with the exact dimensions of your magnets (diameter, height) and I’ll make version for you ๐ [absolute max would probably be around is 20mm x 10mm],
you can easily attach strap to have the accessory secured when not in use, or prevent it from falling when reloading in Onward while under fire ๐ Just guide the strap through one of the unused holes in the rail,
and, well, my design is tried ๐ I printed out a number of versions, improving parts in between, making sure the tolerances are correct and everything fits properly and stays strong. Some of the other available designs that I tried had issues with tolerances and wouldn’t fit without manually trimming the parts after printing.
But you be the judge, and please let me know if you have any feedback ๐
And most importantly, I hope you’ll have fun using it!
Parts to print:
2 copies (one for each controller): Controller – bottom
2 copies (one for each controller): Controller – top – select the variant for your magnet size
2 copies (one for each controller): Controller – mount – select the variant for your magnet size
5 copies: Rail
1 copy: Stock – A
1 copy: Stock – B
Required for assembly:
screw + nut, #8-32 x 1-1/2 in – quantity: 4
screw + nut, #8-32 x 1-1/4 in – quantity: 6
magnets – use neodymium, not ceramic disc (we need more strength than those can provide. Quantity depending on the size – see the “Controller – top” and “Controller – mount” part variants as reference (for a total of 12 or 14 magnets). The bigger the magnet (the stronger it is) – the better ๐
Links to hardware (if you need to buy any):
screws: http://www.homedepot.com/p/Everbilt-8-32-Machine-Screw-Kit-800994/204331402
nuts and washers: http://www.homedepot.com/p/Everbilt-94-Piece-Stainless-Steel-Nut-and-Washer-Kit-803334/205949033
magnets:
http://www.homedepot.com/p/MASTER-MAGNETICS-0-7-in-Neodymium-Rare-Earth-Magnet-Discs-3-per-Pack-07047HD/202526369
http://www.homedepot.com/p/MASTER-MAGNETICS-1-2-in-Neodymium-Rare-Earth-Magnet-Discs-6-per-Pack-07046HD/202526367?keyword=neodymium+6+per+pack
if you head to Home Depot, you’ll find a selection of magnets in the aisle with machine screws and fasteners: http://imgur.com/QZAhJz9I recommend magnets: 0.472 x 0.118 inch (12 mm x 3 mm).
They’re available in Home Depot as well.
Hope you enjoy!
For other hobby projects, please visit my blog:http://www.BogdanBerg.com/
Print Settings
Printer:
Monoprice Select Mini Rafts:
No Supports:
Yes Resolution:
0.2mm – 0.3mm Infill:
20% Notes:
See provided screenshot for best printing orientation, and information on which pieces need support:http://imgur.com/4sP0OGc
Post-Printing
Gluing the magnets
To glue the magnets, you can either use Super Glue (cyanoacrylate), or epoxy. Make sure the surfaces are clean (no grease/oil from fingers) and additionally you can scorch the surface of magnets for better adhesion (i.e. with screwdriver).
Things to keep in mind:
Make sure the polarities are correct!
Really, I can’t stress this enough ๐ Double and triple check before gluing. Also, use same polarities for mounts of both controllers, so they can be used interchangeably (this can be helpful if you need to swap them, for any reason).
Let the glue dry/cure fully – neodymium magnets are quite strong, and we don’t want them to pop out mid-game
And please refer to the photo of assembled stock for reference on how the pieces come to life together ๐ Note that there’s one “Rail” piece between the “stock A” and “stock B” pieces. -

Richard Childress Racing Ryan Newman NASCAR Season 2017 3D Model
Low-poly subdivision-ready Richard Childress Racing NASCAR Chevrolet (driven by Ryan Newman) Season 2017 car 3d model with PBR materials (Specular and Metallic workflows).This model is maximally optimized for use in 3d games and VR. Real world scale. So you can easily import this model in your project without the need to change anything. The model also uses smoothing groups, so you can always increase the detail to the required level simply by applying a turbosmooth modifier. Divided into functional parts and grouped for easy editing and using in game engines. Specular and Metallic workflow textures included!Polygons count: 10357Vertices count: 10697Textures (Specular workflow):- Diffuse (2048 x 2048 PNG)- DX NormalMap (2048 x 2048 PNG)- Specular (2048 x 2048 PNG)- Glossiness (2048 x 2048 PNG)- Opacity (2048 x 2048 PNG)Textures (Metallic workflow):- Base Color (2048 x 2048 PNG)- GL NormalMap (2048 x 2048 PNG)- Metallic (2048 x 2048 PNG)- Roughness (2048 x 2048 PNG)- Opacity (2048 x 2048 PNG)Model available in such formats:- MAX (2016)- FBX- OBJ- 3DS- DXF (2010)- X (Direct X)
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JTG Daugherty Racing Chris Buescher NASCAR Season 2017 3D model 3D Model
Low-poly subdivision-ready JTG Daugherty Racing NASCAR Chevrolet (driven by Chris Buescher) Season 2017 car 3d model with PBR materials (Specular and Metallic workflows).This model is maximally optimized for use in 3d games and VR. Real world scale. So you can easily import this model in your project without the need to change anything. The model also uses smoothing groups, so you can always increase the detail to the required level simply by applying a turbosmooth modifier. Divided into functional parts and grouped for easy editing and using in game engines. Specular and Metallic workflow textures included!Polygons count: 10357Vertices count: 10697Textures (Specular workflow):- Diffuse (2048 x 2048 PNG)- DX NormalMap (2048 x 2048 PNG)- Specular (2048 x 2048 PNG)- Glossiness (2048 x 2048 PNG)- Opacity (2048 x 2048 PNG)Textures (Metallic workflow):- Base Color (2048 x 2048 PNG)- GL NormalMap (2048 x 2048 PNG)- Metallic (2048 x 2048 PNG)- Roughness (2048 x 2048 PNG)- Opacity (2048 x 2048 PNG)Model available in such formats:- MAX (2016)- FBX- OBJ- 3DS- DXF (2010)- X (Direct X)
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Hendrick Motorsports Dale Earnhardt Jr NASCAR Season 2017 3D Model
Low-poly subdivision-ready Hendrick Motorsports NASCAR Chevrolet (driven by Dale Earnhardt Jr) Season 2017 car 3d model with PBR materials (Specular and Metallic workflows).This model is maximally optimized for use in 3d games and VR. Real world scale. So you can easily import this model in your project without the need to change anything. The model also uses smoothing groups, so you can always increase the detail to the required level simply by applying a turbosmooth modifier. Divided into functional parts and grouped for easy editing and using in game engines. Specular and Metallic workflow textures included!Polygons count: 10357Vertices count: 10697Textures (Specular workflow):- Diffuse (2048 x 2048 PNG)- DX NormalMap (2048 x 2048 PNG)- Specular (2048 x 2048 PNG)- Glossiness (2048 x 2048 PNG)- Opacity (2048 x 2048 PNG)Textures (Metallic workflow):- Base Color (2048 x 2048 PNG)- GL NormalMap (2048 x 2048 PNG)- Metallic (2048 x 2048 PNG)- Roughness (2048 x 2048 PNG)- Opacity (2048 x 2048 PNG)Model available in such formats:- MAX (2016)- FBX- OBJ- 3DS- DXF (2010)- X (Direct X)
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Chip Ganassi Racing Jamie McMurray NASCAR Season 2017 3D Model
Low-poly subdivision-ready Chip Ganassi Racing NASCAR Chevrolet (driven by Jamie McMurray) Season 2017 car 3d model with PBR materials (Specular and Metallic workflows).This model is maximally optimized for use in 3d games and VR. Real world scale. So you can easily import this model in your project without the need to change anything. The model also uses smoothing groups, so you can always increase the detail to the required level simply by applying a turbosmooth modifier. Divided into functional parts and grouped for easy editing and using in game engines. Specular and Metallic workflow textures included!Polygons count: 10357Vertices count: 10697Textures (Specular workflow):- Diffuse (2048 x 2048 PNG)- DX NormalMap (2048 x 2048 PNG)- Specular (2048 x 2048 PNG)- Glossiness (2048 x 2048 PNG)- Opacity (2048 x 2048 PNG)Textures (Metallic workflow):- Base Color (2048 x 2048 PNG)- GL NormalMap (2048 x 2048 PNG)- Metallic (2048 x 2048 PNG)- Roughness (2048 x 2048 PNG)- Opacity (2048 x 2048 PNG)Model available in such formats:- MAX (2016)- FBX- OBJ- 3DS- DXF (2010)- X (Direct X)
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Bitcoin Gold 3D Model
Bitcoin Gold………………….FEATURES:- This model is a highquality, details enuogh to close-up render- Images preview take from V-Ray rendering and not edited- Models resolutions are optimized for polygon efficiency, apply smooth function to increase mesh resolution- All textures was strip paths, open the file and all texture will be connected automatically. – Real world scale, we offer a model with an error of less than 5%.- No object missing- Model with 3 and 4 sides only- No polygons with more than 4 sides- No object with isolated vertices, overlapping faces or overlapping verts- No poles or crease- Poly counts:73 398- Vert counts: 80 432In 3ds max files:- Frezze tramsform to zero ( 0,0,0 )- Group: Yes- Object with Parents and Childen: Yes- Layer apply to manage: Yes- Named all object………………….FORMATS: 1. 3ds Max 2012 + Vray 2.0: Native format- Vray 2.0 ( full setup materials, lights and camera make rendering like image preivews)- Standard materials ( full setup materials: colors, reflect, translucent )2. Geometry and standard materials with textures. Amount reflect and bump are not set:- OBJ 2012- FBX 2012- 3DS 2012 3. Standard materials with textures.Amount reflect and bump are not set. – Maya 2012- C4D R12- Lightwave 11…………………..TEXTURES:- Textures highquality, enough for close-up render (4096*4096)- UVWs mapping with mixed: overlapping and non-overlapping…………………..Beemaxx team:With over 3 years of experience working with 3D models. We give you all the very best in quality, save time. Our customers come from all over the world. We want to develop a strong community starts from the expanded 3d models market.- Also check out our other models, just click on our user name to see complete gallery.- Summit a product rating will help us very much.
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Food Stock Collection 3D Model
Stock Food Collection- Large selection of 3D food from many categories- Completely stock your interior scenes with this collection- Set of detailed shelves included for free- Low poly models that will work for close up work as well- Lighting and Cameras included in Max Scene- Modelled in Real World Scale- Clean Modelling- Quality Vray Materials- Texture Maps Included- Various File Formats- Rendered in 3DS MAX 2014 with Vray 2.4
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Ubr stock 3D Model
ubr stock buttTop part may be animated.Diffuse, normal, specular, gloss textures in PNG, 2048*2048
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Cartoon Low Poly Forklift 3D Model
Cartoon low poly Forklift.Created on Cinema 4d.Rendered ready on Cinema 4d (by Physical sky)Formats: .obj, .c4d, .fbx, .3dsInclude file with postproduction
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Cartoon Low Poly Forklift 3D Model
Cartoon low poly Forklift. Created on Cinema 4d. Rendered ready on Cinema 4d (by Physical sky) Formats: .obj, .c4d, .fbx, .3ds Include file with postproduction
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White Man – Generic Cartoon Character 3D model 3D Model
WHITE MAN – GENERIC CARTOON CHARACTER*****************************************************************High quality rigged generic cartoon character perfectly suited for gestural ads, graphics, presentations, animations, and more. PRODUCT FEATURES*************************>> Professionally created 3D model. >> Geometries can perform as low poly models for distance renders.>> Geometries can be subdivided / smoothed into high definition models for closeup renders.>> Include lighting, Raytrace Shadows, Mental Ray setup, and Final Gather setup. Ready to render.>> Character is rigged and weighted. Ready for posing and animation. See preview image for test poses created by us. >> The rig contains IK/FK controls for the head, spine, arms, and legs. Head, arms, and legs also have isolated functions. >> The rig contains stretch functionalities for the torso and limbs.>> The rig is scalable.>> Superb file organization. All components are intelligently grouped and layered.>> All components are uniquely and intelligently named to be easily identifiable and to avoid clashes. >> No extra setup or plug-ins required. Can strictly be on open-and-render bases.INVENTORY LIST********************.mb (Maya 2012 or later).FBXTECHNICAL SPECIFICATIONS***********************************Polygon Count: 3021Vertices Count: 3007Number of materials: 2Number of textures: 0Thank you!
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Man yawn 3D Model
Man yawn model, torbosmoth correctinclude:Max 2016Max 2015Max 2014Max 2013.Obj.FBX.3Ds
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ER250 Front Plate Stock Replacement 3D Print Model
Summary
This is a replacement part for the Eachine 250 Racer front plate.
It has a larger camera port.
I’m waiting on a printed copy .. I like Nylon best so far has a nice finish. -

50 Pounds Note
50 Pounds Note.Cinema 4D file format,High resolution textures. (bill is dual sided)All textures and materials included.Thank you for you visit!
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Toyota Mark JZX100 Stock Rim R16 3D model
the stock wheel from the one of the most favorite jdm car – Toyota Mark II JZX100.










