Processed in Reality CaptureModeled in Maya and ZBrushTexture maps generated using xNormalHighly detailed modelReal world scaleCentered on X,Y,Z axisGEOMETRY——————–Low resolution model (6,026 polys)High resolution model (96,416 polys)TEXTURES——————-Diffuse (16384 x 16384)Normal (4096 x 4096)Bump (4096 x 4096)Displacement (4096 x 4096)All texture are .tif formatIncludes V-Ray rock materialRENDERS——————-All images are RAW renders, no post-processingRenders are of the low resolution model, except 1 high resolution wireframesRendered at 1500 x 1500 with displacement on
Rock 02 (3D Scan) 3D model
