Processed in Reality CaptureModeled in Maya and ZBrushRetopologized in ZBrushTexture maps generated using xNormalHighly detailed modelReal world scaleCentered on X,Y,Z axisGEOMETRY——————–Low resolution model (5,007 polys)High resolution model (80,112 polys)TEXTURES——————-Diffuse (16384 x 16384)Normal (4096 x 4096)Bump (4096 x 4096)Displacement (4096 x 4096)All texture are .tif formatIncludes V-Ray concrete materialRENDERS——————-All images are RAW renders, no post-processingRenders are of the low resolution model, except 2 high resolution wireframesRendered at 1500 x 1500 with displacement on
Concrete Chunk 03 Photogrammetry 3D Model
