Celebrating the 30th anniversary of The Legend of Zelda, I decided to make the legendary Master Sword as fan art. I do not own Legend of Zelda. Modeled in 3DS Max, sculpted in Zbrush, hand painted color map in Photoshop, other textures rendered through Substance Painter, rendered in Unreal 4. Poly count: 1,596, tri count: 2,936
