Mesh, material and textures named properlyPivot in centerRotation = 0.0.0, Scale = 1.1.1Texture: diffuse, specular, normal map[!]Render done in “.blend” format using “cycles”. Render in other formats may be different[!]
C35Guardian 3D Model


Mesh, material and textures named properlyPivot in centerRotation = 0.0.0, Scale = 1.1.1Texture: diffuse, specular, normal map[!]Render done in “.blend” format using “cycles”. Render in other formats may be different[!]