Tag: speed

  • Buster Sonic with interior and detail machine Hot Rod Mode 3D Model

    Buster Sonic with interior and detail machine Hot Rod Mode 3D Model

    Buster Sonic with interior and detail machine Hot Rod Mode – 3D model done in Blender..blend (blender tool)file model :- Buster Sonic with interior and detail machine Hot Rod Mode- super interior detail+Include File.blend.fbx (include texture or UVmap).mtl.obj.ply.stl.x3d.bip (keyshot)texture :- Texture.zip- Almost all parts are decimated and you can use it in most popular 3d programs.Check out my profile to see the other cool stuff!

  • Beat Magnum TRF with interior and detail machine Hot Rod Mode 3D Model

    Beat Magnum TRF with interior and detail machine Hot Rod Mode 3D Model

    Beat Magnum TRF with interior and detail machine Hot Rod Mode – 3D model done in Blender..blend (blender tool)file model :- Beat Magnum TRF with interior and detail machine Hot Rod Mode- super interior detail+Include File.blend.fbx (include texture or UVmap).mtl.obj.ply.stl.x3d.bip (keyshot)texture :- Texture.zip- Almost all parts are decimated and you can use it in most popular 3d programs.Check out my profile to see the other cool stuff!

  • Triumph Speed Triple R 2015 3D Model

    Triumph Speed Triple R 2015 3D Model

    The 3D model was created on real car base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* tire’s texture is not included in the set.* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team

  • High Speed Train 3D Model

    High Speed Train 3D Model

    Highly detailed 3d model of Chinese high speed train.Available 3d model format:.max (Autodesk 3ds Max)Texture format: jpguse it for 3d visualization project, 3d rendering or other field related to 3d design

  • High Speed Train 3D Model

    High Speed Train 3D Model

    3D model of high speed train.Available 3d model format:.max (Autodesk 3ds Max)use it for 3d visualization project, CG artwork or digital art, 3d rendering or other field related to 3d design

  • High speed train 3D Model

    High speed train 3D Model

    3D model of AVE locomotive high speed train.Available 3d file format:.3ds (3D Studio).max (Autodesk 3ds Max).obj (Object).fbx (Autodesk FBX)Texture format: jpguse it for 3d vehicle visualization project, 3d rendering and other field related to 3d design

  • Race jet airplane 3D Model

    Race jet airplane 3D Model

    hi every onethis is my own design actually :)a race jet !it is the first of series i m working on ita small jet just for race…something like formula one carsinformation :length 20 cm is suitable for better part matchpart need some refinement after printingno need for supportobj file included if needed

  • Harley-Davidson Motorcycle 3D Model

    Harley-Davidson Motorcycle 3D Model

    High detailed 3d model of Harley-Davidson touring motorcycle.This is a high-quality, detailed model, made in real sizes, with the correct proportions. Has a correct grid and customized realistic V-ray materials. The archive has all the necessary high-resolution textures.Available 3d file format:Model formats:*.max (3ds Max)*.max (3ds max vray )*.fbx (Multi Format )*.obj (Multi Format)*.3ds (Multi Format)*.mb (Maya 8.5)*.lwo (Lightwave 6)*.c4d (Cinema 4D 11)

  • Quattro Spectre BattleDrone 3D Model

    Quattro Spectre BattleDrone 3D Model

    Quattro Spectre is a design based on games like “twisted metal” or “Vigilante 8” where the cars has many kinds of weapons mounted weirdly on it but, in this case as a car designer I tried to do it using the newest design trends to make it beautiful but aggresive.Modeled in Rhino.Renderized in ShowcaseIMPORTANT READ CAREFULLY!!:-.3ds is Low-poly and has NO textures or materials-.obj is Low-poly and has NO textures or materials-.fbx is Low-poly and has NO textures or materials-.3dm is High-poly and has NO textures or materials-.Igs is High-poly and has NO textures or materials-AS3 is High-poly and it has the materials and texturesfeel free to ask me anything.Enjoy the model.

  • Lincoln Navigator 3D Model

    Lincoln Navigator 3D Model

    This is a realistic 3D model of the Lincoln Navigator 2004 model year.The car low-poly model is ready for virtual reality (VR), augmented reality (AR), games and other real-time applications.A car with details suitable for both video games and for rendering.Unpack the format that you need, and run it in a 3D editor.I hope you enjoy my work.Thank you.

  • GT concept 3D Model

    GT concept 3D Model

    concept from my authorymultiple formats:highpoly: 3dm, igslowpoly: 3ds,obj,fbxenjoy!

  • BMConcept 3D Model

    BMConcept 3D Model

    bmw concept from my authorymultiple formats:highpoly: 3dm, igslowpoly: 3ds,obj,fbxenjoy!

  • Toyota Estima 3D Model

    Toyota Estima 3D Model

    This is a realistic 3D model of the Toyota Estima 2001 model year.The car low-poly model is ready for virtual reality (VR), augmented reality (AR), games and other real-time applications.A car with details suitable for both video games and for rendering.Unpack the format that you need, and run it in a 3D editor.I hope you enjoy my work.Thank you.

  • ULTIMATE CONCEPT CARS BUNDLE 3D Model

    ULTIMATE CONCEPT CARS BUNDLE 3D Model

    I decided to start here with a incredible bundle of 10 conceptual vehicles, 100% original and from my authory.Feel free to use it in anyway you want.1-BMW concept2-ford falcon TC racing3- F-1 Senna Tribute concept4-Dakar truck5-Firefighter Buggy6-suzuki Nuda Concept7-GT concept8-camaro biodesign concept9-Lemans GT concept10-Renault Rooster concept*FBX files are low poly*OBJ files are low poly*3DS files are Low polythe CARS.rar file contains 20 files ( 2 formats each model -obj and 3ds- )the CARSFBX.rar contains 10 files ( each model in .fbx format )ask for other formats.no materials, textures, articulations, animations or scenes and environments. only the modelsTHANK YOU, ENJOY!!

  • ULTIMATE CONEPT CARS BUNDLE 3D Model

    ULTIMATE CONEPT CARS BUNDLE 3D Model

    I decided to start here with a incredible bundle of 10 conceptual vehicles, 100% original and from my authory.Feel free to use it in anyway you want.1-BMW concept2-ford falcon TC racing3- F-1 Senna Tribute concept4-Dakar truck5-Firefighter Buggy6-suzuki Nuda Concept7-GT concept8-camaro biodesign concept9-Lemans GT concept10-Renault Rooster concept*FBX files are low poly*OBJ files are low poly*3DS files are Low polythe CARS.rar file contains 20 files ( 2 formats each model -obj and 3ds- )the CARSFBX.rar contains 10 files ( each model in .fbx format )ask for other formats.no materials, textures, articulations, animations or scenes and environments. only the modelsTHANK YOU, ENJOY!!

  • Royal Enfield Classic Pegasus 2018 3D Model

    Royal Enfield Classic Pegasus 2018 3D Model

    Royal Enfield Classic Pegasus 2018Render Scene included!- Made in 3DS Max 2012. Compatible with 2012 and later versions.- The scene is set in millimeters, and the motorcycle is scaled correctly.- All objects in the scene are named properly for their easy identification.- All necessary texture bitmaps are included (speedometer, bodywork, etc.).- Very detailed; enough for close-up renders. See preview images.- Almost all objects are smoothable. The ones that are not are placed in a separate layer for your convenience.Formats included:.MAX 2010 (Default scanline).MAX 2010 (VRay 2.0).MAX 2010 Render Scene (VRay 2.0).3DS.C4D R13.OBJ.FBX.DXFEnjoy!

  • SPEED LOADER 44 MAGNUM 3D Model

    SPEED LOADER 44 MAGNUM 3D Model

    SPEED LOADER FOE .44 MAGNUM BLACK POWDER REVOLWERWORKS GREAT

  • Motorboat Riva-Boat 3D Model

    Motorboat Riva-Boat 3D Model

    Model formats:- *.max (3ds Max)- *.max (3ds max vray )- *.fbx (Multi Format )- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)Including textures.Meshsmooth, Turbosmooth modify can be used to increase mesh resolution

  • Custom sportbike 3D Model

    Custom sportbike 3D Model

    Custom sportbike 3d modelModel is for subdivision(don’t subdivide the chain!)Model has good uv’s, layed out in UDIM’sThere are textures, but mostly they are masksnoisesRendering scene (first render setup) is included.It has materials set up for maya 2016 vray 3.10.

  • Formula 2018 3D Model

    Formula 2018 3D Model

    This is a 3D low poly model ,it was designed to provide a high definition in a low poly.Standard low-poly mesh with specific poly count.Rigged in the maya version.It`s the most accurate and realistic of the market.This is a recreation of a FE Car model,it can suffer modification over the season.The model is completely ready for use visualization in maya. For low poly model simply press 1 and for the high resolution press 3.In Cinema4d go to function menu and subdivide.In 3dmax meshsmoothIn the low poly:Poly count : 112867Vertex count : 115909In the smooth version:Poly count : 1835132Vertex count : 1847132 for high qualityBecause of different Disk topology at different computers it might be required to change the textures path at the destination computer.The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Animation is not included.The files are obj, fbx,max, mb ,c4d and 3DS.In formats c4d, 3ds, obj ,max and fbx model exported to standard materials (textures), not contain mental ray shaders.original file format maya render in linear sRGB

  • Racing car golf gti 2014 3D Model

    Racing car golf gti 2014 3D Model

    racing car golf gti 2014 3D model4k res 3d car racing style golf 2014 all parts is named clear with ability to open the car doorabout texture its a psd file ready for using color and text for example you can change the text design to what ever you want ,it is a high detailed car can be use in commercial or film or clipsthe car with interior and doors open easily you can change color in 3ds max and use you color

  • Bugatti Chiron 2018 3D Model

    Bugatti Chiron 2018 3D Model

    This high quality 3d model for 3ds Max, Cinema 4D and Element 3D – Bugatti Chiron 2018The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. Item included file scene with all light setups and materials. Just click the render button and youll get image like preview images .File formats:-.3ds(multi format)-.fbx (multi format)-.obj (multi format)-.mb (maya 2015 and above).-lwo (lightwave 2015 and above)-.c4d(Cinema 4D R15 and above)-.max(3ds Max 2014 and above)Features:- 3d model is completely ready for detailed and beautiful rendering and animation.- High-poly and low poly- Fully rigged- element 3d v2.2- The model have clean topology- All objects are separated and named- Doors can be opened- Suitable for close-up rendering- You can easily change or aply new materials, color and other.All parts of this model have been modelled separately to achieve as much realism as possible.It can be used as a production model without any requirement of additional modeling and texturing.Sincerely Yours,Cactus 3D Team

  • 1978 Chevrolet Corvette 3D Model

    1978 Chevrolet Corvette 3D Model

    Chevrolet Corvette 1978 low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.Textures size:Body (difuse, ao + extra skins): 2048 x 2048Lights (difuse): 1024 x 1024Details (difuse, ao): 2048 x 2048Underbody (difuse): 2048 x 2048Wheel (difuse, normal, metalness, roughness, ao): 2048 x 2048

  • Lamborghini Huracan LP610 Spyder 2017 3D Model

    Lamborghini Huracan LP610 Spyder 2017 3D Model

    This high quality 3d model for 3ds Max, Cinema 4D and Element 3D – Lamborghini Huracan LP610 Spyder 2017The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. Item included file scene with all light setups and materials. Just click the render button and youll get image like preview images .File formats:-.3ds(multi format)-.fbx (multi format)-.obj (multi format)-.mb (maya 2015 and above).-lwo (lightwave 2015 and above)-.c4d(Cinema 4D R15 and above)-.max(3ds Max 2014 and above)Features:- 3d model is completely ready for detailed and beautiful rendering and animation.- High-poly and low poly- Fully rigged- element 3d v2.2- The model have clean topology- All objects are separated and named- Doors can be opened- Suitable for close-up rendering- You can easily change or aply new materials, color and other.All parts of this model have been modelled separately to achieve as much realism as possible.It can be used as a production model without any requirement of additional modeling and texturing.Sincerely Yours,Cactus 3D Team

  • Lamborghini Aventador 3D Model

    Lamborghini Aventador 3D Model

    This high quality 3d model for 3ds Max, Cinema 4D and Element 3D – Lamborghini Aventador LP-720The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. Item included file scene with all light setups and materials. Just click the render button and youll get image like preview images .File formats:-.3ds(multi format)-.fbx (multi format)-.obj (multi format)-.mb (maya 2015 and above).-lwo (lightwave 2015 and above)-.c4d(Cinema 4D R15 and above)-.max(3ds Max 2014 and above)Features:- 3d model is completely ready for detailed and beautiful rendering and animation.- High-poly and low poly- Fully rigged- element 3d v2.2- The model have clean topology- All objects are separated and named- Doors can be opened- Suitable for close-up rendering- You can easily change or aply new materials, color and other.All parts of this model have been modelled separately to achieve as much realism as possible.It can be used as a production model without any requirement of additional modeling and texturing.Sincerely Yours,Cactus 3D Team

  • Royal Enfield Thunderbird 500X 2018 3D Model

    Royal Enfield Thunderbird 500X 2018 3D Model

    Royal Enfield Thunderbird 500X 2018Render Scene included!- Made in 3DS Max 2010. Compatible with 2010 and later versions.- The scene is set in millimeters, and the motorcycle is scaled correctly.- All objects in the scene are named properly for their easy identification.- All necessary texture bitmaps are included (speedometer, bodywork, etc.).- Very detailed; enough for close-up renders. See preview images.- Subdividable.Formats included:.MAX 2012 (Default scanline).MAX 2012 (VRay 2.0).MAX 2012 Render Scene (VRay 2.0).3DS.C4D R13.OBJ.FBX.DXFEnjoy!

  • Ferrari F12 Berlinetta 3D Model

    Ferrari F12 Berlinetta 3D Model

    Ferrari F12 BerlinettaCreator: Gabriel Santana*Everything is ready to render. Just click the render button and you’ll get picture like in preview image!*Doesn’t need any additional plugins*High quality exterior and interior*Suitable for close-up rendering*All objects are intelligently separated* You can easily change or aply new materials, color etc…* The model have good topology*The model have real dimensions. Set to origin(0,0,0 xyz axis)*High quality photorealistic visualization*Rendering studio scene with all lighting, cameras, materials, environment setups is included*HDR Maps are includedIn .blend the modifiers are not applied, then you can easily modify the vehicle.Each format have two files inside (High Poly and Low Poly), the poly count is in the list below.blend high poly = Vertices = 891.104 / Polygon = 821.539.blend low poly = Vertices = 466.152 / Polygon = 401.331.3ds high poly = Vertices = 820.793 / Polygon = 1.492.320.3ds low poly = Vertices = 387.436 / Polygon = 682.171.dae high poly = Vertices = 809.005 / Polygon = 1.492.309.dae low poly = Vertices = 466.152 / Polygon = 815.613.FBX high poly = Vertices = 809.005 / Polygon = 744.277.FBX low poly = Vertices = 466.152 / Polygon = 401.331.OBJ high poly = Vertices = 809.002 / Polygon = 744.277.OBJ low poly = Vertices = 466.146 / Polygon = 401.331.STL high poly = Vertices = 808.716 / Polygon = 1.492.320.STL low poly = Vertices = 465.512 / Polygon = 814.952

  • Road Track-Racing Track 3D Model

    Road Track-Racing Track 3D Model

    Low Poly Racing Track – Single Roadfbx,mb,with texture file.

  • Mercedes Diesel Engine OM654 3D Model

    Mercedes Diesel Engine OM654 3D Model

    This Mercedes Diesel Engine OM654 is a high end, photorealistic 3D model, that is created to help you add the realism to your project.The model is suitable for any visual production – broadcast, high-res film close-up, advertising, games, design visualization, forensic presentation, etc.The model was originally created in 3Ds Max 2010, then fully textured and rendered using V-Ray.All geometry and visual aspects of the model are optimized to give you highest possible quality for up to 4k renders. There is no post-production used on any of the renders you see.Features:-This model is accurately sized to match the real object.-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.-Clean and optimized topology is used for maximum polygon efficiency.-Model is fully sub-dividable to allow Turbosmooth Iterations to increase mesh smoothness if needed.-All textures and materials are tailored and applied for high quality render results.-All objects have fully unwrapped UVs.-No extra plugins are needed for this model.-Lights and cameras are not included in the scenes.Specifications:-Unit of measurement -centimeter-All Textures are jpq format with the following resolutions:- 2048 x 2048 px- 4096 x 4096pxAnother 3d formatfbx,obj and dwg – only geometry without materialshavepolygons 605985vertices 611453Hope you like my models

  • Motorboat 3D Model

    Motorboat 3D Model

    Model dimensions:- length – 6632,4 mm- width – 1490 mm- height – 950,7 mmDesigned in Solid Works 2012, rendered in Keyshot 5.0.99.

  • Audi R8 V10 2016 3D Model

    Audi R8 V10 2016 3D Model

    *File Formats:”.blend”, “.max”, “.obj”, “.fbx.”*Face: 202,612 Verts: 202,353 Tris:383,489*High Detail Modelling*Already set render scene and materials in Blender.*IT’S VERY CHEAP

  • Kossel Wire Cable Frame Braces 2020 (Unlock WARP SPEED) 3D Print Model

    Kossel Wire Cable Frame Braces 2020 (Unlock WARP SPEED) 3D Print Model

    Summary
    Turn your Kossel from a wobbly tower that rings like a bell into a rigid, no-nonsense, crisp-printing etc. etc. etc. thing of awesomeness with these snazzy-looking anchors for steel wire frame braces and increase either your quality or speed/acceleration by a lot (or meet in the middle someplace), hurray!
    It’s basically the same benefit you’d get from screwing big, thick panels of something stiff to all three sides of your printer. Or close, anyway, and waaaaaay less involved.
    IMPORTANT DISCLAIMERS: this mod is fairly quick to print, remarkably easy to mount, has a dead cheap BOM, and offers huge and instant benefits, but it comes with the tradeoffs of a moderately reduced build envelope (basically, it’s going to cut off three outside chunks of the build platform somewhere near the inward extent of the horizontal frame members, but exactly how much depends on how far out the build plate extends over the frame horizontals, as well as your arm spacing — on my machine it’s about a 25 mm cut at the deepest) and the need to really verify your bowden/wiring clearances and look for new potential sources of wear — plus you could theoretically destroy your frame corners if you don’t take your time tensioning the setup evenly, although this mod is specifically designed to make it very difficult to apply uneven tension that would wrack your frame to death. Also, I would not recommend doing this mod without also having some compatible corner braces, like mine (https://www.thingiverse.com/thing:2474583), that will transfer twisting moments on the uprights into the horizontals, because otherwise I think this mod could eventually cam the uprights enough to split your corners.
    But hey, you’re a big girl/boy and you want WARP SPEED, right? Read on to the design section and I’ll share a semi-secret that’s holding you back if you’ve never monkeyed with the stock Anycubic firmware settings, too!
    Anywise. Also see the design section for all my reasoning that led to this design.
    You’ll need 3 each of the adjustable and fixed anchors, 3 of the screw adjust mounts, 6 clamp washers, and 1 double eye join, plus:
    1/16″ steel cable (about 4.5 meters for an AnyCubic Kossel XL, or estimate by taking your frame’s top to bottom diagonal measurement times 6 + 10%).
    3x M5x20 bolts (socket head)
    6x M5x12 bolts (socket head)
    9x M5 nuts
    15x M4x12 bolts (socket head)
    15x M4 nuts
    4x wire clips (preferably the screw-on kind, not the permanent ones) to fit the wire
    Drinking straws in your favorite color
    Kapton tape or similar
    Special tools:
    Wire clippers
    A ball-end hex key to fit your M5 bolts will make life much easier.
    After I put this on my printer I couldn’t resist dialing up the speed and acceleration to stupid speeds and trying to print a Benchy, and I was pretty shocked when something came out in half an hour that actually LOOKED like a benchy. Is it great? Heck no! My long ol’ bowden and direct drive extruder can’t even approach keeping up with these kinds of speeds. On the other hand, the visible ringing artifacts wouldn’t have been out of place on this machine at half the speed, if that, before I put this mod on it. So at the end of the day it is a vast improvement, but like with most such mods you push out one limitation and put the pedal down only to find the next limitation waiting 🙂 In the case of my AnyCubic Kossel, it’s definitely the extruder followed by the risk of the steppers skipping when doing psycho travel moves near the outside of the build envelope.
    Print Settings
    Printer:
    Anycubic Linear Kossel XL
    Rafts:
    No
    Supports:
    Yes
    Resolution:
    .2 for the anchor pieces, .1 for the washers and eye join
    Infill:
    95% for the anchor pieces, 100% for the washers and eye join
    Notes:
    I printed in PLA with 3 perimeters + Cura’s alternating bonus perimeter, 6 top/bottom layers, and ironing on the anchor pieces. I also used Cura’s tree support for the screw adjust anchors to make sure the small lips on either side of the nut socket (gross) didn’t droop. The eye join doesn’t technically need much for support at 0.1 layers, but fiddling with tower/tree settings to get some bonus material around it will make it more likely to print successfully without getting knocked over or warping a lot.
    Post-Printing
    Super tip: fitting M4 nuts into vertical 2020 slots and holding them in place with something so you can screw bolts into them is a pain in the butt — UNLESS you stick a little rolled-up piece of scotch tape (sticky side out) into the slot first, and stick the nuts to that.
    If you have corner braces on your machine, start by loosening up the bolts fixing them to the frame horizontals (you can leave the vertical-side bolts alone; this just ensures that if your frame wasn’t perfectly trued up because of the corner braces, you won’t be fighting that imperfection when you set up the wire braces).
    Terminology notes: the fixed anchors are the ones with TWO holes for M4x12s, while the adjustable anchors have ONE hole for an M4x12, and the screw adjust mounts are the guys with the big slot for the M5x20’s. The M5x20 bolts are the ones you’ll use for applying final tension later.
    Assembly Steps:
    Stick all 9 M5 nuts in all the sockets that need them.
    Stuff an M5x20 into each of the screw adjust mounts’ slots and wind it all the way up, then back it off until the one of the adjustable anchors can fit on top of it with no space in the joint. See the pictures if you’re not clear on this.
    Bolt the 3 fixed anchors with the wire slot DOWN to the Kossel’s three uprights. Mount these as far down as they’ll go. (NOTE: you could slide them up a little bit — or a lot bit — to gain back some of your build envelope, but the higher they are, the more strain they’ll probably put on your plastic corner pieces. The goal is to have the twisting/tilting loads transferred as directly as possible into compression forces on the frame horizontals, and the further up the anchors sit, the more of a moment you’re inflicting on the corners to transfer the force).
    Mount the 3 adjustable anchors at the top of each frame upright with the wire slots UP, and place them about 15-20mm down from the bottom of the plastic frame corner. You’ll need the extra travel above these for the final tensioning later. Don’t tighten these on too much.
    Mount the 3 screw adjust mounts at the top of each frame upright with the M5x20 bolts inserted into the holes in the bottom of the adjustable anchors and scoot them all the way up so their top sides butt against the anchors’ bottoms (again, see the pictures…), then tighten them down. Make sure the M5x20’s are snug against the adjustable anchors, but not actually pushing them up yet.
    The fun part: string the wire! Well, first put one end of the wire in the eye join and fix it good with two of the wire clips (leave yourself a tail of at least 5-8 cm); then wind the wire twice around the machine through the wire slots in each anchor, alternating up and down, until you get back to the eye join.
    Run the second end of the wire through the eye join, snug it up, and tighten on two wire clips just enough to hold the wire in place. Clip off the excess wire, again leaving yourself a tail of at least 5-8 cm.
    Now it’s the really fun part: applying the tension!
    FIRST, give the top of your frame a rock and a twist to see how much it can flex, just so you have a point of reference when you rigid it up.
    NOTE that this design uses a single loop of wire strung all the way around the machine so that you can avoid all the hassle of trying to get six different pieces of wire the exact same length and tension — as long as you don’t lock down the clamp washers until the very end, and make your tension adjustments in small increments to each joint in turn, you should get perfectly even tension all the way around. You can test for even tensioning as you go by simply plucking the wires — if they all generate the same tone, you know you’re good.
    We kick off this process by getting as much slack out of the wire as possible by hand, without using the screw adjusters. Do this first by just going around the machine, snugging up each length of wire, and working the slack around to the side with the eye join, then tugging the slack through the eye join and wire clips to hold it in place. IMPORTANT: make sure you get the eye join someplace where you’ll have enough room for both tails, but also where it won’t risk interfering with the printer’s arms. I chose to mount mine pretty close to the top of its side, since the arms can only bump the wires on the bottom halves. This is very much most convenient to get situated while you’ve still got slack.
    Once you’ve got most of the slack out, you can go ahead and mount all the clamp washers with the M5x12s. DON’T tighten these on, just get them on enough to put a tiny bit of friction on the wire.
    Okay, now you can GENTLY tighten ONE of the clamps for the side with the eye join. This will hold that corner in place so we can work out slack around the machine and back to the eye join to take it out.
    Start working around the machine again, taking out slack (easiest way to do this is to pull the wires gently OUT or IN, one segment at a time, in order) from the fixed corner and back to the other side of the eye join, where you can work it out through the eye and wire clips.
    Don’t go crazy with the wire, just get it so it’s not sloppy. Now is a good time to do an initial check of how your build envelope is going to change by checking where the arms will touch the wires around the outside of the volume, and to make sure that your bowden and wiring have freedom of movement throughout the printable area. I ended up routing both through the bottom/center quarter of the same side of the printer, but had to shift my extruder a bit to get the bowden moving freely. Be especially sure that the wire and bowden can’t get caught with a loop on the wrong side of the wires in the case of a homing move starting close to that side of the build plate.
    When you’ve got the slack pretty well out, tighten down all the wire clips really well on both sides of the eye join.
    Now loosen that one clamp back up, along with the bolts holding on the adjustable anchors.
    GENTLY screw in the M5x20’s in the screw adjust mounts until they all have about the same tension on them.
    Now start going around the machine, CAREFULLY tightening each M5x20 bolt by 1/4 to 1/2 turn each time. The tension will rise faster than you think. GENTLY rock/twist the top of the machine from time to time — this will let you track how the rigidity is coming along, plus it will help distribute the tension evenly by helping the wires scoot around the corners if they need to.
    When the frame feels decently solid and the wires feel decently and EVENLY taut (they should make a clear bass note when plucked, and all play about the same note), go ahead and re-tighten the M4’s on the adjustable anchors to fix them firmly to the frame.
    This is also a good time to go around and make sure all the other M4’s are good and tight, and to re-tighten the bolts on the frame corner braces that you loosened earlier.
    FINALLY! Go around the anchors in order and gently tighten each of the M5x12s to tighten up the clamps. This will put a final lick of tension on the assembly.
    Okay, last steps:
    You’ll want something on the wires to prevent wear and tear in the event that printer parts do contact the wires. I used scissors at an angle to spiral-cut some plastic drinking straws, which made pretty good ad hoc fenders when wound onto the wires and taped together at the crossing. The bottom halves are crucial to shield against arm contact, along with anywhere your bowden, wiring, etc. might brush up against.
    Test carefully at first! A gentle bump or slide of the arms against the wires won’t hurt (the wires will give outward a bit even under a lot of tension), but a hard crash into them could seriously strain your frame. Likewise pay close attention to your bowden and wires until you’re confident they’re not going to bind anywhere. I assume no liability if you bork up your machine with this.
    Re-level your printer after this mod (duh).
    There’s going to be a wear-in period where some tension is lost to the wires conforming better to the corner radii, the PLA deforming a bit, etc. After a few prints, start by re-tightening all the M4’s holding the anchors to the frame, then loosen all six corner clamps again, along with the adjustable anchors’ M4s, and go around in order again, tightening the M5x20’s by a quarter turn at a time, until you’re back where you want to be, then tighten the adjustable anchors’ M4s again, followed by all the clamps. This might need to happen a few times.
    Probably also get some loctite on the wire clips’ nuts.

    How I Designed This
    I genuinely don’t know why nobody’s thought of this one yet (or if they have, I couldn’t find jack about it on Google).
    The problem: if you’ve got a Kossel, you know it’s not a rigid setup. You’ve got plastic corners (or possibly metal) to keep the uprights true, but they don’t have much leverage, whereas the forces inflicted on the uprights are pushing way up high, where they have tons of leverage. Take the top frame and push it or twist it and watch what happens to your effector head — it’s going to shift all over the place. It’s not a good recipe if you want to go fast, because going fast takes high acceleration rates, which means you’re pushing your frame harder, which means every start, stop, and corner is like hitting your frame with a bat.
    I figured this out pretty quick when I got my Kossel, and my first fix was designing some bolt-on corner reinforcements. They definitely helped with the ringing that came from the stock frame’s lack of rigidity, but they only reduced it, and the reason is pretty obvious from an engineering perspective: they just don’t have good mechanical advantage compared to the forces they’re meant to counteract. I got especially worried about this when I took out my steppers to put in some dampers and discovered that two of the three corners had cracked across the motors’ mounting faces. No idea when that happened, but heaven knows I’d been pushing my printer hard.
    Anyway, from the inadequate corner braces, the next logical step is to look at stiffening up each side of the frame with longer braces, and the best-case for this would be braces that go all the way from corner to corner. Rigid braces would be ideal, but difficult in practice — you’ve got to get the lengths and mounting angles perfect to avoid wracking the frame out of true, plus at those lengths you’re not going to be able to count on good resistance to compression forces without having pretty fat chunks of CF tubing or similar, which is going to cost. The other idea (as done on printers like the Fisher) is to mount nice, stiff plates either around the corners or across the sides; I’d regard this as probably the ideal solution, but not the easiest one to implement at home without access to equipment for doing a really precise job of cutting the plates (and/or bending them) and getting all the holes in exactly the right spots. Plus, again, the plates will probably need to be made of something not-cheap even if you don’t have to pay somebody else for the custom fabrication.
    So I wondered: why not just go for purely tensile bracing, which would mean nothing more complicated than steel wires? They’d self-align, and if I used a single loop they’d also self-adjust for even tensioning around the structure. Plus, with all the anchors mounted to the uprights, I figured the wires ought to be able to take on a lot of tension without putting terrible strain on the corners. The main tradeoff, then, would be balancing how far to mount the wires from center on the uprights, because too far out would mean giving the anchors a big moment arm to translate the uprights’ deviations from vertical into twisting forces on the uprights themselves (bad for the corners), but too far in would start cutting into the usable print volume by limiting how far side-to-side the printing arms could move. My first design iteration errs well to the “closer to the center” side of this, but if I really start to miss my lost printing volume, I’ll probably start experimenting with how far I can spread the wires without endangering the plastic corners.
    Initial testing has shown that these wire braces can improve frame rigidity a LOT for a minor build volume loss; time will tell how it translates into more (or less, hopefully) wear and tear on the rest of the printer from reduced cyclical wear on the frame.
    Oh yeah, and that secret to warp speed? Go into your firmware and change your DEFAULT_MAX_FEEDRATE to something like {400, 400, 400, 400} and your DEFAULT_MAX_ACCELERATION to something like {9000,9000,9000,9000}. If you’ve never done this, you’ve probably been stuck all this time with a speed limit of 200mm/s and 3k mm/s^2 on all axes. Even if you don’t push your speeds/accelerations up to these new limits, you might be surprised at the effect of raising them — in my case, I think my extruder had been constrained somehow by the lower limits, because until I made these changes my prints always suffered from underextrusion above about 30mm/s at 0.2 layer height.
    But once you’ve raised the limits, it’s worth seeing what a 350mm/s travel move really looks like at 5500 or 6000 mm/s^2. (Answer: sorta scary, honestly)
    Designed from scratch in SketchUp.

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  • Formula One Car 3D Model

    Formula One Car 3D Model

    formula car 1 f1 one race racing speed motor sport prix grand auto competition fast circuit racecar extreme track vehicle generic nologo

  • Concept tracked vehicle 3D Model

    Concept tracked vehicle 3D Model

    Model dimensions:- length – 5071 mm- width – 2610 mm- height – 1820,9 mmDesigned in Solid Works 2012, rendered in Keyshot 5.0.99.

  • LADA 2107 3D Model

    LADA 2107 3D Model

    Low poly LADA 2107Polys: 32 652Verts: 33 5193ds Max 2016

  • 2012 Aston Martin Virage 3D Model

    2012 Aston Martin Virage 3D Model

    Aston Martin Virage 2011 low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.- car textures:PNG – 4K resolution- other available formats: obj, 3ds, fbx, max.- Polycount: 33 230 poly / 32 737 tris

  • 2011 RUF Rt12 S 3D Model

    2011 RUF Rt12 S 3D Model

    RUF Rt12 2011 low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.- car textures:PNG – 4K resolution- other available formats: 3ds, fbx, max.- Polycount: 35 396 poly / 34 743 tris

  • 1998 Eagle Talon 3D Model

    1998 Eagle Talon 3D Model

    Eagle Talon TSi Turbo 1998 low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.- car textures:PNG – 4K resolution- other available formats: obj, 3ds, fbx, max.- Polycount: 37 702 poly / 33 494 tris

  • Tesla Coupe 2020 3D Model

    Tesla Coupe 2020 3D Model

    Tesla Coupe 2020Creator 3D Team model————————————————————————————————–Why choose our models?+ Everything is ready to render. Just click on the render button and you’ll get picture like in preview image!+ Doesnt need any additional plugins;+ High quality exterior and basic interior;+ The model doesn’t need textures;+ Suitable for close-up rendering;+ All objects are intelligently separated and named;+ All materials are correctly named;+ You can easily change or apply new materials, color etc;+ The model have good topology;+ The model have real dimensions. Real world scaled. Set to origin(0,0,0 xyz axis);+ Suitable for animation and high quality photorealistic visualization;+ Rendering studio scene with all lighting, cameras, materials, environment setups is included;+ HDR Maps are included;—————————————————————————————————Main featuresOriganally created with Autodesk Maya 2016 SP6;Rendered with Mental Ray 2016.0-3.13.1.10Only Maya mb studio format contains mental ray materials, lightnin setup, environment.Other Fbx, C4d, 3ds, Obj, 3dsmax, xsi,lwo come with default materials.Default materials based on Phong shader.Correct render might be required to change path to HDRI maps at your computer.Use studio mb version for render like in preview image.—————————————————————————————————Thank you for buying this product. We look forward to continuously dealing with you.Creator 3D team!!!

  • Racing Powerboat 3D Model

    Racing Powerboat 3D Model

    Modeled in Blender and rendered in Cycles.Mostly uv unwrapped.Modeled from blueprints.Exported to:OBJ -WavefrontFBX -Autodesk3ds -3D MaxBlend -blender

  • Tesla Roadster 2020Tesla Roadster 2020 3D Model

    Tesla Roadster 2020Tesla Roadster 2020 3D Model

    Tesla Roadster 2020Creator 3D Team model————————————————————————————————–Why choose our models?+ Everything is ready to render. Just click on the render button and you’ll get picture like in preview image!+ Doesnt need any additional plugins;+ High quality exterior and basic interior;+ The model doesn’t need textures;+ Suitable for close-up rendering;+ All objects are intelligently separated and named;+ All materials are correctly named;+ You can easily change or apply new materials, color etc;+ The model have good topology;+ The model have real dimensions. Real world scaled. Set to origin(0,0,0 xyz axis);+ Suitable for animation and high quality photorealistic visualization;+ Rendering studio scene with all lighting, cameras, materials, environment setups is included;+ HDR Maps are included;—————————————————————————————————Main featuresOriganally created with Autodesk Maya 2016 SP6;Rendered with Mental Ray 2016.0-3.13.1.10Only Maya mb studio format contains mental ray materials, lightnin setup, environment.Other Fbx, C4d, 3ds, Obj, 3dsmax, xsi,lwo come with default materials.Default materials based on Phong shader.Correct render might be required to change path to HDRI maps at your computer.Use studio mb version for render like in preview image.—————————————————————————————————Thank you for buying this product. We look forward to continuously dealing with you.Creator 3D team!!!

  • Bentley Speed 8 2003 3D Model

    Bentley Speed 8 2003 3D Model

    The 3D model was created on real car base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* tire’s texture is not included in the set.* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team

  • Eliminator vehicle from Thunder Road 3D Model

    Eliminator vehicle from Thunder Road 3D Model

    Model dimensions:- length – 8777,3 mm- width – 3200 mm- height – 2962,6 mmDesigned in Solid Works 2012, rendered in Keyshot 5.0.99.Useful links:https://www.retroist.com/2017/06/29/1986s-thunder-road-road-warrior/

  • A-34 M1940 3D Model

    A-34 M1940 3D Model

    3D model the T-34 is a Soviet medium tank that had a profound and lasting effect on the field of tank design. At its introduction, the T-34 possessed an unprecedented combination of firepower, mobility, protection and ruggedness. Its 76.2 mm (3 in) high-velocity tank gun provided a substantial increase in firepower over any of its contemporaries; its well-sloped armour was difficult to penetrate by most contemporary anti-tank weapons.

  • Rear wheel of dragster Free 3D Model

    Rear wheel of dragster Free 3D Model

    Diameter – 915 mmWidth – 480 mmYou can use them for your 3d models.Designed in Solid Works 2012.Rendered in Keyshot 5.0.

  • Toyota GT86 Bagged 3D Model

    Toyota GT86 Bagged 3D Model

    High quality Toyota GT86 Bagged 3D model made in Cinema4D R15, and rendered in KeyShot 5.0 fully textured with properly assigned and named materials.-bagged-custom Avant Garde F134 rims-detailed high quality exterior mesh-included in 3ds,c4d,max,fbx,obj formats, or any other if you want-textures included, simple materials-every object have only 1 material so you won’t have problems in rendering programs, such as Keyshot-objects count: 43, materials count: 23-polycount: 390000, mostly quads-textures sizes: 1024+pxPlease note that I suggest using .c4d or .obj files for BEST experience! Other formats are just exported. Detailed exterior only, basic interior.Resources: Google Images, many wraps, shots, and blueprints.Cheapest model available. Thank you for buying.

  • Tea Cup Ride 3D Model

    Tea Cup Ride 3D Model

    Tea Cup Ride :Using 3d max version 2012 Standard scanline render.you can replace any materials follow accordingPoly 33,347Verts 28,599******************************************************************File formats:- 3D Max 2012(Contains also vray 2.0 and standard materials scenes!)- OBJ (Multi Format)- FBX (Multi Format)- 3DS- Model is built to real-world scale- Units used: meter- Object Lenght: 2.95 Meter- Scene objects are organized by groups.- No third-party renderer or Standard scanline render version.

  • Cartoon excursion train 3D Model

    Cartoon excursion train 3D Model

    Cartoon excursion train****************************Format :Maya 2014FBXOBJ****************************Poly count:Polys : 24746Verts : 22994****************************Features:- Arnold shader use for model in maya version.- Preview image rendered with maya Arnold,Just open and render.****************************

  • Green Mountain Bike 3D Model

    Green Mountain Bike 3D Model

    D3d Mountain Bike completely modeled with 24 speed rapidfire shifters, front suspension and clipless pedals.High detailed model of D3D Mountain Bike created and textured at 3ds max with render Vray 1.5.Most parts of the model have been created as SubDivision/Turbosmooth surface. This means using the 3dSMax version you can change the resolution/smoothness of the surface very easy. Using turbosmooth or meshsmooth your model will have more resolution.The model content 3ds max standard(.max 2009), Vray(.max 2009), Cinema 4D(.C4d), Modo 601(.lxo), Autodesk Fbx file(.fbx), Wavefront(.obj), StereoLithography(.stl) and Maps.If you liked this product take a look at my other models at deleon3d

  • Vodafone Smart Speed 6 Anthracite 3D Model

    Vodafone Smart Speed 6 Anthracite 3D Model

    The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team

  • Vodafone Smart Speed 6 Silver 3D Model

    Vodafone Smart Speed 6 Silver 3D Model

    The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team

  • Honda S2000 3D Model

    Honda S2000 3D Model

    This is a realistic 3D model of theHonda S2000 of 2003 model year.The car low-poly model is ready for virtual reality (VR), augmented reality (AR), games and other real-time applications.A car with details suitable for both video games and for rendering.Unpack the format that you need, and run it in a 3D editor.I hope you enjoy my work.Thank you.

  • Transcendence High Speed AP Revolver (3D Print Kit Gun) 3D Print Model

    Transcendence High Speed AP Revolver (3D Print Kit Gun) 3D Print Model

    Summary
    Other Open Placehttps://grabcad.com/library/transcendence-high-speed-ap-revolver-3d-print-kit-gun-1
    Please spread and disperse the 3D data of this gun if possible
    Please upload it to another 3D print data site
    Please cooperate with liberalization of 3D print gun