ice_1……………………….6465 polygon………………………………..6467 vertices.ice_1_Lod_0……………2582 polygon………………………………..1293 vertices.ice_2…………………………6754 polygon………………………………….6756 vertices.ice_2_Lod_0……………….2698 polygon……………………………………1351 vertices.ice_3……………………………7546 polygon…………………………………….7548 vertices.ice_3_Lod_0………………..3014 polygon…………………………………….1509 vertices.ice_4…………………………….7498 polygon……………………………………..7500 vertices.ice_4_Lod_0…………………2996 polygon…………………………………….1500 vertices.ice_5……………………………7712 polygon…………………………………….7714 vertices.ice_5_Lod_0………………..3080 polygon……………………………………..1542…
obj
obj
Rock_1…………………8772 polygon……………………….8774 vertices.Rock_1_Lod_0……………2880 polygon……………………….1442 vertices.Rock_2…………………6941 polygon……………………….6943 vertices.Rock_2_Lod_0……………2312 polygon……………………….1158 vertices.Rock_3…………………7911 polygon……………………….7913 vertices.Rock_3_Lod_0……………2535 polygon……………………….1270 vertices.Rock_4…………………7000 polygon……………………….7002 vertices.Rock_4_Lod_0……………2330 polygon……………………….1167 vertices.Rock_5…………………8447 polygon……………………….8449 vertices.Rock_5_Lod_0……………2782 polygon……………………….1393…
obj
obj
Rock_1…………………8772 polygon……………………….8774 vertices.Rock_1_Lod_0……………2880 polygon……………………….1442 vertices.Rock_2…………………6941 polygon……………………….6943 vertices.Rock_2_Lod_0……………2312 polygon……………………….1158 vertices.Rock_3…………………7911 polygon……………………….7913 vertices.Rock_3_Lod_0……………2535 polygon……………………….1270 vertices.Rock_4…………………7000 polygon……………………….7002 vertices.Rock_4_Lod_0……………2330 polygon……………………….1167 vertices.Rock_5…………………8447 polygon……………………….8449 vertices.Rock_5_Lod_0……………2782 polygon……………………….1393…
obj
obj
Rock_1…………………8772 polygon……………………….8774 vertices.Rock_1_Lod_0……………2880 polygon……………………….1442 vertices.Rock_2…………………6941 polygon……………………….6943 vertices.Rock_2_Lod_0……………2312 polygon……………………….1158 vertices.Rock_3…………………7911 polygon……………………….7913 vertices.Rock_3_Lod_0……………2535 polygon……………………….1270 vertices.Rock_4…………………7000 polygon……………………….7002 vertices.Rock_4_Lod_0……………2330 polygon……………………….1167 vertices.Rock_5…………………8447 polygon……………………….8449 vertices.Rock_5_Lod_0……………2782 polygon……………………….1393…
obj
obj
Rock_1…………………8772 polygon……………………….8774 vertices.Rock_1_Lod_0……………2880 polygon……………………….1442 vertices.Rock_2…………………6941 polygon……………………….6943 vertices.Rock_2_Lod_0……………2312 polygon……………………….1158 vertices.Rock_3…………………7911 polygon……………………….7913 vertices.Rock_3_Lod_0……………2535 polygon……………………….1270 vertices.Rock_4…………………7000 polygon……………………….7002 vertices.Rock_4_Lod_0……………2330 polygon……………………….1167 vertices.Rock_5…………………8447 polygon……………………….8449 vertices.Rock_5_Lod_0……………2782 polygon……………………….1393…
obj
obj
Rock_1…………………8772 polygon……………………….8774 vertices.Rock_1_Lod_0……………2880 polygon……………………….1442 vertices.Rock_2…………………6941 polygon……………………….6943 vertices.Rock_2_Lod_0……………2312 polygon……………………….1158 vertices.Rock_3…………………7911 polygon……………………….7913 vertices.Rock_3_Lod_0……………2535 polygon……………………….1270 vertices.Rock_4…………………7000 polygon……………………….7002 vertices.Rock_4_Lod_0……………2330 polygon……………………….1167 vertices.Rock_5…………………8447 polygon……………………….8449 vertices.Rock_5_Lod_0……………2782 polygon……………………….1393…
obj
obj
A driftwood tree branch triptych for still images, videos, animation, and gaming.Single texture appears on both front and back, for…
fbx jpg
fbx jpg
Rock_1_lod_1…………………9429 polygon…………………………….4964 vertices.Rock_1_lod_2…………………4599 polygon…………………………….2548 vertices.Rock_1_lod_3…………………2203 polygon…………………………… 1348 vertices.Rock_2_lod_1…………………8860 polygon…………………………….4749 vertices.Rock_2_lod_2…………………5860 polygon…………………………….3249 vertices.Rock_2_lod_3…………………3280 polygon…………………………… 1958 vertices.Rock_3_lod_1…………………9859 polygon…………………………….5303 vertices.Rock_3_lod_2…………………5799 polygon…………………………….3271 vertices.Rock_3_lod_3…………………3399 polygon………………………………
obj
obj
stone rock stream pebble cliff bundle grey Asteroid realistic scanline limestone alien concrete Landscape Terrain Environment Beach Sand boulder bowlder…
max fbx ma obj stl
max fbx ma obj stl
Rock_1_lod_1…………………9429 polygon…………………………….4964 vertices.Rock_1_lod_2…………………4599 polygon…………………………….2548 vertices.Rock_1_lod_3…………………2203 polygon…………………………… 1348 vertices.Rock_2_lod_1…………………8860 polygon…………………………….4749 vertices.Rock_2_lod_2…………………5860 polygon…………………………….3249 vertices.Rock_2_lod_3…………………3280 polygon…………………………… 1958 vertices.Rock_3_lod_1…………………9859 polygon…………………………….5303 vertices.Rock_3_lod_2…………………5799 polygon…………………………….3271 vertices.Rock_3_lod_3…………………3399 polygon………………………………
obj
obj
Asteroid_1……………….10571 polygon…………………………10573 vertices.Asteroid_1_Lod_1………….2318 polygon…………………………1161 vertices.Asteroid_2……………….8507 polygon…………………………8509 vertices.Asteroid_2_Lod_1………….1916 polygon…………………………960 vertices.Asteroid_3……………….8843 polygon…………………………8845 vertices.Asteroid_3_Lod_1………….1942. polygon…………………………973 vertices.Asteroid_4……………….8790 polygon…………………………8792 vertices.Asteroid_4_Lod_1………….1900. polygon…………………………952 vertices.Asteroid_5………………..9657 polygon………………………….9659 vertices.Asteroid_5_Lod_1…………..2068 polygon………………………….1036…
obj
obj
Asteroid_1……………….10571 polygon…………………………10573 vertices.Asteroid_1_Lod_1………….2318 polygon…………………………1161 vertices.Asteroid_2……………….8507 polygon…………………………8509 vertices.Asteroid_2_Lod_1………….1916 polygon…………………………960 vertices.Asteroid_3……………….8843 polygon…………………………8845 vertices.Asteroid_3_Lod_1………….1942. polygon…………………………973 vertices.Asteroid_4……………….8790 polygon…………………………8792 vertices.Asteroid_4_Lod_1………….1900. polygon…………………………952 vertices.Asteroid_5………………..9657 polygon………………………….9659 vertices.Asteroid_5_Lod_1…………..2068 polygon………………………….1036…
obj
obj
Rock_1…………………1224 polygon……………………….1226 vertices.Rock_2…………………527 polygon……………………….529 vertices.Rock_3…………………943 polygon……………………….945 vertices.Rock_4…………………510 polygon……………………….512 vertices.Rock_5…………………695 polygon……………………….697 vertices.Rock_6…………………754 polygon……………………….756 vertices.Rock_7…………………862 polygon……………………….864 vertices.Rock_8…………………670 polygon……………………….672 vertices.Rock_9…………………760 polygon……………………….762 vertices.Rock_10………………..773 polygon……………………….775…
obj
obj
Maya scene is ready to render.Models have Arnold render materials in maya scene.Models can be used separately in games and…
ma fbx obj jpg
ma fbx obj jpg
Rock_1…………………1224 polygon……………………….1226 vertices.Rock_2…………………527 polygon……………………….529 vertices.Rock_3…………………943 polygon……………………….945 vertices.Rock_4…………………510 polygon……………………….512 vertices.Rock_5…………………695 polygon……………………….697 vertices.Rock_6…………………754 polygon……………………….756 vertices.Rock_7…………………862 polygon……………………….864 vertices.Rock_8…………………670 polygon……………………….672 vertices.Rock_9…………………760 polygon……………………….762 vertices.Rock_10………………..773 polygon……………………….775…
obj
obj
Rock_1……………….371 polygon……………………..373 vertices.Rock_2……………….349 polygon……………………..351 vertices.Rock_3……………….313 polygon……………………..315 vertices.Rock_4……………….469 polygon……………………..474 vertices.Rock_5……………….414 polygon……………………..416 vertices.Rock_6……………….337 polygon……………………..339 vertices.Rock_7……………….308 polygon……………………..310 vertices.Rock_8……………….443 polygon……………………..445 vertices.Rock_9……………….402 polygon……………………..404vertices.Rock_10………………317 polygon……………………..319vertices.Rock_11………………322 polygon……………………..324…
obj
obj
Rock_……………………….36108 polygon…………………………….36083 vertices.Rock_1_lod_1…………………20787 polygon…………………………….10370 vertices.Rock_1_lod_2…………………26507 polygon…………………………… 13227 vertices.4096 * 4096 Texture.obj_fbx_and _blend _format models.uv map:Rock_ AlbedoRock_occlusionRock_GlossinessRock_ NormalRock_ Speculargame ready.
obj
obj
Rock_……………………….36108 polygon…………………………….36083 vertices.Rock_1_lod_1…………………20787 polygon…………………………….10370 vertices.Rock_1_lod_2…………………26507 polygon…………………………… 13227 vertices.4096 * 4096 Texture.obj_fbx_and _blend _format models.uv map:Rock_ AlbedoRock_occlusionRock_GlossinessRock_ NormalRock_ Speculargame ready.
obj
obj
Rock_……………………….36108 polygon…………………………….36083 vertices.Rock_1_lod_1…………………20787 polygon…………………………….10370 vertices.Rock_1_lod_2…………………26507 polygon…………………………… 13227 vertices.4096 * 4096 Texture.obj_fbx_and _blend _format models.uv map:Rock_ AlbedoRock_occlusionRock_GlossinessRock_ NormalRock_ Speculargame ready.
obj
obj
Rock_……………………….36108 polygon…………………………….36083 vertices.Rock_1_lod_1…………………20787 polygon…………………………….10370 vertices.Rock_1_lod_2…………………26507 polygon…………………………… 13227 vertices.4096 * 4096 Texture.obj_fbx_and _blend _format models.uv map:Rock_ AlbedoRock_occlusionRock_GlossinessRock_ NormalRock_ Speculargame ready.
obj
obj
Rock_……………………….36108 polygon…………………………….36083 vertices.Rock_1_lod_1…………………20787 polygon…………………………….10370 vertices.Rock_1_lod_2…………………26507 polygon…………………………… 13227 vertices.4096 * 4096 Texture.obj_fbx_and _blend _format models.uv map:Rock_ AlbedoRock_occlusionRock_GlossinessRock_ NormalRock_ Speculargame ready.
obj
obj
Rock_……………………….36108 polygon…………………………….36083 vertices.Rock_1_lod_1…………………20787 polygon…………………………….10370 vertices.Rock_1_lod_2…………………26507 polygon…………………………… 13227 vertices.4096 * 4096 Texture.obj_fbx_and _blend _format models.uv map:Rock_ AlbedoRock_occlusionRock_GlossinessRock_ NormalRock_ Speculargame ready.
obj
obj
Rock_High……………………7044480 polygon…………………………….7044360 vertices.Rock1high………x:16.cm………………y:30.cm………………z:18.cmRock_……………………….36108 polygon…………………………….36083 vertices.Rock_1_lod_1…………………20787 polygon…………………………….10370 vertices.Rock_1_lod_2…………………26507 polygon…………………………… 13227 vertices.obj_fbx_and _blend _format models.uv map:UW MAP : YESTEXTURE : NOgame ready.
obj
obj
Maya scene is ready to render.Models have Arnold render materials in maya scene.Models can be used separately in games and…
fbx obj ma tif
fbx obj ma tif
Rock_1…………………1224 polygon……………………….1226 vertices.Rock_2…………………527 polygon……………………….529 vertices.Rock_3…………………943 polygon……………………….945 vertices.Rock_4…………………510 polygon……………………….512 vertices.Rock_5…………………695 polygon……………………….697 vertices.Rock_6…………………754 polygon……………………….756 vertices.Rock_7…………………862 polygon……………………….864 vertices.Rock_8…………………670 polygon……………………….672 vertices.Rock_9…………………760 polygon……………………….762 vertices.Rock_10………………..773 polygon……………………….775…
obj
obj
Vase_1……………………3628 polygon…………1860 vertices.Vase_2……………………1114 polygon…………576 vertices.Vase_3……………………2494 polygon…………1286 vertices.Vase_4……………………1886 polygon…………960 vertices.Vase_5……………………2208 polygon…………1111 vertices.Vase_6……………………2208 polygon…………1111 vertices.Vase_7……………………2208 polygon…………1111 vertices.Vase_8………………….. 2288 polygon…………11151 vertices.Vase_9……………………2854 polygon…………1473 vertices.2048…
obj
obj
Jesus……………………….17010 polygon…………………………….17161 vertices.Jesus_Lod_1………………….8849 polygon…………………………… 4573 vertices.Jesus_Lod_0………………….5703 polygon…………………………….3000 vertices.4096 * 4096 Texture.obj_fbx_and _blend _format models.uv map:Jesus_ AlbedoJesus_ AOJesus_ GlossJesus_ NormalJesus_ Speculargame…
obj
obj
Jesus……………………….17010 polygon…………………………….17161 vertices.Jesus_Lod_1………………….8849 polygon…………………………… 4573 vertices.Jesus_Lod_0………………….5703 polygon…………………………….3000 vertices.4096 * 4096 Texture.obj_fbx_and _blend _format models.uv map:Jesus_ AlbedoJesus_ AOJesus_ GlossJesus_ NormalJesus_ Speculargame…
obj
obj
Jesus……………………….17010 polygon…………………………….17161 vertices.Jesus_Lod_1………………….8849 polygon…………………………… 4573 vertices.Jesus_Lod_0………………….5703 polygon…………………………….3000 vertices.4096 * 4096 Texture.obj_fbx_and _blend _format models.uv map:Jesus_ AlbedoJesus_ AOJesus_ GlossJesus_ NormalJesus_ Speculargame…
obj
obj
Jesus……………………….17010 polygon…………………………….17161 vertices.Jesus_Lod_1………………….8849 polygon…………………………… 4573 vertices.Jesus_Lod_0………………….5703 polygon…………………………….3000 vertices.4096 * 4096 Texture.obj_fbx_and _blend _format models.uv map:Jesus_ AlbedoJesus_ AOJesus_ GlossJesus_ NormalJesus_ Speculargame…
obj
obj
Jesus……………………….17010 polygon…………………………….17161 vertices.Jesus_Lod_1………………….8849 polygon…………………………… 4573 vertices.Jesus_Lod_0………………….5703 polygon…………………………….3000 vertices.4096 * 4096 Texture.obj_fbx_and _blend _format models.uv map:Jesus_ AlbedoJesus_ AOJesus_ GlossJesus_ NormalJesus_ Speculargame…
obj
obj
saint……………………….17010 polygon…………………………….17161 vertices.saint_Lod_1………………….8849 polygon…………………………… 4573 vertices.saint_Lod_0………………….5703 polygon…………………………….3000 vertices.4096 * 4096 Texture.obj_fbx_and _blend _format models.uv map:saint_ Albedosaint_ AOsaint_ Glosssaint_ Normalsaint_ Specularsaint_…
obj
obj
Jesus……………………….17010 polygon…………………………….17161 vertices.Jesus_Lod_1………………….8849 polygon…………………………… 4573 vertices.Jesus_Lod_0………………….5703 polygon…………………………….3000 vertices.4096 * 4096 Texture.obj_fbx_and _blend _format models.uv map:Jesus_ AlbedoJesus_ AOJesus_ GlossJesus_ NormalJesus_ Speculargame…
obj
obj
Jesus……………………….17010 polygon…………………………….17161 vertices.Jesus_Lod_1………………….8849 polygon…………………………… 4573 vertices.Jesus_Lod_0………………….5703 polygon…………………………….3000 vertices.4096 * 4096 Texture.obj_fbx_and _blend _format models.uv map:Jesus_ AlbedoJesus_ AOJesus_ GlossJesus_ NormalJesus_ Speculargame…
obj
obj
Jesus……………………….17010 polygon…………………………….17161 vertices.Jesus_Lod_1………………….8849 polygon…………………………… 4573 vertices.Jesus_Lod_0………………….5703 polygon…………………………….3000 vertices.4096 * 4096 Texture.obj_fbx_and _blend _format models.uv map:Jesus_ AlbedoJesus_ AOJesus_ GlossJesus_ NormalJesus_ Speculargame…
obj
obj
Jesus_High_Polygon……………4397520 polygon…………………………….2198838 pointJesus……………………….17010 polygon…………………………….17161 vertices.Jesus_Lod_1………………….8849 polygon…………………………… 4573 vertices.Jesus_Lod_0………………….5703 polygon…………………………….3000 vertices.obj_fbx_and _blend _format models.uv map :YEStexture:NOgame ready.
obj
obj
Jesus……………………….17010 polygon…………………………….17161 vertices.Jesus_Lod_1………………….8849 polygon…………………………… 4573 vertices.Jesus_Lod_0………………….5703 polygon…………………………….3000 vertices.4096 * 4096 Texture.obj_fbx_and _blend _format models.uv map:Jesus_ AlbedoJesus_ AOJesus_ GlossJesus_ NormalJesus_ Speculargame…
obj
obj
Asteroid_1……………….10571 polygon…………………………10573 vertices.Asteroid_1_Lod_1………….2318 polygon…………………………1161 vertices.Asteroid_2……………….8507 polygon…………………………8509 vertices.Asteroid_2_Lod_1………….1916 polygon…………………………960 vertices.Asteroid_3……………….8843 polygon…………………………8845 vertices.Asteroid_3_Lod_1………….1942. polygon…………………………973 vertices.Asteroid_4……………….8790 polygon…………………………8792 vertices.Asteroid_4_Lod_1………….1900. polygon…………………………952 vertices.Asteroid_5………………..9657 polygon………………………….9659 vertices.Asteroid_5_Lod_1…………..2068 polygon………………………….1036…
obj
obj
Rock_1…………………2809 polygon……………………….2811 vertices.Rock_1_Lod_0……………1510 polygon……………………….757 vertices.Rock_2…………………3155 polygon……………………….3157 vertices.Rock_2_Lod_0……………1712 polygon……………………….858 vertices.Rock_3…………………3354 polygon……………………….3356 vertices.Rock_3_Lod_0……………1342 polygon……………………….673 vertices.Rock_4…………………3515 polygon……………………….3517 vertices.Rock_4_Lod_0……………1878 polygon……………………….941 vertices.Rock_5…………………4376 polygon……………………….4378 vertices.Rock_5_Lod_0……………2214 polygon……………………….1109…
obj
obj
Rock_1…………………2809 polygon……………………….2811 vertices.Rock_1_Lod_0……………1510 polygon……………………….757 vertices.Rock_2…………………3155 polygon……………………….3157 vertices.Rock_2_Lod_0……………1712 polygon……………………….858 vertices.Rock_3…………………3354 polygon……………………….3356 vertices.Rock_3_Lod_0……………1342 polygon……………………….673 vertices.Rock_4…………………3515 polygon……………………….3517 vertices.Rock_4_Lod_0……………1878 polygon……………………….941 vertices.Rock_5…………………4376 polygon……………………….4378 vertices.Rock_5_Lod_0……………2214 polygon……………………….1109…
obj
obj
Rock_1…………………2809 polygon……………………….2811 vertices.Rock_1_Lod_0……………1510 polygon……………………….757 vertices.Rock_2…………………3155 polygon……………………….3157 vertices.Rock_2_Lod_0……………1712 polygon……………………….858 vertices.Rock_3…………………3354 polygon……………………….3356 vertices.Rock_3_Lod_0……………1342 polygon……………………….673 vertices.Rock_4…………………3515 polygon……………………….3517 vertices.Rock_4_Lod_0……………1878 polygon……………………….941 vertices.Rock_5…………………4376 polygon……………………….4378 vertices.Rock_5_Lod_0……………2214 polygon……………………….1109…
obj
obj
The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close…
max2008 c4d 3ds max2008 obj mb85 lwo fbx
max2008 c4d 3ds max2008 obj mb85 lwo fbx
Asteroid_1……………….10571 polygon…………………………10573 vertices.Asteroid_1_Lod_1………….2318 polygon…………………………1161 vertices.Asteroid_2……………….8507 polygon…………………………8509 vertices.Asteroid_2_Lod_1………….1916 polygon…………………………960 vertices.Asteroid_3……………….8843 polygon…………………………8845 vertices.Asteroid_3_Lod_1………….1942. polygon…………………………973 vertices.Asteroid_4……………….8790 polygon…………………………8792 vertices.Asteroid_4_Lod_1………….1900. polygon…………………………952 vertices.Asteroid_5………………..9657 polygon………………………….9659 vertices.Asteroid_5_Lod_1…………..2068 polygon………………………….1036…
obj
obj
Asteroid_1……………….10571 polygon…………………………10573 vertices.Asteroid_1_Lod_1………….2318 polygon…………………………1161 vertices.Asteroid_2……………….8507 polygon…………………………8509 vertices.Asteroid_2_Lod_1………….1916 polygon…………………………960 vertices.Asteroid_3……………….8843 polygon…………………………8845 vertices.Asteroid_3_Lod_1………….1942. polygon…………………………973 vertices.Asteroid_4……………….8790 polygon…………………………8792 vertices.Asteroid_4_Lod_1………….1900. polygon…………………………952 vertices.Asteroid_5………………..9657 polygon………………………….9659 vertices.Asteroid_5_Lod_1…………..2068 polygon………………………….1036…
obj
obj
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
obj
obj
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
obj
obj
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
obj
obj
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
obj
obj
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
obj
obj
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
obj
obj
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
obj
obj
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
obj
obj
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
obj
obj
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
obj
obj
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
obj
obj
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
obj
obj
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
obj
obj
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
obj
obj
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
obj
obj
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
obj
obj
Vase_1……………………3628 polygon…………1860 vertices.Vase_2……………………1114 polygon…………576 vertices.Vase_3……………………2494 polygon…………1286 vertices.Vase_4……………………1886 polygon…………960 vertices.Vase_5……………………2208 polygon…………1111 vertices.Vase_6……………………2208 polygon…………1111 vertices.Vase_7……………………2208 polygon…………1111 vertices.Vase_8………………….. 2288 polygon…………11151 vertices.Vase_9……………………2854 polygon…………1473 vertices.2048…
obj
obj
The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close…
max2008 max2008 obj mb85 lwo fbx c4d 3ds
max2008 max2008 obj mb85 lwo fbx c4d 3ds
Rock_1…………………2809 polygon……………………….2811 vertices.Rock_1_Lod_0……………1510 polygon……………………….757 vertices.Rock_2…………………3155 polygon……………………….3157 vertices.Rock_2_Lod_0……………1712 polygon……………………….858 vertices.Rock_3…………………3354 polygon……………………….3356 vertices.Rock_3_Lod_0……………1342 polygon……………………….673 vertices.Rock_4…………………3515 polygon……………………….3517 vertices.Rock_4_Lod_0……………1878 polygon……………………….941 vertices.Rock_5…………………4376 polygon……………………….4378 vertices.Rock_5_Lod_0……………2214 polygon……………………….1109…
obj
obj
Rock_1…………………2809 polygon……………………….2811 vertices.Rock_1_Lod_0……………1510 polygon……………………….757 vertices.Rock_2…………………3155 polygon……………………….3157 vertices.Rock_2_Lod_0……………1712 polygon……………………….858 vertices.Rock_3…………………3354 polygon……………………….3356 vertices.Rock_3_Lod_0……………1342 polygon……………………….673 vertices.Rock_4…………………3515 polygon……………………….3517 vertices.Rock_4_Lod_0……………1878 polygon……………………….941 vertices.Rock_5…………………4376 polygon……………………….4378 vertices.Rock_5_Lod_0……………2214 polygon……………………….1109…
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obj
The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close…
lwo fbx c4d 3ds max2008 max2008 obj mb85
lwo fbx c4d 3ds max2008 max2008 obj mb85
Rock_1…………………1224 polygon……………………….1226 vertices.Rock_2…………………527 polygon……………………….529 vertices.Rock_3…………………943 polygon……………………….945 vertices.Rock_4…………………510 polygon……………………….512 vertices.Rock_5…………………695 polygon……………………….697 vertices.Rock_6…………………754 polygon……………………….756 vertices.Rock_7…………………862 polygon……………………….864 vertices.Rock_8…………………670 polygon……………………….672 vertices.Rock_9…………………760 polygon……………………….762 vertices.Rock_10………………..773 polygon……………………….775…
obj
obj
Rock_1…………………2809 polygon……………………….2811 vertices.Rock_1_Lod_0……………1510 polygon……………………….757 vertices.Rock_2…………………3155 polygon……………………….3157 vertices.Rock_2_Lod_0……………1712 polygon……………………….858 vertices.Rock_3…………………3354 polygon……………………….3356 vertices.Rock_3_Lod_0……………1342 polygon……………………….673 vertices.Rock_4…………………3515 polygon……………………….3517 vertices.Rock_4_Lod_0……………1878 polygon……………………….941 vertices.Rock_5…………………4376 polygon……………………….4378 vertices.Rock_5_Lod_0……………2214 polygon……………………….1109…
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obj
Model dimensions:- diameter –840 mm- width – 340 mmDesigned in Solid Works 2012, rendered in Keyshot 5.0.99.
bip iges obj sat step stl sldprt x x
bip iges obj sat step stl sldprt x x
Rock_1…………………1224 polygon……………………….1226 vertices.Rock_2…………………527 polygon……………………….529 vertices.Rock_3…………………943 polygon……………………….945 vertices.Rock_4…………………510 polygon……………………….512 vertices.Rock_5…………………695 polygon……………………….697 vertices.Rock_6…………………754 polygon……………………….756 vertices.Rock_7…………………862 polygon……………………….864 vertices.Rock_8…………………670 polygon……………………….672 vertices.Rock_9…………………760 polygon……………………….762 vertices.Rock_10………………..773 polygon……………………….775…
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obj
Rock_1…………………1224 polygon……………………….1226 vertices.Rock_2…………………527 polygon……………………….529 vertices.Rock_3…………………943 polygon……………………….945 vertices.Rock_4…………………510 polygon……………………….512 vertices.Rock_5…………………695 polygon……………………….697 vertices.Rock_6…………………754 polygon……………………….756 vertices.Rock_7…………………862 polygon……………………….864 vertices.Rock_8…………………670 polygon……………………….672 vertices.Rock_9…………………760 polygon……………………….762 vertices.Rock_10………………..773 polygon……………………….775…
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Rock_1…………………3000 polygon……………………….1502 vertices.Rock_2…………………4996 polygon……………………….2500 vertices.Rock_3…………………6273 polygon……………………….3183 vertices.Rock_4…………………2313 polygon……………………….1189 vertices.Rock_5…………………6798 polygon……………………….3445 vertices.Rock_6…………………3673 polygon……………………….1871 vertices.Rock_7…………………3000 polygon……………………….1502 vertices.Rock_8…………………2460 polygon……………………….1232 vertices.Rock_9…………………3000 polygon……………………….1502 vertices.4096 *…
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obj
Rock_1…………………3000 polygon……………………….1502 vertices.Rock_2…………………4996 polygon……………………….2500 vertices.Rock_3…………………6273 polygon……………………….3183 vertices.Rock_4…………………2313 polygon……………………….1189 vertices.Rock_5…………………6798 polygon……………………….3445 vertices.Rock_6…………………3673 polygon……………………….1871 vertices.Rock_7…………………3000 polygon……………………….1502 vertices.Rock_8…………………2460 polygon……………………….1232 vertices.Rock_9…………………3000 polygon……………………….1502 vertices.4096 *…
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obj
Sand WasherKVL-3060 Complete set of drawings
sldprt
sldprt
Rock_1……………….371 polygon……………………..373 vertices.Rock_2……………….349 polygon……………………..351 vertices.Rock_3……………….313 polygon……………………..315 vertices.Rock_4……………….469 polygon……………………..474 vertices.Rock_5……………….414 polygon……………………..416 vertices.Rock_6……………….337 polygon……………………..339 vertices.Rock_7……………….308 polygon……………………..310 vertices.Rock_8……………….443 polygon……………………..445 vertices.Rock_9……………….402 polygon……………………..404vertices.Rock_10………………317 polygon……………………..319vertices.Rock_11………………322 polygon……………………..324…
obj
obj
Rock_1……………….371 polygon……………………..373 vertices.Rock_2……………….349 polygon……………………..351 vertices.Rock_3……………….313 polygon……………………..315 vertices.Rock_4……………….469 polygon……………………..474 vertices.Rock_5……………….414 polygon……………………..416 vertices.Rock_6……………….337 polygon……………………..339 vertices.Rock_7……………….308 polygon……………………..310 vertices.Rock_8……………….443 polygon……………………..445 vertices.Rock_9……………….402 polygon……………………..404vertices.Rock_10………………317 polygon……………………..319vertices.Rock_11………………322 polygon……………………..324…
obj
obj
Rock_1……………….371 polygon……………………..373 vertices.Rock_2……………….349 polygon……………………..351 vertices.Rock_3……………….313 polygon……………………..315 vertices.Rock_4……………….469 polygon……………………..474 vertices.Rock_5……………….414 polygon……………………..416 vertices.Rock_6……………….337 polygon……………………..339 vertices.Rock_7……………….308 polygon……………………..310 vertices.Rock_8……………….443 polygon……………………..445 vertices.Rock_9……………….402 polygon……………………..404vertices.Rock_10………………317 polygon……………………..319vertices.Rock_11………………322 polygon……………………..324…
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obj
Rock_1……………….371 polygon……………………..373 vertices.Rock_2……………….349 polygon……………………..351 vertices.Rock_3……………….313 polygon……………………..315 vertices.Rock_4……………….469 polygon……………………..474 vertices.Rock_5……………….414 polygon……………………..416 vertices.Rock_6……………….337 polygon……………………..339 vertices.Rock_7……………….308 polygon……………………..310 vertices.Rock_8……………….443 polygon……………………..445 vertices.Rock_9……………….402 polygon……………………..404vertices.Rock_10………………317 polygon……………………..319vertices.Rock_11………………322 polygon……………………..324…
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Cactus 3d model in cartoon style.Preview images are rendered with Vray.NoRigFormats.max 2011.mb 2011.obj.fbx2048x2048 JPG textures———————-4,712 poly4,816 vertIn subdivision Level 0———————-
fbx max obj ma
fbx max obj ma
Rock_1……………….3306 polygon……………………..1655 vertices.Rock_2……………….3808 polygon……………………..1906 vertices.Rock_3……………….3922 polygon……………………..1963 vertices.Rock_4……………….3761 polygon……………………..1883 vertices.Rock_5……………….1219 polygon……………………..612 vertices.Rock_6……………….908 polygon……………………..456 vertices.2048 * 2048 texture.obj,fbx,blend format model.uv map:Rock_ AlbedoRock_…
obj
obj
Rock_1……………….3306 polygon……………………..1655 vertices.Rock_2……………….3808 polygon……………………..1906 vertices.Rock_3……………….3922 polygon……………………..1963 vertices.Rock_4……………….3761 polygon……………………..1883 vertices.Rock_5……………….1219 polygon……………………..612 vertices.Rock_6……………….908 polygon……………………..456 vertices.2048 * 2048 texture.obj,fbx,blend format model.uv map:Rock_ AlbedoRock_…
obj
obj
Rock_1……………….3306 polygon……………………..1655 vertices.Rock_2……………….3808 polygon……………………..1906 vertices.Rock_3……………….3922 polygon……………………..1963 vertices.Rock_4……………….3761 polygon……………………..1883 vertices.Rock_5……………….1219 polygon……………………..612 vertices.Rock_6……………….908 polygon……………………..456 vertices.2048 * 2048 texture.obj,fbx,blend format model.uv map:Rock_ AlbedoRock_…
obj
obj
3D Model of Realistics Flips FlopsFiles in Winrar Archives.Native format is Autodesk Maya 2008Located in Scene XYZ=0,0,0.:::Formats:::..obj / Located in…
fbx max2015 mb2008 obj jpg
fbx max2015 mb2008 obj jpg
Cartoon beach props pack low-poly 3d model.This pack contains 7 various beach props.Preview images are rendered with Vray.1,022 poly999 vert
fbx max obj
fbx max obj
Vase_1……………………3628 polygon…………1860 vertices.Vase_2……………………1114 polygon…………576 vertices.Vase_3……………………2494 polygon…………1286 vertices.Vase_4……………………1886 polygon…………960 vertices.Vase_5……………………2208 polygon…………1111 vertices.Vase_6……………………2208 polygon…………1111 vertices.Vase_7……………………2208 polygon…………1111 vertices.Vase_8………………….. 2288 polygon…………11151 vertices.Vase_9……………………2854 polygon…………1473 vertices.2048…
obj
obj
3d model of Sand LizardThe sand lizard (Lacerta agilis) is a lacertid lizard distributed across most of Europe and eastwards…
blend c4d dae fbx max2014 obj
blend c4d dae fbx max2014 obj
Cube Beach modelCube Beach model ready for Virtual Reality (VR), Augmented Reality (AR), games, Postproduction, Photomanipulation and other real-time apps.Cube…
3ds dae fbx x max2013 obj png max
3ds dae fbx x max2013 obj png max
Vase_1……………………3628 polygon…………1860 vertices.Vase_2……………………1114 polygon…………576 vertices.Vase_3……………………2494 polygon…………1286 vertices.Vase_4……………………1886 polygon…………960 vertices.Vase_5……………………2208 polygon…………1111 vertices.Vase_6……………………2208 polygon…………1111 vertices.Vase_7……………………2208 polygon…………1111 vertices.Vase_8………………….. 2288 polygon…………11151 vertices.Vase_9……………………2854 polygon…………1473 vertices.2048…
obj
obj
Vase_1……………………3628 polygon…………1860 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:Vase_Base_Color.Vase_Glossiness.Vase_ao.Vase_Normal.Vase_Specular.game ready.
obj
obj
Vase_1……………………3628 polygon…………1860 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:Vase_Base_Color.Vase_Glossiness.Vase_ao.Vase_Normal.Vase_Specular.game ready.
obj
obj
Vase_1……………………3628 polygon…………1860 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:Vase_Base_Color.Vase_Glossiness.Vase_ao.Vase_Normal.Vase_Specular.game ready.
obj
obj
Vase_1……………………3628 polygon…………1860 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:Vase_Base_Color.Vase_Glossiness.Vase_ao.Vase_Normal.Vase_Specular.game ready.
obj
obj
Vase_1……………………3628 polygon…………1860 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:Vase_Base_Color.Vase_Glossiness.Vase_ao.Vase_Normal.Vase_Specular.game ready.
obj
obj
Vase_1……………………3628 polygon…………1860 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:Vase_Base_Color.Vase_Glossiness.Vase_ao.Vase_Normal.Vase_Specular.Vase_Roughnessgame ready.
obj
obj
Vase_1……………………3628 polygon…………1860 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:Vase_Base_Color.Vase_Glossiness.Vase_ao.Vase_Normal.Vase_Specular.Vase_Roughnessgame ready.
obj
obj
Vase_1……………………3628 polygon…………1860 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:Vase_Base_Color.Vase_Glossiness.Vase_ao.Vase_Normal.Vase_Specular.Vase_Roughnessgame ready.
obj
obj
Vase_1……………………3628 polygon…………1860 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:Vase_Base_Color.Vase_Glossiness.Vase_ao.Vase_Normal.Vase_Specular.Vase_Roughnessgame ready.
obj
obj
Vase_1……………………3628 polygon…………1860 vertices.Vase_2……………………1114 polygon…………576 vertices.Vase_3……………………2494 polygon…………1286 vertices.Vase_4……………………1886 polygon…………960 vertices.Vase_5……………………2208 polygon…………1111 vertices.Vase_6……………………2208 polygon…………1111 vertices.Vase_7……………………2208 polygon…………1111 vertices.Vase_8………………….. 2288 polygon…………11151 vertices.Vase_9……………………2854 polygon…………1473 vertices.2048…
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obj