Ripped from PC Building Simulator.Includes blender file with properly setup shaders, realized I’ve been exporting so shaders aren’t actually in…
The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close…
3ds c4d fbx lwo mb85 obj max2008 max2008
3ds c4d fbx lwo mb85 obj max2008 max2008
The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close…
3ds c4d fbx lwo mb85 obj max2008 max2008
3ds c4d fbx lwo mb85 obj max2008 max2008
The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close…
3ds c4d fbx lwo mb85 obj max2008 max2008
3ds c4d fbx lwo mb85 obj max2008 max2008
The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close…
3ds c4d fbx lwo mb85 obj max2008 max2008
3ds c4d fbx lwo mb85 obj max2008 max2008