The Prismatic Display Sign is a traditional mechanical three-view sign that is seen in public areas on streets around the world. This product can be used to deliver advertising or announcement-aesthetics to players inside a game or 3D virtual world made in Unreal Engine 4.A rendition of the popular sign is now available from Oclanay that can be used in outdoor scenery for games or simulated urban environments. The sign can be fully customized with random images and may be linked to external websites when users look directly at the sign and trigger a button or gaze for a few seconds.The sign is streamlined for speed and efficiency as with all our product offerings, and many instances of the sign can be used to deliver advertisements or announcements in any virtual environment.This product is part of our display asset suite which include outdoor advertising.
Tag: oclanay
-

Light-box Scrolling Sign for Unreal Engine 418 3D Model
The Light-box Display Sign is a scrolling sign that is seen in public areas on streets around the world, particularly at bus stops and train stations. This product can be used to deliver advertising or announcement-aesthetics to players inside a game or 3D virtual world made in Unreal Engine 4.A rendition of the popular sign is now available from Oclanay that can be used in outdoor scenery for games or simulated urban environments. The sign can be fully customised with random images and may be linked to external websites when users look directly at the displayed image on the sign and clicking the mouse button or tapping the sign (when on a mobile device).The sign is streamlined for speed and efficiency as with all our product offerings, and many instances of the sign can be used to deliver advertisements or announcements in any virtual environment.This product is part of our display asset suite which include outdoor advertising.Note: Files contain .many of the uasset format. After download, please copy the files into your content folder in your project.
-

Sixteen Segment Display Model Free 3D Model
A 16-segment display, complete with individual LED polygons, housing packaging and electrical pins accurately recreates real-life seven segment display packages. This product includes base textures along with their PSD (Photoshop) image counterparts for ease of manipulation. It may be imported into popular modelling tools such as 3DS, Maya or Blender or may be used directly in popular gaming engines that support the FBX file format.The package may be edited in programs such as 3D Studio Max and exported as an FBX file to other programs or gaming engines as required by the user. The parts are well named to allow programmatic interaction from third party components that may switch on and off emissive LEDs or driven by other programmatic means. It is not necessary however to use any programming to use this product.
-

Universal Analogue Clock for Unreal Engine 3D Model
The Analogue Clock for Unreal Engine is a blueprint driven actor that can be readily deployed into any scene or level to report the time, akin to real world analogue clocks.The clock may be customised with materials, meshes (for clock faces or hands) and the hands may be texture-based (2D) or geometry based (via 3D meshes).The clock may be used in many different scenes or levels. It could be used as wall clocks, clock towers or even wrist-watches for characters. With deep customisation options, this product is sure to find a home in many a scene. Sound effects and ease of changing the blueprints that drive the clock, this universal clock is built to stand the test of time.- Bi directional ticking- Variable ticking frequency- Variable timing frequency- Set days, hours, minutes and decimal seconds- Assign alarms with a common alarm tone- Specify the duration of the alarm and the time between repeating the alarm sound- Event hooks to allow your world to respond to various clock events- Event nodes to allow you to influence the clocks behavior and timing based on events fired from your world- Audio for ticking and tocking- Customise meshes, materials and scales for various clock components- Use flat hands or mesh based hands by simply replacing the 2D meshes for the textured-hands with 3D meshes, complete with Material assignment.- Toggle visibility of various clock components- Use transparent textures to reveal the underlying clock days-wheel- Set the local time and specify any offsets desired, useful for time-zoned clocks- Use the system time or any time of your own- Specify the number of seconds, minutes, hours and days per respective division to customise non-Earth based clocks, such as Jupiters 5 hour clock.
-

Universal Analogue Clock for Unreal Engine 4 Blueprint 3D Model
NOTE: This product is for the Unreal Engine 4 (v4.16+) only. It contains an active blueprint actor representing the Universal Analogue Clock. Principle files are .uasset. Please read the installation instructions after purchase to install into your Unreal Engine based project.A Universal Analogue Clock – Blueprint for Unreal Engine 4 low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps. The Analogue Clock for Unreal Engine is a blueprint driven actor that can be readily deployed into any scene or level to report the time, akin to real world analogue clocks.The clock may be customised with materials, meshes (for clock faces or hands) and the hands may be texture-based (2D) or geometry based (via 3D meshes).The clock may be used in many different scenes or levels. It could be used as wall clocks, clock towers or even wrist-watches for characters. With deep customisation options, this product is sure to find a home in many a scene. Sound effects and ease of changing the blueprints that drive the clock, this universal clock is built to stand the test of time.- Bi directional ticking- Variable ticking frequency- Variable timing frequency- Set days, hours, minutes and decimal seconds- Assign alarms with a common alarm tone- Specify the duration of the alarm and the time between repeating the alarm sound- Event hooks to allow your world to respond to various clock events- Event nodes to allow you to influence the clocks behaviour and timing based on events fired from your world- Audio for ticking and tocking- Customise meshes, materials and scales for various clock components- Use flat hands or mesh based hands by simply replacing the 2D meshes for the textured-hands with 3D meshes, complete with Material assignment.- Toggle visibility of various clock components- Use transparent textures to reveal the underlying clock days-wheel- Set the local time and specify any offsets desired, useful for time-zoned clocks- Use the system time or any time of your own- Specify the number of seconds, minutes, hours and days per respective division to customise non-Earth based clocks, such as Jupiter’s 5 hour clock.https://oclanay.com/products/analogue-clock/
-

Matrix 5×7 LED Display Model 3D Model
A Dot Matrix style LED display component, complete with individual LED (on/off) polygons, housing packaging and electrical pins accurately recreates real-life matrix panel display packages. This product includes base textures along with their PSD (Photoshop) image counterparts for ease of manipulation. It may be imported into popular modelling tools such as 3DS, Maya or Blender or may be used directly in popular gaming engines that support the FBX file format.The package may be edited in programs such as 3D Studio Max and exported as an FBX file to other programs or gaming engines as required by the user. The parts are well named to allow programmatic interaction from third party components that may switch on and off emissive LEDs or driven by other programmatic means. It is not necessary however to use any programming to use this product.+ LEDs modelled as named polygons for both the on and off state.+ Package elements including display segments may be removed or edited in any compatible 3D authoring program.+ Optimised package for use in games whilst maintaining a balance of visual fidelity.+ LEDs have their own textures assigned for lit and unlit effects.+ Effectively named parts allows ease of reference, part removal or reworking as needed.+ PSD Files are included with appropriately named layers and text information for layer names.+ Plain coloured emissive and non-emissive LED segments.+ May be customised with UV textures if required.+ All LED parts are named and grouped into a simple hierarchy.+ Built accurately to scale. LEDs are geometrically modelled after the most common segment shapes seen since the 1980s.+ Minimal vertex count maintaining a balance between performance and fidelity once imported into popular 3D Engines (such as Unity 5 or Unreal Engine 4).+ Model provided as an Autodesk Inc. 3D Studio Max 2017 (.max) file, a Film-box Exchange file (.fbx) and a Blender (.blender) v2.8 file format.+ Max scene file includes Packaging box as shown on the top of this page which can be deleted once the scene is opened.+ Textures are relative to the .max and .fbx files to eliminate resource location when importing into gaming and 3D authoring engines.http://oclanay.com/products/matrix-5×7-led-display-model/
-

Seven Segment Display 3D Model
A 7-segment display, complete with individual LED polygons, housing packaging and electrical pins accurately recreates real-life seven segment display packages. This product includes base textures along with their PSD (Photoshop) image counterparts for ease of manipulation. It may be imported into popular modelling tools such as 3DS, Maya or Blender or may be used directly in popular gaming engines that support the FBX file format.The package may be edited in programs such as 3D Studio Max and exported as an FBX file to other programs or gaming engines as required by the user. The parts are well named to allow programmatic interaction from third party components that may switch on and off emissive LEDs or driven by other programmatic means. It is not necessary however to use any programming to use this product.
