Cave_1…………………10977polygon. ……..11060 vertices.4096 * 4096Texture.obj , fbx , and blend format models.uv map:Cave_1_albedo (ice_Diffuse)Cave_1_normalCave_1_specularCave_1_occlusionmarmoset rendergame ready.
Cave_1…………………10977polygon. ……..11060 vertices.4096 * 4096Texture.obj , fbx , and blend format models.uv map:Cave_1_albedo (ice_Diffuse)Cave_1_normalCave_1_specularCave_1_occlusionmarmoset rendergame ready.
Cave_1…………………10977polygon. ……..11060 vertices.4096 * 4096Texture.obj , fbx , and blend format models.uv map:Cave_1_albedo (ice_Diffuse)Cave_1_normalCave_1_specularCave_1_occlusionmarmoset rendergame ready.
Cave_1…………………10977polygon. ……..11060 vertices.4096 * 4096Texture.obj , fbx , and blend format models.uv map:Cave_1_albedo (ice_Diffuse)Cave_1_normalCave_1_specularCave_1_occlusionmarmoset rendergame ready.
Cave_1…………………10977polygon. ……..11060 vertices.4096 * 4096Texture.obj , fbx , and blend format models.uv map:Cave_1_albedo (ice_Diffuse)Cave_1_normalCave_1_specularCave_1_occlusionmarmoset rendergame ready.
Cave_1…………………10977polygon. ……..11060 vertices.4096 * 4096Texture.obj , fbx , and blend format models.uv map:Cave_1_albedo (ice_Diffuse)Cave_1_normalCave_1_specularCave_1_occlusionmarmoset rendergame ready.
Cave_1…………………10977polygon. ……..11060 vertices.4096 * 4096Texture.obj , fbx , and blend format models.uv map:Cave_1_albedo (ice_Diffuse)Cave_1_normalCave_1_specularCave_1_occlusionmarmoset rendergame ready.
Cave_1…………………10977polygon. ……..11060 vertices.4096 * 4096Texture.obj , fbx , and blend format models.uv map:Cave_1_albedo (ice_Diffuse)Cave_1_normalCave_1_specularCave_1_occlusionmarmoset rendergame ready.