modeling in zbrush & mayatexturing in photoshopall maps in 4096×4096 pxMAPS : txtr-A.O.-CVthis model was made for video games containing 8k faces..
Meceneanshield 3D Model


modeling in zbrush & mayatexturing in photoshopall maps in 4096×4096 pxMAPS : txtr-A.O.-CVthis model was made for video games containing 8k faces..