obj
Canyon_……………………17617 polygon………….17837 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Canyon_albedoCanyon_emissiveCanyon_GlossCanyon_HeightCanyon_normalCanyon_specularMarmoset Rendergame ready.
obj
obj
Canyon_……………………17617 polygon………….17837 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Canyon_albedoCanyon_emissiveCanyon_GlossCanyon_HeightCanyon_normalCanyon_specularMarmoset Rendergame ready.
obj
obj
Canyon_……………………17617 polygon………….17837 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Canyon_albedoCanyon_emissiveCanyon_GlossCanyon_HeightCanyon_normalCanyon_specularMarmoset Rendergame ready.
obj
obj
Canyon_……………………17617 polygon………….17837 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Canyon_albedoCanyon_emissiveCanyon_GlossCanyon_normalCanyon_specularMarmoset Rendergame ready.
obj
obj
Canyon_……………………17617 polygon………….17837 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Canyon_albedoCanyon_occlusionCanyon_normalCanyon_specularMarmoset Rendergame ready.
obj
obj
Canyon_……………………17617 polygon………….17837 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Canyon_albedoCanyon_emissiveCanyon_GlossCanyon_normalCanyon_specularMarmoset Rendergame ready.
obj
obj
Canyon_……………………17617 polygon………….17837 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Canyon_albedoCanyon_emissiveCanyon_GlossCanyon_normalCanyon_specularMarmoset Rendergame ready.
obj
obj
Canyon_……………………17617 polygon………….17837 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Canyon_albedoCanyon_emissiveCanyon_GlossCanyon_normalCanyon_specularMarmoset Rendergame ready.
obj
obj
Devil…………………16565polygon……..16567 vertices.Fire Texture pack …4096 * 4096 Texture.Gren Texture pack …4096 * 4096 Texture.ice Texture pack .. .2048 * 2048…
obj
obj
Monster…………………8753polygon……….8755vertices.Gren Texture pack …4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Monster_dMonster_nMonster_sMonster_emissiveMarmoset Rendergame ready.
obj
obj
Monster…………………8753polygon……….8755vertices.Gren Texture pack …4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Monster_dMonster_nMonster_sMonster_emissiveMarmoset Rendergame ready.
obj
obj
ice_cave…………………10977 polygon………..11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_cave…………………10977 polygon………..11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_cave…………………10977 polygon………..11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_cave…………………10977 polygon………..11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_cave…………………10977 polygon………..11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
Crystal_1…………………5869 polygon. ………..5871 vertices.Crystal_2…………………2014 polygon. ………..2016 vertices.Crystal_3…………………2630 polygon. ………..2632 vertices.Crystal_4…………………2297 polygon. ………..2299 vertices.Crystal_5…………………2314 polygon. ………..2316 vertices.Crystal_6…………………1884 polygon. ………..1886 vertices.2048 *…
Crystal_1…………………5869 polygon. ………..5871 vertices.Crystal_2…………………2014 polygon. ………..2016 vertices.Crystal_3…………………2630 polygon. ………..2632 vertices.Crystal_4…………………2297 polygon. ………..2299 vertices.Crystal_5…………………2314 polygon. ………..2316 vertices.Crystal_6…………………1884 polygon. ………..1886 vertices.2048 *…
ice_cave…………………10977 polygon………..11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_cave…………………10977 polygon………..11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_cave…………………10977 polygon. ……….11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
ice_cave…………………10977 polygon………..11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_cave…………………10977 polygon………..11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_cave…………………10977 polygon………..11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_cave…………………10977 polygon. ……….11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
ice_cave…………………10977 polygon………..11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_cave…………………10977 polygon………..11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
Crystal_1…………………5869 polygon…………5871 vertices.Crystal_2…………………2014 polygon…………2016 vertices.Crystal_3…………………2630 polygon…………2632 vertices.Crystal_4…………………2297 polygon…………2299 vertices.Crystal_5…………………2314 polygon…………2316 vertices.Crystal_6…………………1884 polygon…………1886 vertices.2048 * 2048Texture.obj , fbx , and blend…
obj
obj
ice_cave…………………11772 polygon………..11689 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_cave…………………11772 polygon………..11689 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_cave…………………11772 polygon………..11689 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_cave…………………11772 polygon………..11689 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_cave…………………11772 polygon………..11689 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_cave…………………11772 polygon………..11689 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_cave…………………11772 polygon………..11689 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_cave…………………11772 polygon………..11689 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
max
max
ice_cave…………………11772 polygon………..11689 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_cave…………………11772 polygon………..11689 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_cave…………………11772 polygon………..11689 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
Crystal_1…………………5869 polygon…………5871 vertices.Crystal_2…………………2014 polygon…………2016 vertices.Crystal_3…………………2630 polygon…………2632 vertices.Crystal_4…………………2297 polygon…………2299 vertices.Crystal_5…………………2314 polygon…………2316 vertices.Crystal_6…………………1884 polygon…………1886 vertices.2048 * 2048Texture.obj , fbx , and blend…
obj
obj
ice_……………………23948 polygon……….12119 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_albedoice_emissiveice_Glossice_normalice_specularMarmoset Rendergame ready.
obj
obj
Crystal_1…………………5869 polygon. ………..5871 vertices.Crystal_2…………………2014 polygon. ………..2016 vertices.Crystal_3…………………2630 polygon. ………..2632 vertices.Crystal_4…………………2297 polygon. ………..2299 vertices.Crystal_5…………………2314 polygon. ………..2316 vertices.Crystal_6…………………1884 polygon. ………..1886 vertices.2048 *…
Crystal_…………………296 polygon. ……….150 vertices.2048 * 2048Texture.obj , fbx , and blend format models.game ready……………………………………..
ice_……………………23948 polygon. ………12119 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_albedo ice_emissiveice_Gloss ice_normalice_specularMarmoset Rendergame ready.
ice_……………………11747polygon. ………11955 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:ice_albedo ice_emissiveice_Gloss ice_normalice_specularMarmoset Rendergame ready.
ice_……………………23948 polygon. ………12119 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_albedo ice_emissiveice_Gloss ice_normalice_specularMarmoset Rendergame ready.
Chinese pair lion icy statue3D models created in 3D Max.(.max,.obj) . All scene and texture map are included in Zip…
max obj stl
max obj stl
ice_……………………23948 polygon. ………12119 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_albedo ice_emissiveice_Gloss ice_normalice_specularMarmoset Rendergame ready.
ice_…………………18326 polygon. ……18505 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_albedo ice_normalice_specularice_Gloss ice_emissiveMarmoset Rendergame ready.
ice_…………………18326 polygon. ……18505 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_albedo ice_normalice_specularice_Gloss ice_emissiveMarmoset Rendergame ready.
ice_…………………18326 polygon. ……18505 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_albedo ice_normalice_specularice_Gloss ice_emissiveMarmoset Rendergame ready.
ice_…………………18512 polygon. ……18301 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_albedo ice_normalice_specularice_Gloss ice_emissiveMarmoset Rendergame ready.
ice_…………………18512 polygon. ……18301 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_albedo ice_normalice_specularice_Gloss ice_emissiveMarmoset Rendergame ready.
ice_…………………23622 polygon. ……23850 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_albedo ice_normalice_specularice_Gloss ice_emissiveMarmoset Rendergame ready.
ice_…………………18326 polygon. ……18505 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_albedo ice_normalice_specularice_Gloss ice_emissiveMarmoset Rendergame ready.