*Maya 2015.* 2K (2048) Texture Diffuse and Bump*Real-world scale.*Clean topology with quad polygons only.*objects properly named.*Formate ( ma,max,fbx,obj )

*Maya 2015.* 2K (2048) Texture Diffuse and Bump*Real-world scale.*Clean topology with quad polygons only.*objects properly named.*Formate ( ma,max,fbx,obj )