obj
Armor…………..11960 polygon………………..6083 vertices.Skirt…………..6030 polygon………………..3169 vertices.Helmet………….6042 polygon………………..3209vertices.Sandals………….9100 polygon…………………4826 vertices.Shield………….1626 polygon………………..884 vertices.Sword…………..2912 polygon………………..1645 vertices.4096*4096 texture…uv map::_Base_Color._Glossiness._ao._Normal._Specular._Metallic.obj,fbx,blend, format models.low polygon mdels.game ready ..
obj
obj
Armor…………..11960 polygon………………..6083 vertices.Skirt…………..6030 polygon………………..3169 vertices.Helmet………….6042 polygon………………..3209vertices.Sandals………….9100 polygon…………………4826 vertices.Shield………….1626 polygon………………..884 vertices.Sword…………..2912 polygon………………..1645 vertices.4096*4096 texture…uv map::_Base_Color._Glossiness._ao._Normal._Specular._Metallic.obj,fbx,blend, format models.low polygon mdels.game ready ..
obj
obj
Armor…………..11960 polygon………………..6083 vertices.Skirt…………..6030 polygon………………..3169 vertices.Helmet………….6042 polygon………………..3209vertices.Sandals………….9100 polygon…………………4826 vertices.Shield………….1626 polygon………………..884 vertices.Sword…………..2912 polygon………………..1645 vertices.4096*4096 texture…uv map::_Base_Color._Glossiness._ao._Normal._Specular._Metallic.obj,fbx,blend, format models.low polygon mdels.game ready ..
obj
obj
Armor…………..11960 polygon………………..6083 vertices.Skirt…………..6030 polygon………………..3169 vertices.Helmet………….6042 polygon………………..3209vertices.Sandals………….9100 polygon…………………4826 vertices.Shield………….1626 polygon………………..884 vertices.Sword…………..2912 polygon………………..1645 vertices.4096*4096 texture…uv map::_Base_Color._Glossiness._ao._Normal._Specular._Metallic.obj,fbx,blend, format models.low polygon mdels.game ready ..
obj
obj
Armor…………..11960 polygon………………..6083 vertices.Skirt…………..6030 polygon………………..3169 vertices.Helmet………….6042 polygon………………..3209vertices.Sandals………….9100 polygon…………………4826 vertices.Shield………….1626 polygon………………..884 vertices.Sword…………..6576polygon………………..3341 vertices.4096*4096 texture…uv map::_Base_Color._Glossiness._ao._Normal._Specular._Metallic.obj,fbx,blend, format models.low polygon mdels.game ready ..
obj
obj
Armor…………..11960 polygon………………..6083 vertices.Skirt…………..6030 polygon………………..3169 vertices.Helmet………….6042 polygon………………..3209vertices.Sandals………….9100 polygon…………………4826 vertices.Shield………….1626 polygon………………..884 vertices.Sword…………..6576polygon………………..3341 vertices.4096*4096 texture…uv map::_Base_Color._Glossiness._ao._Normal._Specular._Metallic.obj,fbx,blend, format models.low polygon mdels.game ready ..
obj
obj
Sword_1………….2162 polygon…………………1395 vertices.Sword_2………….2662 polygon…………………1493 vertices.Sword_3………….1310 polygon…………………695vertices.Sword_4………….1162 polygon…………………621 vertices.Sword_5………….1194 polygon…………………650 vertices.2048*2048 texture…uv map::_Base_Color._Glossiness._ao._Normal._Specular._Metallic._Roughnessobj,fbx,blend, format models.low polygon mdels.game ready ..
obj
obj
Sword_1………….2162 polygon…………………1395 vertices.Sword_2………….2662 polygon…………………1493 vertices.Sword_3………….1310 polygon…………………695vertices.Sword_4………….1162 polygon…………………621 vertices.Sword_5………….1194 polygon…………………650 vertices.2048*2048 texture…uv map::_Base_Color._Glossiness._ao._Normal._Specular._Metallic._Roughnessobj,fbx,blend, format models.low polygon mdels.game ready ..sword spear rome…
obj
obj
Sword_1………….2162 polygon…………………1395 vertices.Sword_2………….2662 polygon…………………1493 vertices.Sword_3………….1310 polygon…………………695vertices.Sword_4………….1162 polygon…………………621 vertices.Sword_5………….1194 polygon…………………650 vertices.2048*2048 texture…uv map::_Base_Color._Glossiness._ao._Normal._Specular._Metallic._Roughnessobj,fbx,blend, format models.low polygon mdels.game ready ..
obj
obj
Sword_1………….2162 polygon…………………1395 vertices.Sword_2………….2662 polygon…………………1493 vertices.Sword_3………….1310 polygon…………………695vertices.Sword_4………….1162 polygon…………………621 vertices.Sword_5………….1194 polygon…………………650 vertices.2048*2048 texture…uv map::_Base_Color._Glossiness._ao._Normal._Specular._Metallic._Roughnessobj,fbx,blend, format models.low polygon mdels.game ready ..
obj
obj
shield…………..690 polygon…………………374 vertices.sword……………296 polygon…………………152 vertices.spear……………82 polygon…………………52 vertices.4096*4096 texture…uv map::_Base_Color._Glossiness._ao._Normal._Specular._Metallic._Roughnessobj,fbx,blend, format models.low polygon mdels.game ready ..
obj
obj
shield…………..690 polygon…………………374 vertices.sword……………296 polygon…………………152 vertices.spear……………82 polygon…………………52 vertices.4096*4096 texture…uv map::_Base_Color._Glossiness._ao._Normal._Specular._Metallic._Roughnessobj,fbx,blend, format models.low polygon mdels.game ready ..
obj
obj
shield…………..690 polygon…………………374 vertices.sword……………296 polygon…………………152 vertices.spear……………82 polygon…………………52 vertices.4096*4096 texture…uv map::_Base_Color._Glossiness._ao._Normal._Specular._Metallic._Roughnessobj,fbx,blend, format models.low polygon mdels.game ready ..
obj
obj
shield…………..690 polygon…………………374 vertices.sword……………296 polygon…………………152 vertices.spear……………82 polygon…………………52 vertices.2048*2048 texture…uv map::_Base_Color_Glossiness_Normal_Specularobj,fbx,blend, format models.low polygon mdels.game ready ..
obj
obj
Corvus Glaive was a member of Thanos’ Black Order alongside his wife Proxima Midnight and his brother Black Dwarf, and…
bip iges obj sat step stl sldprt x x stl
bip iges obj sat step stl sldprt x x stl
Model dimensions:- length – 190,8 mm- height – 133 mm- thickness – 14 mmDesigned in Solid Works 2015, rendered in…
x bip iges obj sat step stl sldprt x
x bip iges obj sat step stl sldprt x