Mountain_……………………13187 polygon……………13307 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Mountain_dMountain_aoMountain_nMountain_sgame ready.
obj
obj
Mountain_……………………13187 polygon……………13307 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Mountain_dMountain_aoMountain_nMountain_sgame ready.
obj
obj
Mountain_……………………13187 polygon……………13307 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Mountain_dMountain_aoMountain_nMountain_sgame ready.
obj
obj
Mountain_……………………13187 polygon……………13307 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Mountain_dMountain_aoMountain_nMountain_sgame ready.
obj
obj
Mountain_……………………13187 polygon……………13307 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Mountain_dMountain_aoMountain_nMountain_sgame ready.
obj
obj
Mountain_……………………13187 polygon……………13307 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Mountain_dMountain_aoMountain_nMountain_sgame ready.
obj
obj
Mountain_……………………13187 polygon……………13307 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Mountain_dMountain_aoMountain_nMountain_sgame ready.
obj
obj
Mountain_……………………13187 polygon……………13307 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Mountain_dMountain_aoMountain_nMountain_sgame ready.rock stone mount mountain frosty frostedrock…
obj
obj
Mountain_……………………13187 polygon……………13307 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Mountain_dMountain_aoMountain_nMountain_sgame ready.
obj
obj
Mountain_……………………13187 polygon……………13307 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Mountain_dMountain_aoMountain_nMountain_sgame ready.
obj
obj
Mountain_……………………13187 polygon……………13307 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Mountain_dMountain_aoMountain_nMountain_sgame ready.
obj
obj
Mountain_……………………13187 polygon……………13307 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Mountain_dMountain_aoMountain_nMountain_sgame ready.
obj
obj
Mountain_……………………13187 polygon……………13307 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Mountain_dMountain_aoMountain_nMountain_sgame ready.
obj
obj
Mountain_……………………13187 polygon……………13307 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Mountain_dMountain_aoMountain_nMountain_sgame ready.
obj
obj
Rock_3_……………………21408 polygon………….21573 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Rocks_3_dRocks_3_aoRocks_3_nRocks_3_sgame ready.
obj
obj
Rock_3_……………………21408 polygon………….21573 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Rocks_3_dRocks_3_aoRocks_3_nRocks_3_sgame ready.
obj
obj
Rock_3_……………………21408 polygon………….21573 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Rocks_3_dRocks_3_aoRocks_3_nRocks_3_sgame ready.
obj
obj
Rock_3_……………………21408 polygon………….21573 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Rocks_3_dRocks_3_aoRocks_3_nRocks_3_sgame ready.
obj
obj
Rock_3_……………………21408 polygon………….21573 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Rocks_3_dRocks_3_aoRocks_3_nRocks_3_sgame ready.
obj
obj
Rock_3_……………………21408 polygon………….21573 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Rocks_3_dRocks_3_aoRocks_3_nRocks_3_sgame ready.
obj
obj
Rock_3_……………………21408 polygon………….21573 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Rocks_3_dRocks_3_aoRocks_3_nRocks_3_sgame ready.
obj
obj
Rock_3_……………………21408 polygon………….21573 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Rocks_3_dRocks_3_aoRocks_3_nRocks_3_sgame ready.
obj
obj
Big fat evil snowman made of old, hard and a litlle dirty snow with stick/root hands, ice teaths, piercing cold…
blend dae fbx obj
blend dae fbx obj
Canyon_……………………17617 polygon………….17837 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Canyon_albedoCanyon_emissiveCanyon_GlossCanyon_HeightCanyon_normalCanyon_specularMarmoset Rendergame ready.
obj
obj
Canyon_……………………17617 polygon………….17837 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Canyon_albedoCanyon_emissiveCanyon_GlossCanyon_HeightCanyon_normalCanyon_specularMarmoset Rendergame ready.
obj
obj
Canyon_……………………17617 polygon………….17837 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Canyon_albedoCanyon_occlusionCanyon_normalCanyon_specularMarmoset Rendergame ready.
obj
obj
Canyon_……………………17617 polygon………….17837 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Canyon_albedoCanyon_emissiveCanyon_GlossCanyon_HeightCanyon_normalCanyon_specularMarmoset Rendergame ready.
obj
obj
Canyon_……………………17617 polygon………….17837 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Canyon_albedoCanyon_occlusionCanyon_normalCanyon_specularMarmoset Rendergame ready.
obj
obj
Canyon_……………………17617 polygon………….17837 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Canyon_albedoCanyon_occlusionCanyon_normalCanyon_specularMarmoset Rendergame ready.
obj
obj
Canyon_……………………17617 polygon………….17837 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Canyon_albedoCanyon_occlusionCanyon_normalCanyon_specularMarmoset Rendergame ready.
obj
obj
Canyon_……………………17617 polygon………….17837 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Canyon_albedoCanyon_emissiveCanyon_GlossCanyon_normalCanyon_specularMarmoset Rendergame ready.
obj
obj
Canyon_……………………17617 polygon………….17837 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Canyon_albedoCanyon_occlusionCanyon_normalCanyon_specularMarmoset Rendergame ready.
obj
obj
Canyon_……………………17617 polygon………….17837 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Canyon_albedoCanyon_emissiveCanyon_GlossCanyon_normalCanyon_specularMarmoset Rendergame ready.
obj
obj
Canyon_……………………17617 polygon………….17837 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Canyon_albedoCanyon_occlusionCanyon_normalCanyon_specularMarmoset Rendergame ready.
obj
obj
Canyon_……………………17617 polygon………….17837 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Canyon_albedoCanyon_occlusionCanyon_normalCanyon_specularMarmoset Rendergame ready.
obj
obj
Canyon_……………………17617 polygon………….17837 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Canyon_albedoCanyon_emissiveCanyon_GlossCanyon_normalCanyon_specularMarmoset Rendergame ready.
obj
obj
Canyon_……………………17617 polygon………….17837 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Canyon_albedoCanyon_occlusionCanyon_normalCanyon_specularMarmoset Rendergame ready.
obj
obj
Canyon_……………………17617 polygon………….17837 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Canyon_albedoCanyon_emissiveCanyon_GlossCanyon_normalCanyon_specularMarmoset Rendergame ready.
obj
obj
Devil…………………16565polygon……..16567 vertices.Fire Texture pack …4096 * 4096 Texture.Gren Texture pack …4096 * 4096 Texture.ice Texture pack .. .2048 * 2048…
obj
obj
Monster…………………8753polygon……….8755vertices.Gren Texture pack …4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Monster_dMonster_nMonster_sMonster_aoMarmoset Rendergame ready.
obj
obj
Monster…………………8753polygon……….8755vertices.Gren Texture pack …4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Monster_dMonster_nMonster_sMonster_emissiveMarmoset Rendergame ready.
obj
obj
Monster…………………8753polygon……….8755vertices.Gren Texture pack …4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Monster_dMonster_nMonster_sMonster_emissiveMarmoset Rendergame ready.
obj
obj
Cave_1…………………10977polygon. ……..11060 vertices.4096 * 4096Texture.obj , fbx , and blend format models.uv map:Cave_1_albedo (ice_Diffuse)Cave_1_normalCave_1_specularCave_1_occlusionmarmoset rendergame ready.
Cave_1…………………10977polygon. ……..11060 vertices.4096 * 4096Texture.obj , fbx , and blend format models.uv map:Cave_1_albedo (ice_Diffuse)Cave_1_normalCave_1_specularCave_1_occlusionmarmoset rendergame ready.
Cave_1…………………10977polygon. ……..11060 vertices.4096 * 4096Texture.obj , fbx , and blend format models.uv map:Cave_1_albedo (ice_Diffuse)Cave_1_normalCave_1_specularCave_1_occlusionmarmoset rendergame ready.
ice_cave…………………10977 polygon………..11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_cave…………………10977 polygon………..11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_cave…………………10977 polygon………..11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_cave…………………10977 polygon………..11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_cave…………………10977 polygon………..11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
Cave_1…………………10977polygon. ……..11060 vertices.4096 * 4096Texture.obj , fbx , and blend format models.uv map:Cave_1_albedo (ice_Diffuse)Cave_1_normalCave_1_specularCave_1_occlusionmarmoset rendergame ready.
Cave_1…………………10977polygon. ……..11060 vertices.4096 * 4096Texture.obj , fbx , and blend format models.uv map:Cave_1_albedo (ice_Diffuse)Cave_1_normalCave_1_specularCave_1_occlusionmarmoset rendergame ready.
Crystal_1…………………5869 polygon. ………..5871 vertices.Crystal_2…………………2014 polygon. ………..2016 vertices.Crystal_3…………………2630 polygon. ………..2632 vertices.Crystal_4…………………2297 polygon. ………..2299 vertices.Crystal_5…………………2314 polygon. ………..2316 vertices.Crystal_6…………………1884 polygon. ………..1886 vertices.2048 *…
Cave_1…………………10977polygon. ……..11060 vertices.4096 * 4096Texture.obj , fbx , and blend format models.uv map:Cave_1_albedo (ice_Diffuse)Cave_1_normalCave_1_specularCave_1_occlusionmarmoset rendergame ready.
Crystal_1…………………5869 polygon. ………..5871 vertices.Crystal_2…………………2014 polygon. ………..2016 vertices.Crystal_3…………………2630 polygon. ………..2632 vertices.Crystal_4…………………2297 polygon. ………..2299 vertices.Crystal_5…………………2314 polygon. ………..2316 vertices.Crystal_6…………………1884 polygon. ………..1886 vertices.2048 *…
Cave_1…………………10977polygon. ……..11060 vertices.4096 * 4096Texture.obj , fbx , and blend format models.uv map:Cave_1_albedo (ice_Diffuse)Cave_1_normalCave_1_specularCave_1_occlusionmarmoset rendergame ready.
Cave_1…………………10977polygon. ……..11060 vertices.4096 * 4096Texture.obj , fbx , and blend format models.uv map:Cave_1_albedo (ice_Diffuse)Cave_1_normalCave_1_specularCave_1_occlusionmarmoset rendergame ready.
ice_cave…………………10977 polygon………..11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_cave…………………10977 polygon………..11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_cave…………………10977 polygon. ……….11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
ice_cave…………………10977 polygon………..11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_cave…………………10977 polygon………..11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_cave…………………10977 polygon………..11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_cave…………………10977 polygon. ……….11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
ice_cave…………………10977 polygon………..11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_cave…………………10977 polygon………..11060 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
Crystal_1…………………5869 polygon…………5871 vertices.Crystal_2…………………2014 polygon…………2016 vertices.Crystal_3…………………2630 polygon…………2632 vertices.Crystal_4…………………2297 polygon…………2299 vertices.Crystal_5…………………2314 polygon…………2316 vertices.Crystal_6…………………1884 polygon…………1886 vertices.2048 * 2048Texture.obj , fbx , and blend…
obj
obj
ice_cave…………………11772 polygon………..11689 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_cave…………………11772 polygon………..11689 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_cave…………………11772 polygon………..11689 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_cave…………………11772 polygon………..11689 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_cave…………………11772 polygon………..11689 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_cave…………………11772 polygon………..11689 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_cave…………………11772 polygon………..11689 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_cave…………………11772 polygon………..11689 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
max
max
ice_cave…………………11772 polygon………..11689 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_cave…………………11772 polygon………..11689 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_cave…………………11772 polygon………..11689 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_cave_albedo (ice_Diffuse)ice_cave_normalice_cave_specularice_cave_gloss (ice_Rougnes)ice_cave_emissivemarmoset rendergame ready.
obj
obj
ice_…………………18326 polygon…….18505 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_albedo (ice_Diffuse)ice_normalice_specularice_Gloss (ice_Rougnes)ice_emissiveMarmoset Rendergame ready.
obj
obj
Crystal_1…………………5869 polygon…………5871 vertices.Crystal_2…………………2014 polygon…………2016 vertices.Crystal_3…………………2630 polygon…………2632 vertices.Crystal_4…………………2297 polygon…………2299 vertices.Crystal_5…………………2314 polygon…………2316 vertices.Crystal_6…………………1884 polygon…………1886 vertices.2048 * 2048Texture.obj , fbx , and blend…
obj
obj
ice_……………………23948 polygon……….12119 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_albedoice_emissiveice_Glossice_normalice_specularMarmoset Rendergame ready.
obj
obj
ice_…………………13361 polygon. ……13515 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_albedo (ice_Diffuse)ice_normalice_specularice_Gloss (ice_Rougnes)ice_emissiveMarmoset Rendergame ready.
Crystal_1…………………5869 polygon. ………..5871 vertices.Crystal_2…………………2014 polygon. ………..2016 vertices.Crystal_3…………………2630 polygon. ………..2632 vertices.Crystal_4…………………2297 polygon. ………..2299 vertices.Crystal_5…………………2314 polygon. ………..2316 vertices.Crystal_6…………………1884 polygon. ………..1886 vertices.2048 *…
Rocks_……………………11747polygon. ………11955 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Rocks_albedo Rocks_OcclusionRocks_normalRocks_specularMarmoset Rendergame ready.
Rocks_……………………11747polygon. ………11955 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Rocks_albedo Rocks_OcclusionRocks_normalRocks_specularMarmoset Rendergame ready.
Crystal_…………………296 polygon. ……….150 vertices.2048 * 2048Texture.obj , fbx , and blend format models.game ready……………………………………..
ice_……………………23948 polygon. ………12119 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_albedo ice_emissiveice_Gloss ice_normalice_specularMarmoset Rendergame ready.
Rocks_……………………11747polygon. ………11955 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Rocks_albedo Rocks_emissiveRocks_normalRocks_specularMarmoset Rendergame ready.
Rocks_……………………11747polygon. ………11955 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:Rocks_albedo Rocks_OcclusionRocks_normalRocks_specularMarmoset Rendergame ready.
ice_……………………11747polygon. ………11955 vertices.4096 * 4096 Texture.obj , fbx , and blend format models.uv map:ice_albedo ice_emissiveice_Gloss ice_normalice_specularMarmoset Rendergame ready.
ice_……………………23948 polygon. ………12119 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_albedo ice_emissiveice_Gloss ice_normalice_specularMarmoset Rendergame ready.
ice_……………………23948 polygon. ………12119 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_albedo ice_emissiveice_Gloss ice_normalice_specularMarmoset Rendergame ready.
ice_…………………18326 polygon. ……18505 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_albedo ice_normalice_specularice_Gloss ice_emissiveMarmoset Rendergame ready.
ice_…………………18326 polygon. ……18505 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_albedo ice_normalice_specularice_Gloss ice_emissiveMarmoset Rendergame ready.
ice_…………………18326 polygon. ……18505 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_albedo ice_normalice_specularice_Gloss ice_emissiveMarmoset Rendergame ready.
ice_…………………18512 polygon. ……18301 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_albedo ice_normalice_specularice_Gloss ice_emissiveMarmoset Rendergame ready.
ice_…………………18512 polygon. ……18301 vertices.2048 * 2048Texture.obj , fbx , and blend format models.uv map:ice_albedo ice_normalice_specularice_Gloss ice_emissiveMarmoset Rendergame ready.