obj
Crystal……………….288 polygon……..146 vertices.2048 * 2048 Texture.obj , fbx , and blend format models.uv map:…diff.glass. ao. spec.norm. emissive. mapgame ready.
obj
obj
Crystal……………….288 polygon……..146 vertices.2048 * 2048 Texture.obj , fbx , and blend format models.uv map:…diff.glass. ao. spec.norm. emissive. mapcrystal gem diamond…
obj
obj
Crystal……………….288 polygon……..146 vertices.2048 * 2048 Texture.obj , fbx , and blend format models.uv map:…diff.glass. ao. spec.norm. emissive. mapgame ready.
obj
obj
Crystal……………….288 polygon……..146 vertices.2048 * 2048 Texture.obj , fbx , and blend format models.uv map:…diff.glass. ao. spec.norm. emissive. mapgame ready.
obj
obj
Crystal……………….288 polygon……..146 vertices.2048 * 2048 Texture.obj , fbx , and blend format models.uv map:…diff.glass. ao. spec.norm. emissive. mapgame ready.
obj
obj
Crystal……………….288 polygon……..146 vertices.2048 * 2048 Texture.obj , fbx , and blend format models.uv map:…diff.glass. ao. spec.norm. emissive. mapgame ready.
obj
obj
Crystal……………….288 polygon……..146 vertices.2048 * 2048 Texture.obj , fbx , and blend format models.uv map:…diff.glass. ao. spec.norm. emissive. mapgame ready.
obj
obj
Crystal……………….288 polygon……..146 vertices.2048 * 2048 Texture.obj , fbx , and blend format models.uv map:…diff.glass. ao. spec.norm. emissive. mapgame ready.
obj
obj
Crystal……………….288 polygon……..146 vertices.2048 * 2048 Texture.obj , fbx , and blend format models.uv map:…diff.glass. ao. spec.norm. emissive. mapgame ready.
obj
obj
Crystal……………….288 polygon……..146 vertices.2048 * 2048 Texture.obj , fbx , and blend format models.uv map:…diff.glass. ao. spec.norm. emissive. mapgame ready.
obj
obj
Crystal……………….288 polygon……..146 vertices.2048 * 2048 Texture.obj , fbx , and blend format models.uv map:…diff.glass. ao. spec.norm. emissive. mapgame ready.
obj
obj
Crystal……………….288 polygon……..146 vertices.2048 * 2048 Texture.obj , fbx , and blend format models.uv map:…diff.glass. ao. spec.norm. emissive. mapgame ready.
obj
obj