beautyful ring with emerald gemgems emerald 18x13mm-1pc 14k gold weith 15 gr90% of my 3d models have been checked: made wax and finished product in metal
Tag: emerald
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Gemstone Materials STARTER for V-Ray and 3DS Max 3D Model
The material library of the transparent and semi-transparent gemstones.The library was made with 3ds Max 2011 and V-Ray 2.40.We provided physically correct values of Fresnel IOR and Dispersion/Abbe properties.We examined hundreds of real gemstones studio photos and reproduced accurately the existing color variations of gems.We made a lot of test renders to tune each gemstone material to real-life look.The library features:* 26 unique minerals with real-world color variations (32 gemstone materials in total)* Physically accurate optical properties* Thoroughly reproduced transparency and color tones of real minerals* Unique and meaningful names of the materials* Three deliver forms: one united library, 32 individual libraries, 32 individual scenes with ‘shaderball’* Compliance with real world scale (system units – centimeters)* Materials are completely ready for visualization* Previews were rendered in 3DS Max with V-Ray renderer* 17-page Catalogue of entire library with 600x600pix quality renders and hyperlinks for fast search* User Guide with detailed explanations on using of the library and tuning of gemstone materials to specific needsThe library includes the materials:Alexandrite, Amber, Amethyst, Apatite, Aquamarine, Chrysoberyl, Citrine, Diamond Clear, Diamond Pink, Diaspore, Emerald, Feldspar Amazonite, Fluorite Blue, Garnet Almandine, Garnet Andradite, Garnet Spessartine, Heliodor, Iolite, Kunzite, list, Morganite, Peridot, Pezzottaite, Ruby, Sapphire Blue, Sapphire Padparadscha, Spinel Red, Sunstone Gold, Topaz Blue, Topaz Yellow, Tourmaline Indicolite, Tourmaline Rubellite, Zircon BlueThe release includes the following formats:.mat (Autodesk 3ds Max 2011, V-Ray materials).max (Autodesk 3ds Max 2011, V-Ray materials).png (Preview images).pdf (User Guide, Catalogue)Materials: YES, proceduralUVW mapping: Not applicableTextures: NONotes:* Diamond geometry and studio lighting setup are not included* The licensing conditions permit the per-seat usage only* To give an idea of how gemstone materials will look in the final image of jewelry models, moderate contrast and saturation were applied to all preview and catalogue renders.
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Gemstone Materials ESSENTIAL for V-Ray and 3DS Max 3D Model
The material library of the transparent and semi-transparent gemstones.The library was made with 3ds Max 2011 and V-Ray 2.40.We provided physically correct values of Fresnel IOR and Dispersion/Abbe properties.We examined hundreds of real gemstones studio photos and reproduced accurately the existing color variations of gems.We made hundreds of test renders to tune each gemstone material to real-life look.The library features:* 64 high-quality materials of gemstones* 35 unique minerals with a number of real-world color variations* Physically accurate optical properties* Thoroughly reproduced transparency and color tones of real minerals* Unique and meaningful names of the materials* Three deliver forms: one united library, 64 individual libraries, 64 individual scenes with ‘shaderball’* Compliance with real world scale (system units – centimeters)* Materials are completely ready for visualization* Previews were rendered in 3DS Max with V-Ray renderer* 34-page Catalogue of entire library with 600x600pix quality renders and hyperlinks for fast search* User Guide with detailed explanations on using of the library and tuning of gemstone materials to specific needsThe release includes the following formats:.mat (Autodesk 3ds Max 2011, V-Ray materials).max (Autodesk 3ds Max 2011, V-Ray materials).png (Preview images).pdf (User Guide, Catalogue)Materials: YES, proceduralUVW mapping: Not applicableTextures: NONotes:* Diamond geometry and studio lighting setup are not included* The licensing conditions permit the per-seat usage only* To give an idea of how gemstone materials will look in the final image of jewelry models, moderate contrast and saturation were applied to all preview and catalogue renders.
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Gemstone Materials ULTIMATE for V-Ray and 3DS Max 3D Model
The material library of the transparent and semi-transparent minerals used in jewelry design for creating gemstones.The library was made with 3ds Max 2011 and V-Ray 2.40.We provided physically correct values of Fresnel IOR and Dispersion/Abbe properties.We made a great job to reproduce the majority of existing color variations as close to real-life look as possible.We examined hundreds of real gemstones studio photographs to accurately reproduce color tones of gems.We made hundreds of test renders to tune each gemstone material to real-life look.The library features:* 138 high-quality materials of gemstones* 67 unique minerals with a number of real-world color variations* Physically accurate optical properties* Thoroughly reproduced transparency and color tones of real minerals* Unique and meaningful names of the materials* Three deliver forms: one united library, 138 individual libraries, 138 individual scenes with ‘shaderball’* Compliancy with real world scale (system units – centimeters)* Materials are completely ready for visualization* Previews were rendered in 3DS Max with V-Ray renderer* 73-page Catalogue of entire library with 600x600pix quality renders and hyperlinks for fast search* User Guide with detailed explanations on using of the library and tuning of gemstone materials to specific needsThe release includes the following formats:.mat (Autodesk 3ds Max 2011, V-Ray materials).max (Autodesk 3ds Max 2011, V-Ray materials).png (Preview images).pdf (User Guide, Catalogue)Materials: YES, proceduralUVW mapping: Not applicableTextures: NONotes:* Diamond geometry and studio lighting setup are not included* The licensing conditions permit the per-seat usage only* To give an idea of how gemstone materials will look in the final image of jewelry product, moderate contrast and saturation were applied to all preview and catalogue renders.
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Crystal 9 3D Model
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
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Crystal 10 3D Model
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
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Crystal 11 3D Model
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
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Crystal 12 3D Model
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
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Crystal 13 3D Model
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
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Crystal 14 3D Model
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
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Crystal 15 3D Model
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
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Crystal 16 3D Model
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
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Crystal 3D Model
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
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Crystal 1 3D Model
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
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Crystal 2 3D Model
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
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Crystal 3 3D Model
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
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Crystal 5 3D Model
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
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Crystal 6 3D Model
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
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Crystal 7 3D Model
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
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Crystal 8 3D Model
crystal_1……………………341 polygon…………………………….173 vertices.2048 * 2048 * texture.obj,fbx,blend format model.uv map:crystal_1_Base_Color.crystal_1_Glossiness.crystal_1_ao.crystal_1_Normal.Vcrystal_1_Specular.crystal_1_Roughnesscrystal_1_Emissivegame ready.
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Emerald ring 3D Model
this item don’t have any texture or material you can add your favorite matt or texture.
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KARAMBITLowPoly 3D Model
This Knife Is Have Different Materials:1.Iron2.diamond3.fire4.toxic5.EMERALD//FORMATS:c4d
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Magerit ring 3D Model
amazing ring magerit 3D print modelmagerit joyasamazing ringgold in 18 k : 10 gr
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Three Stone Ring 3D print model 3D Model
3D print model three stone ring.Ring size: 16.51mm.Model is ready for 3D Printing.Center stone – Emerald 1,75 carat 8mm x 6mm.Side stones – Two oval by 0,5 carat 6mm x 4mm.Total weight – 2,75 carat.Weight of metal on photo.You have questions? Write to me.
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Ring Joy 3D Model
Ring with diamonds and emerald.8 , Diamond , Round , Diamond , X=3,40 , Y=3,40 , Z=2,07 , ,15ct. (total 1,17ct.)8 , Diamond , Round , Diamond , X=3,20 , Y=3,20 , Z=1,95 , ,12ct. (total ,97ct.)8 , Diamond , Marquise , Diamond , X=2,70 , Y=5,00 , Z=1,50 , ,12ct. (total ,94ct.)1 , Diamond , Emerald Square , Diamond , X=6,00 , Y=6,00 , Z=3,90 , 1,12ct. (total 1,12ct.)Total Gems: 25 Total Weight: 4,21ct.Ring size 6 US.
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Hechizo neacklace magerit 3D Model
hechizo neacklace magerit 3D print modelhechiz neacklaceheight :52 mmweigh in 18 k gold :17 grstl ready for print3dm file is not Boolean so you can change the parts if you ant
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Pendant with emerald and diamonds 3D Model
The model can be used for production, for casting and machining.STL model is ready for prototyping on CNC and 3D PrintingHigh quality modelweight in gold 2,000 gramweight in gold silver 1,400 gram
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Jewellery earrings 3D Model
jewellery earrings 3D print modelearrings18k-6.1g 14k-5.5gdimension 34.25×18.55mm
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Crystal 3D Model
Crystal……………….288 polygon……..146 vertices.2048 * 2048 Texture.obj , fbx , and blend format models.uv map:…diff.glass. ao. spec.norm. emissive. mapgame ready.
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Crystal 3D Model
Crystal……………….288 polygon……..146 vertices.2048 * 2048 Texture.obj , fbx , and blend format models.uv map:…diff.glass. ao. spec.norm. emissive. mapcrystal gem diamond stone energystone ruby vermeil emeraldgame ready.
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Crystal 3D Model
Crystal……………….288 polygon……..146 vertices.2048 * 2048 Texture.obj , fbx , and blend format models.uv map:…diff.glass. ao. spec.norm. emissive. mapgame ready.
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Crystal 3D Model
Crystal……………….288 polygon……..146 vertices.2048 * 2048 Texture.obj , fbx , and blend format models.uv map:…diff.glass. ao. spec.norm. emissive. mapgame ready.
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Crystal 3D Model
Crystal……………….288 polygon……..146 vertices.2048 * 2048 Texture.obj , fbx , and blend format models.uv map:…diff.glass. ao. spec.norm. emissive. mapgame ready.
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Crystal 3D Model
Crystal……………….288 polygon……..146 vertices.2048 * 2048 Texture.obj , fbx , and blend format models.uv map:…diff.glass. ao. spec.norm. emissive. mapgame ready.
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Crystal 3D Model
Crystal……………….288 polygon……..146 vertices.2048 * 2048 Texture.obj , fbx , and blend format models.uv map:…diff.glass. ao. spec.norm. emissive. mapgame ready.
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Crystal 3D Model
Crystal……………….288 polygon……..146 vertices.2048 * 2048 Texture.obj , fbx , and blend format models.uv map:…diff.glass. ao. spec.norm. emissive. mapgame ready.
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Crystal 3D Model
Crystal……………….288 polygon……..146 vertices.2048 * 2048 Texture.obj , fbx , and blend format models.uv map:…diff.glass. ao. spec.norm. emissive. mapgame ready.
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Crystal 3D Model
Crystal……………….288 polygon……..146 vertices.2048 * 2048 Texture.obj , fbx , and blend format models.uv map:…diff.glass. ao. spec.norm. emissive. mapgame ready.
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Crystal 3D Model
Crystal……………….288 polygon……..146 vertices.2048 * 2048 Texture.obj , fbx , and blend format models.uv map:…diff.glass. ao. spec.norm. emissive. mapgame ready.
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Crystal 3D Model
Crystal……………….288 polygon……..146 vertices.2048 * 2048 Texture.obj , fbx , and blend format models.uv map:…diff.glass. ao. spec.norm. emissive. mapgame ready.
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Cartoon Snake 3D Model
– High and low poly model of Cartoon Snake.- The preview images were rendered on Maya 2015 with Arnold 1.3.- Native format is Maya 2015.Available in the following file formats:- Maya 2015 with Arnold materials (.mb)- Maya 2015 with Default materials (.mb)- 3ds Max 2010 with V-Ray materials (.max)- 3ds Max 2010 with Scanline materials (.max)- Cinema 4D R14 (.c4d)- FBX (.fbx)- OBJ (.obj)- All the materials are named.- Please , rate if you like my model.- NOTE: Arnold is required for the Arnold Maya scene and V-Ray is required for the V-Ray 3ds Max scene and Studio setup is included.
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Pouch with Gems 3D Model
This is a model of a Pouch with GemsOriginally created with 3ds Max 2017|| USAGE ||This model was designed for use as a real-time asset in a [videogame or simulation]This model is suitable for use in [broadcast, high-res film, advertising, design visualization, forensic presentation, etc.]This model is an accurate representation of Pouch with Gems using a scale of 1unit = 1 centimeter.|| SPECS ||This model contains 4 separate objectsThis model contains polygons with TurboSmooth ON (set to 1 iterations.)This model contain 14028 quads, 3552 tris, and 0 ngonsThis model contains Standard materials only V-Ray materialsThis product includes 3ds Max versions with and without V-Ray (separate downloads)|| PRESENTATION IMAGES ||Preview Images are rendered using the V-Ray version of the 3.40.01 renderer. If you render this file using a different version of this renderer, you may not have the same results as you see on the thumbnails.|| TEXTURES ||4096х4096 JPG ([X]) – Main object and detail areas4096х4096 JPG ([X]) – Background elementsAll textures are created from original photographs or drawings|| GENERAL ||Model is built to real-world scaleUnits used: Centimeters. Model is 32 centimeters tall.Scene objects are organized by groups.No third-party renderer or plug-ins needed is REQUIRED in order to use this product.
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Emerald logo 3D Model
High-poly 3D model.Model is made in Autodesc Maya 2012 and it is rendered in Mental Ray. For convenient use of the model, all сomponents are named.The model can be used in the manufacture of games,rendering images,videos.
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Ring with internal phrase design My Music is My way with emeralds in each letter 3D Model
Ring with internal phrase design “My Music is My way” with emeralds in each letter.
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Ring with 4 emeralds with written treasure 3D Model
Ring with 4 emeralds, with written treasureYou can request your design and / or name for the author to make a new product and be more personalized.
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Rings with emeralds 3D Model
Rings with emeraldsThe distances between emeralds are type goldsmith (not perfect, please view photos)
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Ring Cobra 3D Model
Ring Cobra consists of two parts. Shank and Cobra. The stone circle is 14 mm. Zbrush model.
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Pendant 140 3D Model
The model can be used for production, for casting and machining.STLModel is ready for prototyping on CNC and 3D Printing.Round stones:D 1,0 mm – 33D 1.25 mm – 2
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Pendant 138 3D Model
The model can be used for production, for casting and machining.STLModel is ready for prototyping on CNC and 3D Printing.Triangles All (3 parts) – 238092Vertices All – 1Metal Weight: Gold 14k – 8,99 gramsGold 18k – 10,48 gramsSilver 925 – 7.10 grams
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Pendant 139 3D Model
The model can be used for production, for casting and machining.STLModel is ready for prototyping on CNC and 3D Printing.Round stones:D 1,0 mm – 94Triangles All (3 parts) – 523320Vertices All – 1Metal Weight: Gold 14k – 9.84 gramsGold 18k – 10,07 gramsSilver – 6.67 grams
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Pendant 138 3D Model
The model can be used for production, for casting and machining.STL Model is ready for prototyping on CNC and 3D Printing.Triangles All (3 parts) 238092Vertices All 1Metal Weight: Gold 14k 8,99 grams Gold 18k 10,48 grams Silver 925 7.10 grams
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Gems 3D Model
HIGH POLY Gems – High quality polygonal model – render with V-ray in 3ds Max 2012 – V-ray material – except for V-ray renderer,no other plugins needed, just open the scene and render in V-ray – other formats were exported from 3ds Max 2012 – Model has all materials applied – all models and materials renamed – suitable for close up render – scene include lighting used in the preview ( V-ray light ) – display unit scale : metric (cm) – system unit setup : 1 unit = 1 cm==================================file formats: – 3ds Max 2012 V-ray (2.10.01) – OBJ (multi format)subdivision 0, no shader, no animation, just model – FBX (multi format) no shader, no animation, just model==================================info: 6940 polygons no meshsmooth4117 vertices no meshsmooth==================================notes:the preview images were rendered on 3ds Max 2012 with V-rayEnjoy and thanks for your interest !Also check out my other models, just click on my user name to see complete gallery.
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3D Emmerald Emerald model 3D Model
Originally modelled in Maya 2012File formats:- Maya 2012 (.mb,.ma)- OBJ (Multi Format)- FBX (Multi Format)









