Additional Info: Perfume 1 – 3D model (*.gsm+*.obj+*.3ds) for interior 3d visualization.
Tag: bottle
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This is Korean famous drink OronaminC 3D Model
This is Korean famous drink! OronaminC!high quility bottle modeling.
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Sports bottles 3D Model
Modeled in blender of 2.79.All the names of the meshes and materials have logical names.The number of polygons/vertices without the use of modifiers: 8,482/8,516.All pivot points aligned.Preview made using render Cycles.Scene file (.blend) ready to render.Materials made in Cycles.
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Medical bottle cap 3D Model
Medical bottle cap, made with 3ds Max 2015.This model has a clean geometry based on loops and ‘only’ quads. It is comes with 3ds Max settings for Corona renderer.The model is centered at origin and has real-world scale, millimeters.Dimensions: Width 32mm; Depth 32mm; Height 48mm.——————3d Model included:- 1 bottle cap;- 4 capsule;- 1 bottle;with turbosmooth modifiers;- 1 Multi/Sub-Object material;——————Formats included:*.max 2015*.max 2012*.obj*.3ds——————Lowpoly:-Polys: 11246-Verts: 11325Highpoly:-Polys: 146252-Verts: 73547——————
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Water Bottle 3D Model
[===== Last Update =====]2018/07/23[===== General description =====]Geometry: Polygonal Quads/TrisSubdivision: AllowedPolygons: 4240Vertices: 4240Textures: YesMaterials: YesRigged: NoAnimated: NoUV Mapped: YesUnwrapped UVs: YesUVs non overlapping: YesLow-poly: YesReal life scale: YesLayer structure: YesHierarchy structure: YesGroups structure: NoTolerance: 0.00001cmOverlapping faces: 0Open edges:0Overlapping edges: 0Isolated vertices: 0Overlapping vertices: 0T-vertices: 12[===== Details description =====]All objects polygons and vertex count are less or equal to the specified value, the polygon count refers to the low poly model.All models are built in real life scale set to 100%, System Unit Scale is set to inches and Display Unit Scale is set to cm, pivots are centered on 0,0,0.All materials were created using V-Ray 3.30.05, a material library are present to make easiest to apply materials to imported objects.The OBJ and 3DS contains a default gray material, due to the nature of those formats, is possible that the mesh does not correspond to the expected, in some cases it can contain only triangles or without some hierarchy.[===== Material =====]water_bottle_mtl (Multi/Sub-Object)bottle_mtl (V-Ray)cap_mtl (V-Ray)water_mtl (V-Ray)info_paper_mtl (V-Ray)background (V-Ray)
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Low poly PBR test tubes in rack Free 3D Model
Free PBR bottle/volumetric flask/test tubes in rack.You can also find it in my Low poly PBR Labware kit. Check it =)=-All parts are properly named in english-Textures are includedModeled in: Blender 2.79Render: Cycles=All models are available in formats:=.blend.dae.abc.3ds.fbx.ply.obj.x3d.stlHave a nice work :зЗ3
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Low poly PBR bottle Free 3D Model
Free PBR bottle.You can also find it in my Low poly PBR Labware kit. Check it =)=-All parts are properly named in english-Textures are includedModeled in: Blender 2.79Render: Cycles=All models are available in formats:=.blend.dae.abc.3ds.fbx.ply.obj.x3d.stlHave a nice work :зЗ3
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Low poly PBR flask Free 3D Model
Free PBR volumetric flask.You can also find it in my Low poly PBR Labware kit. Check it =)=-All parts are properly named in english-Textures are includedModeled in: Blender 2.79Render: Cycles=All models are available in formats:=.blend.dae.abc.3ds.fbx.ply.obj.x3d.stlHave a nice work :зЗ3
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Low poly PBR Labware kit 3D Model
Low-poly PBR Chemical glassware/laboratory dishes.10 bottles, flasks and tubes with PBR materials for your games and movies.-All parts are properly named in english-Textures are includedModeled in: Blender 2.79Render: CyclesItems included, verts/poly/tris count (number of verts and polys may be equal):=Bottle 1024/996/2040Bottle tight 608/579/1178Bottle wide 1088/1060/2168Flacon 544/450/956Flask conical 1728/1698/3452Flask flat-bottomed 1472/1444/2936Flask round-bottomed 1730/1762/3452Flask volumetric 1344/1286/2676Test tube 320/291/602Test tubes in rack 3864/2944/7512=Total verts/poly/tris count: 13946/12797/27582All models are available in formats:=.blend.dae.abc.3ds.fbx.ply.obj.x3d.stlHave a nice work :зЗ3
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Tetrapark juice pack 3D Model
Tetrapark juice pack 3D modelJuice carton pack 3D modelAlready unwrapped – non overlappingYou can find my work at:http://www.brunonunesdp.comhttps://www.behance.net/brunonunesdp (Behance)Mail support : If you have any question, please contact me “brunonunesdp@hotmail.com”Thank youtags: alcohol, beverage, bottle, box, cardboard, carton, drink, food, fruit, juice, milk, miscellaneous, orange, other, pack, package, packaging, packing, soda, tetra, tetrapak
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Yogurt Bottle 3D Model
The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team
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Jam Jar 3D Model
The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team
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Free PBR Conical flask Free 3D Model
Free PBR conical flask.You can also find it in my PBR Labkit flasks and PBR Labware kit. Check it :)=-All parts are properly named in english-Textures are includedModeled in: Blender 2.79Render: CyclesItems included, verts/poly/tris count (number of verts and polys may be equal):=Flask conical 13505/13440/26880=All models are available in formats:=.blend.dae.abc.3ds.fbx.ply.obj.x3d.stlHave a nice work bro :зЗ3
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Free PBR Flat-bottomed flask Free 3D Model
Free PBR flat-bottomed flask.You can also find it in my PBR Labkit flasks and PBR Labware kit. Check it :)=-All parts are properly named in english-Textures are includedModeled in: Blender 2.79Render: CyclesItems included, verts/poly/tris count (number of verts and polys may be equal):=Flask flat-bottomed 18882/18882/37756=All models are available in formats:=.blend.dae.abc.3ds.fbx.ply.obj.x3d.stlHave a nice work bro :зЗ3
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Free PBR Test tubes in rack Free 3D Model
Free PBR test tubes in rack.You can also find it in my PBR Labkit bottles, PBR Labkit flasks and PBR Labware kit. Check it :)=-All parts are properly named in english-Textures are includedModeled in: Blender 2.79Render: CyclesItems included, verts/poly/tris count (number of verts and polys may be equal):=Tubes in rack 3454/3218/6668=All models are available in formats:=.blend.dae.abc.3ds.fbx.ply.obj.x3d.stlHave a nice work bro :зЗ3
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Free PBR bottle Free 3D Model
Free PBR bottle.You can also find it in my PBR Labkit bottles and PBR Labware kit. Check it :)=-All parts are properly named in english-Textures are includedModeled in: Blender 2.79Render: CyclesItems included, verts/poly/tris count (number of verts and polys may be equal):=Bottle 14274/14274/28540=All models are available in formats:=.blend.dae.abc.3ds.fbx.ply.obj.x3d.stlHave a nice work bro :зЗ3
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PBR Labkit flasks 3D Model
This is the separate part of my PBR Labware Kit. There is all flasks, single test tube, test tubes in rack and big beaker. Less number of items for cheaper price, buy only what you need
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Paper Pack Beer Carrier Mockup 3D Model
The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team
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PBR Labkit bottles 3D Model
This is the separate part of my PBR Labware Kit. There is all bottles, single test tube, test tubes in rack, big beaker and volumetric cylinder. Less number of items for cheaper price, buy only what you need
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PBR Labware kit 3D Model
PBR Chemical glassware/laboratory dishes.15 pefrect lab dishes for your games and movies with PBR materials.I am responsible for the quality of this work. You can trust me.-All parts are properly named in english-Textures are includedModeled in: Blender 2.79Render: CyclesItems included, verts/poly/tris count (number of verts and polys may be equal):=Beaker big 4950/4864/9728Beaker small 3962/3840/7680Bottle 14274/14274/28540Bottle tight 12226/12226/24444Bottle wide 15298/15298/30588Crystallizer 2818/2816/5632Cylinder volumetric 3229/2885/5914Flacon 11971/11904/23808Flask conical 13505/13440/26880Flask double neck 28112/28116/56216Flask flat-bottomed 18882/18882/37756Flask round-bottomed 20930/20930/41852Flask volumetric 18952/18882/37756Test tube 481/482/924Tubes in rack 3454/3218/6668=Total verts/poly/tris count: 173044/172057/344386All models are available in formats:=.blend.dae.abc.3ds.fbx.ply.obj.x3d.stlHave a nice work bro :зЗ3
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Bottle 3D Model
Statistics for rendering begun Wed Aug 22 10:36:44 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 1 SecondCleanup Time: 0 SecondsTotal Faces: 1178Total Triangles: 1178Width: 1059Height: 497Colors: 32-bitsColor palette: Fixed AutoCad MapSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:41:40 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 1374Total Triangles: 1374Width: 1059Height: 497Colors: 32-bitsColor palette: Fixed AutoCad MapSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:01 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 16Height: 16Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:01 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 1 SecondCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 271Height: 435Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:12 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 16Height: 16Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:12 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:12 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 1 SecondRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:13 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:13 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:13 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:13 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 1 SecondCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:14 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:14 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:14 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 1 SecondCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:15 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:15 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:15 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 1 SecondRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:16 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:16 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 1 SecondCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:17 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:17 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 1 SecondCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:18 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:18 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 1 SecondCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:19 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:19 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 1 SecondRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:20 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:20 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 1 SecondRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:21 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 1 SecondCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:22 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:22 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 1 SecondRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:23 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 1 SecondCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:24 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:24 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 1 SecondRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:25 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 1 SecondRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:26 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 1 SecondRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:27 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 1 SecondCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:28 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:29 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:30 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 1 SecondCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:31 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 1 SecondRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:32 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 1 SecondRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:33 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 1 SecondRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:34 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 1 SecondRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:35 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 1 SecondRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:36 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 2 SecondsInitialization Time: 0 SecondsTraversal Time: 2 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:38 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 1 SecondRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:39 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 2 SecondsInitialization Time: 0 SecondsTraversal Time: 2 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:41 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 1 SecondRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:42 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 2 SecondsInitialization Time: 0 SecondsTraversal Time: 2 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:44 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 2 SecondsInitialization Time: 0 SecondsTraversal Time: 2 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:46 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 1 SecondRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:47 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 2 SecondsInitialization Time: 0 SecondsTraversal Time: 2 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:45:07 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 1 SecondCleanup Time: 0 SecondsTotal Faces: 1224Total Triangles: 1224Width: 1059Height: 497Colors: 32-bitsColor palette: Fixed AutoCad MapSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:45:38 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 1224Total Triangles: 1224Width: 1059Height: 497Colors: 32-bitsColor palette: Fixed AutoCad MapSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:47:59 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 1224Total Triangles: 1224Width: 1059Height: 497Colors: 32-bitsColor palette: Fixed AutoCad MapSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:48:25 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 1 SecondRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 16Height: 16Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:48:26 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 258Height: 435Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:48:36 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 1 SecondRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 16Height: 16Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:48:37 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1840Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:48:37 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1840Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:48:38 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1840Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:48:38 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1840Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:48:38 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1840Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:48:38 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 1 SecondCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1840Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:48:39 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1840Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:48:39 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1840Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:48:39 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1840Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:48:40 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1840Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:48:40 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1840Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:48:40 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 1 SecondCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1840Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:48:41 2018Rendering Type: Photo RealScene Name:
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Tray on wheels 3D Model
A set of serving table with bottles, glasses and small decor.The set includesServing tableBottles of wine-3ш (simple)A bottle of wine with a decorated lid-1шBottle of whiskey ROKNAR-2шBottle of whiskey THE BALVENIE-2шCrystal bottle for brandy with cognac and 2 nd faceted glasses – 1kPlastic bottle from under the water-6ш5 sets of glasses”glass pail for ice with ice and tweezers”Bottle of whiskey AlBA-2ш3 different candlesticks with candles.Polygonov-1307678Vertex-1304746Model in the center of coordinates, all in grouped!
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Cocacola bottle 3D Model
Here is my design for a realistic CocaCola bottle.I hope you enjoy my work.Thank you.
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Whiskey Glass 3D Model
Accurately modeled whiskey glass with mia material.Created in real units of measurements.Model formats-*.mb (maya 2016 mental ray)-*.obj(multi format)-*.fbx(multi format)Renders are made in maya 2016 mentalrayIf you need any other formats we are more than happy to make them for you.We greatly appreciate you choosing our 3D models and hope they will be of use.Sincerely Yours,Tony Varkey
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Jar 3D Model
3D model of an simple Jar.Model was made in Autodesk Maya 2016.Model has no texture maps, but is fully UV unwrappped.Polygons:248Vertices:236
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Jar 3D Model
3D model of an simple plastic Jar.Model was made in Autodesk Maya 2016.Model has no texture maps, but is fully UV unwrappped.Polygons:908Vertices:912
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Bottle 3D Model
3D model of Bottle.Model was made in Autodesk Maya 2016.Model has 3 texture maps – Diffuse, Normal and Roughness.Polygons:272Vertices:268
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Valentines Day Set 3D Model
Valentines Day SetModels were made according to the concept of Valentine’s Day. There are four models. High quality study. Materials are available. Zip all files in the leaves behind .ini files are available.Polygons: 26772Points: 26504Formats:.c4d.3ds.obj.fbx.dxf.stl
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Garbage 3D Model
These are my first models. Please write your reviewLow-Poly modelsBox- 2048x2048All of them 256×256 – 512×512.10MB – all with normal, spec., roug…
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Portable Camping Gas Tube Old 3D Model
Portable Camping Gas Tube OldIt’s a high quality model work, supports low poly, created by cinema 4D.You can increase quality using subdivision surface.I usually export uv layouts of model and I put textures of models which have no problems into the same file.Im trying yo develop myself in 3D projects also trying to give you my works controlling issues and fixing them. Im trying to do best.Please feedback faulty works that I can help you.I will be happy when you rate and comment on my works.Formats :.c4d.3ds.obj.fbx.dxf.stl
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330ml Beverage Model Open Off Crushed Set model 3D Model
330ml Beverage Model Open Off Crushed Set modelAs I prepare three models are available in more than explain its off-crushed materials into the coating.It’s a high quality model work, supports low poly, created by cinema 4D.You can increase quality using subdivision surface.I usually export uv layouts of model and I put textures of models which have no problems into the same file.Im trying yo develop myself in 3D projects also trying to give you my works controlling issues and fixing them. Im trying to do best.Please feedback faulty works that I can help you.I will be happy when you rate and comment on my works.*********************************************Formats :.c4d.3ds.obj.fbx.dxf.stl**************************
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Flask round-bottomed Free 3D Model
Round-bottomed flask from my Chemical glassware kit (https://ru.3dexport.com/3dmodel-chemical-glassware-kit-low-poly-205579.htm)It’s for free (real estate).=-All parts are properly named in english-Textures are includedModeled in: Blender 2.79All models are available in formats:=.blend.dae.abc.3ds.fbx.ply.obj.x3d.stl
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Tubes in stand Free 3D Model
Tubes in stand free low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.Tubes in stand from my Chemical glassware kit (https://ru.3dexport.com/3dmodel-chemical-glassware-kit-low-poly-205579.htm)It’s for free (real estate).=-All parts are properly named in english-Textures are includedModeled in: Blender 2.79All models are available in formats:=.blend.dae.abc.3ds.fbx.ply.obj.x3d.stl
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Bottle Free 3D Model
Glass bottle from my Chemical glassware kit (https://www.cgtrader.com/3d-models/science/laboratory/chemical-glassware-low-poly)It’s for free (real estate).=-All parts are properly named in english-Textures are includedModeled in: Blender 2.79All models are available in formats:=.blend.dae.abc.3ds.fbx.ply.obj.x3d.stl
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Chemical glassware kit low poly 3D Model
Chemical glassware/laboratory dishes.15 pefrect lab basical dishes for you games and cartoons.Low poly, game ready, I swear you.-All parts are properly named in english-Textures are includedModeled in: Blender 2.79Items included, verts/poly/tris count:=Beaker big 320/290/636Beaker small 256/226/508Bottle 704/675/1370Bottle tight 608/579/1178Bottle wide 1344/1315/2650Crystallizer 192/162/380Cylinder volumetric 448/357/858Flacon 512/450/956Flask conical 864/833/1694Flask double neck 2019/1929/3866Flask flat-bottomed 1088/1059/2138Flask round-bottomed 1217/1218/2396Flask volumetric 1184/1155/2330Tube 576/547/1114Tubes in stand 4688/4018/9148=Total verts/poly/tris count: 16020/14813/31222All models are available in formats:=.blend.dae.abc.3ds.fbx.ply.obj.x3d.stlHave i nice work :з3З
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Yogurt – arabic laban 3D Model
High-quality 3D model of Almarai laban/Yogurt bootle.Modeled in Modo 801 and render with Modo’s default renderer.Files included are:1- Modo LXO file.2- OBJ file.3- FBX file.
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Capsules Bottle 3D Model
This is a simple 3d model of Capsules bottle.Verts: 73611Faces: 70051Tris: 140694Material Applied: YesAvailable Formats : OBJ, Blend, FBX, 3DS
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Medication Pills Capsules Bottles and Containers 3D Model
Rigged (Blender) Medication Pills, Capsules, Bottles and Containers models in different file formats.Blender file is setup with Subdivision Surface modifier and rigged to be animated. Materials, lighting and background are already setup too (just use any background HDRi you desire).You will find more in this series by searching for TP001medical.
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Whiskey Bar Set 3D Model
set of branded whisky:Jim BeamWhite HorseJamesonJack RyanRed LabelJack Daniel’sChivas RegalWild TurkieGrant’sBushmillsBallantinesDalmoreConnemaraAll models have original sizes and textures,free from bugs and artifacts.In archive there are FBX file and 3ds Max files for Corona and V-ray.Welcome to use
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Hellman chang – Meridian console model 3D Model
Hellman chang – Meridian console.Inspired by the dramatic New York skyline, the Meridian Console makes for an understated yet smart accent piece. The sleek, sculptural pillars are randomly positioned, with their silhouettes echoing the Manhattan cityscape. Hellman-Changs arching lines add subtle surface detail and beauty to an exquisite console.Tom Palmer – Ionian iris.Exploring material and process the Ionian Iris is a huge lens cast in translucent, cerulean blue tinted resin, layered over a hand silvered panel, set within a patinated steel frame. This creates a unique optical effect, magnifying and manipulating the reflection though the coloured lens, generating a layered triple reflection.- The models are based on the original manufacturer dimensions and technical data.- Modeled in 3ds Max 2011, rendered using V-Ray.- Model, textures and materials have unique logical names.- The V-ray materials are set up with gamma 2.2, shaders and textures are included.- Correctly scale of the original objects, multi-submaterial, object at 0.0.0.
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Bordeaux type bottle Free 3D Model
This is classic Bordeaux type bottle. I made her for my best friend, but I thought and decided to put this model on the site.
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Bottle 60ml type1 3D Model
high detailed model of the bottle 60ml type113266 polygons/13352 vertices without smoothmodel size: 13,8cm x 3cmReal world scaleAll objects and materials have unique namesAll colors can be easily modifiedModel is fully UVW unwrapped and V-Ray materials appliedModel placed at: (0,0,0)Subdivision-ReadyRender-ready preview scene included in .MAX fileRendered with V-RayFormats:.max(V-Ray).fbx.obj(multi format).3dsinclude PSD file,4096×4096 UVWs and Diffuse(Label) map
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GUERLAIN LHomme Ideal Sport Eau De Toilette 3D Model
Guerlain L’Homme Ideal SportEau de toiletteThe scene have real size and centered at 0, 0, 0.All materials and textures in scene have correct names.The Turbosmooth stacks are not collapsed.Pivots are placed in useful positions.System units are millimeters.Lighting is not included.Available formats:- MAX 2014 (VRay)- FBX 2011 with mapping without materials- OBJ with mapping without materialsTextures:- JPG 2048x2048Polygons count: 2 161Vertices count: 2 168Enjoy!
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CHANEL Coco Noir Eau De Parfum 3D Model
Chanel Coco NoirEau De ParfumThe scene have real size and centered at 0, 0, 0.All materials and textures in scene have correct names.The Turbosmooth stacks are not collapsed.Pivots are placed in useful positions.System units are millimeters.Lighting is not included.Available formats:- MAX 2014 (VRay)- FBX 2011 with mapping without materials- OBJ with mapping without materialsTextures:- JPG 1200x1200Polygons count: 1 461Vertices count: 1 404Enjoy!
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CHANEL Bleu De Chanel Eau De Parfum 3D Model
Chanel Bleu De ChanelEau de parfumThe scene have real size and centered at 0, 0, 0.All materials and textures in scene have correct names.The Turbosmooth stacks are not collapsed.Pivots are placed in useful positions.System units are millimeters.Lighting is not included.Available formats:- MAX 2014 VRay- FBX 2011 with mapping without materials- OBJ with mapping without materialsTextures:- JPG 2048×2048- JPG 6144×6144 (additional)Polygons count: 2 364Vertices count: 2 406Enjoy!
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DOLCE GABBANA Dolce Eau De Parfum 3D Model
Dolce & Gabbana DolceEau de parfumThe scene have real size and centered at 0, 0, 0.All materials and textures in scene have correct names.The Turbosmooth stacks are not collapsed.Pivots are placed in useful positions.System units are millimeters.Lighting is not included.Available formats:- MAX 2014 VRay- FBX 2011 with mapping without materials- OBJ with mapping without materialsTextures:- JPG 1024×1024 and 2048x2048Polygons count: 5 456Vertices count: 5 521Enjoy!
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GIORGIO ARMANI Acqua Di Gio Eau De Toilette Free 3D Model
Giorgio Armani Acqua Di GioEau De ToiletteThe scene have real size and centered at 0, 0, 0.All materials and textures in scene have correct names.The Turbosmooth stacks are not collapsed.Pivots are placed in useful positions.System units are millimeters.Lighting is not included.Available formats:- MAX 2014 (VRay)- FBX 2011 with mapping without materials- OBJ with mapping without materialsTextures:- JPG 2048x2048Polygons count: 1 808Vertices count: 1 841Enjoy!
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PACO RABANNE Olympea Eau De Parfum 3D Model
Paco Rabanne OlympeaEau de parfumThe scene have real size and centered at 0, 0, 0.All materials and textures in scene have correct names.The Turbosmooth stacks are not collapsed.Pivots are placed in useful positions.System units are millimeters.Lighting is not included.Available formats:- MAX 2014 (VRay)- FBX 2011 with mapping without materials- OBJ with mapping without materialsTextures:- JPG 3200x1600Polygons count: 6 354Vertices count: 6 473Enjoy!
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PACO RABANNE Invictus Eau De Toilette Free 3D Model
Paco Rabanne InvictusEau de toiletteThe scene have real size and centered at 0, 0, 0.All materials and textures in scene have correct names.The Turbosmooth stacks are not collapsed.Pivots are placed in useful positions.System units are millimeters.Lighting is not included.Available formats:- MAX 2014 (VRay)- FBX 2011 with mapping without materials- OBJ with mapping without materialsTextures:- JPG 1600x1600Polygons count: 26 756Vertices count: 26 814Enjoy!
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Oil Can 3D Model
Oil Can Bottle
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Saline bottle 250ml 3D Model
high detailed model of the saline bottle 250ml5213 polys/5145 verts without smoothModel dimension: 16,3cm x 5,7cmReal world scaleAll objects and materials have unique namesModel is fully UVW unwrapped and V-Ray materials appliedModel placed at: (0,0,0)Subdivision-ReadyRender-ready preview scene included in .MAX fileRendered with V-RayFormats:.max(V-Ray).fbx.obj(multi format).3dsinclude 4096×4096 maps(uvw,diffuse,reflection,refraction,gloss,ior,normal,bump)include PSD file
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Bottle 120ml type2 3D Model
high detailed model of the Bottle 120ml type27809 polygons/8460 vertices without smoothmodel dimension: 16,37cm(6,44′) x 4,08cm(1,6′)Real world scaleAll objects and materials have unique namesAll colors can be easily modifiedModel is fully UVW unwrapped and V-Ray materials appliedModel placed at: (x=0,y=0)Subdivision-ReadyRender-ready preview scene included in .MAX fileRendered with V-RayFormats:.max(V-Ray).fbx.obj(multi format).3dsinclude 4096×4096 UVW maps in Textures.zip
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Plastic bottle with drink 3D Model
TurboSmooth modifier can be used to increase mesh resolution if necessaryPreview rendered with V-RayFile Formats: 3ds Max 2012, FBX,Real-world scale, units – millimetersLighting is not included
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Kitchen Accessories 4 3D Model
Realistic 3d model Kitchen accessories 4______________________________IMPORTANT:- Not smoothingGENERAL:- Originally created with 3ds Max 2014- Model prepared for V-Ray 3.40 and Corona render 1.7- Includes Format OBJ (not smoothed)- Includes Format FBX (not smoothed)- All objects, textures and materials have their own names- Model is built to real-world scale- Units used: mm- Scene objects are organized by groups- No third-party renderer or plug-ins- Don’t has missing DLL- Don’t has default names- Geometry layer – Kitchen_accessories_4______________________________GEOMETRY:- Polys: 158 375- Verts: 159 210______________________________FORMATS:- MAX CORONA ( 29,7 mb )- MAX VRAY ( 26,3 mb )- OBJ ( 22 mb )- FBX ( 9,99 mb )______________________________If you use V-Ray 3.0 and less, be careful,in materials in the chapter BRDF stands Microfaset GTR ( GGX ),If you yse V-Ray 3.1 and more, the field will be empty.Select Blinn, Phong or Ward.______________________________You can find real things or objects using these links:But some of our 3D models have been changed (color, proportion, dimensions, etc)kitchen accessories:https://www.lefliving.de/en/storebror-bread-boards-brown-olive-wood-of-differe.htmlhttps://www.cb2.com/corked-pitcher/s248562https://www.cb2.com/fume-smoke-colored-glass-decanter/s510782https://www.cb2.com/6-piece-white-enamel-mixing-bowl-set/s502113https://www.cb2.com/marble-paper-towel-holder/s588502https://www.cb2.com/set-of-8-contact-white-salad-plates/s654803https://www.cb2.com/set-of-8-bento-dinner-plates/s422100https://www.cb2.com/melrose-gold-serving-bowl/s370361https://www.cb2.com/pinstripe-placemats/f16932https://www.cb2.com/potted-eucalyptus-plant/s148068https://www.lefliving.de/en/nicolas-vahe-extra-virgin-olive-oil-50cl.htmlhttps://www.crateandbarrel.com/inspiralized-cookbook/s522388https://www.crateandbarrel.com/clamp-canisters-with-chalkboard/f47122https://www.lefliving.de/en/nicolas-vahe-coffee-caramel-syrup-25cl.htmlhttps://www.lefliving.de/en/nicolas-vahe-coffee-syrup-gingerbread-25cl.htmlhttps://www.lefliving.de/en/nicolas-vahe-ginger-glaze-150cl.htmlhttps://www.lefliving.de/en/nicolas-vahe-coffee-syrup-vanilla-25cl.html______________________________Check out our other models
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Kitchen 3 3D Model
Realistic 3d model Kitchen 3______________________________IMPORTANT:- Not smoothing- Does not include background (floor, ceiling, and walls)GENERAL:- Originally created with 3ds Max 2014- Model prepared for V-Ray 3.40 and Corona render 1.7- Includes Format OBJ (not smoothed)- Includes Format FBX (not smoothed)- All objects, textures and materials have their own names- Model is built to real-world scale- Units used: mm- Scene objects are organized by groups- No third-party renderer or plug-ins- Don’t has missing DLL- Don’t has default names- Geometry layer – Kitchen_3______________________________GEOMETRY:- Polys: 280 190- Verts: 255 760______________________________FORMATS:- MAX CORONA ( 43,4 mb )- MAX VRAY ( 41,1 mb )- OBJ ( 37 mb )- FBX ( 15,9 mb )______________________________If you use V-Ray 3.0 and less, be careful,in materials in the chapter BRDF stands Microfaset GTR ( GGX ),If you yse V-Ray 3.1 and more, the field will be empty.Select Blinn, Phong or Ward.______________________________You can find real things or objects using these links:But some of our 3D models have been changed (color, proportion, dimensions, etc)Kitchen island – https://www.crateandbarrel.com/sheridan-grey-kitchen-island/s171788Lamp – https://www.williams-sonoma.com/products/emmett-pendant/?pkey=cpendant-lights&isx=0.0Stool – https://www.crateandbarrel.com/spin-swivel-backless-bar-stools-and-cushion/f2617Sink – http://www.gingers.com/kitchen/kitchen-sinks/farmer-sink-36-x-25-two-stainless-steelMixer – http://www.gingers.com/kitchen/bar-and-pantry-faucets/provence-bar-faucetkitchen accessories:https://www.lefliving.de/en/storebror-bread-boards-brown-olive-wood-of-differe.htmlhttps://www.cb2.com/corked-pitcher/s248562https://www.cb2.com/fume-smoke-colored-glass-decanter/s510782https://www.cb2.com/6-piece-white-enamel-mixing-bowl-set/s502113https://www.cb2.com/marble-paper-towel-holder/s588502https://www.cb2.com/set-of-8-contact-white-salad-plates/s654803https://www.cb2.com/set-of-8-bento-dinner-plates/s422100https://www.cb2.com/melrose-gold-serving-bowl/s370361https://www.cb2.com/pinstripe-placemats/f16932https://www.cb2.com/potted-eucalyptus-plant/s148068https://www.lefliving.de/en/nicolas-vahe-extra-virgin-olive-oil-50cl.htmlhttps://www.crateandbarrel.com/inspiralized-cookbook/s522388https://www.crateandbarrel.com/clamp-canisters-with-chalkboard/f47122______________________________Check out our other models
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Empty bottle 3D Model
empty bottle low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.simple empty bottlemade with blendersimple rotaion :https://youtu.be/n0PdmmQPdyY
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Office Set 2 3D Model
Renders as shown are in V-Ray only.Textures and materials are includedTextures included in the 3ds Max zip files.Lighting set up in 3ds Max using V-Ray.MAX/FBX/OBJ/MTL File Formats ReadyOriginal File Format Is 3Ds MaxFor more information about the model can be seen in the previews.I always try to create the best quality products. Serve the best for your work needs. Hope you like it. Please support me.Thanks for purchase!
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Office Set 3D Model
Renders as shown are in V-Ray only.Textures and materials are includedTextures included in the 3ds Max zip files.Lighting set up in 3ds Max using V-Ray.MAX/FBX/OBJ/MTL File Formats ReadyOriginal File Format Is 3Ds MaxFor more information about the model can be seen in the previews.I always try to create the best quality products. Serve the best for your work needs. Hope you like it. Please support me.Thanks for purchase!
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Office Set 3 3D Model
Renders as shown are in V-Ray only.Textures and materials are includedTextures included in the 3ds Max zip files.Lighting set up in 3ds Max using V-Ray.MAX/FBX/OBJ/MTL File Formats ReadyOriginal File Format Is 3Ds MaxFor more information about the model can be seen in the previews.I always try to create the best quality products. Serve the best for your work needs. Hope you like it. Please support me.Thanks for purchase!
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Luxury Sideboard and Chest of Drawer 3D Model
Renders as shown are in V-Ray only.Textures and materials are includedTextures included in the 3ds Max zip files.Lighting set up in 3ds Max using V-Ray.MAX/FBX/OBJ/MTL File Formats ReadyOriginal File Format Is 3Ds MaxFor more information about the model can be seen in the previews.I always try to create the best quality products. Serve the best for your work needs. Hope you like it. Please support me.Thanks for purchase!







































