Tag: bottle

  • Perfume 3D Model

    Perfume 3D Model

    Additional Info: Perfume 1 – 3D model (*.gsm+*.obj+*.3ds) for interior 3d visualization.

  • Perfume 3D Model

    Perfume 3D Model

    Additional Info: Perfume – 3D model (*.gsm+*.obj+*.3ds) for interior 3d visualization.

  • Bottles 3D Model

    Bottles 3D Model

    Additional Info: Bottles Decoration N200422 – 3D model (*.gsm+*.obj+*.3ds) for interior 3d visualization.

  • Rack 3D Model

    Rack 3D Model

    Additional Info: Rack 2 – 3D model (*.gsm+*.obj+*.3ds) for interior 3d visualization.

  • Perfume 3D Model

    Perfume 3D Model

    Additional Info: Perfume 1 – 3D model (*.gsm+*.obj+*.3ds) for interior 3d visualization.

  • Perfume 3D Model

    Perfume 3D Model

    Additional Info: Perfume 2 – 3D model (*.gsm+*.obj+*.3ds) for interior 3d visualization.

  • Rouge 3D Model

    Rouge 3D Model

    Additional Info: Rouge – 3D model (*.gsm+*.obj+*.3ds) for interior 3d visualization.

  • Bottle 3D Model

    Bottle 3D Model

    Additional Info: Bottle perfume N020120 – 3D model (*.gsm+*.3ds) for interior 3d visualization.

  • Beer bottle 3d model

    Beer bottle 3d model

    3d model of beer bottle for 3ds Max – green glass bottle with Amstel beer label, can be used for bar, kitchen 3d scene decorations. Free for download and use.

  • Beer bottle 3d model

    Beer bottle 3d model

    3d model of beer bottle for 3ds Max – green glass bottle with Amstel beer label, can be used for bar, kitchen 3d scene decorations. Free for download and use.

  • Champagne Bottle 3D Model

    Champagne Bottle 3D Model

    “Champagne Bottle” from the game “BioShock Infinite” dlc “Burial at Sea”.

  • Components Bottle 3D Model

    Components Bottle 3D Model

    Components in a bottle: acid, oil, adhesive, antiseptic and fertilizer.

  • This is Korean famous drink OronaminC 3D Model

    This is Korean famous drink OronaminC 3D Model

    This is Korean famous drink! OronaminC!high quility bottle modeling.

  • Bottle 3D Model

    Bottle 3D Model

    Empty bottle. I can make to order with any liquid and any inscription on the text.

  • Sports bottles 3D Model

    Sports bottles 3D Model

    Modeled in blender of 2.79.All the names of the meshes and materials have logical names.The number of polygons/vertices without the use of modifiers: 8,482/8,516.All pivot points aligned.Preview made using render Cycles.Scene file (.blend) ready to render.Materials made in Cycles.

  • Weapon – Gun VSS Vintorez – fbx and texture and ready scene for marmoset toolbag 3D Model

    Weapon – Gun VSS Vintorez – fbx and texture and ready scene for marmoset toolbag 3D Model

    Weapon – Gun VSS Vintorez – fbx and texture and ready scene for marmoset toolbagformat files :fbx (3d mode)tga (texture)tbscene (Ready-made scene with material for software marmoset toolbag 3)keywordsweapon accesserie acog sight fbx marmoset tga gun game ready war camera guns sniper military armor assault rifles grenade launcher heavy helmet melee pistol shotgun shield Aimpoint2X Compensator CQBSS EOTech Extended Quick Mag Flash hider grip PM11 scope Reddot RMR choke Silencer Cold weapon Knife Machete Sickle cowbar pan crossbow Grenade Burning bottle M18 Smoke M67 Frag M84 Flash akm awm groza karabiner m16a4 m24 m249 m416 uzi s12k s686 s1897 scar-l sks ump9 vector vss vintorez berettam9 glock18c m1911 nagantm1895

  • Weapon – Gun S686 – fbx and texture and ready scene for marmoset toolbag 3D Model

    Weapon – Gun S686 – fbx and texture and ready scene for marmoset toolbag 3D Model

    Weapon – Gun S686 – fbx and texture and ready scene for marmoset toolbagformat files :fbx (3d mode)tga (texture)tbscene (Ready-made scene with material for software marmoset toolbag 3)keywordsweapon accesserie acog sight fbx marmoset tga gun game ready war camera guns sniper military armor assault rifles grenade launcher heavy helmet melee pistol shotgun shield Aimpoint2X Compensator CQBSS EOTech Extended Quick Mag Flash hider grip PM11 scope Reddot RMR choke Silencer Cold weapon Knife Machete Sickle cowbar pan crossbow Grenade Burning bottle M18 Smoke M67 Frag M84 Flash akm awm groza karabiner m16a4 m24 m249 m416 uzi s12k s686 s1897 scar-l sks ump9 vector vss vintorez berettam9 glock18c m1911 nagantm1895

  • Weapon – Gun Scar-L – fbx and texture and ready scene for marmoset toolbag 3D Model

    Weapon – Gun Scar-L – fbx and texture and ready scene for marmoset toolbag 3D Model

    Weapon – Gun Scar-L- fbx and texture and ready scene for marmoset toolbagformat files :fbx (3d mode)tga (texture)tbscene (Ready-made scene with material for software marmoset toolbag 3)keywordsweapon accesserie acog sight fbx marmoset tga gun game ready war camera guns sniper military armor assault rifles grenade launcher heavy helmet melee pistol shotgun shield Aimpoint2X Compensator CQBSS EOTech Extended Quick Mag Flash hider grip PM11 scope Reddot RMR choke Silencer Cold weapon Knife Machete Sickle cowbar pan crossbow Grenade Burning bottle M18 Smoke M67 Frag M84 Flash akm awm groza karabiner m16a4 m24 m249 m416 uzi s12k s686 s1897 scar-l sks ump9 vector vss vintorez berettam9 glock18c m1911 nagantm1895

  • Weapon – Gun M416 – fbx and texture and ready scene for marmoset toolbag 3D Model

    Weapon – Gun M416 – fbx and texture and ready scene for marmoset toolbag 3D Model

    Weapon – Gun M416 – fbx and texture and ready scene for marmoset toolbagformat files :fbx (3d mode)tga (texture)tbscene (Ready-made scene with material for software marmoset toolbag 3)keywordsweapon accesserie acog sight fbx marmoset tga gun game ready war camera guns sniper military armor assault rifles grenade launcher heavy helmet melee pistol shotgun shield Aimpoint2X Compensator CQBSS EOTech Extended Quick Mag Flash hider grip PM11 scope Reddot RMR choke Silencer Cold weapon Knife Machete Sickle cowbar pan crossbow Grenade Burning bottle M18 Smoke M67 Frag M84 Flash akm awm groza karabiner m16a4 m24 m249 m416 uzi s12k s686 s1897 scar-l sks ump9 vector vss vintorez berettam9 glock18c m1911 nagantm1895

  • Weapon – Gun M24 – fbx and texture and ready scene for marmoset toolbag 3D Model

    Weapon – Gun M24 – fbx and texture and ready scene for marmoset toolbag 3D Model

    Weapon – Gun M24- fbx and texture and ready scene for marmoset toolbagformat files :fbx (3d mode)tga (texture)tbscene (Ready-made scene with material for software marmoset toolbag 3)keywordsweapon accesserie acog sight fbx marmoset tga gun game ready war camera guns sniper military armor assault rifles grenade launcher heavy helmet melee pistol shotgun shield Aimpoint2X Compensator CQBSS EOTech Extended Quick Mag Flash hider grip PM11 scope Reddot RMR choke Silencer Cold weapon Knife Machete Sickle cowbar pan crossbow Grenade Burning bottle M18 Smoke M67 Frag M84 Flash akm awm groza karabiner m16a4 m24 m249 m416 uzi s12k s686 s1897 scar-l sks ump9 vector vss vintorez berettam9 glock18c m1911 nagantm1895

  • Weapon – Gun Groza – fbx and texture and ready scene for marmoset toolbag 3D Model

    Weapon – Gun Groza – fbx and texture and ready scene for marmoset toolbag 3D Model

    Weapon – Gun Groza – fbx and texture and ready scene for marmoset toolbagformat files :fbx (3d mode)tga (texture)tbscene (Ready-made scene with material for software marmoset toolbag 3)keywordsweapon accesserie acog sight fbx marmoset tga gun game ready war camera guns sniper military armor assault rifles grenade launcher heavy helmet melee pistol shotgun shield Aimpoint2X Compensator CQBSS EOTech Extended Quick Mag Flash hider grip PM11 scope Reddot RMR choke Silencer Cold weapon Knife Machete Sickle cowbar pan crossbow Grenade Burning bottle M18 Smoke M67 Frag M84 Flash akm awm groza karabiner m16a4 m24 m249 m416 uzi s12k s686 s1897 scar-l sks ump9 vector vss vintorez berettam9 glock18c m1911 nagantm1895

  • Weapon Grenade – 4 model – fbx and texture and ready scene for marmoset toolbag 3D Model

    Weapon Grenade – 4 model – fbx and texture and ready scene for marmoset toolbag 3D Model

    Weapon Grenade – 3 + 1 model – fbx and texture and ready scene for marmoset toolbaginclude :M18 Smoke GrenadeM67 Frag GrenadeM84 Flash GrenadeBurning bottleformat files :fbx (3d mode)tga (texture)tbscene (Ready-made scene with material for software marmoset toolbag 3)keywordsweapon accesserie acog sight fbx marmoset tga gun game ready war camera guns sniper military armor assault rifles grenade launcher heavy helmet melee pistol shotgun shield Aimpoint2X Compensator CQBSS EOTech Extended Quick Mag Flash hider grip PM11 scope Reddot RMR choke Silencer Cold weapon Knife Machete Sickle cowbar pan crossbow Grenade Burning bottle M18 Smoke M67 Frag M84 Flash akm awm groza karabiner m16a4 m24 m249 m416 uzi s12k s686 s1897 scar-l sks ump9 vector vss vintorez berettam9 glock18c m1911 nagantm1895

  • Medical bottle cap 3D Model

    Medical bottle cap 3D Model

    Medical bottle cap, made with 3ds Max 2015.This model has a clean geometry based on loops and ‘only’ quads. It is comes with 3ds Max settings for Corona renderer.The model is centered at origin and has real-world scale, millimeters.Dimensions: Width 32mm; Depth 32mm; Height 48mm.——————3d Model included:- 1 bottle cap;- 4 capsule;- 1 bottle;with turbosmooth modifiers;- 1 Multi/Sub-Object material;——————Formats included:*.max 2015*.max 2012*.obj*.3ds——————Lowpoly:-Polys: 11246-Verts: 11325Highpoly:-Polys: 146252-Verts: 73547——————

  • Water Bottle 3D Model

    Water Bottle 3D Model

    [===== Last Update =====]2018/07/23[===== General description =====]Geometry: Polygonal Quads/TrisSubdivision: AllowedPolygons: 4240Vertices: 4240Textures: YesMaterials: YesRigged: NoAnimated: NoUV Mapped: YesUnwrapped UVs: YesUVs non overlapping: YesLow-poly: YesReal life scale: YesLayer structure: YesHierarchy structure: YesGroups structure: NoTolerance: 0.00001cmOverlapping faces: 0Open edges:0Overlapping edges: 0Isolated vertices: 0Overlapping vertices: 0T-vertices: 12[===== Details description =====]All objects polygons and vertex count are less or equal to the specified value, the polygon count refers to the low poly model.All models are built in real life scale set to 100%, System Unit Scale is set to inches and Display Unit Scale is set to cm, pivots are centered on 0,0,0.All materials were created using V-Ray 3.30.05, a material library are present to make easiest to apply materials to imported objects.The OBJ and 3DS contains a default gray material, due to the nature of those formats, is possible that the mesh does not correspond to the expected, in some cases it can contain only triangles or without some hierarchy.[===== Material =====]water_bottle_mtl (Multi/Sub-Object)bottle_mtl (V-Ray)cap_mtl (V-Ray)water_mtl (V-Ray)info_paper_mtl (V-Ray)background (V-Ray)

  • Low poly PBR test tubes in rack Free 3D Model

    Low poly PBR test tubes in rack Free 3D Model

    Free PBR bottle/volumetric flask/test tubes in rack.You can also find it in my Low poly PBR Labware kit. Check it =)=-All parts are properly named in english-Textures are includedModeled in: Blender 2.79Render: Cycles=All models are available in formats:=.blend.dae.abc.3ds.fbx.ply.obj.x3d.stlHave a nice work :зЗ3

  • Low poly PBR bottle Free 3D Model

    Low poly PBR bottle Free 3D Model

    Free PBR bottle.You can also find it in my Low poly PBR Labware kit. Check it =)=-All parts are properly named in english-Textures are includedModeled in: Blender 2.79Render: Cycles=All models are available in formats:=.blend.dae.abc.3ds.fbx.ply.obj.x3d.stlHave a nice work :зЗ3

  • Low poly PBR flask Free 3D Model

    Low poly PBR flask Free 3D Model

    Free PBR volumetric flask.You can also find it in my Low poly PBR Labware kit. Check it =)=-All parts are properly named in english-Textures are includedModeled in: Blender 2.79Render: Cycles=All models are available in formats:=.blend.dae.abc.3ds.fbx.ply.obj.x3d.stlHave a nice work :зЗ3

  • Low poly PBR Labware kit 3D Model

    Low poly PBR Labware kit 3D Model

    Low-poly PBR Chemical glassware/laboratory dishes.10 bottles, flasks and tubes with PBR materials for your games and movies.-All parts are properly named in english-Textures are includedModeled in: Blender 2.79Render: CyclesItems included, verts/poly/tris count (number of verts and polys may be equal):=Bottle 1024/996/2040Bottle tight 608/579/1178Bottle wide 1088/1060/2168Flacon 544/450/956Flask conical 1728/1698/3452Flask flat-bottomed 1472/1444/2936Flask round-bottomed 1730/1762/3452Flask volumetric 1344/1286/2676Test tube 320/291/602Test tubes in rack 3864/2944/7512=Total verts/poly/tris count: 13946/12797/27582All models are available in formats:=.blend.dae.abc.3ds.fbx.ply.obj.x3d.stlHave a nice work :зЗ3

  • Tetrapark juice pack 3D Model

    Tetrapark juice pack 3D Model

    Tetrapark juice pack 3D modelJuice carton pack 3D modelAlready unwrapped – non overlappingYou can find my work at:http://www.brunonunesdp.comhttps://www.behance.net/brunonunesdp (Behance)Mail support : If you have any question, please contact me “brunonunesdp@hotmail.com”Thank youtags: alcohol, beverage, bottle, box, cardboard, carton, drink, food, fruit, juice, milk, miscellaneous, orange, other, pack, package, packaging, packing, soda, tetra, tetrapak

  • Yogurt Bottle 3D Model

    Yogurt Bottle 3D Model

    The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team

  • Soda Can 3D Model

    Soda Can 3D Model

    The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team

  • Jam Jar 3D Model

    Jam Jar 3D Model

    The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team

  • Free PBR Conical flask Free 3D Model

    Free PBR Conical flask Free 3D Model

    Free PBR conical flask.You can also find it in my PBR Labkit flasks and PBR Labware kit. Check it :)=-All parts are properly named in english-Textures are includedModeled in: Blender 2.79Render: CyclesItems included, verts/poly/tris count (number of verts and polys may be equal):=Flask conical 13505/13440/26880=All models are available in formats:=.blend.dae.abc.3ds.fbx.ply.obj.x3d.stlHave a nice work bro :зЗ3

  • Free PBR Flat-bottomed flask Free 3D Model

    Free PBR Flat-bottomed flask Free 3D Model

    Free PBR flat-bottomed flask.You can also find it in my PBR Labkit flasks and PBR Labware kit. Check it :)=-All parts are properly named in english-Textures are includedModeled in: Blender 2.79Render: CyclesItems included, verts/poly/tris count (number of verts and polys may be equal):=Flask flat-bottomed 18882/18882/37756=All models are available in formats:=.blend.dae.abc.3ds.fbx.ply.obj.x3d.stlHave a nice work bro :зЗ3

  • Free PBR Test tubes in rack Free 3D Model

    Free PBR Test tubes in rack Free 3D Model

    Free PBR test tubes in rack.You can also find it in my PBR Labkit bottles, PBR Labkit flasks and PBR Labware kit. Check it :)=-All parts are properly named in english-Textures are includedModeled in: Blender 2.79Render: CyclesItems included, verts/poly/tris count (number of verts and polys may be equal):=Tubes in rack 3454/3218/6668=All models are available in formats:=.blend.dae.abc.3ds.fbx.ply.obj.x3d.stlHave a nice work bro :зЗ3

  • Free PBR bottle Free 3D Model

    Free PBR bottle Free 3D Model

    Free PBR bottle.You can also find it in my PBR Labkit bottles and PBR Labware kit. Check it :)=-All parts are properly named in english-Textures are includedModeled in: Blender 2.79Render: CyclesItems included, verts/poly/tris count (number of verts and polys may be equal):=Bottle 14274/14274/28540=All models are available in formats:=.blend.dae.abc.3ds.fbx.ply.obj.x3d.stlHave a nice work bro :зЗ3

  • PBR Labkit flasks 3D Model

    PBR Labkit flasks 3D Model

    This is the separate part of my PBR Labware Kit. There is all flasks, single test tube, test tubes in rack and big beaker. Less number of items for cheaper price, buy only what you need

  • Paper Pack Beer Carrier Mockup 3D Model

    Paper Pack Beer Carrier Mockup 3D Model

    The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team

  • PBR Labkit bottles 3D Model

    PBR Labkit bottles 3D Model

    This is the separate part of my PBR Labware Kit. There is all bottles, single test tube, test tubes in rack, big beaker and volumetric cylinder. Less number of items for cheaper price, buy only what you need

  • Beverage bottle 3D Model

    Beverage bottle 3D Model

    A 3d model of beverage bottle.-Modeled in 3ds max .

  • PBR Labware kit 3D Model

    PBR Labware kit 3D Model

    PBR Chemical glassware/laboratory dishes.15 pefrect lab dishes for your games and movies with PBR materials.I am responsible for the quality of this work. You can trust me.-All parts are properly named in english-Textures are includedModeled in: Blender 2.79Render: CyclesItems included, verts/poly/tris count (number of verts and polys may be equal):=Beaker big 4950/4864/9728Beaker small 3962/3840/7680Bottle 14274/14274/28540Bottle tight 12226/12226/24444Bottle wide 15298/15298/30588Crystallizer 2818/2816/5632Cylinder volumetric 3229/2885/5914Flacon 11971/11904/23808Flask conical 13505/13440/26880Flask double neck 28112/28116/56216Flask flat-bottomed 18882/18882/37756Flask round-bottomed 20930/20930/41852Flask volumetric 18952/18882/37756Test tube 481/482/924Tubes in rack 3454/3218/6668=Total verts/poly/tris count: 173044/172057/344386All models are available in formats:=.blend.dae.abc.3ds.fbx.ply.obj.x3d.stlHave a nice work bro :зЗ3

  • Bottle 3D Model

    Bottle 3D Model

    Statistics for rendering begun Wed Aug 22 10:36:44 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 1 SecondCleanup Time: 0 SecondsTotal Faces: 1178Total Triangles: 1178Width: 1059Height: 497Colors: 32-bitsColor palette: Fixed AutoCad MapSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:41:40 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 1374Total Triangles: 1374Width: 1059Height: 497Colors: 32-bitsColor palette: Fixed AutoCad MapSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:01 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 16Height: 16Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:01 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 1 SecondCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 271Height: 435Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:12 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 16Height: 16Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:12 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:12 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 1 SecondRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:13 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:13 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:13 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:13 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 1 SecondCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:14 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:14 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:14 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 1 SecondCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:15 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:15 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:15 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 1 SecondRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:16 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:16 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 1 SecondCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:17 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:17 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 1 SecondCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:18 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:18 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 1 SecondCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:19 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:19 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 1 SecondRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:20 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:20 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 1 SecondRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:21 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 1 SecondCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:22 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:22 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 1 SecondRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:23 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 1 SecondCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:24 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:24 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 1 SecondRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:25 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 1 SecondRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:26 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 1 SecondRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:27 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 1 SecondCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:28 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:29 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:30 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 1 SecondCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:31 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 1 SecondRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:32 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 1 SecondRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:33 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 1 SecondRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:34 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 1 SecondRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:35 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 1 SecondRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:36 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 2 SecondsInitialization Time: 0 SecondsTraversal Time: 2 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:38 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 1 SecondRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:39 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 2 SecondsInitialization Time: 0 SecondsTraversal Time: 2 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:41 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 1 SecondRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:42 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 2 SecondsInitialization Time: 0 SecondsTraversal Time: 2 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:44 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 2 SecondsInitialization Time: 0 SecondsTraversal Time: 2 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:46 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 1 SecondRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:42:47 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 2 SecondsInitialization Time: 0 SecondsTraversal Time: 2 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1933Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:45:07 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 1 SecondCleanup Time: 0 SecondsTotal Faces: 1224Total Triangles: 1224Width: 1059Height: 497Colors: 32-bitsColor palette: Fixed AutoCad MapSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:45:38 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 1224Total Triangles: 1224Width: 1059Height: 497Colors: 32-bitsColor palette: Fixed AutoCad MapSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:47:59 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 1224Total Triangles: 1224Width: 1059Height: 497Colors: 32-bitsColor palette: Fixed AutoCad MapSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:48:25 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 1 SecondRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 16Height: 16Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:48:26 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 258Height: 435Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:48:36 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 1 SecondRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 16Height: 16Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:48:37 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1840Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:48:37 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1840Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:48:38 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1840Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:48:38 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1840Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:48:38 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1840Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:48:38 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 1 SecondCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1840Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:48:39 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1840Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:48:39 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1840Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:48:39 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1840Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:48:40 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1840Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:48:40 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 0 SecondsInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 0 SecondsCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1840Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:48:40 2018Rendering Type: Photo RealScene Name: *current view*Total Time: 1 SecondInitialization Time: 0 SecondsTraversal Time: 0 SecondsRender + Display Time: 1 SecondCleanup Time: 0 SecondsTotal Faces: 17024Total Triangles: 17024Width: 1840Height: 3082Colors: 32-bitsSub Sampling: 1:1Smoothing: OnSmoothing Angle: 45.00Apply Materials: OnShadows: OnMinimum ShadowBias: 2.00Maximum Shadow Bias: 4.00Anti-aliasing Level: MinimalTexture Map Sampling: Linear SampleDiscard Back Faces: OffBack Face Normal is: NegativeStatistics for rendering begun Wed Aug 22 10:48:41 2018Rendering Type: Photo RealScene Name:

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    PACO RABANNE Invictus Eau De Toilette Free 3D Model

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  • Saline bottle 250ml 3D Model

    Saline bottle 250ml 3D Model

    high detailed model of the saline bottle 250ml5213 polys/5145 verts without smoothModel dimension: 16,3cm x 5,7cmReal world scaleAll objects and materials have unique namesModel is fully UVW unwrapped and V-Ray materials appliedModel placed at: (0,0,0)Subdivision-ReadyRender-ready preview scene included in .MAX fileRendered with V-RayFormats:.max(V-Ray).fbx.obj(multi format).3dsinclude 4096×4096 maps(uvw,diffuse,reflection,refraction,gloss,ior,normal,bump)include PSD file

  • Bottle 120ml type2 3D Model

    Bottle 120ml type2 3D Model

    high detailed model of the Bottle 120ml type27809 polygons/8460 vertices without smoothmodel dimension: 16,37cm(6,44′) x 4,08cm(1,6′)Real world scaleAll objects and materials have unique namesAll colors can be easily modifiedModel is fully UVW unwrapped and V-Ray materials appliedModel placed at: (x=0,y=0)Subdivision-ReadyRender-ready preview scene included in .MAX fileRendered with V-RayFormats:.max(V-Ray).fbx.obj(multi format).3dsinclude 4096×4096 UVW maps in Textures.zip

  • Plastic bottle with drink 3D Model

    Plastic bottle with drink 3D Model

    TurboSmooth modifier can be used to increase mesh resolution if necessaryPreview rendered with V-RayFile Formats: 3ds Max 2012, FBX,Real-world scale, units – millimetersLighting is not included

  • Kitchen Accessories 4 3D Model

    Kitchen Accessories 4 3D Model

    Realistic 3d model Kitchen accessories 4______________________________IMPORTANT:- Not smoothingGENERAL:- Originally created with 3ds Max 2014- Model prepared for V-Ray 3.40 and Corona render 1.7- Includes Format OBJ (not smoothed)- Includes Format FBX (not smoothed)- All objects, textures and materials have their own names- Model is built to real-world scale- Units used: mm- Scene objects are organized by groups- No third-party renderer or plug-ins- Don’t has missing DLL- Don’t has default names- Geometry layer – Kitchen_accessories_4______________________________GEOMETRY:- Polys: 158 375- Verts: 159 210______________________________FORMATS:- MAX CORONA ( 29,7 mb )- MAX VRAY ( 26,3 mb )- OBJ ( 22 mb )- FBX ( 9,99 mb )______________________________If you use V-Ray 3.0 and less, be careful,in materials in the chapter BRDF stands Microfaset GTR ( GGX ),If you yse V-Ray 3.1 and more, the field will be empty.Select Blinn, Phong or Ward.______________________________You can find real things or objects using these links:But some of our 3D models have been changed (color, proportion, dimensions, etc)kitchen accessories:https://www.lefliving.de/en/storebror-bread-boards-brown-olive-wood-of-differe.htmlhttps://www.cb2.com/corked-pitcher/s248562https://www.cb2.com/fume-smoke-colored-glass-decanter/s510782https://www.cb2.com/6-piece-white-enamel-mixing-bowl-set/s502113https://www.cb2.com/marble-paper-towel-holder/s588502https://www.cb2.com/set-of-8-contact-white-salad-plates/s654803https://www.cb2.com/set-of-8-bento-dinner-plates/s422100https://www.cb2.com/melrose-gold-serving-bowl/s370361https://www.cb2.com/pinstripe-placemats/f16932https://www.cb2.com/potted-eucalyptus-plant/s148068https://www.lefliving.de/en/nicolas-vahe-extra-virgin-olive-oil-50cl.htmlhttps://www.crateandbarrel.com/inspiralized-cookbook/s522388https://www.crateandbarrel.com/clamp-canisters-with-chalkboard/f47122https://www.lefliving.de/en/nicolas-vahe-coffee-caramel-syrup-25cl.htmlhttps://www.lefliving.de/en/nicolas-vahe-coffee-syrup-gingerbread-25cl.htmlhttps://www.lefliving.de/en/nicolas-vahe-ginger-glaze-150cl.htmlhttps://www.lefliving.de/en/nicolas-vahe-coffee-syrup-vanilla-25cl.html______________________________Check out our other models

  • Kitchen 3 3D Model

    Kitchen 3 3D Model

    Realistic 3d model Kitchen 3______________________________IMPORTANT:- Not smoothing- Does not include background (floor, ceiling, and walls)GENERAL:- Originally created with 3ds Max 2014- Model prepared for V-Ray 3.40 and Corona render 1.7- Includes Format OBJ (not smoothed)- Includes Format FBX (not smoothed)- All objects, textures and materials have their own names- Model is built to real-world scale- Units used: mm- Scene objects are organized by groups- No third-party renderer or plug-ins- Don’t has missing DLL- Don’t has default names- Geometry layer – Kitchen_3______________________________GEOMETRY:- Polys: 280 190- Verts: 255 760______________________________FORMATS:- MAX CORONA ( 43,4 mb )- MAX VRAY ( 41,1 mb )- OBJ ( 37 mb )- FBX ( 15,9 mb )______________________________If you use V-Ray 3.0 and less, be careful,in materials in the chapter BRDF stands Microfaset GTR ( GGX ),If you yse V-Ray 3.1 and more, the field will be empty.Select Blinn, Phong or Ward.______________________________You can find real things or objects using these links:But some of our 3D models have been changed (color, proportion, dimensions, etc)Kitchen island – https://www.crateandbarrel.com/sheridan-grey-kitchen-island/s171788Lamp – https://www.williams-sonoma.com/products/emmett-pendant/?pkey=cpendant-lights&isx=0.0Stool – https://www.crateandbarrel.com/spin-swivel-backless-bar-stools-and-cushion/f2617Sink – http://www.gingers.com/kitchen/kitchen-sinks/farmer-sink-36-x-25-two-stainless-steelMixer – http://www.gingers.com/kitchen/bar-and-pantry-faucets/provence-bar-faucetkitchen accessories:https://www.lefliving.de/en/storebror-bread-boards-brown-olive-wood-of-differe.htmlhttps://www.cb2.com/corked-pitcher/s248562https://www.cb2.com/fume-smoke-colored-glass-decanter/s510782https://www.cb2.com/6-piece-white-enamel-mixing-bowl-set/s502113https://www.cb2.com/marble-paper-towel-holder/s588502https://www.cb2.com/set-of-8-contact-white-salad-plates/s654803https://www.cb2.com/set-of-8-bento-dinner-plates/s422100https://www.cb2.com/melrose-gold-serving-bowl/s370361https://www.cb2.com/pinstripe-placemats/f16932https://www.cb2.com/potted-eucalyptus-plant/s148068https://www.lefliving.de/en/nicolas-vahe-extra-virgin-olive-oil-50cl.htmlhttps://www.crateandbarrel.com/inspiralized-cookbook/s522388https://www.crateandbarrel.com/clamp-canisters-with-chalkboard/f47122______________________________Check out our other models

  • Empty bottle 3D Model

    Empty bottle 3D Model

    empty bottle low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.simple empty bottlemade with blendersimple rotaion :https://youtu.be/n0PdmmQPdyY

  • Poison Potion – low poly 3D Model

    Poison Potion – low poly 3D Model

    Low poly model for mobile games with hand painted texture.

  • Office Set 2 3D Model

    Office Set 2 3D Model

    Renders as shown are in V-Ray only.Textures and materials are includedTextures included in the 3ds Max zip files.Lighting set up in 3ds Max using V-Ray.MAX/FBX/OBJ/MTL File Formats ReadyOriginal File Format Is 3Ds MaxFor more information about the model can be seen in the previews.I always try to create the best quality products. Serve the best for your work needs. Hope you like it. Please support me.Thanks for purchase!

  • Office Set 3D Model

    Office Set 3D Model

    Renders as shown are in V-Ray only.Textures and materials are includedTextures included in the 3ds Max zip files.Lighting set up in 3ds Max using V-Ray.MAX/FBX/OBJ/MTL File Formats ReadyOriginal File Format Is 3Ds MaxFor more information about the model can be seen in the previews.I always try to create the best quality products. Serve the best for your work needs. Hope you like it. Please support me.Thanks for purchase!

  • Office Set 3 3D Model

    Office Set 3 3D Model

    Renders as shown are in V-Ray only.Textures and materials are includedTextures included in the 3ds Max zip files.Lighting set up in 3ds Max using V-Ray.MAX/FBX/OBJ/MTL File Formats ReadyOriginal File Format Is 3Ds MaxFor more information about the model can be seen in the previews.I always try to create the best quality products. Serve the best for your work needs. Hope you like it. Please support me.Thanks for purchase!

  • Luxury Sideboard and Chest of Drawer 3D Model

    Luxury Sideboard and Chest of Drawer 3D Model

    Renders as shown are in V-Ray only.Textures and materials are includedTextures included in the 3ds Max zip files.Lighting set up in 3ds Max using V-Ray.MAX/FBX/OBJ/MTL File Formats ReadyOriginal File Format Is 3Ds MaxFor more information about the model can be seen in the previews.I always try to create the best quality products. Serve the best for your work needs. Hope you like it. Please support me.Thanks for purchase!