Tag: athlete

  • Night warrior 3D Model

    Night warrior 3D Model

    3d model of character night warrior, character in light clothes and brutal boots

  • Aggressive spartan man 3D Model

    Aggressive spartan man 3D Model

    The base model of the character is intended for further editing, will help with saving time while doing the work, the scan is ready, the texture can be superimposed at your own discretion

  • Spartan man 3D Model

    Spartan man 3D Model

    The base model of the character is intended for further editing, will help with saving time while doing the work, the scan is ready, the texture can be superimposed at your own discretion

  • Man 3D Model

    Man 3D Model

    The base model of the character is intended for further editing, will help with saving time while doing the work, the scan is ready, the texture can be superimposed at your own discretion

  • Male Hero Base Mesh with Detaied Head and Limbs in Three Poses 3D Model

    Male Hero Base Mesh with Detaied Head and Limbs in Three Poses 3D Model

    Basic low-poly mesh of hero male body in 3 modeling poses.This release features advanced topology of a head and the limbs – the most laborious parts in human figure modeling.The body proportions are equal to the hero male proportions adopted in sculpture, comics, anime, manga, animated cartoons.The model was designed to be a universal “stem cell” for more sophisticated specific topology like anatomic, sculpture, animation.The model is good as a basis and 3D reference for modeling and sculpting male human, humanoid, android bodies with heroic proportions.* Model was made with clean topology based on loops and quads.* Three modeling poses are presented: Rest-pose, A-pose, T-pose.* Each pose is put in a separate file.* Head topology features mouth pit and realistic ears.* Model has real world scale (system units – centimeters).* Base of model is at the World Origin (0,0) just above the grid.The following formats are included in the pack:* max (Autodesk 3ds Max 2011, Scanline renderer)* ma (Maya 2011 (ASCII), Maya Software renderer)* mb (Maya 2011 (Binary), Maya Software renderer)* c4d (Cinema 4D R13, default renderer)* fbx (Autodesk FBX version 2013.3)* obj (Wavefront Technologies)* 3ds (3D Studio)* png (Preview images)* pdf (Readme)FBX, OBJ and 3DS were exported straight from Autodesk 3ds Max.Polygon count: vertices-3434, quads-3432Model dimensions:Rest-pose: W=69cm, L=36cm, H=215cmA-pose: W=187cm, L=36cm, H=215cmT-pose: W=225cm, L=36cm, H=215cmMaterials: NOTextures: NOUVW mapping: NO

  • Male Hero Base Mesh in Three Poses 3D Model

    Male Hero Base Mesh in Three Poses 3D Model

    Basic low-poly mesh of hero male body in 3 modeling poses.The body proportions are equal to the hero male proportions adopted in sculpture, comics, anime, manga, animated cartoons.The model was designed to be a universal “stem cell” for more sophisticated specific topology like anatomic, sculpture, animation.The model is good as a basis and 3D reference for modeling and sculpting male human, humanoid, android bodies with heroic proportions.* Model was made with clean topology based on loops and quads.* Three modeling poses are presented: Rest-pose, A-pose, T-pose.* Each pose is put in a separate file.* Model has real world scale (system units – centimeters).* Base of model is at the World Origin (0,0) just above the grid.The following formats are included in the pack:* max (Autodesk 3ds Max 2011, Scanline renderer)* ma (Maya 2011 (ASCII), Maya Software renderer)* mb (Maya 2011 (Binary), Maya Software renderer)* c4d (Cinema 4D R13, default renderer)* fbx (Autodesk FBX version 2013.3)* obj (Wavefront Technologies)* 3ds (3D Studio)* png (Preview images)* pdf (Readme)FBX, OBJ and 3DS were exported straight from Autodesk 3ds Max.Polygon count: vertices-670, quads-668Model dimensions:Rest-pose: W=69cm, L=36cm, H=215cmA-pose: W=187cm, L=36cm, H=215cmT-pose: W=225cm, L=36cm, H=215cmMaterials: NOTextures: NOUVW mapping: NO

  • Male Hero Low Poly Base Mesh in A-Pose 3D Model

    Male Hero Low Poly Base Mesh in A-Pose 3D Model

    Basic low-poly mesh of hero male body in A-Pose.The body proportions are equal to the hero male proportions adopted in sculpture, comics, anime, manga, animated cartoons.The model was designed to be a universal “stem cell” for more sophisticated specific topology like anatomic, sculpture, animation.Two extra mesh density levels for head and limbs are provided: intermediate and advanced.The model is good as a basis and 3D reference for modeling and sculpting male human, humanoid, android bodies with heroic proportions.* Model was made with clean topology based on loops and quads.* Three levels of mesh density for head and limbs are provided.* Each density level of mesh is put in separate file.* Head and limbs positions are equal and can be easily combined to specific needs.* Advanced mesh of head features mouth pit and realistic ears.* Model has real world scale (system units – centimeters).* Base of model is at the World Origin (0,0) just above the grid.The following formats are included in the pack:* max (Autodesk 3ds Max 2011, Scanline renderer)* ma (Maya 2011 (ASCII), Maya Software renderer)* mb (Maya 2011 (Binary), Maya Software renderer)* c4d (Cinema 4D R13, default renderer)* fbx (Autodesk FBX version 2013.3)* obj (Wavefront Technologies)* 3ds (3D Studio)* png (Preview images)* pdf (Readme)FBX, OBJ and 3DS were exported straight from Autodesk 3ds Max.Polygon count (vertices-6115, quads-6094, tris-none, ngons-none):* Start mesh: vertices-670, quads-668* Intermediate mesh: vertices-2011, quads-1994* Advanced mesh: vertices-3434, quads-3432Model dimensions: W=186cm, L=36cm, H=215cmMaterials: NOTextures: NOUVW mapping: NO

  • Male Hero Base Mesh in A-Pose 3D Model

    Male Hero Base Mesh in A-Pose 3D Model

    Basic low-poly mesh of hero male body in A-Pose.The body proportions are equal to the hero male proportions adopted in sculpture, comics, anime, manga, animated cartoons.The model was designed to be a universal “stem cell” for more sophisticated specific topology like anatomic, sculpture, animation.Four extra mesh density levels for head and limbs are provided: basic, simple, intermediate, advanced.The model is good as a basis and 3D reference for modeling and sculpting male human, humanoid, android bodies with heroic proportions.* Model was made with clean topology based on loops and quads.* Five levels of mesh density for head and limbs are provided.* Each density level of mesh is put in separate file.* Head and limbs positions are equal and can be easily combined to specific needs.* Advanced mesh of head features mouth pit and realistic ears.* Model has real world scale (system units – centimeters).* Base of model is at the World Origin (0,0) just above the grid.The following formats are included in the pack:* max (Autodesk 3ds Max 2011, Scanline renderer)* ma (Maya 2011 (ASCII), Maya Software renderer)* mb (Maya 2011 (Binary), Maya Software renderer)* c4d (Cinema 4D R13, default renderer)* fbx (Autodesk FBX version 2013.3)* obj (Wavefront Technologies)* 3ds (3D Studio)* png (Preview images)* pdf (Readme)FBX, OBJ and 3DS were exported straight from Autodesk 3ds Max.Polygon count (vertices-8564, quads-8538, tris-2, ngons-none):* Start mesh: vertices-677, quads-674, tris-2* Basic mesh: vertices-964, quads-962* Simple mesh: vertices-1478, quads-1476* Intermediate mesh: vertices-2011, quads-1994* Advanced mesh: vertices-3434, quads-3432Model dimensions: W=69cm, L=36cm, H=215cmMaterials: NOTextures: NOUVW mapping: NO

  • Male Hero Low Poly Base Mesh in T-Pose 3D Model

    Male Hero Low Poly Base Mesh in T-Pose 3D Model

    Basic low-poly mesh of hero male body in T-Pose.The body proportions are equal to the hero male proportions adopted in sculpture, comics, anime, manga, animated cartoons.The model was designed to be a universal “stem cell” for more sophisticated specific topology like anatomic, sculpture, animation.Extra four mesh density levels for head and limbs are provided: intermediate, advanced.The model is good as a basis and 3D reference for modeling and sculpting male human, humanoid, android bodies with heroic proportions.* Model was made with clean topology based on loops and quads.* Three levels of mesh density for head and limbs are provided.* Each density level of mesh is put in a separate file.* Head and limbs positions are equal and can be easily combined to specific needs.* Advanced mesh of head features mouth pit and realistic ears.* Model has real world scale (system units – centimeters).* Base of model is at the World Origin (0,0) just above the grid.The following formats are included in the pack:* max (Autodesk 3ds Max 2011, Scanline renderer)* ma (Maya 2011 (ASCII), Maya Software renderer)* mb (Maya 2011 (Binary), Maya Software renderer)* c4d (Cinema 4D R13, default renderer)* fbx (Autodesk FBX version 2013.3)* obj (Wavefront Technologies)* 3ds (3D Studio)* png (Preview images)* pdf (Readme)FBX, OBJ and 3DS were exported straight from Autodesk 3ds Max.Polygon count (vertices-6115, quads-6094, tris-none, ngons-none):* Start mesh: vertices-670, quads-668* Intermediate mesh: vertices-2011, quads-1994* Advanced mesh: vertices-3434, quads-3432Model dimensions: W=225cm, L=36cm, H=215cmMaterials: NOTextures: NOUVW mapping: NO

  • Male Hero Low Poly Base Mesh in Rest Pose 3D Model

    Male Hero Low Poly Base Mesh in Rest Pose 3D Model

    Basic low-poly mesh of hero male body in T-Pose.The body proportions are equal to the hero male proportions adopted in sculpture, comics, anime, manga, animated cartoons.The model was designed to be a universal “stem cell” for more sophisticated specific topology like anatomic, sculpture, animation.Extra four mesh density levels for head and limbs are provided: intermediate, advanced.The model is good as a basis and 3D reference for modeling and sculpting male human, humanoid, android bodies with heroic proportions.* Model was made with clean topology based on loops and quads.* Three levels of mesh density for head and limbs are provided.* Each density level of mesh is put in a separate file.* Head and limbs positions are equal and can be easily combined to specific needs.* Advanced mesh of head features mouth pit and realistic ears.* Model has real world scale (system units – centimeters).* Base of model is at the World Origin (0,0) just above the grid.The following formats are included in the pack:* max (Autodesk 3ds Max 2011, Scanline renderer)* ma (Maya 2011 (ASCII), Maya Software renderer)* mb (Maya 2011 (Binary), Maya Software renderer)* c4d (Cinema 4D R13, default renderer)* fbx (Autodesk FBX version 2013.3)* obj (Wavefront Technologies)* 3ds (3D Studio)* png (Preview images)* pdf (Readme)FBX, OBJ and 3DS were exported straight from Autodesk 3ds Max.Polygon count (vertices-6115, quads-6094, tris-none, ngons-none):* Start mesh: vertices-670, quads-668* Intermediate mesh: vertices-2011, quads-1994* Advanced mesh: vertices-3434, quads-3432Model dimensions: W=225cm, L=36cm, H=215cmMaterials: NOTextures: NOUVW mapping: NO

  • Male Hero Low Poly Base Mesh in T-Pose 3D Model

    Male Hero Low Poly Base Mesh in T-Pose 3D Model

    Basic low-poly mesh of hero male body in T-Pose.The body proportions are equal to the hero male proportions adopted in sculpture, comics, anime, manga, animated cartoons.The model was designed to be a universal “stem cell” for more sophisticated specific topology like anatomic, sculpture, animation.Extra four mesh density levels for head and limbs are provided: basic, simple, intermediate, advanced.The model is good as a basis and 3D reference for modeling male and android bodies with heroic proportions.* Model was made with clean topology based on loops and quads.* Five levels of mesh density for head and limbs are provided.* Each density level of mesh is put in a separate file.* Head and limbs positions are equal and can be easily combined to specific needs.* Advanced mesh of head features mouth pit and realistic ears.* Model has real world scale (system units – centimeters).* Base of model is at the World Origin (0,0) just above the grid.The following formats are included in the pack:* max (Autodesk 3ds Max 2011, Scanline renderer)* ma (Maya 2011 (ASCII), Maya Software renderer)* mb (Maya 2011 (Binary), Maya Software renderer)* c4d (Cinema 4D R13, default renderer)* fbx (Autodesk FBX version 2013.3)* obj (Wavefront Technologies)* 3ds (3D Studio)* png (Preview images)* pdf (Readme)FBX, OBJ and 3DS were exported straight from Autodesk 3ds Max.Polygon count (vertices-8564, quads-8538, tris-2, ngons-none):* Start mesh: vertices-677, quads-674, tris-2* Basic mesh: vertices-964, quads-962* Simple mesh: vertices-1478, quads-1476* Intermediate mesh: vertices-2011, quads-1994* Advanced mesh: vertices-3434, quads-3432Model dimensions: W=225cm, L=36cm, H=215cmMaterials: NOTextures: NOUVW mapping: NO

  • Male Hero Body Base Mesh in Rest Pose 3D Model

    Male Hero Body Base Mesh in Rest Pose 3D Model

    Basic low-poly mesh of hero male body in Rest Pose.The body proportions are equal to the hero male proportions adopted in sculpture, comics, anime, manga, animated cartoons.The model was designed to be a universal “stem cell” for more sophisticated specific topology like anatomic, sculpture, animation.Extra two mesh density levels for head and limbs are provided – intermediate and advanced.The model is good as a basis and 3D reference for modeling male and android bodies with heroic proportions.* Model was made with clean topology based on loops and quads.* Three levels of mesh density for head and limbs are provided.* Each density level of mesh is put in separate file.* Head and limbs positions are equal and can be easily combined to specific needs.* Advanced mesh of head features mouth pit and realistic ears.* Model has real world scale (system units – centimeters).* Base of model is at the World Origin (0,0) just above the grid.The following formats are included in the pack:* max (Autodesk 3ds Max 2011, Scanline renderer)* ma (Maya 2011 (ASCII), Maya Software renderer)* mb (Maya 2011 (Binary), Maya Software renderer)* c4d (Cinema 4D R13, default renderer)* fbx (Autodesk FBX version 2013.3)* obj (Wavefront Technologies)* 3ds (3D Studio)* png (Preview images)* pdf (Readme)FBX, OBJ and 3DS were exported straight from Autodesk 3ds Max.Polygon count (vertices-6115, quads-6094, tris-none, ngons-none):* Start mesh: vertices-670, quads-668* Intermediate mesh: vertices-2011, quads-1994* Advanced mesh: vertices-3434, quads-3432Model dimensions: W=69cm, L=36cm, H=215cmMaterials: NOTextures: NOUVW mapping: NO

  • Male Hero Body Base Mesh in Rest Pose 3D Model

    Male Hero Body Base Mesh in Rest Pose 3D Model

    Basic low-poly mesh of hero male body in Rest Pose.The body proportions are equal to a hero male proportions adopted in sculpture, comics, anime, manga, animated cartoons.The model was designed to be a universal “stem cell” for more sophisticated specific topology like anatomic, sculpture, animation.Extra four mesh density levels for head and limbs are provided: basic, simple, intermediate, advanced.The model is good as a basis and 3D reference for modeling male and android bodies with heroic proportions.* Model was made with clean topology based on loops and quads.* Five levels of mesh density for head and limbs are provided.* Each density level of mesh is put in separate file.* Head and limbs positions are equal and can be easily combined to specific needs.* Advanced mesh of head features mouth pit and realistic ears.* Model has real world scale (system units – centimeters).* Base of model is at the World Origin (0,0) just above the grid.The following formats are included in the pack:* max (Autodesk 3ds Max 2011, Scanline renderer)* ma (Maya 2011 (ASCII), Maya Software renderer)* mb (Maya 2011 (Binary), Maya Software renderer)* c4d (Cinema 4D R13, default renderer)* fbx (Autodesk FBX version 2013.3)* obj (Wavefront Technologies)* 3ds (3D Studio)* png (Preview images)* pdf (Readme)FBX, OBJ and 3DS were exported straight from Autodesk 3ds Max.Polygon count (vertices-8564, quads-8538, tris-2, ngons-none):* Start mesh: vertices-677, quads-674, tris-2* Basic mesh: vertices-964, quads-962* Simple mesh: vertices-1478, quads-1476* Intermediate mesh: vertices-2011, quads-1994* Advanced mesh: vertices-3434, quads-3432Model dimensions: W=69cm, L=36cm, H=215cmMaterials: NOTextures: NOUVW mapping: NO

  • Lowpoly People Sports Pack 3D Model

    Lowpoly People Sports Pack 3D Model

    Lowpoly People Sports Pack low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.Contains 7 lowpoly stylized business characters models. 1200-1500 polygons per model.Suitable for the architectural visualization and another graphical projects

  • New Balance 3D Model

    New Balance 3D Model

    New Balance shoes 3D model, Vray, mentalray max 2012 and multiple import formats. Lighting set, ready to render.The scene is suitable either for high-end renderings, animations and real-time applications. Easily customizable materials, colors, disposition and illumination.Original lowpoly geometry preserved, quads only, unwrapped non-overlapping.Linear workflow gamma 2.2Vray Lights and vray phisycal cameras are properly set and ready to render.Mentalray scene set aswell ready to render.9 textures 8192×8192 (diffuse, normal, specular, glossiness)1 EXR for the illuminationOTHER FORMATS3ds, obj, fbxAll the objects visible are included in the archive.Thank you for reading

  • Cyclist 3D Model

    Cyclist 3D Model

    This is a model of a high detail cyclist male ,Ready to useOriginally created with Maya 2014 and exported to 3dsmax 2014 as FBX, fully function in 3dsmax all the animation works perfectly||USAGE||This model is suitable for use in advertising, design visualization,film, cut scenes,Commercial etc…||PRESENTATION IMAGES||- All preview images are rendered with Mentalray- No compositing used, Product is ready to render aspreviewsthe muscle and cloth details are displacement map allowing you full control on how much details do you want||TEXTURES||-TEXTURE / MATERIALS – The textures are UV mapped,. The texture mapsinclude: color maps for subsurfaceface_Texture_Difuce_1face_Texture_Overall_1Head_DispIris_TextureBody_DifuceBody_epidermalBody_OverallDisplacementEye_Texture||Rig Specification||Body RigHigh Quality RIG – The model is custom rigged allowing full control of all Character For Both Face And Bodyrig featureThe Body Rig animator friendly control setup and its production ready features, this body setup will help you get the most out of your animation.IK/FK switching on spineAdvanced spine setup without IK poppingSeamless IK/FK switchingIK/FK headIK/FK armsIK/FK legsIK/FK fingersStretchy arms, legs, spine and neckBend controls on legs and armsFULL foot controlElbow and knee slidersOpen scale on all body partsLeg and arm thickness controlPose mirroringIsolation controls to keep poses solidAnimation.High Quality Cycling Animation ready to use and adjustable||ADDITIONAL NOTES||_Maya_File contains Body and Clothes Animation._FBX Contains the exported Character and cloths to be use in any 3d application such as 3dsmax- blender -c4d game engines-any application that accept geometry cache XML File data

  • Baseball Player Rigged Mets for Cinema 4D 3D Model

    Baseball Player Rigged Mets for Cinema 4D 3D Model

    Baseball Player Rigged Mets for Cinema 4D is a high quality, photo real model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2012 and rendered with V-Ray. Fidelity is optimal up to a 2k render. Renders have no postprocessing.Hope you like it!Baseball Player Rigged Mets fully rigged with bipped bones and skin system in 3D Studio Max. You can easily position it the way you need or animate it the way your project requires using helpers in 3D Studio Max. See the turntable to get an idea of how rigging works.*********************************Features:- High quality polygonal model, correctly scaled for an accurate representation of the original object.- Models resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth function can be used to increase mesh resolution if necessary.)- All colors can be easily modified.- Model is fully textured with all materials applied.- All textures and materials are included and mapped in every format.- 3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management.- No part-name confusion when importing several models into a scene.- No cleaning up necessaryjust drop your models into the scene and start rendering.- No special plugin needed to open scene.- Model does not include any backgrounds or scenes used in preview images.- Units: cm*********************************File Formats:- 3ds Max 2012 V-Ray and standard materials scenes*********************************Textures Formats:- (16 .png) 4096 x 4096- (6 .png) 2048 x 2048- (1 .png) 256 x 256*********************************3d Molier International is a team of 3D artists with over a decade of experience in the field. The company participated in various projects allowing us to learn our clients needs. Every model we build goes through thorough Quality assessment both visual and technical to make sure the assets look realistic and the models are of the best quality, which you can tell by looking at the renders none of the has any postprocessing. On the top of that all the models come with complete UVs and optimized topology, which allows you in no time alter geo or the textures if needed.Also check out our other models, just click on our user name to see complete gallery.3d_molier International 2017

  • Harry Bertoia Sculpture 3D Model

    Harry Bertoia Sculpture 3D Model

    Harry Bertoia Sculpture=============================================TECHNICAL INFO:1. 3ds max 2011 with V-ray and Corona renderer materials,2. Model is centered at origin,3. Real world scale (cm)4. LAYER name: Harry Bertoia Sculpture,5. Dimensions close to: – width = 67 cm- depth = 16 cm- high = 184 cm=============================================TEXTURES:There is 1 texture:2048×1536=============================================

  • Baseball Player Rigged Generic for Maya 3D Model

    Baseball Player Rigged Generic for Maya 3D Model

    Baseball Player Rigged Generic for Maya is a high quality, photo real model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders. Model rendered with V-Ray in 3ds Max 2012. Fidelity is optimal up to a 2k render. Renders have no postprocessing.Hope you like it!Baseball Player fully rigged with bones and skin system in Maya 2012. You can easily position it the way you need or animate..See the renders to get an idea of how animation works.*********************************Features:- High quality polygonal model, correctly scaled for an accurate representation of the original object.- Models resolutions are optimized for polygon efficiency. (In Maya, the Smooth Mesh function can be used to increase mesh resolution if necessary.)- All colors can be easily modified.- Model is fully textured with all materials applied.- All textures and materials are included and mapped in every format.- Maya models are grouped for easy selection, and objects are logically named for ease of scene management.- No part-name confusion when importing several models into a scene.- No cleaning up necessaryjust drop your models into the scene and start rendering.- No special plugin needed to open scene.- Model does not include any backgrounds or scenes used in preview images.- Units: cm*********************************File Formats:- Maya 2012 standard materials scene*********************************Textures Formats:- (16 .png) 4096 x 4096- (6 .png) 2048 x 2048- (1 .png) 256 x 256*********************************3d Molier International is a team of 3D artists with over a decade of experience in the field. The company participated in various projects allowing us to learn our clients needs. Every model we build goes through thorough Quality assessment both visual and technical to make sure the assets look realistic and the models are of the best quality, which you can tell by looking at the renders none of the has any postprocessing. On the top of that all the models come with complete UVs and optimized topology, which allows you in no time alter geo or the textures if needed.Also check out our other models, just click on our user name to see complete gallery.3d_molier International 2017

  • Baseball Player Rigged Generic 5 for Cinema 4D 3D Model

    Baseball Player Rigged Generic 5 for Cinema 4D 3D Model

    Baseball Player Rigged Generic 5 for Cinema 4D is a high quality, photo real model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2012 and rendered with V-Ray. Fidelity is optimal up to a 2k render. Renders have no postprocessing.Hope you like it!Baseball Player fully rigged with bipped bones and skin system in 3D Studio Max. You can easily position it the way you need or animate it the way your project requires using helpers in 3D Studio Max. See the turntable to get an idea of how rigging works.Hair is not included in the model!*********************************Features:- High quality polygonal model, correctly scaled for an accurate representation of the original object.- Models resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth function can be used to increase mesh resolution if necessary.)- All colors can be easily modified.- Model is fully textured with all materials applied.- All textures and materials are included and mapped in every format.- 3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management.- No part-name confusion when importing several models into a scene.- No cleaning up necessaryjust drop your models into the scene and start rendering.- No special plugin needed to open scene.- Model does not include any backgrounds or scenes used in preview images.- Units: cm*********************************File Formats:- 3ds Max 2012 V-Ray and standard materials scenes*********************************Textures Formats:- (13 .png) 4096 x 4096- (6 .png) 2048 x 2048- (1 .png) 256 x 256*********************************3d Molier International is a team of 3D artists with over a decade of experience in the field. The company participated in various projects allowing us to learn our clients needs. Every model we build goes through thorough Quality assessment both visual and technical to make sure the assets look realistic and the models are of the best quality, which you can tell by looking at the renders none of the has any postprocessing. On the top of that all the models come with complete UVs and optimized topology, which allows you in no time alter geo or the textures if needed.Also check out our other models, just click on our user name to see complete gallery.3d_molier International 2017

  • Baseball Player Rigged Generic 5 for Maya 3D Model

    Baseball Player Rigged Generic 5 for Maya 3D Model

    Baseball Player Rigged Generic 5 for Maya is a high quality, photo real model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders. Model rendered with V-Ray in 3ds Max 2012. Fidelity is optimal up to a 2k render. Renders have no postprocessing.Hope you like it!Baseball Player fully rigged with bones and skin system in Maya 2012. You can easily position it the way you need or animate..See the renders to get an idea of how animation works.*********************************Features:- High quality polygonal model, correctly scaled for an accurate representation of the original object.- Models resolutions are optimized for polygon efficiency. (In Maya, the Smooth Mesh function can be used to increase mesh resolution if necessary.)- All colors can be easily modified.- Model is fully textured with all materials applied.- All textures and materials are included and mapped in every format.- Maya models are grouped for easy selection, and objects are logically named for ease of scene management.- No part-name confusion when importing several models into a scene.- No cleaning up necessaryjust drop your models into the scene and start rendering.- No special plugin needed to open scene.- Model does not include any backgrounds or scenes used in preview images.- Units: cm*********************************File Formats:- Maya 2012 standard materials scene*********************************Textures Formats:- (12 .png) 4096 x 4096- (6 .png) 2048 x 2048- (1 .png) 512 x 512*********************************3d Molier International is a team of 3D artists with over a decade of experience in the field. The company participated in various projects allowing us to learn our clients needs. Every model we build goes through thorough Quality assessment both visual and technical to make sure the assets look realistic and the models are of the best quality, which you can tell by looking at the renders none of the has any postprocessing. On the top of that all the models come with complete UVs and optimized topology, which allows you in no time alter geo or the textures if needed.Also check out our other models, just click on our user name to see complete gallery.3d_molier International 2017

  • Female Figure Skater Rigged 3D Model

    Female Figure Skater Rigged 3D Model

    Female Figure Skater Rigged is a high quality, photo real model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2012 and rendered with V-Ray. Fidelity is optimal up to a 2k render. Renders have no postprocessing.Hope you like it!Female Figure Skater fully rigged with bipped bones and skin system in 3D Studio Max. You can easily position it the way you need or animate it the way your project requires using helpers in 3D Studio Max. Facial expressions can be controlled. See the turntable to get an idea of how rigging works.Female Figure Skater has a Vray Fur modifier , hair customizable (hair count, hair segments, multistrands, hair color, root size, tip size, etc)*********************************Features:- High quality polygonal model, correctly scaled for an accurate representation of the original object.- Models resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth function can be used to increase mesh resolution if necessary.)- All colors can be easily modified.- Model is fully textured with all materials applied.- All textures and materials are included and mapped in every format.- 3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management.- No part-name confusion when importing several models into a scene.- No cleaning up necessaryjust drop your models into the scene and start rendering.- No special plugin needed to open scene.- Model does not include any backgrounds or scenes used in preview images.- Units: cm*********************************File Formats:- 3ds Max 2012 V-Ray and standard materials scenes*********************************Textures Formats:- (12 .png) 4096 x 4096- (1 .png) 512 x 512*********************************3d Molier International is a team of 3D artists with over a decade of experience in the field. The company participated in various projects allowing us to learn our clients needs. Every model we build goes through thorough Quality assessment both visual and technical to make sure the assets look realistic and the models are of the best quality, which you can tell by looking at the renders none of the has any postprocessing. On the top of that all the models come with complete UVs and optimized topology, which allows you in no time alter geo or the textures if needed.Also check out our other models, just click on our user name to see complete gallery. 3d_molier International 2017

  • 3D Statue ancient hariti 3D Model

    3D Statue ancient hariti 3D Model

    Statue ancient hariti=============================================TECHNICAL INFO:1. 3ds max 2011 with V-ray and Corona renderer materials,2. Model is centered at origin,3. Real world scale (cm)4. LAYER name: Statue ancient hariti,5. Dimensions close to: – width = 40 cm- depth = 25 cm- high = 109 cm=============================================TEXTURES:There is 1 texture:4656×3204=============================================

  • soccer palyer head 3D 3D Model

    soccer palyer head 3D 3D Model

    This is a soccer player head

  • Male Figure Skater Rigged for Cinema 4D 3D Model

    Male Figure Skater Rigged for Cinema 4D 3D Model

    Male Figure Skater Rigged for Cinema 4D is a high quality, photo real model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders. Model rendered with V-Ray in 3ds Max 2012. Fidelity is optimal up to a 2k render. Renders have no postprocessing.Fully rigged with bones and skin system in Cinema 4D R14. You can easily position it the way you need or animate.See the renders to get an idea of how animation works.*********************************Features:- High quality polygonal model, correctly scaled for an accurate representation of the original object.- Models resolutions are optimized for polygon efficiency. (In Cinema 4D, the Subdivision Surface function can be used to increase mesh resolution if necessary.)- All colors can be easily modified.- Model is fully textured with all materials applied.- All textures and materials are included and mapped in every format.- No part-name confusion when importing several models into a scene.- No cleaning up necessaryjust drop your models into the scene and start rendering.- No special plugin needed to open scene.- Model does not include any backgrounds or scenes used in preview images.- Units: cm*********************************File Formats:- Cinema 4D R14*********************************Textures Formats:- (10 .png) 4096 x 4096*********************************3d Molier International is a team of 3D artists with over a decade of experience in the field. The company participated in various projects allowing us to learn our clients needs. Every model we build goes through thorough Quality assessment both visual and technical to make sure the assets look realistic and the models are of the best quality, which you can tell by looking at the renders none of the has any postprocessing. On the top of that all the models come with complete UVs and optimized topology, which allows you in no time alter geo or the textures if needed.Also check out our other models, just click on our user name to see complete gallery.3d_molier International 2017

  • Speed Skater Generic 2 Rigged for Cinema 4D 3D Model

    Speed Skater Generic 2 Rigged for Cinema 4D 3D Model

    Speed Skater Generic 2 Rigged for Cinema 4D is a high quality, photo real model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders. Model rendered with V-Ray in 3ds Max 2012. Fidelity is optimal up to a 2k render. Renders have no postprocessing.Fully rigged with bones and skin system in Cinema 4D R14. You can easily position it the way you need or animate.See the renders to get an idea of how animation works.*********************************Features:- High quality polygonal model, correctly scaled for an accurate representation of the original object.- Models resolutions are optimized for polygon efficiency. (In Cinema 4D, the Subdivision Surface function can be used to increase mesh resolution if necessary.)- All colors can be easily modified.- Model is fully textured with all materials applied.- All textures and materials are included and mapped in every format.- No part-name confusion when importing several models into a scene.- No cleaning up necessaryjust drop your models into the scene and start rendering.- No special plugin needed to open scene.- Model does not include any backgrounds or scenes used in preview images.- Units: cm*********************************File Formats:- Cinema 4D R14*********************************Textures Formats:- (11 .png) 4096 x 4096*********************************3d Molier International is a team of 3D artists with over a decade of experience in the field. The company participated in various projects allowing us to learn our clients needs. Every model we build goes through thorough Quality assessment both visual and technical to make sure the assets look realistic and the models are of the best quality, which you can tell by looking at the renders none of the has any postprocessing. On the top of that all the models come with complete UVs and optimized topology, which allows you in no time alter geo or the textures if needed.Also check out our other models, just click on our user name to see complete gallery.3d_molier International 2017

  • Speed Skater Generic 2 Rigged for Maya 3D Model

    Speed Skater Generic 2 Rigged for Maya 3D Model

    Speed Skater Generic 2 Rigged for Maya is a high quality, photo real model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders. Model rendered with V-Ray in 3ds Max 2012. Fidelity is optimal up to a 2k render. Renders have no postprocessing.Hope you like it!Fully rigged with bones and skin system in Maya 2012. You can easily position it the way you need or animate..See the renders to get an idea of how animation works.*********************************Features:- High quality polygonal model, correctly scaled for an accurate representation of the original object.- Models resolutions are optimized for polygon efficiency. (In Maya, the Smooth Mesh function can be used to increase mesh resolution if necessary.)- All colors can be easily modified.- Model is fully textured with all materials applied.- All textures and materials are included and mapped in every format.- Maya models are grouped for easy selection, and objects are logically named for ease of scene management.- No part-name confusion when importing several models into a scene.- No cleaning up necessaryjust drop your models into the scene and start rendering.- No special plugin needed to open scene.- Model does not include any backgrounds or scenes used in preview images.- Units: cm*********************************File Formats:- Maya 2012 standard materials scene*********************************Textures Formats:- (11 .png) 4096 x 4096*********************************3d Molier International is a team of 3D artists with over a decade of experience in the field. The company participated in various projects allowing us to learn our clients needs. Every model we build goes through thorough Quality assessment both visual and technical to make sure the assets look realistic and the models are of the best quality, which you can tell by looking at the renders none of the has any postprocessing. On the top of that all the models come with complete UVs and optimized topology, which allows you in no time alter geo or the textures if needed.Also check out our other models, just click on our user name to see complete gallery.3d_molier International 2017

  • Lowpoly People Sports Pack

    Lowpoly People Sports Pack

    Sketchfab Preview: https://sketchfab.com/models/287f60334a924003b3bf3477190c2d8c

  • Lola Bunny 3D Model

    Lola Bunny 3D Model

     This is a 3D model of Lola Bunny, character based on a Looney Tunes universe (rigged body, rigged clothes, rigged face) Originally created in Maya 2016, mental ray materials, the model works the same in Maya 2017 as well, if mental ray is not installed it automatically uses Arnold instead.////////// General Info \\\\\ The product containts the model of Lola Bunny and three clothes sets. + it containts rigged basketball. The deformers used in this product: skin cluster, cluster, lattice, mush, wrap, shrinkwrap, blendshape, muscle. Clothes are not based on clothe simultaion, it’s work based on deformers and rigging. !Note that model may not properly work in older versions of maya because some of deformers are simply lacking in older versions! Not a single non-quad polygon in a whole product (100% quads) The model equipped with the corrective blendshapes. All the demonstrative images were rendered with mental ray.////////// Rigging \\\\\ The model has switchable IK and FK controllers. (To switch between IK and FK mode you need to place “K” letter after “I” or “F” letters) Body can take any extreme pose thanks to long time skinning, rigging and corrective blendshapes////////// Face \\\\\ Mouth has 9 controllers. Tongue is rigged too and has 4 controllers to move and rotate it. Eyes are very easy to animate and pose as well, “smart blink”, pupil size and eye squeeze are available as attributes in the channel box. All facial joints are attached to curves and it makes all the manipulations very smooth and dynamical, and also have corrective blendshapes.////////// Textures \\\\\ Product containts nine textures, including bump maps. All UV mappings are not overlapping.  Feel free to contact me and if you have any questions write me anytime i will answer it ASAP.