Stairway…………………..334.polygon………….169.vertices.Stairway_Tex….. 2048 * 2048 texture.model…OBJ.FBX.and BLEND format.uv map..Stairway_albedoStairway_normalStairway_specularStairway_occlusionlow polygongame ready.
obj
obj
Stairway…………………..334.polygon………….169.vertices.Stairway_Tex….. 2048 * 2048 texture.model…OBJ.FBX.and BLEND format.uv map..Stairway_albedoStairway_normalStairway_specularStairway_occlusionlow polygongame ready.
obj
obj
Stairway…………………..334.polygon………….169.vertices.Stairway_Tex….. 2048 * 2048 texture.model…OBJ.FBX.and BLEND format.uv map..Stairway_albedoStairway_normalStairway_specularStairway_occlusionlow polygongame ready.
obj
obj
Stairway…………………..334.polygon………….169.vertices.Stairway_Tex….. 2048 * 2048 texture.model…OBJ.FBX.and BLEND format.uv map..Stairway_albedoStairway_normalStairway_specularStairway_occlusionlow polygongame ready.
obj
obj
Stairway…………………..334.polygon………….169.vertices.Stairway_Tex….. 2048 * 2048 texture.model…OBJ.FBX.and BLEND format.uv map..Stairway_albedoStairway_normalStairway_specularStairway_occlusionlow polygongame ready.
obj
obj
Stairway…………………..334.polygon………….169.vertices.Stairway_Tex….. 2048 * 2048 texture.model…OBJ.FBX.and BLEND format.uv map..Stairway_albedoStairway_normalStairway_specularStairway_emissivelow polygongame ready.
obj
obj
Stairway…………………..334.polygon………….169.vertices.Stairway_Tex….. 2048 * 2048 texture.model…OBJ.FBX.and BLEND format.uv map..Stairway_albedoStairway_normalStairway_specularStairway_occlusionlow polygongame ready.
obj
obj
Stairway…………………..334.polygon………….169.vertices.Stairway_Tex….. 2048 * 2048 texture.model…OBJ.FBX.and BLEND format.uv map..Stairway_albedoStairway_normalStairway_specularStairway_occlusionlow polygongame ready.
obj
obj
Old_Temple……………34225 POLYGON…..17161 VERTİCES.Archway_Tex……2048*2048 tex.Column_Tex…….2048*2048 tex.Column_1_Tex…..2048*2048 tex.Column_2_Tex…..2048*2048 tex.Dome_Tex………2048*2048 tex..Floor_Tex……..2048*2048 tex..Lectern_Tex……2048*2048 tex.Post_Tex………2048*2048 tex.Rock_Tex………2048*2048 tex.Stairway_Tex…..2048*2048 tex.Wall_Tex………2048*2048 tex.model…OBJ.FBX.and BLEND format.uv map..Diff.Norm.Spec..game ready.
obj
obj
Stairway…………………..334.polygon………….169.vertices.Stairway_Tex….. 2048 * 2048 texture.model…OBJ.FBX.and BLEND format.uv map..Stairway_albedoStairway_normalStairway_specularStairway_occlusionlow polygongame ready.
obj
obj
Stairway…………………..334.polygon………….169.vertices.Stairway_Tex….. 2048 * 2048 texture.model…OBJ.FBX.and BLEND format.uv map..Stairway_albedoStairway_normalStairway_specularStairway_occlusionlow polygongame ready.
obj
obj
Stairway…………………..334.polygon………….169.vertices.Stairway_Tex….. 2048 * 2048 texture.model…OBJ.FBX.and BLEND format.uv map..Stairway_albedoStairway_normalStairway_specularStairway_occlusionlow polygongame ready.
obj
obj
Stairway…………………..334.polygon………….169.vertices.Stairway_Tex….. 2048 * 2048 texture.model…OBJ.FBX.and BLEND format.uv map..Stairway_albedoStairway_normalStairway_specularStairway_occlusionlow polygongame ready.
obj
obj
Stairway…………………..334.polygon………….169.vertices.Stairway_Tex….. 2048 * 2048 texture.model…OBJ.FBX.and BLEND format.uv map..Stairway_albedoStairway_normalStairway_specularStairway_occlusionlow polygongame ready.
obj
obj
Stairway…………………..334.polygon………….169.vertices.Stairway_Tex….. 2048 * 2048 texture.model…OBJ.FBX.and BLEND format.uv map..Stairway_albedoStairway_normalStairway_specularStairway_occlusionlow polygongame ready.
obj
obj
Stairway…………………..334.polygon………….169.vertices.Stairway_Tex….. 2048 * 2048 texture.model…OBJ.FBX.and BLEND format.uv map..Stairway_albedoStairway_normalStairway_specularStairway_occlusionlow polygongame ready.
obj
obj
Stairway…………………..334.polygon………….169.vertices.Stairway_Tex….. 2048 * 2048 texture.model…OBJ.FBX.and BLEND format.uv map..Stairway_albedoStairway_normalStairway_specularStairway_occlusionlow polygongame ready.
obj
obj
Stairway…………………..334.polygon………….169.vertices.Stairway_Tex….. 2048 * 2048 texture.model…OBJ.FBX.and BLEND format.uv map..Stairway_albedoStairway_normalStairway_specularStairway_occlusionlow polygongame ready.
obj
obj
Stairway…………………..334.polygon………….169.vertices.Stairway_Tex….. 2048 * 2048 texture.model…OBJ.FBX.and BLEND format.uv map..Stairway_albedoStairway_normalStairway_specularStairway_occlusionlow polygongame ready.
obj
obj
Summary I really like a lot of Earsling’s work, but I especially liked the Roman Archway. I wanted more compatible…
stl
stl