You can check video playblast : https://youtu.be/4xyAduI3IhACartoon Redneck Rigged 3D model================================================File Format:Maya 2018.3 (include textures)FBXObj(Just Model)================================================Model:Clean topology based on quads.This model is completely UVunwrapped.All elements are named.================================================Rig:Rigged with advanced skeleton 5.FK IK switch.For face rig i used blendshapes and jaw controls with curve (joint).Tongue and lower teeth not rigged i just parented on the jaw joint.================================================Hair:Xgen hairAlso attached xgen import collection================================================Render:Redshift 2.5.48lights and Render setting are included in the maya scene.If someone want i can render with arnorld.================================================
Tag: xgen
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Cartoon Redneck No Rig 3D Model
Cartoon Redneck NoRig 3D model================================================File Format:Maya 2018.3 (include textures)FBXObj(Just Model)================================================Model:Clean topology based on quads.This model is completely UVunwrapped.All elements are named properly.================================================Hair:Xgen hairAlso attached xgen import collectionRender:Redshift 2.5.48lights and Render setting are included in the maya scene.================================================
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Tick rigged 3D Model
High detaled photorealistic model of Tick (Ixodes persulcatus), fully rigged and UV mapped.WARNING: the hair system made by XGEN plug-in in Maya 2016. You need this plug-in to get hairs on the ant’s body.The model has only quad polygons. The model is a single mesh (avoid to separate it because xgen hairs will dissaper).The model has three texture files (color map, normal map and displacement map). All of them are 8K High resolution. The material is Blinn.The rig of this model contains joints (simple IK kinematic) and NURBS controls. The moving parts of this tick are: legs, palps, cheliceres. Cheliceres can open on their tips.All objects in scene divided into three groups (GEOMETRY, SKELETON and CONTROLS) and have a proper hierarchy.______________________20144 polygons21248 vertices
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Ant rigged 3D Model
High detaled photorealistic model of Blood-red Ant (Formica sanguinea), FULLY RIGGED and UV mapped.WARNING: the hair system made by XGEN plug-in in Maya 2016. You need this plug-in to get hairs on the ant’s body.ONLY hairs were made with help of XGEN. The spines on the legs, the long hairs on the head and claws are polygonal.The model has only quad polygons. The model is a single mesh (avoid to separate it because xgen hairs will dissaper).The model has two texture files (color map and normal map). Both of them are 8K High resolution. The material is Blinn.The rig of this model contains joints (simple IK kinematic) and NURBS controls. The moving parts of this ant are: legs, abdomen, thorax, head and its antennes, mandibules, maxilles and their antennes, labium and its antennes. Abdomen can curl slightly.All objects in scene divided into three groups (GEOMETRY, SKELETON and CONTROLS) and have a proper hierarchy.______________________20156 polygons21762 vertices
