Tag: variation

  • Household Table Fan 3D Model

    Household Table Fan 3D Model

    Household table fan created using Blender. It uses the metalness workflow and is PBR ready. It comes with two versions of the diffuse texture to allow you to choose between a black or white fan. The textures are editable in any photo editing software and can be changed to any colour.Additional Information:-Uses metalness workflow-Includes two versions of the diffuse texture for customization-Includes animation for fan blades in FBX format (Compatible with all textures)-Model has been unwrapped with matching textures to its UVMap-Overlapping UVMap for duplicate parts of the mesh to save texture space-Includes 7 PBR textures 2048×2048 in PNG format-Textures can be edited in any photo editing software-Model is exported in 3 file formats (FBX, OBJ, DAE/Collada)Included Textures:-Fan-Diffuse-VAR1-Fan-Diffuse-VAR2-Fan-AO-Fan-Roughness-Fan-Gloss-Fan-Metallic-Fan-UVLayout

  • School Locker Set 3D Model

    School Locker Set 3D Model

    School locker that was created using Blender. This model is a bonus school model that is part of my “School Classroom Asset Pack” as it is still part of a school but generally not found inside a classroom. This model uses the metalness workflow and is PBR ready. It also has been exported in 4 file formats (FBX, OBJ, 3DS, DAE/Collada).Additional Information:-Uses metalness workflow-Includes 5 variations of the diffuse map changing the colour of the locker-Textures can be edited in any photo editing software-Includes 10 PBR textures 2048×2048 in PNG format-Model is exported in 4 file formats (FBX, OBJ, 3DS, DAE/Collada)-Part of “School Classroom Asset Pack”Included Textures:-Locker-Diffuse-VAR1 – VAR5 (5 Diffuse Textures)-Locker-Roughness-Locker-Gloss-Locker-Metallic-Locker-AO-Locker-UVLayout

  • Egg – Three Texture Options 3D Model

    Egg – Three Texture Options 3D Model

    Realistic egg model with three color variations. 2K detailed PBR texture maps suitable for close up shots.14 separate texture maps (TIFF format)- Base Color x 3- Diffuse x 3- Normal for DirectX- Normal for OpenGL- Metallic- Reflection- Roughness- Glossiness- Height- IORThe featured images were rendered using IRay in Substance Painter and the model was created using Maya 2017.Please feel free to message me with questions or requests.