If you want to watch the santa rig details how workingClick here:https://www.youtube.com/watch?v=3CRHZtG_KVY&t=1sSanta_Claus_Cartoon_CharacterHigh detailed 3D, rigged model of Santa ready for ANIMATED.============================================included FORMAT:- 3DS MAX /2011&2014/ WITH V-Ray materials and studio ligthing setup /*MAX/- 3ds MAX with Scanline materials /*MAX/-*FBX/Multi Format/RIGGED————————————————————————–Native Format : 3ds max 2014 with V-Ray 3.00.00Vray setup scene gamma 2.2 /3 point lighting setup included/============================================Model:Clean topology based on quads.This model is completely UVunwrapped.Model group material and texture have a clear name.============================================Units used centimeters. Character height: 154 cm tall.============================================Clean, polygonal, edge loop, quads based and smoothable /Subdivision ready/ poly geometryOnly : Quads/TrisModel centered at origin.- Unique and meaningful names for all the model parts, materials and textures for an easy identification.============================================Rigged:Rigged with Biped, Face controllers sliderBiped loop Walking animated============================================TEXTURESVraySSS2 (Sub Surface Scattering) for body4096x4096 JPG (14) – body/Nor,Diff,Disp,CV/ -Cloth/Diff-2,Alpha-2/ -Shoes/Diff,Nor,Roug,Height,AO/-Beard&Hair/Disp/4000×4000 JPG (2) – Body/Spec /-Eye/Diff/2048×2048 JPG (7) – Belt/Diff,Nor,Roug,Ref,Alpha,Height,Ior,588×588 Cloth/bump/If you like it Please rate it
Tag: using
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Santa Claus Character 3D Model
Santa_Claus_Cartoon_CharacterHigh detailed hd 3D model, awesome for your animation.============================================included FORMAT:- 3DS MAX /2014/ WITH V-Ray materials and studio ligthing setup /*MAX/- 3ds MAX with Scanline materials /*MAX/-*FBX/Multi Format/-*OBJ/Multi Format/————————————————————————–Native Format : 3ds max 2014 with V-Ray 3.00.00Vray setup scene gamma 2.2 /3 point lighting setup included/============================================Model:Clean topology based on quads.This model is completely UVunwrapped.Model group material and texture have a clear name.============================================Units used centimeters. Character height: 154 cm tall.============================================Clean, polygonal, edge loop, quads based and smoothable /Subdivision ready/ poly geometryOnly : Quads/TrisModel centered at origin.- Unique and meaningful names for all the model parts, materials and textures for an easy identification.============================================TEXTURESVraySSS2 (Sub Surface Scattering) for body4096x4096 JPG (14) – body/Nor,Diff,Disp,CV/ -Cloth/Diff-2,Alpha-2/ -Shoes/Diff,Nor,Roug,Height,AO/-Beard&Hair/Disp/4000×4000 JPG (2) – Body/Spec /-Eye/Diff/2048×2048 JPG (7) – Belt/Diff,Nor,Roug,Ref,Alpha,Height,Ior,588×588 Cloth/bump/
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Rotary Linear Conversion using Stepper 3D Print Model
Summary
If one has to move something from rotation to linear. We had to shift something.. -

3D Printed Wood Arm Joints using 30mm x 40mm wood v0.7.0 3D Print Model
Summary
Attention: This project is released under the General Public License version 3.
There is no warranty for any problems that occurred using this project.
GPL v3:https://github.com/silvershell/printed-wood-arm-joints/blob/master/LICENSE
3D Printed Wood Arm Joints using 30mm x 40mm wood.
Scad files of models are generated with scad-builder.js and scad-builder-proj.js.
.scad and others are here.
GitHub:https://github.com/silvershell/printed-wood-arm-joints/tree/v0.7.0 -

K40 Laser Panel for using an LCD with a Cohesion 3D board 3D Print Model
Summary
This is version 1 of the panel, I will add the holes for mounting as soon as I get a chance. This was designed to use with the case linked below and has had everything moved to accommodate the stock opening on the K40 laser itself.
https://www.thingiverse.com/thing:87250

