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Tag: unity3d
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Modular Railway 3D Model
3d models Railway (Low Poly)When modularly connecting models separately, customize the stone, use the V key.Maps Sleepers: 2048×2048 px(Defusse,Normal map,Roughness,AO).Maps Rails: 1024×1024 px(Defusse,Normal map,Metallic,Roughness,AO).Maps Crushed stone: 2048×2048 px(Defusse,Normal map,Height,AO).
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Spaceship Dagger Type 1 White 3D Model
Spaceship Dagger Type 1 WhitePolygons: 11050;Vertices: 14749;Objects: 22;Modular.Textures:- Diffuse map (Albedo) – DIFF;- Normal map – NORM, NORM_1, NORM_2;- Ambient occlusion – AO;- Roughness map – ROUG;- Metallic map – METAL;- Glow map – GLOW, GLOW_1, GLOW_2;- Specular map – SPEC;Textures containing additional numbers or titles it is divided textures, such as the illumination of position lights and engines in GLOW_1, GLOW_2 files.In NORM_1, NORM_2 is a relief of the main parts, and an additional relief of the surface.Undivided files: NORM, GLOW are their combination in one texture.All parts (objects) have their own textures, with their own resolution.The highest resolution is 4096×4096 pixels.There is also a set of textures with a reduced resolution, where the highest resolution is 2048×2048.Regarding filenames.I use “.” in filenames (not just as a separator between the name and the file extension).I did not cope with problems either in Windows (7-10) or in Linux, in Unity 3d as well.So I do not see the reason not to use “.” in file names and folders.In order to optimization, textures and 3D files are in different archives.Just unpack them as they are in one folder, all dependencies are saved.ZIP packages are designed in such a way that they are unpacked into one folder (Dagger Type 1), with all dependencies saved, and subfolders.So nothing duplicates.Compatible versions of parts and textures can also be unpacked into the same folder, conflicts with file names are eliminated.Do not be afraid to replace files when you unpack compatible packages in one folder – these are duplicates, the replacement will not affect anything.File fomats:- Native 3D file (geometry) format is blend, additional: FBX, OBJ, unitypackage(FBX), 3DS, STL;- UV maps in SVG format;- Textures in PNG format;*Textures are only assigned in Blend and FBX formats.Filename explanation.Geometry files contain abbreviations that explain what textures are used:- D2NMRA2G: DIFF, NORM_1, NORM_2, METAL, ROUG, AO, GLOW_1, GLOW_2;* decryption is higher in the text.Folders structure:- Assembly – Finished, assembled ship models;- Textures – Textures in PNG file format. 131 files in each folder + 48 additional for Unity 3D engine and 73 unused textures in a separate folders;- Parts – Folders with geometry-only parts, not assigned with any textures or materials;- Textures_U3D – Additional textures folder, designed for Unity3D engine, not using, some of them contains and using in Unity packages. Those that are not used can be added to the packages as you wish.Everything else is clear.”Game ready” (Unity 3D).
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Spaceship Dagger Type 1 Orange 3D Model
Spaceship Dagger Type 1 OrangePolygons: 11050;Vertices: 14749;Objects: 22;Modular.Textures:- Diffuse map (Albedo) – DIFF;- Normal map – NORM, NORM_1, NORM_2;- Ambient occlusion – AO;- Roughness map – ROUG;- Metallic map – METAL;- Glow map – GLOW, GLOW_1, GLOW_2;- Specular map – SPEC;Textures containing additional numbers or titles it is divided textures, such as the illumination of position lights and engines in GLOW_1, GLOW_2 files.In NORM_1, NORM_2 is a relief of the main parts, and an additional relief of the surface.Undivided files: NORM, GLOW are their combination in one texture.All parts (objects) have their own textures, with their own resolution.The highest resolution is 4096×4096 pixels.There is also a set of textures with a reduced resolution, where the highest resolution is 2048×2048.Regarding filenames.I use “.” in filenames (not just as a separator between the name and the file extension).I did not cope with problems either in Windows (7-10) or in Linux, in Unity 3d as well.So I do not see the reason not to use “.” in file names and folders.In order to optimization, textures and 3D files are in different archives.Just unpack them as they are in one folder, all dependencies are saved.ZIP packages are designed in such a way that they are unpacked into one folder (Dagger Type 1), with all dependencies saved, and subfolders.So nothing duplicates.Compatible versions of parts and textures can also be unpacked into the same folder, conflicts with file names are eliminated.Do not be afraid to replace files when you unpack compatible packages in one folder – these are duplicates, the replacement will not affect anything.File fomats:- Native 3D file (geometry) format is blend, additional: FBX, OBJ, unitypackage(FBX), 3DS, STL;- UV maps in SVG format;- Textures in PNG format;*Textures are only assigned in Blend and FBX formats.Filename explanation.Geometry files contain abbreviations that explain what textures are used:- D2NMRA2G: DIFF, NORM_1, NORM_2, METAL, ROUG, AO, GLOW_1, GLOW_2;* decryption is higher in the text.Folders structure:- Assembly – Finished, assembled ship models;- Textures – Textures in PNG file format. 131 files in each folder + 48 additional for Unity 3D engine and 73 unused textures in a separate folders;- Parts – Folders with geometry-only parts, not assigned with any textures or materials;- Textures_U3D – Additional textures folder, designed for Unity3D engine, not using, some of them contains and using in Unity packages. Those that are not used can be added to the packages as you wish.Everything else is clear.”Game ready” (Unity 3D).
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Spaceship Dagger Type 1 Red 3D Model
Spaceship Dagger Type 1 RedPolygons: 11050;Vertices: 14749;Objects: 22;Modular.Textures:- Diffuse map (Albedo) – DIFF;- Normal map – NORM, NORM_1, NORM_2;- Ambient occlusion – AO;- Roughness map – ROUG;- Metallic map – METAL;- Glow map – GLOW, GLOW_1, GLOW_2;- Specular map – SPEC;Textures containing additional numbers or titles it is divided textures, such as the illumination of position lights and engines in GLOW_1, GLOW_2 files.In NORM_1, NORM_2 is a relief of the main parts, and an additional relief of the surface.Undivided files: NORM, GLOW are their combination in one texture.All parts (objects) have their own textures, with their own resolution.The highest resolution is 4096×4096 pixels.There is also a set of textures with a reduced resolution, where the highest resolution is 2048×2048.Regarding filenames.I use “.” in filenames (not just as a separator between the name and the file extension).I did not cope with problems either in Windows (7-10) or in Linux, in Unity 3d as well.So I do not see the reason not to use “.” in file names and folders.In order to optimization, textures and 3D files are in different archives.Just unpack them as they are in one folder, all dependencies are saved.ZIP packages are designed in such a way that they are unpacked into one folder (Dagger Type 1), with all dependencies saved, and subfolders.So nothing duplicates.Compatible versions of parts and textures can also be unpacked into the same folder, conflicts with file names are eliminated.Do not be afraid to replace files when you unpack compatible packages in one folder – these are duplicates, the replacement will not affect anything.File fomats:- Native 3D file (geometry) format is blend, additional: FBX, OBJ, unitypackage(FBX), 3DS, STL;- UV maps in SVG format;- Textures in PNG format;*Textures are only assigned in Blend and FBX formats.Filename explanation.Geometry files contain abbreviations that explain what textures are used:- D2NMRA2G: DIFF, NORM_1, NORM_2, METAL, ROUG, AO, GLOW_1, GLOW_2;* decryption is higher in the text.Folders structure:- Assembly – Finished, assembled ship models;- Textures – Textures in PNG file format. 131 files in each folder + 48 additional for Unity 3D engine and 73 unused textures in a separate folders;- Parts – Folders with geometry-only parts, not assigned with any textures or materials;- Textures_U3D – Additional textures folder, designed for Unity3D engine, not using, some of them contains and using in Unity packages. Those that are not used can be added to the packages as you wish.Everything else is clear.”Game ready” (Unity 3D).
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WEAPONS PACK 2 3D Model
The most convenient weapon pack for gamesCreate your games quickly and stylishly with WEAPONS PACK 2For this price you get weapons with great functionality and modifications
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Spaceship Dagger Type 1 Green 3D Model
WARNING:This is a reduced version, 8k textures are not available.Spaceship Dagger Type 1 GreenPolygons: 11050;Vertices: 14749;Objects: 22;Modular.Textures:- Diffuse map (Albedo) – DIFF;- Normal map – NORM, NORM_1, NORM_2;- Ambient occlusion – AO;- Roughness map – ROUG;- Metallic map – METAL;- Glow map – GLOW, GLOW_1, GLOW_2;- Specular map – SPEC;Textures containing additional numbers or titles it is divided textures, such as the illumination of position lights and engines in GLOW_1, GLOW_2 files.In NORM_1, NORM_2 is a relief of the main parts, and an additional relief of the surface.Undivided files: NORM, GLOW are their combination in one texture.All parts (objects) have their own textures, with their own resolution.The highest resolution is 4096×4096 + redused resolution texture set, where the highest resolution is 2048×2048.Regarding filenames.I use “.” in filenames (not just as a separator between the name and the file extension).I did not cope with problems either in Windows (7-10) or in Linux, in Unity 3d as well.So I do not see the reason not to use “.” in file names and folders.In order to optimization, textures and 3D files are in different archives.Just unpack them as they are in one folder, all dependencies are saved.ZIP packages are designed in such a way that they are unpacked into one folder (Dagger Type 1), with all dependencies saved, and subfolders.So nothing duplicates.Compatible versions of parts and textures can also be unpacked into the same folder, conflicts with file names are eliminated.Do not be afraid to replace files when you unpack compatible packages in one folder – these are duplicates, the replacement will not affect anything.File fomats:- Native 3D file format is blend, additional: FBX, OBJ, unitypackage(FBX);- UV maps in SVG format;- Textures in PNG format;Filename explanation.Geometry files contain abbreviations that explain what textures are used:- D2NSA2G: DIFF, NORM_1, NORM_2, SPEC, AO, GLOW_1, GLOW_2;- D2NSMRA2G: DIFF, NORM_1, NORM_2, SPEC, METAL, ROUG, AO, GLOW_1, GLOW_2;- DNS: DIFF, NORM, SPEC;- DNSG: DIFF, NORM, SPEC, GLOW.* decryption is higher in the text.Folders structure:- Assembly – Finished, assembled ship models. 20 files in each folder;- Textures – Textures in PNG file format. 186 files in each folder + 91 additional for Unity 3D engine in a separate folder;- Parts – Folders with geometry-only parts, not assigned with any textures or materials;- Textures_U3D – Additional textures folder, designed for Unity3D engine, not using, some of them contains and using in Unity packages. Those that are not used can be added to the packages as you wish.Everything else is clear.”Game ready” (Unity 3D).
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Spaceship Dagger Type 1 Blue 3D Model
Spaceship Dagger Type 1 BluePolygons: 11050;Vertices: 14749;Objects: 22;Modular.Textures:- Diffuse map (Albedo) – DIFF;- Normal map – NORM, NORM_1, NORM_2;- Ambient occlusion – AO;- Roughness map – ROUG;- Metallic map – METAL;- Glow map – GLOW, GLOW_1, GLOW_2;- Specular map – SPEC;Textures containing additional numbers or titles it is divided textures, such as the illumination of position lights and engines in GLOW_1, GLOW_2 files.In NORM_1, NORM_2 is a relief of the main parts, and an additional relief of the surface.Undivided files: NORM, GLOW are their combination in one texture.All parts (objects) have their own textures, with their own resolution.The highest resolution is 4096×4096.And redused resolution texture set, where the highest resolution is 2048×2048.Regarding filenames.I use “.” in filenames (not just as a separator between the name and the file extension).I did not cope with problems either in Windows (7-10) or in Linux, in Unity 3d as well.So I do not see the reason not to use “.” in file names and folders.In order to optimization, textures and 3D files are in different archives.Just unpack them as they are in one folder, all dependencies are saved.ZIP packages are designed in such a way that they are unpacked into one folder (Dagger Type 1), with all dependencies saved, and subfolders.So nothing duplicates.Compatible versions of parts and textures can also be unpacked into the same folder, conflicts with file names are eliminated.Do not be afraid to replace files when you unpack compatible packages in one folder – these are duplicates, the replacement will not affect anything.File fomats:- Native 3D file format is blend, additional: FBX, OBJ, unitypackage(FBX);- UV maps in SVG format;- Textures in PNG format;Filename explanation.Geometry files contain abbreviations that explain what textures are used:- D2NSA2G: DIFF, NORM_1, NORM_2, SPEC, AO, GLOW_1, GLOW_2;- D2NSMRA2G: DIFF, NORM_1, NORM_2, SPEC, METAL, ROUG, AO, GLOW_1, GLOW_2;- DNS: DIFF, NORM, SPEC;- DNSG: DIFF, NORM, SPEC, GLOW.* decryption is higher in the text.Folders structure:- Assembly – Finished, assembled ship models. 20 files in each folder (40 in OBJ);- Textures – Textures in PNG file format. 186 files in each folder + 91 additional for Unity 3D engine in a separate folder;- Parts – Folders with geometry-only parts, not assigned with any textures or materials;- Textures_U3D – Additional textures folder, designed for Unity3D engine, not using, some of them contains and using in Unity packages. Those that are not used can be added to the packages as you wish.Everything else is clear.”Game ready” (Unity 3D).
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Hidden Table 1 Wood 1 3D Model
Hidden Table 1 Wood 1Animated.Polygons: 900 ;Vertices: 1140;Objects: 5 ;Textures:- Diffuse map (Albedo) – DIFF;- Normal map – NORM;- Specular map – SPEC;- Roughness map – ROUG;- Metalness map – METALAll parts (objects) have their own textures, with their own resolution.The highest resolution is 4096×4096.There is also a set of textures with a reduced resolution, where the highest resolution is 2048×2048.There are (presented) three variants of a combination of textures:1) Diffuse (DIFF) + Normal (NORM) + Specular (SPEC) + Roughness (ROUG) + Metalness (METAL) – D_N_S_R_M_Tex2) Diffuse (DIFF) + Normal (NORM) + Specular (SPEC) – D_N_S_Tex3) Mixed texture, where wooden parts using 2) and metallic parts using 1) without Specular (SPEC) maps – Mixed_TexFor each variation of textures, there are four animation options and two non-animated views (open and closed):1) C_O_Anim – closed-opened animation2) C_O_C_Anim – closed-opened-closed animation3) Closed – non-animated4) O_C_Anim – opened-closed animation5) O_C_O_Anim – opened-closed-opened animation6) Opened – non-animatedThe total number of textures used by one assembled model is:1) D_N_S_R_M_Tex = 4*5=20 in Blender3D;2) D_N_S_Tex = 4*3=12 in Blender3D;3) Mixed_Tex = 2*3+2*4=14 in Blender3D;4) 4*4=16 in Unity3D.All textures assigned.The first version of the texture combination (D_N_S_R_M_Tex) is not “canonical”, just in case, and that you could pick up a handy combination.The second (D_N_S_Tex) is “classic”.The third (Mixed_Tex) is the most logical, in my opinion. The classic combination of textures (wood) and metal (for metal parts) is combined.Size: 96.2x116x171 centimeters;Regarding filenames.I use “.” in filenames (not just as a separator between the name and the file extension).I did not cope with problems either in Windows (7-10) or in Linux, in Unity 3d as well.So I do not see the reason not to use “.” in file names and folders.In order to optimization, textures and 3D files are in different archives.Just unpack them as they are in one folder, all dependencies are saved.ZIP packages are designed in such a way that they are unpacked into one folder (Hidden_Table.1), with all dependencies saved, and subfolders.So nothing duplicates.Compatible versions of parts and textures can also be unpacked into the same folder, conflicts with file names are eliminated.Do not be afraid to replace files when you unpack compatible packages in one folder – these are duplicates, the replacement will not affect anything.File fomats:- Native 3D file format is blend, additional: FBX, OBJ, unitypackage(FBX);- UV maps in SVG format;- Textures in PNG format;”Game ready” (Unity 3D).
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Toxaholic Man 3D Model
Toxacholic Man:Animation: Idle, Walk, Run, Attack and Death.Textures: 2048, PNG, Albedo, Spec, Norm and Disp.Setup for Unity3d however, will work in any software.Ready for any Game engine or for rendering…
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Mortal zombie 3D Model
Zombie – Game CharacterAll materials and textures are included.- Textures (4096×4096)2-Textures BaseColor-Normal-For UE4-Unity 3D
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Rail stanchion B 3D Model
3D model of a Rail stanchion of the vessel.Model – “Rail stanchion B”. In the fbx format.Unwrap UVW – is made.Textures: LightingMap, Normal, Diffuse, Specular. Png format.The model – “Rail stanchion B” without problems can be convertedin Unity game engine.You watch the last screenshot. On a screenshot the maintenance of a set.Great number of 3D editors understand the fbx format. It is converted without problems.Vertices: 596Faces: 980
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Organ by Wood 3D Model
Organ by Wood is low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.The model 3D Game Ready to build a game. Model is provided with unwrapped UVW textures:- Normal Map- Diffuse Map- SpecularResolution of textures is:- 1024 x 1024
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Speed Boat 3D Model
Speed Boat is low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.3D Game Ready model of Speed Boat. Model is provided with unwrapped UVW textures :Resolution of textures is:- 1024 x 1024
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Jetski 3D Model
Jetski is low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.3D Game Ready model of Robot Prime. Model is provided with unwrapped UVW textures :Resolution of textures is:- 1024 x 1024
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Phantom Aircraft 3D Model
Phantom Aircraft is low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.Detailed Description Info:Model: Phantom AircraftMedia Type: 3D ModelGeometry: Quads/TrisPolygon Count: 41817 (Includes 4 Lods)Vertice Count: 25443 (Includes 4 Lods)Originally modeled in Autodesk Maya 2015. Final images rendered with Keyshot.The Autodesk Maya zip file contains Keyshot and standard materials scenes.Features:- High-quality polygonal model – correctly scaled accurate representation of the original objects.- Model resolutions are optimized for polygon efficiency.- All colors can be easily modified.- Model is fully textured with all materials applied.- All textures and materials are included and mapped in every format.- Autodesk Maya models grouped for easy selection & objects are logically named for ease of scene management.- No namespace issues when importing several models into a scene.- No cleaning up necessary, just drop model into your scene and start rendering.- No special plugin needed to open scene.PBR Textures formats:- Diffuse Map- Normal Map- AO Map- Specular Map- Color Map- Gloss Map- Emissive Map- Cavity MapResolution of textures is:- 2048 x 2048- 1024 x 1024- 256 x 256
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Steam ship beep B 3D Model
3D model of a Steam ship beep of the vessel.Model – “Steam ship beep B”. In the fbx format.Unwrap UVW – is made.In a set there are UVW files.Map Channel 32Textures: LightingMap, Normal, Diffuse, Specular. Png format.The model – “Steam ship beep B” without problems can be convertedin Unity game engine.You watch the last screenshot. On a screenshot the maintenance of a set.Great number of 3D editors understand the fbx format. It is converted without problems.Vertices: 1253Faces: 2308
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Robot Prime 3D Model
The Robot Prime is low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.3D Game Ready model of Robot Prime. Model is provided with unwrapped UVW textures and PBR textures :- Diffuse Map- Normal Map- AO Map- Specular Map- Color Map- Gloss MapResolution of textures is:- 2048 x 2048- 1024 x 1024- 256 x 256
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AP15 Gun 3D Model
The AP15 Gun is low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.3D Game Ready model of AP15 Gun. Model is provided with unwrapped UVW textures and PBR textures :- Diffuse Map- Normal Map- AO Map- Specular Map- Color Map- Gloss MapResolution of textures is:- 2048 x 2048- 1024 x 1024- 256 x 256
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Motorcycle 4 Wheels 3D Model
Vehicles – Motorcycle 4 Wheels low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.Industrial the Vehicles – Motorcycle 4 Wheels Pack is low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.It’s good for game and entertainment.
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Assault Rifle 3D Model
PBR Weapon and Game Ready low-poly 3d model rigged animated ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.An assault rifle ready to get into the terrorists’ hands!- Low Polygon Model. (~23400 Tris, ~1388k Verts];- PBR Textures.- 4K Texture Resolution. (Works great with 1K and 2K as well)- Customizable Textures: Direct on Engine interface (Substance). All Procedural!* Mud Levels Control* Dirt Levels Control* Sand Levels Control* Wood Damage Control- Ready for Unity 4, Unity 5 and Unreal Engine 4.- Clean UVs and topology.
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Weapon Mortar 3D Model
The Weapon Mortar is low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.3D Game Ready model of Weapon Mortar. Model is provided with unwrapped UVW textures and PBR textures:- Diffuse Map- Normal Map- AO Map- Specular Map- Color Map- Gloss MapResolution of textures is:- 2048 x 2048- 1024 x 1024- 256 x 256
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Reaper Gun Concepts 3D Model
Reaper Gun Concepts is low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.3D Game Ready model of Reaper Gun Concepts. Model is provided with unwrapped UVW textures and PBR textures :- Diffuse Map- Normal Map- AO Map- Specular Map- Color Map- Gloss MapResolution of textures is:- 2048 x 2048- 1024 x 1024- 256 x 256
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Old Building 925 3D Model
The model is PBR Game Ready low-poly 3d model for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.High quality and very detailed textures maps in size 2048x2048px.Model is built with great attention to details and realistic proportions with correct geometry.Textures are very detailed so it makes this model good enough for close up renders.Model is very high quality and detailed perfectly, and optimized for all platforms.Ready to be used in unity, unreal or any other engine.Textures Maps Included:AlbedoGlossinessNormalAmbient OcclusionTexture resolution: 2048x2048PBR Metalness workflowFeatures:- The mesh topology is clean, efficient and has only tri and quad polygons.- High quality detailed textures.- Complete and clear unwrapped.- PBR materials applied.- Model is optimized and ready to use in games and renders.Model Specs:Tris – 2,796Verts – 1,960Model formats:- OBJ
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Old Building 924 3D Model
The model is PBR Game Ready low-poly 3d model for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.High quality and very detailed textures maps in size 2048x2048px.Model is built with great attention to details and realistic proportions with correct geometry.Textures are very detailed so it makes this model good enough for close up renders.Model is very high quality and detailed perfectly, and optimized for all platforms.Ready to be used in unity, unreal or any other engine.Textures Maps Included:AlbedoGlossinessNormalAmbient OcclusionTexture resolution: 2048x2048PBR Metalness workflowFeatures:- The mesh topology is clean, efficient and has only tri and quad polygons.- High quality detailed textures.- Complete and clear unwrapped.- PBR materials applied.- Model is optimized and ready to use in games and renders.Model Specs:Tris – 1,466Verts – 987Model formats:- OBJ
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Weapon Shot Gun 3D Model
Weapon Shot Gun is low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.3D Game Ready model of Weapon Shot Gun. Model is provided with unwrapped UVW textures and PBR textures :- Diffuse Map- Normal Map- AO Map- Specular Map- Color Map- Gloss MapResolution of textures is:- 2048 x 2048- 1024 x 1024- 256 x 256
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The Weapon Maverick Gun 3D Model
The Weapon Maverick Gun is low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.3D Game Ready model of Weapon Maverick Gun. Model is provided with unwrapped UVW textures and PBR textures :- Diffuse Map- Normal Map- AO Map- Specular Map- Color Map- Gloss MapResolution of textures is:- 2048 x 2048- 1024 x 1024- 256 x 256
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The Weapon Gauss Gun 3D Model
The Weapon Gauss Gun is low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.3D Game Ready model of Weapon Gauss Gun. Model is provided with unwrapped UVW textures and PBR textures :- Diffuse Map- Normal Map- AO Map- Specular Map- Color Map- Gloss MapResolution of textures is:- 2048 x 2048- 1024 x 1024- 256 x 256
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Weapon Pinch Rifle 3D Model
Weapon Pinch Rifle is low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.3D Game Ready model of Weapon Pinch Rifle. Model is provided with unwrapped UVW textures and PBR textures :- Diffuse Map- Normal Map- AO Map- Specular Map- Color Map- Gloss MapResolution of textures is:- 2048 x 2048- 1024 x 1024- 256 x 256
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Steering-wheel E 3D Model
3D model of a Steering-wheel of the vessel.Model – “Steering-wheel E”. In the fbx format.Unwrap UVW – is made.In a set there are UVW files.Map Channel 32Textures: LightingMap, Normal, Diffuse, Specular. Png format.The model – “Steering-wheel E” without problems can be convertedin Unity game engine.You watch the last screenshot. On a screenshot the maintenance of a set.Great number of 3D editors understand the fbx format. It is converted without problems.Vertices: 1566Faces: 2928
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Six Celtic Shields 3D Model
Six Celtic Shields – Six models + one material.Texture 2048x2048Poligonal 1.5k x 2kGame weapon models.
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Monstro Higo Animations-Riggs-Unity files 3D Model
Monstro Higo – Game character.16 animations.Texture 2048×2048 (Difuse/Normal/AO).Animation list:1) Idle.2) Walk.3) Run.4) Attack_1.5) Attack_2.6) Agro.7) Turn – left/Right.8) Dead (2 anim).9) Walk – left/Right.10) Hello.11) Run – Left/Right.12) Damage.
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Female warrior 3D Model
3D of pretty woman, perfect warrior. Suitable for rpg games, as the model has lots of animation! Here is the list:- Crouch- Strafe- Crouch Run- Stance- Run- Strike (4 variations)- Idle- Walk- Jump- Die (2 variations)- Block (sword)- SprintAll Animations are divided into action with the sword and without it.Textures 1024×1024 with Normal maps.
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Bitt C 3D Model
3D model of a Bitt of the vessel.Model – “Bitt C”. In the fbx format.Unwrap UVW – is made.In a set there are UVW files.Map Channel 32Textures: LightingMap, Normal, Diffuse, Specular. Png format.The model – “Bitt C” without problems can be convertedin Unity game engine.You watch the last screenshot. On a screenshot the maintenance of a set.Great number of 3D editors understand the fbx format. It is converted without problems.Vertices: 798Faces: 1588
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Zombie Prisoner 3D Model
Model format:- FBXAnimations:- Idle- Running- Jump- Turn left and rightMecanim ready!Textures:- Diffuse (2048×2048)- Normal maps (2048×2048)- Specular map (2048×2048)Ready for Unity Engine use! Just plug in your project.
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Zombie Pumpkin-monster 3D Model
Animations:- Idle- Running- Jump- Turn left and rightMecanim ready!Textures:- Diffuse (2048×2048)- Normal maps (2048×2048)Ready for Unity Engine use! Just plug in your project.
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Zombie Rocker 3D Model
Animations:- Idle- Running- Jump- Turn left and rightMecanim ready!Textures:- Diffuse (2048×2048)- Normal maps (2048×2048)- Specular map (2048×2048)Ready for Unity Engine use! Just plug in your project.
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Zombie 3D Model
Animations:- Idle- Running- Jump- Turn left and rightMecanim ready!Textures:- Diffuse (2048×2048)- Normal maps (2048×2048)- Specular map (2048×2048)Ready for Unity Engine use! Just plug in your project.
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Scout Zombie 3D Model
3D model of Scout zombie.Animations:- (Idle, Running, Jump, Turn left and right)Mecanim ready!Textures:- Diffuse (2048×2048)- Normal (2048×2048)- Specular map (2048×2048)Ready for Unity Engine use! Just plug in your project.
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WWII Zombie 3D Model
3D model of WWII Zombie.Animations:- (Idle, Running, Jump, Turn left and right)Mecanim ready!Textures:- Diffuse (2048×2048)- Normal (2048×2048)- Specular map (2048×2048)Ready for Unity Engine use! Just plug in your project.
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Zombie Clown 3D Model
3D model of zombie with some animations:(Idle, Running, Jump, Turn left and right)Mecanim ready!Textures:- Diffuse (2048×2048)- Normal (2048×2048)- Specular map (2048×2048)
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Zombie Hara-kiri 3D Model
3D model of zombie with some animations:(Idle, Running, Jump, Turn left and right)Mecanim ready!Textures:- Diffuse (2048×2048)- Normal (2048×2048)- Specular map (2048×2048)
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Plastic window 1s 3D Model
3D model of a Plastic window. For unity 5.4 or higher.Model – “Plastic window 1s”. In the fbx format.Unwrap UVW – is made.In a set there are UVW files.Map Channel 32In a set there are UVW files.Textures: , Normal, Diffuse + LightingMap. Png format.The model – “Plastic window 1s” without problems can be convertedin Unity game engine.You watch the last screenshot. On a screenshot the maintenance of a set.Great number of 3D editors understand the fbx format. It is converted without problems.Plastic window 1s GLVertices: 121Faces: 205Plastic window 1s LPlastic window 1s RVertices: 241Faces: 387
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Table A 3D Model
3D model of a Table.Model – “Table A”. In the fbx format.Unwrap UVW – is made.In a set there are UVW files.Map Channel 32Textures: LightingMap, Normal, Diffuse, Specular. Png format.The model – “Table A” without problems can be convertedin Unity game engine.You watch the last screenshot. On a screenshot the maintenance of a set.Great number of 3D editors understand the fbx format. It is converted without problems.Vertices: 482Faces: 904
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Chair A 3D Model
3D model of a Chair.Model – “Chair A”. In the fbx format.Unwrap UVW – is made.In a set there are UVW files.Map Channel 32Textures: LightingMap, Normal, Diffuse, Specular. Png format.The model – “Chair A” without problems can be convertedin Unity game engine.You watch the last screenshot. On a screenshot the maintenance of a set.Great number of 3D editors understand the fbx format. It is converted without problems.Vertices: 358Faces: 684
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Stopper lever 3D Model
3D model of a Stopper lever of the vessel.Model – “Stopper lever”. In the fbx format.Unwrap UVW – is made.In a set there are UVW files.Map Channel 32In a set there are UVW files.Textures: LightingMap, Normal, Diffuse, Specular. Png format.The model – “Stopper lever” without problems can be convertedin Unity game engine.You watch the last screenshot. On a screenshot the maintenance of a set.Great number of 3D editors understand the fbx format. It is converted without problems.Vertices: 2130Faces: 3918
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Bitt B 3D Model
3D model of a Bitt of the vessel.Model – “Bitt B”. In the fbx format.Unwrap UVW – is made.In a set there are UVW files.Map Channel 32Textures: LightingMap, Normal, Diffuse, Specular. Png format.The model – “Bitt B” without problems can be convertedin Unity game engine.You watch the last screenshot. On a screenshot the maintenance of a set.Great number of 3D editors understand the fbx format. It is converted without problems.Vertices: 2967Faces: 5892
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Angry Snail 3D Model
Model – Angry snailAnimations: idle, moving, attack;Poly: 7 018Vert: 4 5973d Max 2016Formats: .max; .fbx; .obj; .3ds
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Garage 3D Model
3d model of the garage to create your own game suitable for the engine Unity3d, Unreal engine 4(textures are scattered by parts, one model and for it a texture measuring 256×256 px) ,all in one archive with paths for textures
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Low Poly Solar System
Low Poly Solar System low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.Solar system in lowpoly style.Hope you’ll like it.
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Espio the Chameleon 3D Model
Espio the Chameleon create with blender 3d rigged and humanoid zip file contain unity3D pachage,obj Formats, fbx, textures.this 3d model is ready to use in unity 3d or any software you want work whit it .this character has a high resolutionThanks very much.
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DeathStroke 3D Model
DeathStroke Modeled with blender 3d using polygons rigged and humanoidWith materials and textures.this 3d model is ready to use in unity 3d or any software you want work whit it .this character has a high resolutionFormats mb, fbx, obj and 3dmax,unity pachage …I also give you the zip file insideThanks very much.
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3D Orange Cat 3D Model
This model make by : Blender andRendered by: Keyshot 6 Render 2560* 2139 TextureUV maping completed. Just buy and use model!
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Tofas Sahin – Dogan 3D Model
En çok aranan araba modeli en güzel detaylarıylaİç gösterge paneline kadar kaplanıp modellenmiştir
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Medieval Shovel Collection 3D Model
This collection of medieval themed shovels contains 4 types of shovels/spades. All of them are made to match exact measurements of average shovel lengths (1.3 meter), and the diameters of the handles are also made to be the average of most shovel poles. This means that it should match up to any on-scale character.Within the pack, their are 2 variations of each shovel type. One is strapped the other is plain. They have separate texture files and can be used separately in a game engine without problems.Pack Contains:Spade1A at 1590 facesSpade1B at 3725 facesSpade2A at 890 facesSpade2B at 2906 facesSpade3A at 654 facesSpade3B at 1550 facesSpade4A at 1242 facesSpade4B at 3258 facesPackage Total: 15’815Each spade has it’s own separate 2K texture.If you’re using blender, the blend file has all the materials already set up in the node editor, so it’s plug and play!The textures itself are made in a PBR workflow. In the textures folder you’ll find the “Default” (separated into the normal diffuse, normal, metallic etc.) and “Unity” (Which are the textures exported for compatibility in Unity3D.)Inside the file there is OBJ, FBX, 3DS and BLEND formats for ease of use. The previews were rendered in Blender 3D Cycles
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Low Poly Road Bridge 3D Model
This is a model of a Bridge with road, a real time saver for any project! They can be used for building 3D Games, Real-Time apps,Advertising material or in various projects.This 3D model come in the following formats:.MB (Native).OBJ.FBXBe sure to leave your comments after purchasing! Thank you for helping us becoming better! 🙂 Enjoy!
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Mazda 787B – Lowpoly 3D Model
This is Lowpoly model of a 787B made in Blender inspired from the PS1 – PS2 era.The RAR file contains, a OBJ, FBX and DAE files beside some free textures!The model has been tested and Unity5 and works perfect in use of Games. The model is easy to texture in Blender and enhance, this is sold as a base to improve on for your needs.
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Low Poly Forest 3D Model
This collection contains 13 low poly assets , a real time saver for any project! They can be used for building 3D Games, Real-Time apps, Interior Architecture projects or as Advertising material.These 3D models come in the following formats:.MB (Native).OBJ.FBXBe sure to leave your comments after purchasing! Thank you for helping us becoming better! 🙂 Enjoy!
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Medieval Low Poly Models 3D Model
First two images are from Unity other images are rendered in Blender (Sorry if they are too dark)Textures: I baked materials in blender to get baked textures that you can simply drag on tomodels in game engines or other softwares.Texture Types: There are 2 types Dark – materials baked as ambient occlusion (in Blender)Bright – materials baked as textures (in Blender)I did that so you can choose what type of look you want.If you want to use this in Unity, use my unity package I already made because there area lot of problems when exporting from blender to unity as fbx. In my unity package all ofthose problems are fixed..Fbx files were tested in Unreal Engine 4. (Use textures given with Fbx Files)..Obj Files were tested in Unity (Use Textures given with obj file).I havent tested these file anywhere else.All of these models were modeled in Blender and Unwraped there and Baked.
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Low Poly Tree Pack 3D Model
Low Poly Tree Pack low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.This pack includes 25 low-poly assets that can be used to make any low-poly forest scene you may need!
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Low Poly Spooky Tree Pack 3D Model
Low Poly Tree Pack low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.This pack includes 7 original low-poly trees that can be used to make any low-poly spooky scene.
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Wooden house model 3D Model
High definition Wooden house modelModel Features- 3ds Max 2014 native file format- Descriptive and unique object names- Intended for mesh subdivision (3ds max Meshsmooth applied)- Textures and materials are included- No cleaning up necessary- No special plugin needed to open scene- The preview images render are made in V-ray.- Scene are ready for render, just open and click render—————————————————————————–The Render model was made in Marmoset. P.B.R. The model is also suitable for Unity.—————————————————————————–Real World Measures—————————————————————————–Textures Size (4096 pixel)All materials contain maps:Diffuse, Glossiness, Height, IOR, Normal, ReflectionAll Texture are in EXR format—————————————————————————–Also check out my other models, just click on my user name to see complete gallery.Please, do not forget to rate your purchase. Thanks you!! 🙂
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Space Ship Patriot Type 2-1 Se2-Sc1-C1-Bl 3D Model
Space Ship “Patriot”, Type 2.1 (Se2.Sc1.C1.Bl)Polygons: 9559 ;Vertices: 11480 ;Objects: 18 ;Modular.Modularity means compatibility of parts within the type ( Туре 2.х ), sometimes more.Scratched, Camouflage 1, Blue.Textures:- Diffuse map (Albedo) – DIFF;- Normal map – NORM;- Specular map – SPEC;All parts (objects) have their own textures, with their own resolution.2 textures variants: maximal size of textures 4096×4096 or lesser size 2048×2048.All textures assigned.A few paintjobs/decals are available:- 6 variants of hull paintjob;- 4 variants of solar panel color;- 4 variants of cabin glass color.The total number of possible color combinations within this package: 6x4x4=96;Presented (assembled) only 6;Size: 14.7 x 4.73 x 7.43 meters;All parts are associated with all color variants.To get the wanted combination, replace the relevant parts in any of the assembly files, or open and save all parts in the new file.On the principle of the constructor.In order to optimization, textures and 3D files are in different archives.Just unpack them as they are in one folder, all dependencies are saved.Compatible versions of parts and textures can also be unpacked into the same folder, conflicts with file names are eliminated.Thus, the same textures are not duplicated, when they are in different folders.Do not be afraid to replace files when you unpack compatible packages in one folder – these are duplicates, the replacement will not affect anything.File fomats:- Native 3D file format is blend, additional: FBX, OBJ, unitypackage(FBX);- UV maps in SVG and PNG formats;- Textures in PNG format;- 3D printable, stereolitography in STL format.Folders structure:- Assembly – Finished, assembled ship models. 6 files in each folder (12 in OBJ);- Parts with resolution – Parts of the ship that are ready for assembly. 26 files in each folder (52 in OBJ);- Parts without resolution – Parts of the ship without materials and textures assignements. 15 files in each folder;- Textures – Textures in PNG file format. 53 files in each folder.Everything else is clear.”Game ready” (Unity 3D).Differences with previous versions:- more detailed textures;- reduced number of verticles (was 14362);- folders and assignements reorganization;RECOMENDATION:Create a folder with a name “Space Ship Patriot Type 2.1” (or other) and download all files into this folder.
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Ship beep A 3D Model
3D model of a Ship beep of the vessel.Model – “Ship beep A”. In the fbx format.Unwrap UVW – is made.Textures: LightingMap, Normal, Diffuse, Specular Png format.The model – “Ship beep A” without problems can be convertedin Unity game engine.You watch the last screenshot. On a screenshot the maintenance of a set.Great number of 3D editors understand the fbx format. It is converted without problems.Vertices: 2142Faces: 4178
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Boat engine A Free 3D Model
It is a simple 3D model of the engine of the boat.Model – “Boat engine A”. In the fbx format.Unwrap UVW – is made.Textures: LightingMap, Normal, Diffuse, Specular. Png format.The model – “Boat engine A” without problems can be convertedin Unity game engine.You watch the last screenshot. On a screenshot the maintenance of a set.Great number of 3D editors understand the fbx format. It is converted without problems.Vertices: 5937Faces: 11390
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Capstan D free Free 3D Model
3D model of a Capstan of the vessel.Model – “Capstan D free”. In the fbx format.Unwrap UVW – is made.Textures: LightingMap, Normal, Diffuse, Specular. Png format.The model – “Capstan D free” without problems can be convertedin Unity game engine.You watch the last screenshot. On a screenshot the maintenance of a set.Great number of 3D editors understand the fbx format. It is converted without problems.Vertices: 955Faces: 1687
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Lifting winch A 3D Model
3D model of a Lifting winch of the vessel.Model – “Lifting winch A”. In the fbx format.Unwrap UVW – is made.Textures: LightingMap, Normal, Diffuse, Specular. Png format.The model – “Lifting winch A” without problems can be convertedin Unity game engine.You watch the last screenshot. On a screenshot the maintenance of a set.Great number of 3D editors understand the fbx format. It is converted without problems.Vertices: 7359Faces: 14424
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Xi Jinping caricature 3D Model
Caricature of Chinese president Xi Jinping. Rig is created for Mecanim system. Textures are PBR 4K. Model is 6469 polygons, 12545 triangles, 6571 vertices.If you are interested in more politicians, check out my other packs on my profile.Textures are 4K pbr. Color map, normal map and spec map are included. Textures can be reduced to 1K without significant loss in quality. One custom animation of president Xi bowing is included.You can preview animation and character in youtube videoIncluded in pack:-Maya 2017 lt files of Xi Jinping rigged and animated.-FBX files of Xi Jinping rigged and animated-OBJ file in case you want to rig him yourself-Textures-Unity 2017.1.0f3 packBrowse my profile to see rest of my work.If you like my style and would need to have custom characters or animations created for your projects, feel free to contact me for freelance work
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Space Ship Patriot Type 2-1 Se2-Scr1-Orange 3D Model
Space Ship “Patriot”, Type 2.1 (Se2.Scr1.Orange)Modular.Modularity means compatibility of parts within the type ( Туре 2.х ), sometimes more.Scratched, Orange.Textures:- Diffuse map (Albedo);- Normal map;- Specular map;2 textures variants: maximal size of textures 4096×4096 or lesser size 2048×2048.Assigned only 2048×2048 textures (not a significant difference in quality, but significant in size).A few paintjobs are available.In order to optimization, textures and 3D files are in different archives.Just unpack them as they are in one folder, all dependencies are saved.Compatible versions of parts and textures can also be unpacked into the same folder, conflicts with file names are eliminated.Thus, the same textures are not duplicated, when they are in different folders.Do not be afraid to replace files when you unpack compatible packages in one folder – these are duplicates, the replacement will not affect anything.”Game ready” (Unity 3D).Differences with previous versions:- more detailed textures;- reduced number of verticles (was 14362);- folders and assignements reorganization;RECOMENDATIONS:- Create a folder with a name “Space Ship Patriot Type 2.1” (or other) and download all files into this folder;- For textures replacement you can replace part with already assigned textures. In Blender 3d: file -> append. Co-ordinates coincide.
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Radio Antenn Ship 3D Model
3D model of a Radio Antenn Ship of the vessel.Model – “Radio Antenn Ship”. In the fbx format.Unwrap UVW – is made.Textures: LightingMap, Normal, Diffuse, Specular. Png format.The model – “Radio Antenn Ship” without problems can be convertedin Unity game engine.You watch the last screenshot. On a screenshot the maintenance of a set.Great number of 3D editors understand the fbx format. It is converted without problems.Vertices: 6006Faces: 11287
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Usual Bench A B C D fr Free 3D Model
3D model of a Usual bench A B C D.Model – “Usual bench A B C D”. In the fbx format.Unwrap UVW – is made.Textures: LightingMap, Normal, Diffuse, Specular. Png format.The model – “Usual bench A B C D” without problems can be convertedin Unity game engine.You watch the last screenshot. On a screenshot the maintenance of a set.Great number of 3D editors understand the fbx format. It is converted without problems.Vertices: information on picturesFaces: information on pictures
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Door A 3D Model
3D model of a Door of the vessel.Model – “Door A”. In the fbx format.Unwrap UVW – is made.Textures: LightingMap, Normal, Diffuse, Specular. Png format.The model – “Door A” without problems can be convertedin Unity game engine.You watch the last screenshot. On a screenshot the maintenance of a set.Great number of 3D editors understand the fbx format. It is converted without problems.Vertices: 2969Faces: 5406
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Radio direction finder A 3D Model
3D model of a Radio direction finder of the vessel.Model – “Radio direction finder A”. In the fbx format.Unwrap UVW – is made.Textures: LightingMap, Normal, Diffuse, Specular. Png format.The model – “Radio direction finder A” without problems can be convertedin Unity game engine.You watch the last screenshot. On a screenshot the maintenance of a set.Great number of 3D editors understand the fbx format. It is converted without problems.Vertices: 16464Faces: 32188
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Hawser reel A 3D Model
3D model of a Hawser reel of the vessel.Model – “Hawser reel A”. In the fbx format.Unwrap UVW – is made.Textures: LightingMap, Normal, Diffuse, Specular. Png format.The model – “Hawser reel A” without problems can be convertedin Unity game engine.You watch the last screenshot. On a screenshot the maintenance of a set.Great number of 3D editors understand the fbx format. It is converted without problems.Vertices: 5001Faces: 9156
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Versailles Parquet 3D Model
Versailles Parquet 3D modelOld Versailles ParquetThis 3d model Versailles Parquet has a fully textured.You can use only texture in you real time graphics projects.*********************************File formats:- BLEND + Cycles scene with materials- OBJ- FBX*********************************Textures 6×2048 (3 versions – Oak,Teak,Mahogany) created in Quixel Suite (DDO)- Diffuse- Reflect- Normal- Glossiness- Bump- AO*********************************Hope you like it!Also check out my other models.
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Ship beep B 3D Model
3D model of a Ship beep of the vessel.Model – “Ship beep B”. In the fbx format.Unwrap UVW – is made.Textures: LightingMap, Normal, Diffuse, Specular Png format.The model – “Ship beep B” without problems can be convertedin Unity game engine.You watch the last screenshot. On a screenshot the maintenance of a set.Great number of 3D editors understand the fbx format. It is converted without problems.Vertices: 4283Faces: 8392
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Trash can 3D Model
Rendered in Marmoset – Created for Unreal Engine (or other metalness based PBR engines)Includes: (3) 4096×4096 (PNG file):AlbedoNormalRMA(Roughness,Metallic,AO)
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Buster Sword Unity 3d 3D Model
Low Poly Buster Sword From Final Fantasy VIIThe format for textures is PNGLow poly features 2048×2048 resolution texturesTested and working in : Substance Painter 2, Unity 3D , Blender 3d.Originally created in Blender 3dPolycount:Polys : 1870Edges : 3753Verts : 1894






















