Highly detailed 3d model of retro girls bikeAvailable 3d model format:max (Autodesk 3ds Max)use it for 3d visualization project, computer aided teaching and training, 3d rendering or other field related to 3d design
Tag: teaching
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Chalkboard 3D Model
************************The object is modeled in the environment Autodesk Inventor 2018.To create a photo renderer, use Inventor Studio.************************Features:-Model does not include any backgrounds or scenes used in preview images.-Units: mm************************File Formats:.dwg.step.max.obj.step.fbx.stl.iges************************The model contains the most popular formats. Each file was checked for opening and full content by the model.Thank you for coming to see this model. Also pay attention to other models by clicking on the name of the account in the right corner.
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School Classroom Chalkboard Set 3D Model
School classroom chalkboard set that was created using Blender. This chalkboard comes with 2 other models, chalk inside a chalk holder and a chalk brush. All models use the metalness workflow and are PBR ready. It also has been exported in 4 file formats (FBX, OBJ, 3DS, DAE/Collada).This model can be found as part of my “School Classroom Asset Pack”.Additional Information:-Uses metalness workflow-Includes two variations of chalkboard diffuse map (dirty & clean)-Textures can be edited in any photo editing software-Includes 17 PBR textures 2048×2048 in PNG format-Overlapping UVMap for duplicate parts of the mesh to save texture space-Models are exported in 4 file formats (FBX, OBJ, 3DS, DAE/Collada)-Part of “School Classroom Asset Pack”Included Texture Types:-Diffuse, AO, Roughness, Gloss, Metallic-UVLayout
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Chalkboard 3D Model
board blackboard school classroom teach teaching wall info information bulletin hall college university study education stand kid academic
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Abacus Toy 3D Model
An Abacus (counting frame) toy 3D model.Game/Production-ready 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.Easily customizable: you can create or edit the Textures using the non overlapping UV Layout maps and the Diffuse (Albedo) Textures provided in the package (see preview images).Each Object, Material or Texture provided in the package has a unique, meaningful name.Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats.PROMO IMAGES: the first image has been rendered in Cycles for Blender 3D 2.7x, the second image has been rendered in V-Ray Adv 2.30.02 for 3DS MAX 2012 (native file format); in particular, you can find 14 promo images in this description:* nr. 1 rendered in Cycles* nr. 2 rendered in V-Ray Adv 2.30.02;* nr. 3-4-5-6-7 rendered in Cycles;* nr. 8-9 are wireframe images;* nr. 10-11 are screenshots from the Blender 3D scene, showing the UV Layout;* nr. 12 is a screenshot with rendering in 3D Studio MAX 2012 + V-Ray Adv 2.30.02;* nr. 13 is a screenshot from Unity 5;* nr. 14 is a screenshot from Unreal Engine 4.Formats included: 3DS, FBX, OBJ, unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures; see preview images), Unreal Engine 4 (Migration Folder); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non overlapping UV layout map, PBR textures for Unity 5); png with Alpha (PBR, UV-mapped textures for Cycles (Blender 3D), V-Ray Adv 2.30.02 (3DS MAX 2012), Unity 5, Unreal 4).1 Object (mesh), 1 PBR Material (in Unity Package, in Blender Cycles, in the Unreal uassets, and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package; see preview images); UV-mapped Textures.PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion, Alpha (Opacity); main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene (see preview images).UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter 2.Polygonal, QUADS ONLY, NO POLES; 22728 vertices, 22566 quad faces (45132 tris).Real world dimensions; scene scale units: meters, in both blend and max scenes.Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).Textures are stripped in the 3DS MAX scene.IMPORTANT — Main renderings made in V-Ray ADV 2.30.02 and in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!


