*Note* This package is for rendering and staging purposes only, contains high poly meshes. For more game assets or mobile friendly version please check our mobile Post Apocalyptic city pack.The package contains a number of environments for staging graphics and designs through rendering. Each prop consists of smoothed meshes and high poly count, with iRay and 3Delight materials.Contains:1. Post Apocalyptic City Pack (Rendering version)2. Gym Hall3. Old Industrial area4. 30+ props for Post Apocalyptic City, including grass, rocks, rooftop props, road props etc.5. 15+ gym props, including dumbbells, gym equipment etc.6. 10+ props for old industrial area including machinery etc.7. A complete designed, interior included, High Poly train, with rail track props.Most of the environments already come with point and area lights, tweaked for optimal rendering in a dusk light setting, but can be easily tweaked according to the scene requirements.Constructors 3d have a library of real than life 3D human models. All our products are unmatched in highest quality and standard.You can use these models for any commercial video and other projects. For this, all our models come with the most popular build formats used.| MODEL FEATURES |* Full figured body 3D models* Extremely clean prim count* Highly detailed UV map* Highly realistic level of detail* High resolution textures, optimized for higher frame rates* No third party plugins required to import the models* Model clothing and different body parts can be turned on/off* Plug and play, just import the models and start rendering* Rigged for all humanoid and legacy animations| TEXTURES |* Normal Map* Diffuse Map| FORMATS |* 3D Studio Max, OBJ, FBX* PATHS OF BITMAPS ARE RELATIVE* STANDARD MATERIALSIf you have any concerns or suggestions on our products, please feel free to leave us a rating for any of the products your purchase. Your feedback gives us the opportunity to continuously improve our product lineup.
Tag: staging
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Scaffold 1B 3D Model
This is a model of a Scaffold.Originally created with Blender 2.79 and textured using Substance Painter.|| USAGE ||This model is suitable for use in broadcast, advertising, design visualization, real-time, video game etc.|| SPECS ||This model contains 5 separate objects.This model contains 4588 polygons.This model contains Blender Cycles materials.|| PRESENTATION IMAGES ||All preview images are rendered with Blender Cycles Renderer.Product is ready to render.Render setup is included as a separate Blender file, which is needed to produce images that match the thumbnails.|| TEXTURES ||Textures have 8 bits per channel.Scaffold_1B_BaseColor.png 2048×2048.Scaffold_1B_Metallic.png 2048×2048.Scaffold_1B_Normal.png 2048×2048 X+Y-Z+.Scaffold_1B_Roughness.png 2048×2048.cedar_bridge_1k.hdr 1024×512.|| GENERAL ||Model is built to real-world scale(the unit system is metric).No third-party renderer or plug-ins needed.|| ADDITIONAL NOTES ||Other file formats. May be needed to reassign textures and will not render like the preview images.-FBX-OBJ
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Scaffold 1A 3D Model
This is a model of a Scaffold.Originally created with Blender 2.79 and textured using Substance Painter.|| USAGE ||This model is suitable for use in broadcast, advertising, design visualization, real-time, video game etc.|| SPECS ||This model contains 5 separate objects.This model contains 4588 polygons.This model contains Blender Cycles materials.|| PRESENTATION IMAGES ||All preview images are rendered with Blender Cycles Renderer.Product is ready to render.Render setup is included as a separate Blender file, which is needed to produce images that match the thumbnails.|| TEXTURES ||Textures have 8 bits per channel.Scaffold_1A_BaseColor_Green.png 2048×2048.Scaffold_1A_BaseColor_Yellow.png 2048×2048.Scaffold_1A_Metallic.png 2048×2048.Scaffold_1A_Normal.png 2048×2048 X+Y-Z+.Scaffold_1A_Roughness.png 2048×2048.cedar_bridge_1k.hdr 1024×512.|| GENERAL ||Model is built to real-world scale(the unit system is metric).No third-party renderer or plug-ins needed.|| ADDITIONAL NOTES ||Other file formats. May be needed to reassign textures and will not render like the preview images.-FBX-OBJ
