Additional Info: Longboard Pintail N240522 – 3D model (*.gsm+*.obj+*.3ds) for exterior 3d visualization.
Tag: skateboard
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CHIC SMART hoverboard 3D Model
This detailed 3d model of hoverboard.Scooters is available in several colors. All colors can be easily modified as you wish.You can put any logo on this model.Model is fully textured with all materials applied.
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Grunge Style Skateboard 3D Model
Grunge Style Skateboard by BlackBladeDesign.Enjoy the model, put a lot of effort into this one!
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Skatepark 3D Model
================= SKATEPARK ===================- A 3D model of a skate park.- This Template can be used for Games.- Exported to .FBX and .OBJ.- All objects are UV mapped.======================-========================
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Skatepark 3D Model
================= SKATEPARK ===================- A 3D model of a skate park.- This Template can be used for Games.- Exported to .FBX and .OBJ.- All objects are UV mapped.======================-========================
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Monowheel 3D Model
The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team
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8 4K PBR Skateboards 3D Model
8 4K PBR Skateboard Textures, with Original Deck art.4 Unique designs displayed in both brand new condition, and well used.Features:4 Originally designed Decks4K PBR TexturesNew and used versions of each Deck, for continuityMesh unwrapped to one texture map, for ease and simplicity
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8 PBR Skateboards 3D Model
8 4K PBR Skateboard Textures, with Original Deck art.4 Unique designs displayed in both brand new condition, and well used.Features:4 Originally designed Decks4K PBR TexturesNew and used versions of each Deck, for continuityMesh unwrapped to one texture map, for ease and simplicity
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DC Shoes – Flash TX Grey 3D Model
DC Shoes – Flash TX (Grey)Features:-In the scene a pair of shoes.-To reduce the model polygons, you can delete the stitching, since it is duplicated on the texture (select material id 10 and delete)-Created in 3ds max 2014, saved to 3ds max 2011-Real world size (system units – mm) and centered in coordinate start.-Gamma 2.2-Files with the model does not contain extraneous or hidden objects (lights, cameras, etc.)-All textures and materials are included and mapped in every format.-Model is subdivided (recommended iteration 1-2).File Formats:- 3ds Max 2011 V-Ray and standard materials scenes- 3ds Max 2014 V-Ray and standard materials scenes- FBX (Multi Format)- OBJ (Multi Format)- 3DS (Multi Format)- MAT (Material Library)Textures Formats:- (DC_Shoes_FlashTX_GREY_left_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_GREY_right_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_BumpMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_BumpMap.tga) 4096 x 4096-(DC_Shoes_FlashTX_left_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_ReflectMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_ReflectMap.tga) 4096 x 4096Polycount:a pair of shoes with stitches – Polys 40334. Verts 36334.a pair of shoes without stitches – Polys 21974. Verts 22054.one shoe with stitches – Polys 20167. Verts 18167.one shoe without stitches – Polys 10987. Verts 11027.
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DC Shoes – Flash TX Mint 3D Model
DC Shoes – Flash TX (Mint)Features:-In the scene a pair of shoes.-To reduce the model polygons, you can delete the stitching, since it is duplicated on the texture (select material id 10 and delete)-Created in 3ds max 2014, saved to 3ds max 2011-Real world size (system units – mm) and centered in coordinate start.-Gamma 2.2-Files with the model does not contain extraneous or hidden objects (lights, cameras, etc.)-All textures and materials are included and mapped in every format.-Model is subdivided (recommended iteration 1-2).File Formats:- 3ds Max 2011 V-Ray and standard materials scenes- 3ds Max 2014 V-Ray and standard materials scenes- FBX (Multi Format)- OBJ (Multi Format)- 3DS (Multi Format)- MAT (Material Library)Textures Formats:- (DC_Shoes_FlashTX_MINT_left_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_MINT_right_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_BumpMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_BumpMap.tga) 4096 x 4096-(DC_Shoes_FlashTX_left_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_ReflectMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_ReflectMap.tga) 4096 x 4096Polycount:a pair of shoes with stitches – Polys 40334. Verts 36334.a pair of shoes without stitches – Polys 21974. Verts 22054.one shoe with stitches – Polys 20167. Verts 18167.one shoe without stitches – Polys 10987. Verts 11027.
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DC Shoes – Flash TX Red 3D Model
DC Shoes – Flash TX (Red)Features:-In the scene a pair of shoes.-To reduce the model polygons, you can delete the stitching, since it is duplicated on the texture (select material id 10 and delete)-Created in 3ds max 2014, saved to 3ds max 2011-Real world size (system units – mm) and centered in coordinate start.-Gamma 2.2-Files with the model does not contain extraneous or hidden objects (lights, cameras, etc.)-All textures and materials are included and mapped in every format.-Model is subdivided (recommended iteration 1-2).File Formats:- 3ds Max 2011 V-Ray and standard materials scenes- 3ds Max 2014 V-Ray and standard materials scenes- FBX (Multi Format)- OBJ (Multi Format)- 3DS (Multi Format)- MAT (Material Library)Textures Formats:- (DC_Shoes_FlashTX_RED_left_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_RED_right_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_BumpMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_BumpMap.tga) 4096 x 4096-(DC_Shoes_FlashTX_left_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_ReflectMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_ReflectMap.tga) 4096 x 4096Polycount:a pair of shoes with stitches – Polys 40334. Verts 36334.a pair of shoes without stitches – Polys 21974. Verts 22054.one shoe with stitches – Polys 20167. Verts 18167.one shoe without stitches – Polys 10987. Verts 11027.
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DC Shoes – Flash TX Turquoise 3D Model
DC Shoes – Flash TX (Turquoise)Features:-In the scene a pair of shoes.-To reduce the model polygons, you can delete the stitching, since it is duplicated on the texture (select material id 10 and delete)-Created in 3ds max 2014, saved to 3ds max 2011-Real world size (system units – mm) and centered in coordinate start.-Gamma 2.2-Files with the model does not contain extraneous or hidden objects (lights, cameras, etc.)-All textures and materials are included and mapped in every format.-Model is subdivided (recommended iteration 1-2).File Formats:- 3ds Max 2011 V-Ray and standard materials scenes- 3ds Max 2014 V-Ray and standard materials scenes- FBX (Multi Format)- OBJ (Multi Format)- 3DS (Multi Format)- MAT (Material Library)Textures Formats:- (DC_Shoes_FlashTX_TURQUOISE_left_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_TURQUOISE_right_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_BumpMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_BumpMap.tga) 4096 x 4096-(DC_Shoes_FlashTX_left_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_ReflectMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_ReflectMap.tga) 4096 x 4096Polycount:a pair of shoes with stitches – Polys 40334. Verts 36334.a pair of shoes without stitches – Polys 21974. Verts 22054.one shoe with stitches – Polys 20167. Verts 18167.one shoe without stitches – Polys 10987. Verts 11027.
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DC Shoes – Flash TX White 3D Model
DC Shoes – Flash TX (White)Features:-In the scene a pair of shoes.-To reduce the model polygons, you can delete the stitching, since it is duplicated on the texture (select material id 10 and delete)-Created in 3ds max 2014, saved to 3ds max 2011-Real world size (system units – mm) and centered in coordinate start.-Gamma 2.2-Files with the model does not contain extraneous or hidden objects (lights, cameras, etc.)-All textures and materials are included and mapped in every format.-Model is subdivided (recommended iteration 1-2).File Formats:- 3ds Max 2011 V-Ray and standard materials scenes- 3ds Max 2014 V-Ray and standard materials scenes- FBX (Multi Format)- OBJ (Multi Format)- 3DS (Multi Format)- MAT (Material Library)Textures Formats:- (DC_Shoes_FlashTX_WHITE_left_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_WHITE_right_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_BumpMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_BumpMap.tga) 4096 x 4096-(DC_Shoes_FlashTX_left_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_ReflectMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_ReflectMap.tga) 4096 x 4096Polycount:a pair of shoes with stitches – Polys 40334. Verts 36334.a pair of shoes without stitches – Polys 21974. Verts 22054.one shoe with stitches – Polys 20167. Verts 18167.one shoe without stitches – Polys 10987. Verts 11027.
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DC Shoes – Flash TX Clay 3D Model
DC Shoes – Flash TX (Clay)Features:-In the scene a pair of shoes.-To reduce the model polygons, you can delete the stitching, since it is duplicated on the texture (select material id 10 and delete)-Created in 3ds max 2014, saved to 3ds max 2011-Real world size (system units – mm) and centered in coordinate start.-Gamma 2.2-Files with the model does not contain extraneous or hidden objects (lights, cameras, etc.)-All textures and materials are included and mapped in every format.-Model is subdivided (recommended iteration 1-2).File Formats:- 3ds Max 2011 V-Ray and standard materials scenes- 3ds Max 2014 V-Ray and standard materials scenes- FBX (Multi Format)- OBJ (Multi Format)- 3DS (Multi Format)- MAT (Material Library)Textures Formats:- (DC_Shoes_FlashTX_CLAY_left_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_CLAY_right_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_BumpMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_BumpMap.tga) 4096 x 4096-(DC_Shoes_FlashTX_left_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_ReflectMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_ReflectMap.tga) 4096 x 4096Polycount:a pair of shoes with stitches – Polys 40334. Verts 36334.a pair of shoes without stitches – Polys 21974. Verts 22054.one shoe with stitches – Polys 20167. Verts 18167.one shoe without stitches – Polys 10987. Verts 11027.
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DC Shoes – Flash TX Estate-Blue 3D Model
DC Shoes – Flash TX (Estate-Blue)Features:-In the scene a pair of shoes.-To reduce the model polygons, you can delete the stitching, since it is duplicated on the texture (select material id 10 and delete)-Created in 3ds max 2014, saved to 3ds max 2011-Real world size (system units – mm) and centered in coordinate start.-Gamma 2.2-Files with the model does not contain extraneous or hidden objects (lights, cameras, etc.)-All textures and materials are included and mapped in every format.-Model is subdivided (recommended iteration 1-2).File Formats:- 3ds Max 2011 V-Ray and standard materials scenes- 3ds Max 2014 V-Ray and standard materials scenes- FBX (Multi Format)- OBJ (Multi Format)- 3DS (Multi Format)- MAT (Material Library)Textures Formats:- (DC_Shoes_FlashTX_ESTATE-BLUE_left_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_ESTATE-BLUE_right_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_BumpMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_BumpMap.tga) 4096 x 4096-(DC_Shoes_FlashTX_left_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_ReflectMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_ReflectMap.tga) 4096 x 4096Polycount:a pair of shoes with stitches – Polys 40334. Verts 36334.a pair of shoes without stitches – Polys 21974. Verts 22054.one shoe with stitches – Polys 20167. Verts 18167.one shoe without stitches – Polys 10987. Verts 11027.
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DC Shoes – Flash TX Fern 3D Model
DC Shoes – Flash TX (Fern)Features:-In the scene a pair of shoes.-To reduce the model polygons, you can delete the stitching, since it is duplicated on the texture (select material id 10 and delete)-Created in 3ds max 2014, saved to 3ds max 2011-Real world size (system units – mm) and centered in coordinate start.-Gamma 2.2-Files with the model does not contain extraneous or hidden objects (lights, cameras, etc.)-All textures and materials are included and mapped in every format.-Model is subdivided (recommended iteration 1-2).File Formats:- 3ds Max 2011 V-Ray and standard materials scenes- 3ds Max 2014 V-Ray and standard materials scenes- FBX (Multi Format)- OBJ (Multi Format)- 3DS (Multi Format)- MAT (Material Library)Textures Formats:- (DC_Shoes_FlashTX_FERN_left_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_FERN_right_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_BumpMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_BumpMap.tga) 4096 x 4096-(DC_Shoes_FlashTX_left_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_ReflectMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_ReflectMap.tga) 4096 x 4096Polycount:a pair of shoes with stitches – Polys 40334. Verts 36334.a pair of shoes without stitches – Polys 21974. Verts 22054.one shoe with stitches – Polys 20167. Verts 18167.one shoe without stitches – Polys 10987. Verts 11027.
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DC Shoes – Flash TX Black-Red 3D Model
DC Shoes – Flash TX (Black-Red)Features:-In the scene a pair of shoes.-To reduce the model polygons, you can delete the stitching, since it is duplicated on the texture (select material id 10 and delete)-Created in 3ds max 2014, saved to 3ds max 2011-Real world size (system units – mm) and centered in coordinate start.-Gamma 2.2-Files with the model does not contain extraneous or hidden objects (lights, cameras, etc.)-All textures and materials are included and mapped in every format.-Model is subdivided (recommended iteration 1-2).File Formats:- 3ds Max 2011 V-Ray and standard materials scenes- 3ds Max 2014 V-Ray and standard materials scenes- FBX (Multi Format)- OBJ (Multi Format)- 3DS (Multi Format)- MAT (Material Library)Textures Formats:- (DC_Shoes_FlashTX_BLACK-RED_left_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_BLACK-RED_right_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_BumpMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_BumpMap.tga) 4096 x 4096-(DC_Shoes_FlashTX_left_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_ReflectMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_ReflectMap.tga) 4096 x 4096Polycount:a pair of shoes with stitches – Polys 40334. Verts 36334.a pair of shoes without stitches – Polys 21974. Verts 22054.one shoe with stitches – Polys 20167. Verts 18167.one shoe without stitches – Polys 10987. Verts 11027.
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DC Shoes – Flash TX Black-Turquoise 3D Model
DC Shoes – Flash TX (Black-Turquoise)Features:-In the scene a pair of shoes.-To reduce the model polygons, you can delete the stitching, since it is duplicated on the texture (select material id 10 and delete)-Created in 3ds max 2014, saved to 3ds max 2011-Real world size (system units – mm) and centered in coordinate start.-Gamma 2.2-Files with the model does not contain extraneous or hidden objects (lights, cameras, etc.)-All textures and materials are included and mapped in every format.-Model is subdivided (recommended iteration 1-2).File Formats:- 3ds Max 2011 V-Ray and standard materials scenes- 3ds Max 2014 V-Ray and standard materials scenes- FBX (Multi Format)- OBJ (Multi Format)- 3DS (Multi Format)- MAT (Material Library)Textures Formats:- (DC_Shoes_FlashTX_BLACK-TURQUOISE_left_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_BLACK-TURQUOISE_right_4K_DiffuseMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_BumpMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_BumpMap.tga) 4096 x 4096-(DC_Shoes_FlashTX_left_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_NormalMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_left_4K_ReflectMap.tga) 4096 x 4096- (DC_Shoes_FlashTX_right_4K_ReflectMap.tga) 4096 x 4096Polycount:a pair of shoes with stitches – Polys 40334. Verts 36334.a pair of shoes without stitches – Polys 21974. Verts 22054.one shoe with stitches – Polys 20167. Verts 18167.one shoe without stitches – Polys 10987. Verts 11027.
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Skate Shoes – Sneakers 3D Model
Etnies Skate Shoes low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.Etnies skate shoes modelModeling available as .obj; .fbx; .c4d; .maTexture format: .JPEG (only diffuse maps)Preview Images rendered with Octane V3Originally modeled with Autodesk Maya 2017
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FocBoc (VESC) + BMS + Receiver for eSkate Electric Skateboard 3D Print Model
Summary
I modelled this for my custom built electric skateboard to house my FocBox, a BMS (from Bestech) and a radio receiver. I haven’t test printed this yet. -

Realistic Skateboard 3D Model
Realistic Skateboard 3D modelHigh quality 3D model of generic skateboardThe model was originally modeled in hard surface technic in 3ds Max 2014, textured in Substance Painter and rendered with V-Ray and Marmoset.( PBR texture.)FEATURES- Model correctly scaled for an accurate representation of the original object- Intended for subdivision- Clean topology and perfect uv.- Model was builded in real world scale on metric unit system (unit – centimeters)- Model is fully textured with all materials applied.- Textures and materials are included and mapped in both format.- No cleaning up necessary just drop your models into the scene and start rendering.TEXTURE- .png 4096*4096 (diffuse, gloss, specular, ior, normal, bump)FORMATS- 3ds Max 2014 Vray- .obj- .fbx multi formatPRESENTATION IMAGES:All preview images are rendered with V-Ray and Marmoset Toolbag 3.HDRI, light and cameras are not included.Quality guaranteed.
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Alex 3D Model
Alex cartoon boy 3D modelHhigh quality, photo real model that you can use to any of your projects. Fully textured in Maya 2016 and rendered with V-ray.Features:-High quality polygonal model, correctly scaled for an accurate representation of the original object.-Model’s resolutions are optimized for polygon efficiency.-All colors can be easily modified.-No cleaning up necessary, just drop your models into the scene and start rendering.-No special plugin needed to open scene.-Renderin in V-ray.-Rigged-Model availble in T-pose also.Hope you like it!Also check out my other models, just click on my user name to see complete gallery.If you need anything else you can contact me.Enjoy!
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Alex The Boy 3D Model
Alex cartoon boy 3D modelHhigh quality, photo real model that you can use to any of your projects. Fully textured in Maya 2016 and rendered with V-ray.Features:-High quality polygonal model, correctly scaled for an accurate representation of the original object.-Model’s resolutions are optimized for polygon efficiency.-All colors can be easily modified.-No cleaning up necessary, just drop your models into the scene and start rendering.-No special plugin needed to open scene.-Renderin in V-ray.-Rigged-Model availble in T-pose also.Hope you like it!Also check out my other models, just click on my user name to see complete gallery.If you need anything else you can contact me.Enjoy!
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Bearing 3D Model
High detailed 7 ball bearing.Width -.275″/7mm, Outside Dia -.865″/22mm, Inner Dia. -.311″/8mmFile formats: .lxo .obj .lwo .dae .fbxModo built in materials and render.
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Bettery Box for Electric skateboard 3D Print Model
Summary
Just a simple box designed to fit on the booton of a curved bottom skateboard and home 2 3s 4500 maH batteries. I’m uploading the solidworks file so you can change the curve to your need -

Suspension skateboard 3D Model
Suspension skateboard. Size 23,15×4.9×4.4 The archive contains the files 3dm, obj, stl.
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Hoverboard 3D Model
HOVERBOARD=================================- Modeled in Blender.- Preview image rendered using cycles.- All scene are included in .blend files.- Poly count are before sub division- Great for close up render.- All parts and materials are logically named.OTHER FORMATS=================- 3ds MAX- COLLADA (.dae)- Autodesk FBX- OBJ
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Skateboard rear light 3D Print Model
Summary
Rear light for my Mindless Daily Grande.
Utilizes:
2x10cm red LED strip,
1×18650 battery,
1xTP4056 charger,
1xMT3608 step up,
1xbi-stable 8mm button.
Assembly is intuitive, as is soldering,
Will require four 2mm longer M5 bolts to connect with trucks.
Still work in early beta stage.
Print Settings
Printer:
TEVO Tarantula Rafts:
Doesn’t Matter Supports:
Yes Resolution:
0.2 Infill:
20% (still testing) -

3D Classic Skateboard Generic model 3D Model
Classic Skateboard Generic is a high quality, photo real model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2012 and rendered with V-Ray. Fidelity is optimal up to a 2k render. Renders have no postprocessing.Hope you like it!*********************************Features:- High quality polygonal model, correctly scaled for an accurate representation of the original object.- Models resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth function can be used to increase mesh resolution if necessary.)- All colors can be easily modified.- Model is fully textured with all materials applied.- All textures and materials are included and mapped in every format.- 3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management.- No part-name confusion when importing several models into a scene.- No cleaning up necessaryjust drop your models into the scene and start rendering.- No special plugin needed to open scene.- Model does not include any backgrounds or scenes used in preview images.- Units: cm*********************************File Formats:- 3ds Max 2012 V-Ray and standard materials scenes- OBJ (Multi Format)- 3DS (Multi Format)- Maya 2011- Cinema 4D R14- FBX (Multi Format)*********************************Textures Formats:- (15 .png) 4096 x 4096- (3 .png) 4000 x 4000*********************************3d Molier International is a team of 3D artists with over a decade of experience in the field. The company participated in various projects allowing us to learn our clients needs. Every model we build goes through thorough Quality assessment both visual and technical to make sure the assets look realistic and the models are of the best quality, which you can tell by looking at the renders none of the has any postprocessing. On the top of that all the models come with complete UVs and optimized topology, which allows you in no time alter geo or the textures if needed.Also check out our other models, just click on our user name to see complete gallery. 3d_molier International 2017
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Kicktail Skateboard Generic 3D Model
Kicktail Skateboard Generic is a high quality, photo real model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2012 and rendered with V-Ray. Fidelity is optimal up to a 2k render. Renders have no postprocessing.Hope you like it!*********************************Features:- High quality polygonal model, correctly scaled for an accurate representation of the original object.- Models resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth function can be used to increase mesh resolution if necessary.)- All colors can be easily modified.- Model is fully textured with all materials applied.- All textures and materials are included and mapped in every format.- 3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management.- No part-name confusion when importing several models into a scene.- No cleaning up necessaryjust drop your models into the scene and start rendering.- No special plugin needed to open scene.- Model does not include any backgrounds or scenes used in preview images.- Units: cm*********************************File Formats:- 3ds Max 2012 V-Ray and standard materials scenes- OBJ (Multi Format)- 3DS (Multi Format)- Maya 2011- Cinema 4D R14- FBX (Multi Format)*********************************Textures Formats:- (15 .png) 4096 x 4096- (3 .png) 4000 x 4000*********************************3d Molier International is a team of 3D artists with over a decade of experience in the field. The company participated in various projects allowing us to learn our clients needs. Every model we build goes through thorough Quality assessment both visual and technical to make sure the assets look realistic and the models are of the best quality, which you can tell by looking at the renders none of the has any postprocessing. On the top of that all the models come with complete UVs and optimized topology, which allows you in no time alter geo or the textures if needed.Also check out our other models, just click on our user name to see complete gallery. 3d_molier International 2017
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Electric Skateboard Mount #SKATEFORCE 3D Print Model
Summary
https://www.youtube.com/watch?v=pVH-GfD4Sfo
For @PRESSRESET Giveaway -

3D Grind Ledge – Skate Ramp 3D Model
This is a model of a grind box/ledge, made piece by piece, just as it should be. I’ve been skateboarding and building ramps for years and decided to take my knowledge to the 3d world. I am continuing to grow my library of ramps and want to provide turbosquid with ramps that reflect the way ramps are made by industry professionals. Each piece comes apart (down to each and every screw) which you can see is represented in one of our display images.










