*********************************Model formats:- *.c4d- *.fbx (Multi Format)- *.obj (Multi Format)- *.3DS (Multi Format)*********************************All materials & textures are included.Included Textures are: Color Map, Normal Map .Texture Size :Color Map 512 x 512 Jpeg format.Normal Map 512 x 512 Jpeg format.*********************************
Tag: shrine
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Shrine base candlestick 3D Model
*********************************Model formats:- *.c4d- *.fbx (Multi Format)- *.obj (Multi Format)- *.3DS (Multi Format)*********************************All materials & textures are included.Included Textures are: Color Map, Normal Map,Specular map .Texture Size :Color Map 256 x 256 Jpeg format.Normal Map 256 x 256Jpeg format.Specular map 256 x 256 Jpeg format.*********************************
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Shrine 3D Model
*********************************Model formats:- *.c4d- *.fbx (Multi Format)- *.obj (Multi Format)- *.3DS (Multi Format)*********************************All materials & textures are included.Included Textures are: Color Map, Normal Map.Texture Size :Color Map 512 x 512 Jpeg format.Normal Map 512 x 512 Jpeg format.*********************************
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Shrine of boethiah 3D Model
*********************************Model formats:- *.c4d- *.fbx (Multi Format)- *.obj (Multi Format)- *.3DS (Multi Format)*********************************All materials & textures are included.Included Textures are: Color Map, Normal Map,Specular map .Texture Size :Color Map 512 x 512 Jpeg format.Normal Map 512 x 512 Jpeg format.Specular map 512x 512 Jpeg format.*********************************
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Desert Portal 3D Model
The heart of the desert is contained within this shrine, it must be protected at all costs…https://www.youtube.com/watch?v=wiyYXT1BrFYMeshes (Vert/Poly)——————-Desert Portal 1112 / 1894Textures Maps (dds, png)————-AlbeadoDiffuseRoughnessNormal (Uncompressed)MetalnessAmbient OcclusionCurvatureTexture Resolution——————2048*204816_bitBones—–2Key Frames———-600Animations (60 fps)——————-Loop (0 – 600)Model Format—————FbxObjMs3dB3dXBlend
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Japanese Temple Gate 3D Model
Japanese Shrine Gate low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.-> Japanese Shrine Tori, PBR ready for Game or Film ,-> Procedural Model, Which you can remove and attach to other part.-> All 2k High Resolution Map.-> Total 36k.-> Without roof brick ( 5408 Polygon )Come with 2 Version : Stone and Wood.
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Torii 3D Model
High Detailed ModelBest for Close RenderBased on Real Word ScaleModeling in 3ds Max 2011Rendering in Vray 2.4FIles:Max 2011FBX3DSObjDXFSubdevided Geomatry: Yes.Turbosmooth: YesAll scene images are from Vray.All Materials are logically namedThe main format is in 3ds max 2011.Thank you !
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Skull cave 3D Model
Skull_Cave………………13072 polygon……………….12961 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
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Skull cave 3D Model
Skull_Cave………………13072 polygon……………….12961 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
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Snow skull cave 3D Model
Skull_Cave………………13072 polygon……………….12961 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
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Skull cave 3D Model
Skull_Cave………………13072 polygon……………….12961 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
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Ice skull cave 3D Model
Skull_Cave………………13072 polygon……………….12961 vertices.2048 * 2048 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_emissivegame ready.
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Skull cave 3D Model
Skull_Cave………………13072 polygon……………….12961 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
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Temple 3D Model
Temple……………….13710 polygon……………..13821 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Temple_dTemple_nTemple_sTemple_aogame ready.
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Stair 3D Model
Temple……………….13710 polygon……………..13821 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Temple_dTemple_nTemple_sTemple_aogame ready.
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Lava skull cave 3D Model
Skull_Cave………………16632 polygon……………….16768 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_dSkull_Cave_nSkull_Cave_sSkull_Cave_emissivegame ready.
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Skull cave 1 3D Model
Skull_Cave………………16632 polygon……………….16768 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_dSkull_Cave_nSkull_Cave_sSkull_Cave_aogame ready.
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Skull cave 1 3D Model
Skull_Cave………………16632 polygon……………….16768 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_dSkull_Cave_nSkull_Cave_sSkull_Cave_aogame ready.
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Lion statue 02 3D Model
Lion_Statue ………….. 5716 polygon………………. 2891 vertices.4096 * 4096 texture.obj,fbx,blend format model.Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Statue 3D Model
Statue ………….. 49171 polygon……………24688 vertices.4096 * 4096 texture.obj,fbx,blend format model.statue_albedostatue_normalstatue_specularstatue_occlusion………………………….game ready.
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Base 03 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
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Pillar 3D Model
Pillar………………….2128 polygon………………. 1081 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Pillar_albedoPillar_occlusionPillar_normalPillar_speculargame ready.
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Lion statue 3D Model
Lion………………….. 17114 polygon………………. 8637 vertices.Base …………………. 1482 polygon………………………. 752 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Skull cave 03 3D Model
Skull_Cave………………19557 polygon……………….19682 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
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Skull cave 03 3D Model
Skull_Cave………………19557 polygon……………….19682 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
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Lion statue 01 3D Model
Lion_Statue ………….. 5716 polygon………………. 2891 vertices.4096 * 4096 texture.obj,fbx,blend format model.Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Lion statue 1 3D Model
Lion………………….. 17114 polygon………………. 8637 vertices.Base …………………. 1482 polygon………………………. 752 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Pillar 3D Model
Pillar………………….2128 polygon………………. 1081 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Pillar_albedoPillar_occlusionPillar_normalPillar_speculargame ready.
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Base 01 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
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Lion statue 3D Model
Lion_Statue ………….. 5716 polygon………………. 2891 vertices.4096 * 4096 texture.obj,fbx,blend format model.Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Skull cave 02 3D Model
Skull_Cave………………19557 polygon……………….19682 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
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Lion staue 01 3D Model
Lion………………….. 17114 polygon………………. 8637 vertices.Base …………………. 1482 polygon………………………. 752 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Pillar 3D Model
Pillar………………….2128 polygon………………. 1081 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Pillar_albedoPillar_occlusionPillar_normalPillar_speculargame ready.
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Lion staue 01 3D Model
Lion_Statue ………….. 5716 polygon………………. 2891 vertices.4096 * 4096 texture.obj,fbx,blend format model.Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Base 03 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
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Lion staue 01 3D Model
Lion_Statue ………….. 5716 polygon………………. 2891 vertices.4096 * 4096 texture.obj,fbx,blend format model.Lion_albedoLion_normalLion_specularLion_emissive………………………….game ready.
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Skull cave 02 3D Model
Skull_Cave………………19557 polygon……………….19682 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
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Base 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
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Base 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
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Pillar 3D Model
Pillar………………….2128 polygon………………. 1081 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Pillar_albedoPillar_occlusionPillar_normalPillar_speculargame ready.
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Pillar 3D Model
Pillar………………….2128 polygon………………. 1081 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Pillar_albedoPillar_occlusionPillar_normalPillar_speculargame ready.
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Skull cave 01 3D Model
Skull_Cave………………19557 polygon……………….19682 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
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Base 01 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_emissive………………………….game ready.
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Lion staue 01 3D Model
Lion………………….. 17114 polygon………………. 8637 vertices.Base …………………. 1482 polygon………………………. 752 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Pillar 3D Model
Pillar………………….2128 polygon………………. 1081 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Pillar_albedoPillar_occlusionPillar_normalPillar_speculargame ready.
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Skull cave 3D Model
Skull_Cave………………19557 polygon……………….19682 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
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Base 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
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Temple 3D Model
Temple …………..5297 polygon…………..2851 vertices.2048 * 2048 texture.obj,fbx,blend format model………………………….Temple…Stone_1..2048 * 2048 texture.Stone_2..2048 * 2048 texture.Stone_3..2048 * 2048 texture.Stone_4..2048 * 2048 texture………………………….Temple_albedoTemple_normalTemple_specularTemple_occlusion………………………….game ready.
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Base 03 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
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Lion statue 3D Model
Lion_Statue ………….. 5716 polygon………………. 2891 vertices.4096 * 4096 texture.obj,fbx,blend format model.Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Skull cave 3D Model
Skull_Cave………………19557 polygon……………….19682 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
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Lion staue 3D Model
Lion_Statue ………….. 5716 polygon………………. 2891 vertices.4096 * 4096 texture.obj,fbx,blend format model.Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Base 03 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
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Pillar 3D Model
Pillar………………….2128 polygon………………. 1081 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Pillar_albedoPillar_occlusionPillar_normalPillar_speculargame ready.
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Fire skull cave 3D Model
Skull_Cave………………19557 polygon……………….19682 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_emissivegame ready.
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Base 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
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Fire lion statue 3D Model
Lion………………….. 17114 polygon………………. 8637 vertices.Base …………………. 1482 polygon………………………. 752 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_emissive………………………….Lion_albedoLion_normalLion_specularLion_emissive………………………….game ready.
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Statue 3D Model
Statue ………….. 49171 polygon……………24688 vertices.4096 * 4096 texture.obj,fbx,blend format model.statue_albedostatue_normalstatue_specularstatue_occlusion………………………….game ready.
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Base 01 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
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Base 02 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
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Lion statue 3D Model
Lion_Statue ………….. 5716 polygon………………. 2891 vertices.4096 * 4096 texture.obj,fbx,blend format model.Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Pillar 3D Model
Pillar………………….2128 polygon………………. 1081 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Pillar_albedoPillar_occlusionPillar_normalPillar_speculargame ready.
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Skull cave 3D Model
Skull_Cave………………19557 polygon……………….19682 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
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Temple 3D Model
Temple …………..5297 polygon…………..2851 vertices.2048 * 2048 texture.obj,fbx,blend format model………………………….Temple…Stone_1..2048 * 2048 texture.Stone_2..2048 * 2048 texture.Stone_3..2048 * 2048 texture.Stone_4..2048 * 2048 texture………………………….Temple_albedoTemple_normalTemple_specularTemple_occlusion………………………….game ready.
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Statue 3D Model
Statue ………….. 49171 polygon……………24688 vertices.4096 * 4096 texture.obj,fbx,blend format model.statue_albedostatue_normalstatue_specularstatue_occlusion………………………….game ready.
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Lion statue 3D Model
Lion………………….. 17114 polygon………………. 8637 vertices.Base …………………. 1482 polygon………………………. 752 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Skull cave 3D Model
Skull_Cave………………19557 polygon……………….19682 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
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Lion statue 3D Model
Lion_Statue ………….. 5716 polygon………………. 2891 vertices.4096 * 4096 texture.obj,fbx,blend format model.Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Lion statue 3D Model
Lion_Statue ………….. 5716 polygon………………. 2891 vertices.4096 * 4096 texture.obj,fbx,blend format model.Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Base 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
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Base 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
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Base 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
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Pillar 2 3D Model
Pillar………………….2128 polygon………………. 1081 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Pillar_albedoPillar_occlusionPillar_normalPillar_speculargame ready.
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Pillr 3D Model
Pillar………………….2128 polygon………………. 1081 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Pillar_albedoPillar_occlusionPillar_normalPillar_speculargame ready.
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Pillar 1 3D Model
Pillar………………….2128 polygon………………. 1081 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Pillar_albedoPillar_occlusionPillar_normalPillar_speculargame ready.
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Pillar 3D Model
Pillar………………….2128 polygon………………. 1081 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Pillar_albedoPillar_occlusionPillar_normalPillar_speculargame ready.
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Skull cave 3D Model
Skull_Cave………………19557 polygon……………….19682 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
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Old temple 3D Model
Temple …………..5297 polygon…………..2851 vertices.2048 * 2048 texture.obj,fbx,blend format model………………………….Temple…Stone_1..2048 * 2048 texture.Stone_2..2048 * 2048 texture.Stone_3..2048 * 2048 texture.Stone_4..2048 * 2048 texture………………………….Temple_albedoTemple_normalTemple_specularTemple_occlusion………………………….game ready.
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Statue 3D Model
Statue ………….. 49171 polygon……………24688 vertices.4096 * 4096 texture.obj,fbx,blend format model.statue_albedostatue_normalstatue_specularstatue_occlusion………………………….game ready.
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Lion statue 3D Model
Lion………………….. 17114 polygon………………. 8637 vertices.Base …………………. 1482 polygon………………………. 752 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Lava sukul cave 3D Model
Skull_Cave………………19557 polygon……………….19682 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_emissivegame ready.
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Pillar 3D Model
Pillar………………….2128 polygon………………. 1081 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Pillar_albedoPillar_occlusionPillar_normalPillar_speculargame ready.
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Lion statue 1 3D Model
Lion_Statue ………….. 5716 polygon………………. 2891 vertices.4096 * 4096 texture.obj,fbx,blend format model.Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Pillar 3D Model
Pillar………………….2128 polygon………………. 1081 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Pillar_albedoPillar_emissivePillar_normalPillar_speculargame ready.
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Lion statue 3D Model
Lion_Statue ………….. 5716 polygon………………. 2891 vertices.4096 * 4096 texture.obj,fbx,blend format model.Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Base 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
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Base 3D Model
Base …………………. 1736 polygon………………………. 887 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Base_albedoBase_normalBase_specularBase_occlusion………………………….game ready.
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Statue 3D Model
Statue ………….. 49171 polygon……………24688 vertices.4096 * 4096 texture.obj,fbx,blend format model.statue_albedostatue_normalstatue_specularstatue_occlusion………………………….game ready.
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Skull cave 3D Model
Skull_Cave………………19557 polygon……………….19682 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
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Lion statue 3D Model
Lion_Statue ………….. 5716 polygon………………. 2891 vertices.4096 * 4096 texture.obj,fbx,blend format model.Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Pillar 3D Model
Pillar………………….2128 polygon………………. 1081 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Pillar_albedoPillar_occlusionPillar_normalPillar_speculargame ready.
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Mossy skull cave 3D Model
Skull_Cave………………19557 polygon……………….19682 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Skull_Cave_albedoSkull_Cave_normalSkull_Cave_specularSkull_Cave_occlusiongame ready.
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Lion statue 3D Model
Lion_Statue ………….. 5716 polygon………………. 2891 vertices.4096 * 4096 texture.obj,fbx,blend format model.Lion_albedoLion_normalLion_specularLion_occlusion………………………….game ready.
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Statue 3D Model
Statue ………….. 49171 polygon……………24688 vertices.4096 * 4096 texture.obj,fbx,blend format model.statue_albedostatue_normalstatue_specularstatue_occlusion………………………….game ready.






