Tag: shave

  • Tiger 3D Model

    Tiger 3D Model

    tiger 3D print modeltiger

  • Cartoon Kangaroo 3D Model

    Cartoon Kangaroo 3D Model

    marsupial macropodidae mammal red antilopine kangaroo australia oceania coat qantas kanguru fur shave maya massimo righi

  • Axe aftershave 3D Model

    Axe aftershave 3D Model

    Axe aftershave 3d model created in 3ds mnax2012.It is a poly model.It use glass material.

  • 3D Tiger (4) (Animated) (Fur) 3D Model

    3D Tiger (4) (Animated) (Fur) 3D Model

    High Detailed Photorealistic Tiger; FULLY RIGGED AND ANIMATED, UVunwrapped and smoothable, made with Maya. Shave and a haircut for hair.This model has a clean geometry based on loops and ‘only’ quads. It is FULLY RIGGED and comes with Maya settings for Arnold renderer (with HDR included).(Ready to render exactly as you see above – hit the ‘3’ button for the geometry approximation preview and render)- eyes, corneas, gum, teeth and tongue are modeled separately.The model is provided in both the default rigging pose and signature/preview pose, in separate maya files.———————-5 High resolution textures (main color map is .tga):-color.tga (8192×8192)-specular.jpg (8192×8192)-bump.jpg (8192×8192)-normal.jpg (8192×8192)-hdr.hdr (3200×1600)———————– Formats included:-Maya 2017-TigerSignaturePoseMaya2017Shave95v8.ma- signature/preview pose (maya 2017 ascii)TigerRIGMaya2017Shave95v8.ma – default RIG (maya 2017 ascii)hairCurvesExportedMaya2017.ma – hair curves (nurbs) converted from shave and a haircut hair primitives (maya 2017 ascii) WalkRef.ma – animation file (maya 2017 ascii) RunRef.ma – animation file (maya 2017 ascii)Attitude1Ref.ma – animation file (maya 2017 ascii)Attitude2Ref.ma – animation file (maya 2017 ascii)-Fbx-hairCurvesExported.fbx – hair curves (nurbs) converted from shave and a haircut hair primitives.———————-Two mesh resolutions included – Polycount (quads): lowpoly tiger: 7648highpoly tiger: 34504eyeballs/corneas: 224gum: 1992teeth: 1480tongue:214background plane: 1*********************** SHAVE AND A HAIRCUT NOTE:You would need Shave and A Haircut for Maya 2017 (*/**) in order to render the hair, otherwise you would be able to render only the main mesh.For an even better render quality you can increase the hair primitives count up to your machine memory limit (The actual renders have been made on a machine based on a single I7 cpu with 16 gigs of ram – about 6 minutes for a 1480×800 frame/ without DoF)–9 different hair systems for a total of about 1.5 mil. hairs.Included: Exported hair curves created by hair primitives (FBX and Maya 2017 ascii) so you can use them as guides if you’ re using a different Fur/Hair plugin. * The actual files have been created with Shave and a haircut 9.5** Please always use an updated Shave and a haircut release to avoid rendering issues.RIG & ANIMATION NOTES:This model is rigged using simple ikHandles and NURBS primitive control objects to help achieve realistic animations of the limbs, joints, and muscles. The rig in scalable. Control objects can be easily manipulated through the transform tools to achieve desired animations. The ‘roar’ morph is included and attached via blendshape to the head control.4 fully editable animation sets have been included in maya 2017 (referenced to the main rig) to make them easier to use and edit:-walk (37 frames – loopable)-run (24 frames – loopable)-walk/Attitude (250 frames)-walk/Attitude (animated camera) (250 frames)OTHER NOTES:-The model is provided in the standard rigging pose.-The signature preview pose is also included in a separate maya file.***********************NO POSTWORK ON THESE RENDERS (ARNOLD)

  • Fox (2) (Fur) 3D 3D Model

    Fox (2) (Fur) 3D 3D Model

    High Detailed Photorealistic Fox; UVunwrapped and smoothable, made with Maya. Shave and a haircut for hair.This model has a clean geometry based on loops and ‘only’ quads. It comes with Maya settings for Arnold renderer.(Ready to render exactly as you see above – hit the ‘3’ button for the geometry approximation preview and render)- eyes, corneas, gum, teeth and tongue are modeled separately.- Open/close morph target included.———————-6 High resolution textures:color.png (8192×8192)specular.png (8192×8192)bump.png (8192×8192)mouthNormal.png (8192×8192)———————– Formats included:-Maya 2017-Fox_SignaturePose_Maya2017Shave95v8.ma- signature/preview pose (maya 2017 ascii)Fox_StandardPose_Maya2017Shave95v8.ma – default pre-rigging pose (maya 2017 ascii)hairCurvesExportedMaya2017.ma – hair curves (nurbs) converted from shave and a haircut hair primitives.-Obj-Fox_SignaturePose_Obj.objFox_StandardPose_Obj.objFox_mouthClosedMorph_obj.obj-Fbx-hairCurvesExported.fbx – hair curves (nurbs) converted from shave and a haircut hair primitives.Fox_StandardPose_Fbx.fbxFox_SignaturePose_Fbx.fbxFox_mouthClosedMorph_obj.fbx——————Mesh resolutions- Polycount (quads): main Fox mesh: 9340eyeballs/corneas: 288gum-teeth: 2778tongue: 508background plane: 1*********************** SHAVE AND A HAIRCUT NOTE:You would need Shave and A Haircut for Maya 2017 (*/**) in order to render the hair, otherwise you would be able to render only the main mesh.For an even better render quality you can increase the hair primitives count up to your machine memory limit (The actual renders have been made on a machine based on a single I7 cpu with 16 gigs of ram – about 8 minutes for a 1480×800 frame)–7 different hair systems for a total of about 1.1m hairs.Included: Exported hair curves created by hair primitives (FBX and Maya 2017 ascii) so you can use them as guides if you’ re using a different Fur/Hair plugin. * The actual files have been created with Shave and a haircut 9.5** Please always use an updated – Shave and a haircut/ Shave for Arnold extension/ Arnold renderer – releases to avoid rendering issues.ARNOLD NOTES:The actual rendering settings (AA=3) are for a medium quality output (preview images shown above). To get better quality images you can increase the Arnold settings up to your machine limit.***********************OTHER NOTES:-The model is provided in the standard pre-rigging pose.-The signature preview pose is also included in a separate maya file.***********************NO POSTWORK ON THESE RENDERS (ARNOLD)