Modelled : 3ds Max 2016Rendered : 3ds Max 2016 – Vray 3.40Files :.fbx.obj.mtl.stl(c) 3D_SB 2018Model is original scale (1/1)But it may need to be reduced based on the output.
Tag: sculpted
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Lip Sculpt 3D Model
Modelled : 3ds Max 2013Rendered : 3ds Max 2013 – Vray 2.30Files : .max (2010, 2011, 2012, 2013).fbx.obj.mtland texturesHighpoly and Lowpoly .fbx .obj Files Included.(c) 3D_SB 2017
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Sheep Sculpt 3D Model
Modelled : 3ds Max 2011Rendered : 3ds Max 2013 – Vray 2.30Files : .max (2010, 2011, 2012, 2013).obj.fbx.mtland textures(c) 3D_SB 2016
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Fireplace 3D Model
FireplaceFile Formats Available:3ds Max (.max)OBJ (.obj)Autodesk FBX (.FBX)NOTE: included 3ds Max 2016 file with V-Ray 3.5 and 3ds Max 2016 filewith Default Scanline. Originally created in 3ds Max 2016 with V-Ray 3.5Specification:- All objects, layers, and materials are named correctly- Total number of object is 1- Display unit scale used metric centimeters. System unit setup used centimeters.Real-world scale- Non used any sub modifierPolycount (.max format)Sub-0:Polys: 2,294Verts: 2,326Textures Format:-(4) PNG (.png) 4096×4096
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Stone Fireplace 3D Model
Stone FireplaceMade in 3ds Max 2013 with Default ScanlineFile Formats:3ds Max (.max)OBJ (.obj)Autodesk FBX (.FBX)Specification:Unit system is set to metricAll textures and materials are namedPolycount (.max format)Polys: 17,085Verts: 19,150Textures Format:(6) JPEG (.jpg)all files in ‘rar’ archive
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Roman Stone Chair PBR 3D Model
Roman Stone Chair PBR prop for games and realtime applications with PBR textures.This model was created by sculpting and then by manual retopology and baking textures.Geometry:Tris only (2740 tris). No co-planar faces or isolated vertices. This model is one seamless mesh. FBX file has real world scale.UVs:Non overlapping optimized (packed) UV islands. FBX file has a second UV channel for lightmaps. This was tested in Unreal Engine 4.Textures:Metal-Rough PBR textures in 2048×2048 resolution (.png).Important:The normal map has T-Mikk Tspace tangent space. The baking was done in Substance Painter. Please pay attention to the normal format. There is y-flipped normal map included.If this model is to be used in Unreal Engine 4, please use the included FBX file as it has correct real world scale.
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Female Torso 3D Model
Sculpted female torso.This 3d model is very useful for modeling and simulation of clothes or simple reference for retopology.files included:blend fileobj filefbx file
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Pillow – Orange Lambda 3D Model
Made to be low poly, but retain the same amount of detail as it did in the sculpted phase.This pillow has two versions, one that has it’s normal maps to make the model low poly and one that has it’s multi-resolution and original sculpting. The two are contained in separate files. There is a subdivision surface modifier that will render with 2 subdivisions.The texturing is not baked and can still be edited, but with full Uv unwrapping all you have to do is change the image texture controlling the texture and to change the color you can change the color ramp, both nodes are stored in the Fabric color node group.
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Couch and Pillows – Blue Linen 3D Model
Made to be low poly, but retain the same amount of detail as it did in the sculpt.The sofa and pillows have two versions, one that has it’s normal maps to reduce it’s poly count and one that has it’s multi-resolution and original sculpting. The two are contained in separate files. There is a subdivision surface modifier that will render with 2 subdivisions.The texturing is not baked and can still be edited, but with full Uv unwrapping all you have to do is change the image texture controlling the texture and to change the color you can change the color ramp, both nodes are stored in the Fabric color node group.This model was created in Blender and the textures are included inside the Content – 650 files under Refs.
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Green Planet Alien 3D Model
green planet alien for gaming and 3d moviestypes of formats .obj .stl .fbx .3dsrigged : nomaterial : yestexture : nosculpt : true
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Orc head 3D Model
This is a 3D model of orc.I created this model in Zbrush and it’s rendered in Blender 3d.ZTL orc_head has polys: Polys(10.69)OBJ orc_head has polys: Polys(1.338.144)OBJ orc_head_openmouth has polys: Polys(509.766)OBJ lower_jaw has polys: Polys(858.482)OBj upper_jaw has polys: Polys(858.482)I hope you will enjoy!











