Reference point (military observation tower) with realistic sandbags (made with cloth imitation tools), tarpaulins and army boxes. The textures are all done by hand, the UVW and Unwrap UVW scan, normal maps, with spots, traces of blood and scratches.
Tag: sandbag
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Sandbag 3D Model
Sandbag_1………….660 polygon…………332 vertices.Sandbag_2………….868 polygon…………436 vertices.Sandbag_3………….1544 polygon…………774 vertices.Sandbag_4…………708 polygon…………356 vertices.Sandbag_5………….714 polygon…………359 vertices.Sandbag_6………….912 polygon…………458 vertices.Sandbag_7………….846 polygon…………425 vertices.Sandbag_8………….1052 polygon…………528 vertices.Sandbag_9………….702 polygon…………353 vertices.Sandbag_10…………720 polygon…………362 vertices.OBJ,FBX,BLEND FORMAT MODEL.4096 * 4096 TEXTURE.uv map.:dif. ao. spec. norGAME READY.
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Sandbag 3D Model
Sandbag_1………….660 polygon…………332 vertices.Sandbag_2………….868 polygon…………436 vertices.Sandbag_3………….1544 polygon…………774 vertices.Sandbag_4…………708 polygon…………356 vertices.Sandbag_5………….714 polygon…………359 vertices.Sandbag_6………….912 polygon…………458 vertices.Sandbag_7………….846 polygon…………425 vertices.Sandbag_8………….1052 polygon…………528 vertices.Sandbag_9………….702 polygon…………353 vertices.Sandbag_10…………720 polygon…………362 vertices.OBJ,FBX,BLEND FORMAT MODEL.4096 * 4096 TEXTURE.uv map.:dif. ao. spec. norGAME READY.
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Sandbag 3D Model
Sandbag_1………….1306 polygon…………655 vertices.Sandbag_2………….1366 polygon…………685 vertices.Sandbag_3………….1382 polygon…………693 vertices.Sandbag_4………….1298 polygon…………651 vertices.Sandbag_5………….1506 polygon…………755 vertices.Sandbag_6………….1470 polygon…………737 vertices.Sandbag_7………….1634 polygon…………819 vertices.OBJ,FBX,BLEND FORMAT MODEL.2048 * 2048 TEXTURE.uv map.:dif. ao. spec. norGAME READY.
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sandbunker 3D Model
A very simple classic sandbag-bunker that works in all kind of enviroments. You will get a good view of the battlefield if You bend down and shoot the bots or other players from a safe shield. 🙂




