Tag: sam

  • Sam (DLC) 3D Model

    Sam (DLC) 3D Model

    PT:BRRig Original mas est?o com os nomes estranhos por ser extraidos de .dat,Partes da Mesh originalEnglishOriginal rig but they have the strange names for being extracted from .dat,original mesh parts

  • Sam (Rig) 3D Model

    Sam (Rig) 3D Model

    PT:BRRig Original mas est?o com os nomes estranhos por ser extraidos de .dat,Partes da Mesh originalEnglishOriginal rig but they have the strange names for being extracted from .dat,original mesh parts

  • Sam Harper 3D Model

    Sam Harper 3D Model

    Sam is one of the main characters in Need for Speed: The Run. She helps Jack throughout the storyline and guides him on his way to victory in The Run.She doesn’t drive any vehicle as she is Jack’s associate. She is portrayed by Christina Hendricks.”Sam and Jack go way back. She’s made money off Jack’s racing past and she’s betting on his future. $2.5 million to get in The Run and a $25 million prize for the winner. Victory for Jack solves both their problems.”——————————————Model Information:-fully rigged from top to bottom-Textures in original raw .dds format-Model format in .ascii, .fbx and .smd-Model extracted using id-daemon’s Frostbite tools and with a little help from mono24-Hit the download button below the image to download this assetIf you use this model in anything such as porting him to another game or re-uploading to XNAlara format, please credit me and credit BlackBox for creating these fantastic assets, thank you!

  • Sam 3D Model

    Sam 3D Model

    3D модель персонажа из игры “The Last of Us”.

  • Sam 3D Model

    Sam 3D Model

    3д модель из игры Mafia: The City of Lost Heaven

  • Sam 3D Model

    Sam 3D Model

    3D модель персонажа из игры The Walking Dead: Michonne

  • Sam Climbing 3D Model

    Sam Climbing 3D Model

    3D модель персонажа из игры Until Dawn

  • Sam Intro 3D Model

    Sam Intro 3D Model

    3D модель персонажа из игры Until Dawn

  • Sam Indoor 3D Model

    Sam Indoor 3D Model

    3D модель персонажа из игры Until Dawn

  • Rocking chair 3D Model

    Rocking chair 3D Model

    Famous rocking chair master-hand Sam Maloof. Real size. The model is built using the program Rhinoceros and the plug-in T-splines

  • 3D HEMTT MIM-104 Patriot SAM model 3D Model

    3D HEMTT MIM-104 Patriot SAM model 3D Model

    Patriot sam hemtt Heavy Expanded Mobility Tactical Truck missile launcher military army battle mim 104 artillery tractor transport US USA American Danger radar Afghanistan

  • Iver Huitfeldt Frigate LOD 1 3D Model

    Iver Huitfeldt Frigate LOD 1 3D Model

    Frigate Iver Huitfeldt F361 Royal Danish Navy War Warship Class HDMS SAM ASW Baltic NATO Sim Ship Boat LOD Game Lowpoly Low Poly Level of Detail WEU DEMORA

  • Iver Huitfeldt Frigate LOD 3D Model

    Iver Huitfeldt Frigate LOD 3D Model

    Frigate Iver Huitfeldt F361 Royal Danish Navy War Warship Class HDMS SAM ASW Baltic NATO Sim Ship Boat LOD Game Lowpoly Low Poly Level of Detail WEU DEMORA

  • I Want You Robot 3D Model

    I Want You Robot 3D Model

    3D model of a robot that mimic the famous poster of Uncle Sam “I want you!”, modelled in Blender v2.78.The model is completed of materials and textures.In order to get the model in pose and not, I have done more exports: in the folder Poses there is the model posed as the Uncle Sam in the poster “I want you”,in the root of the archive, the robot is in idle pose (with its arms extended).Only for the Blender format you can find only one project file (because it is the source format of the project).The UV Layout in the ZIP – see folder ‘UVLayout’.List of textures:- arm.jpg – 2048×2048 px (texture for arms);- armnorm.jpg – 2048×2048 px (normal map for arms);- base.jpg – 2048×2048 px (texture for base);- basenorm.jpg – 2048×2048 px (normal map for base);- clothes.jpg – 2048×2048 px (texture for clothes);- clothesn.jpg – 2048×2048 px (normal map for clothes);- engine.jpg – 2048×2048 px (texture for the robot body);- engnorm.jpg – 2048×2048 px (normal map for the robot body);- hand.jpg – 2048×2048 px (texture for hands);- handnorm.jpg – 2048×2048 px (normal map for hands);- head.jpg – 2048×2048 px (texture for head);- headnorm.jpg – 2048×2048 px (normal map for head);- shoulder.jpg – 2048×2048 px (texture for shoulder);- shnorm.jpg – 2048×2048 px (normal map for shoulder);- spot.jpg – 2048×2048 px (texture for spot lights);- spotnorm.jpg – 2048×2048 px (normal map for spot lights);- valve.bmp – 2048×2048 px (texture for valves);- valvnorm.bmp – 2048×2048 px (normal map for valves).Also, in the root of the archive there is the background image of the main preview (background.jpg).Please, pay attention to the last two texture files: valve.bmp and valvnorm are in bitmap format because I have created the UV maps too close-range (my fault!).In order to avoid the “pixel glitches”, I have preferred to use the bitmap format instead of JPEG.The model is available in the following formats:- Blender format .BLEND;- 3DS format (.3ds);- Wavefront OBJ (+ MTL file for materials);- COLLADA format (.dae).The scene is rendered with Blender.

  • Iron dome launcher 3D Model

    Iron dome launcher 3D Model

    Iron Dome is a mobile all-weather air defense system developed by Rafael Advanced Defense Systems and Israel Aircraft Industries. The system is designed to intercept and destroy short-range rockets and artillery shells fired from distances of 4 kilometres (2.5 mi) to 70 kilometres (43 mi) away and whose trajectory would take them to a populated area. Israel hopes to increase the range of Iron Dome’s interceptions, from the current maximum of 70 kilometres (43 mi) to 250 kilometres (160 mi) and make it more versatile so that it could intercept rockets coming from two directions simultaneously.

  • MIM-104 Patriot 3D Model

    MIM-104 Patriot 3D Model

    The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team

  • Type 81 Tan-SAM launcher 3D Model

    Type 81 Tan-SAM launcher 3D Model

    The Type 81 Tan-SAM is a Japanese developed surface-to-air missile currently in service with the Japan Ground Self-Defense Force.The system was developed by Toshiba as a replacement for the 75 mm M51 Skysweeper and M15A1 37 mm/12.7 mm anti-aircraft guns. Designed as a mobile short-range system to fill the performance gap between the FIM-92 Stinger man portable missile, and the larger MIM-23 Hawk missile system, which were both in service at the time. Development work began in 1966, with the first test firings conducted in 1978. The system was designated as the Type 81 by the JSDF, and contracts were placed for the system in 1980. The system entered service in 1981. In 1987, minor changed system SAM-1B was designated.

  • MFCR radar 3D Model

    MFCR radar 3D Model

    Multifunction Fire Control Radar (MFCR) – an X-band, solid-state, phased array radar using element-level transmit/receive modules developed in Germany. The active electronically scanned array (AESA) radar provides precision tracking and wideband discrimination and classification capabilities. For extremely rapid deployments, the MEADS MFCR can provide both surveillance and fire control capabilities until a surveillance radar joins the network. The MFCR uses its main beam for uplink and downlink missile communications. An advanced Mode 5 identification friend-or-foe subsystem supports improved threat identification and typing.

  • MEADS launcher 3D Model

    MEADS launcher 3D Model

    The Medium Extended Air Defense System (MEADS) is a ground-mobile air and missile defense system intended to replace the Patriot missile system through a NATO-managed development. The program is a tri-national development of the US, Germany, and Italy.

  • MIM-72 Chaparral 3D Model

    MIM-72 Chaparral 3D Model

    The MIM-72 Chaparral was an American self-propelled surface-to-air missile system based on the AIM-9 Sidewinder air-to-air missile system. The launcher is based on the M113 family of vehicles. It entered service with the United States Army in 1969 and was phased out between 1990 and 1998. It was intended to be used along with the M163 VADS, the Vulcan ADS covering short-range short-time engagements, and the Chaparral for longer range use.

  • SA-17 Buk-M2E TELAR 3D Model

    SA-17 Buk-M2E TELAR 3D Model

    The Buk M2E is a revised export version of the Buk M2. It was introduced in 2004. It is known in the West as SA-17 Grizzly. This air defense system follows the lines of the original Buk (Western designation SA-11 Gadfly), that was adopted back in the year 1980.This air defense system can engage tactical and strategic aircraft, helicopters, short-range ballistic missiles, cruise missiles, air-launched missiles, anti-radiation missiles, guided bombs and other aerodynamic vehicles. It is claimed that this system has advanced hardware and can operate in heavy enemy jamming conditions.A Buk M2E TELAR vehicle is fitted with radar, digital computer, missile erector and launcher, friend or foe identification system. It is operated by a crew of 4 and carries 4 missiles.Buk M2EK is an export version. It uses a Belarusian MZKT-6922 6×6 wheeled chassis instead of the tracked. This air defense system has been exported to Venezuela. It seems that it was adopted in 2012.

  • Stinger 3D Model

    Stinger 3D Model

    The FIM-92 Stinger is a Man-Portable Air-Defense System that operates as an infrared homing surface-to-air missile. Stinger provide high accuracy and enhanced air defence capabilities to the armed forces.The lethal surface-to-air missile can be deployed for defence against all classes of helicopters, unmanned aerial vehicles, cruise missiles, as well as low-level fixed and rotary-wing aircraft.Highly detailed, low-poly, fully textures,   model of FIM-92 Stinger with missile. 3d models has quads and triangles only geometry, ready for games. Total polycount is 7730 polygons (14116 trys total). 6385 poligons are quads, 1345 poligons are trys.Textures for Physically Based render. The Stinger and the missile use different textures and may be used independently. Animation is NOT INCLUDED.Scene totals:- Stinger (Parent) (6930 polys (12668 trys))   –stinger_radar_wing_00   –stinger_radar_wing_01   –stinger_radar_wing_02   –stinger_radar_wing_03   –stinger_battery   –stinger_cap   –stinger_vizor-missile (Parent)   (800 polys (1448 trys))   –missile_forward_wing_01   –missile_forward_wing_02   –missile_forward_wing_03   –missile_forward_wing_04   –missile_rear_wing_01   –missile_rear_wing_02   –missile_rear_wing_03   –missile_rear_wing_04   –missile_gasliftEach pack of textures is consist of PBR-ready albedo map, normal map, metallness map, roughness map and ambient occlusion map. In Stinger textures pack is opacity map also.-Stinger textures resolution is 4096*4096.-Missile textures resolution is 4096*2048.Normal maps were baked in Maya and model have Maya tangent space. Recommended export to engine from Maya version.Some previews were rendered by Max Skyline Render (without PBR) and other previews were rendered Marmoset 2, with PBR.PBR textures have a roughness-metalness type for games engines, and can be displayed incorrectly by standard shaders of 3DSMax and Maya.Preview were PBR rendered by Marmoset, not included