HelloAbout this model:• Clean topology – no ngons, poles, flipped polygons or overlapping vertices• Two textures options – normal and rusty/dusty• Unreal Engine 4 project with all textures and materials applied• Textures in 4K resolution for Unreal Engine 4 (Diffuse+Normal+OcclusionRoughnessMetallic) + 2K textures for Unreal Engine 4 in a separate archive. All Textures are in TGA (targa) format• Non-triangulated models in *.max format with assigned standard materials and textures (Diffuse+Specular+Normal+Glossiness) in 2K resolution• Unity packages. Include meshes, materials and textures (AlbedoTransparency + SpecularSmoothness + Normals) in 4k resolution.• fbx and obj files without textures• Helmet have approximately real dimensions
Tag: reich
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Panzer VI – Tiger – 007 – Late Production 3D Model
SD.KFZ 181 Panzerkampfwagen VI – Tiger – Late Production – Schwere SS-Panzer-Abteilung 101 – Normandy – 1944Originally modelled in cinema4D 16. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 26 materials, 3 bumpmaps- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- NOTE – In lwo, 3ds, fbx and obj the Bumpmaps (Gun_Bump, Turret_Bump and Body_Bump) must manually load in the Materialcanal.- c4d Version R16- Polygones – 505684 Vertices – 347656 – 226 Objects – 26 textures – 3 bumpmaps- obj File – lwo file – 3ds file – fbx file Version 2010
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SDKFZ 251 Ausf C – Hanomag AA- vehicle – 8 3D Model
SD.KFZ.250/10 Ausf.C – Hanomag Anti-aircraft vehicle – Flak Regiment Hermann Göring Division – Tunisia 1943.Originally modelled in cinema4D 11.. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 26 textures- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- c4d Version- Polygones – 409415 Vertices – 333165 – 215 Objects – 26 textures- obj File – lwo file – 3ds file – fbx file Version 2010
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Jagdpanzer IV L-70 V – 221 – Late Production 3D Model
SD.KFZ 162/1 Jagdpanzer IV L/70 (V) – German tank destroyer – Late Production armed with 75mm Pak 42 L/70Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: – model – 15 textures – 4 Bumpmaps- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- NOTE – In lwo, obj, 3ds and fbx the 4 Bumpmaps (Body_B, Gun_B, Parts_B and Shirts_B) must manually load in the Materialcanal.- c4d Version R16- Polygones – 485648 Vertices – 371875 – 245 Objects – 15 textures – 4 Bumpmaps- obj File – lwo file – 3ds file – fbx file Version 2010
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Heinkel He 111 1H-FK 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe during the WWII. This model is a historical re-enactment of the coded 1H+FK aircraft. This plane was integrated in the KG (Kampfgeschwader) 26 unit group. It was based in Ottana in Sardinia and it was in service in 1943. This unit flow bomber and torpedo missions over the western Mediterranean.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURESMaterials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 B3-DB 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe and Africa during the WWII. This model is a historical re-enactment of the coded B3+DB aircraft. This plane was integrated in the KG (Kampfgeschwader) 54 unit group. It was based in Quakenbrück in Germany and it was in service during April of 1940. This He.111 was used to bomb French towns during the Battle of France.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURESMaterials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 L 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe and Africa during the WWII. This model is a historical re-enactment of the coded L aircraft. This plane was integrated in the KG (Kampfgeschwader) 4 unit group under the commandment of General Wever. It was based in Norway and it was in service during the year of 1943. This He.111 was used to transport the staff.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURESMaterials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 – North Africa Collection 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe during the WWII.The Collection including :The model of a historical re-enactment of the coded S7+HA aircraft. The plane was integrated in the STG (Geschwaderstab) 3 unit group. It was based in Derna in Lybia and it was in service during September of 1941. This He.111 was used to Transport of staff of Group and 3rd Squadron in connection with an operation lasting 4 days (assault on Tobruk).The model of a historical re-enactment of the coded VG+ES aircraft. This plane was integrated in the STG (Geschwaderstab) 3 unit group. It was based in Derna in Lybia and it was in service during summer of 1942. This He.111 was used as the personnel transport for Erwin Rommel across North Africa.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURES(2 sets of 2 textures for the twins models)Materials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 6N-CK 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe during the WWII. This model is a historical re-enactment of the coded 6N+CK aircraft. This plane was integrated in the KG (Kampfgeschwader) 100 unit group. It was based in Vannes-Meucon in France and it was in service during spring 1941. This He.111 took part in night raids to Britain.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURESMaterials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 S7-HA 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe and Africa during the WWII. This model is a historical re-enactment of the coded S7+HA aircraft. This plane was integrated in the STG (Geschwaderstab) 3 unit group. It was based in Derna in Lybia and it was in service during September of 1941. This He.111 was used to Transport of staff of Group and 3rd Squadron in connection with an operation lasting 4 days (assault on Tobruk).The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURESMaterials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 – Eastern Front Collection 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe during the WWII.The Collection including :The model of a historical re-enactment of Major Herbert Wittman’s plane. This plane was integrated in the KG (Kampfgeschwader) 53 unit group. It was based in Olsufjewo on the Southern Russian front an it was in service during all summer of 1943. This He.111 was used for low-altitude ground-strafing missions.The model of a historical re-enactment of the coded J aircraft. This plane was integrated in the KG (Kampfgeschwader) 53 unit group. It was based in Seschtschinskaya in Russia and it was in service during the end of 1942. This He.111 was used to transport for supply enclosed Germans forces at Stalingrad.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURES(2 sets of 2 textures for the twins models)Materials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 – Battle of Britain Collection 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe during the WWII.The Collection including :*** IN EXCLUSIVITY ***The model of a historical re-enactment of the coded A1+FT aircraft. This plane was integrated in the KG (Kampfgeschwader) 53 unit group. It was based in Lille in France and it was in service during 1940. This He.111 was used to bomb British towns during the Battle of Britain.*** IN EXCLUSIVITY ***The model of a historical re-enactment of the coded A1+DA aircraft. This plane was integrated in the KG (Kampfgeschwader) 53 unit group. It was based in Lille in France and it was in service during August of 1940. This He.111 was used to bomb British towns during the Battle of Britain.The model of a historical re-enactment of the coded 5J+DM aircraft and commanded by the General Wever. This plane was integrated in the KG (Kampfgeschwader) 4 unit group. It was based in Eindhoven in Netherlands and it was in service in 1940. This He.111 was used for night raids to Britain. The aircraft was shot down by 23 Sqn, RAF at Clay, Norfolk on night of Wednesday, 19th June 1940.The model of a historical re-enactment of the coded 6N+CK aircraft. This plane was integrated in the KG (Kampfgeschwader) 100 unit group. It was based in Vannes-Meucon in France and it was in service during spring 1941. This He.111 took part in night raids to Britain.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURES(2 sets of 2 textures for the twins models)Materials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 – Norway Collection 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe during the WWII.The Collection including :The model of a historical re-enactment of Major Werner Klümper’s plane. This plane was integrated in the KG (Kampfgeschwader) 26 unit group. It was based in Bardufoss in Norway and it was in service during all autumn of 1942. This He.111 was used to bomb allied arctic convoys.The model of a historical re-enactment of the coded L aircraft. This plane was integrated in the KG (Kampfgeschwader) 4 unit group under the commandment of General Wever. It was based in Norway and it was in service during the year of 1943. This He.111 was used to transport the staff.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURES(2 sets of 2 textures for the twins models)Materials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 5J-GH 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe and Africa during the WWII. This model is a historical re-enactment of the coded 5J+GH aircraft. This plane was integrated in the KG (Kampfgeschwader) 4 unit group. It was based in Dresden in Germany and it was in service during April of 1945. This He.111 was used to bomb British towns at the end of the World War II.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURESMaterials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 5J-DM 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe during the WWII. This model is a historical re-enactment of the coded 5J+DM aircraft and commanded by the General Wever. This plane was integrated in the KG (Kampfgeschwader) 4 unit group. It was based in Eindhoven in Netherlands and it was in service in 1940. This He.111 was used for night raids to Britain. The aircraft was shot down by 23 Sqn, RAF at Clay, Norfolk on night of Wednesday, 19th June 1940.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURESMaterials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 5J-ES 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe during the WWII. This model is a historical re-enactment of Major Werner Klümper’s plane. This plane was integrated in the KG (Kampfgeschwader) 26 unit group. It was based in Bardufoss in Norway and it was in service during all autumn of 1942. This He.111 was used to bomb allied arctic convoys.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURESMaterials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 A1-DA 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe and Africa during the WWII. This model is a historical re-enactment of the coded A1+DA aircraft. This plane was integrated in the KG (Kampfgeschwader) 53 unit group. It was based in Lille in France and it was in service during August of 1940. This He.111 was used to bomb British towns during the Battle of Britain.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURESMaterials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Heinkel He 111 – Mega Collection 3D Model
The Heinkel He.111 was a German bomber from the Luftwaffe used on many fronts in Europe and Africa during the WWII. This is a large collection of 10 variants of this airplane.Buying individually : $79 each – All for $790Buying this collection : all for only $249You save $541The Collection including textures for :- The model of a historical re-enactment of the coded S7+HA aircraft. The plane was integrated in the STG (Geschwaderstab) 3 unit group. It was based in Derna in Lybia and it was in service during September of 1941. This He.111 was used to Transport of staff of Group and 3rd Squadron in connection with an operation lasting 4 days (assault on Tobruk).- The model of a historical re-enactment of the coded VG+ES aircraft. This plane was integrated in the STG (Geschwaderstab) 3 unit group. It was based in Derna in Lybia and it was in service during summer of 1942. This He.111 was used as the personnel transport for Erwin Rommel across North Africa.- The model of a historical re-enactment of the coded A1+DA aircraft. This plane was integrated in the KG (Kampfgeschwader) 53 unit group. It was based in Lille in France and it was in service during August of 1940. This He.111 was used to bomb British towns during the Battle of Britain.- The model of a historical re-enactment of Major Herbert Wittman’s plane. This plane was integrated in the KG (Kampfgeschwader) 53 unit group. It was based in Olsufjewo on the Southern Russian front an it was in service during all summer of 1943. This He.111 was used for low-altitude ground-strafing missions.- The model of a historical re-enactment of the coded J aircraft. This plane was integrated in the KG (Kampfgeschwader) 53 unit group. It was based in Seschtschinskaya in Russia and it was in service during the end of 1942. This He.111 was used to transport for supply enclosed Germans forces at Stalingrad.- The model of a historical re-enactment of the coded 5J+DM aircraft and commanded by the General Wever. This plane was integrated in the KG (Kampfgeschwader) 4 unit group. It was based in Eindhoven in Netherlands and it was in service in 1940. This He.111 was used for night raids to Britain. The aircraft was shot down by 23 Sqn, RAF at Clay, Norfolk on night of Wednesday, 19th June 1940.- The model of a historical re-enactment of the coded 6N+CK aircraft. This plane was integrated in the KG (Kampfgeschwader) 100 unit group. It was based in Vannes-Meucon in France and it was in service during spring 1941. This He.111 took part in night raids to Britain.- The model of a historical re-enactment of Major Werner Klümper’s plane. This plane was integrated in the KG (Kampfgeschwader) 26 unit group. It was based in Bardufoss in Norway and it was in service during all autumn of 1942. This He.111 was used to bomb allied arctic convoys.- The model of a historical re-enactment of the coded 5J+GH aircraft. This plane was integrated in the KG (Kampfgeschwader) 4 unit group. It was based in Dresden in Germany and it was in service during April of 1945. This He.111 was used to bomb British towns at the end of the World War II.- The model of a historical re-enactment of the coded B3+DB aircraft. This plane was integrated in the KG (Kampfgeschwader) 54 unit group. It was based in Quakenbrück in Germany and it was in service during April of 1940. This He.111 was used to bomb French towns during the Battle of France.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.79Low poly modelSPECIFICATIONSObjects : 10Polygons : 6889Subdivision ready : YesRender engine : Cycles renderTEXTURESMaterials in scene : 2Texture size mixed (4096px & 1024px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh, AO and Opacity) are includedTextures formats : PNGGENERALReal scale : YesScene objects are organized by armature’s skeletons and groupsADDITIONAL NOTESFile formats don’t include textures. All textures are in a specific folder named ‘Textures’The model is rigged and animated for a cycle ration of propellers animations a wheels positions outside or inside the wings. The HDRI is not included.
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Jagdpanther Real Time PBR 3D Model
A model of german tank destroyer Jagdpanther. This tank destroyer used on time of world war two.————————————————————————————————————————————–Asset includes two versions of a model, with fully polygonal tracks and with simplified tracks (you must to use double-sided shader for graphic engine and to scroll materials of tracks for animations). Number of tris for each model you can to see on screenshots. This model is maked on historical size.————————————————————————————————————————————–In *.max file all model without tracks is in default layer, tracks is in individual layers. All model is divide on parts with individual names. This is hull, two weapons, tracks and all wheels.————————————————————————————————————————————–This model use two 4k-textures PBR sets (base color, normal_opengl, roughness, metallic, ambient occlusion). Simplified tracks use individual 2048×512 textures PBR set (base color, normal_opengl, roughness, metallic, AO), base color has transparent areas.A model is ready for creating animations. Screenshots was maked in Marmoset Toolbag.
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Jagdpanther Real Time 3D Model
A model of german tank destroyer Jagdpanther. This tank destroyer used on time of world war two.————————————————————————————————————————————–Asset includes two versions of a model, with fully polygonal tracks and with simplified tracks (you must to use double-sided shader for graphic engine and to scroll materials of tracks for animations). Number of tris for each model you can to see on screenshots. This model is maked on historical size.————————————————————————————————————————————–In *.max file all model without tracks is in default layer, tracks is in individual layers. All model is divide on parts with individual names. This is hull, two weapons, tracks and all wheels.————————————————————————————————————————————–This model use two 4k-textures PBR sets (base color, normal_opengl, roughness, metallic, ambient occlusion). Simplified tracks use individual 2048×512 textures PBR set (base color, normal_opengl, roughness, metallic, AO), base color has transparent areas.A model is ready for creating animations. Screenshots was maked in Marmoset Toolbag.
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Rhino Tank 3D Model
Jagdtiger Hunting II Tiger 2 Panzer Tank destroyer Jagdpanzer German WW2 WWII Nazi Wehrmacht deutsches reich vehicle SD KFZ 186 predator war rhino
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Rhino Tank 3D Model
Jagdtiger Hunting II Tiger 2 Panzer Tank destroyer Jagdpanzer German WW2 WWII Nazi Wehrmacht deutsches reich vehicle SD KFZ 186 predator war rhino
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Rhino Tank 3D Model
Jagdtiger Hunting II Tiger 2 Panzer Tank destroyer Jagdpanzer German WW2 WWII Nazi Wehrmacht deutsches reich vehicle SD KFZ 186 predator war rhino
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Rhino Tank 3D Model
Jagdtiger Hunting II Tiger 2 Panzer Tank destroyer Jagdpanzer German WW2 WWII Nazi Wehrmacht deutsches reich vehicle SD KFZ 186 predator war rhino
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Predator Tank 3D Model
Jagdtiger Hunting II Tiger 2 Panzer Tank destroyer Jagdpanzer German WW2 WWII Nazi Wehrmacht deutsches reich vehicle SD KFZ 186 predator war
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Panzer-Division 3D Model
German truck Lkw WW2 WWII Blitz Opel Maultier Mule SD.KFZ 4×2 lightning Germany Shelter Wehrmacht deutsches reich World War
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SDKFZ 251-17 AusfC – Hanomag Anti-aircraft vehicle 3D Model
SD.KFZ.250/10 Ausf.C – Anti-aircraft vehicle armed with a 2cm KwK38.Originally modelled in cinema4D 11.. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 31 textures- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- c4d Version- Polygones – 462249 Vertices – 369128 – 221 Objects – 31 textures- obj File – lwo file – 3ds file – fbx file Version 2010
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SDKFZ 251-17 AusfC – Hanomag Anti-aircraft vehicle 3D Model
SD.KFZ.250/10 Ausf.C – Anti-aircraft vehicle armed with a 2cm KwK38.Originally modelled in cinema4D. Detailed enough for close-up renders.Features:- Inside scene: Model without textures- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°NOTE: The file contains only the model without any textures.- c4d Version R16- Polygones – 462249 Vertices – 369128 – 221 Objects- obj File – lwo file – 3ds file – fbx file Version 2010
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Opel Blitz with 2cm Flak 38 – DAK 3D Model
SD.KFZ.303 – 3t Opel Blitz – 4×2-Truck with 2cm Flak 38 – DAK – 15 Panzer-DivisionOriginally modelled in cinema4D 11.. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 23 textures- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- c4d Version R16- Polygones – 341570 Vertices – 264503 – 82 Objects – 23 textures- obj File – lwo file – 3ds file – fbx file Version 2010
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Opel Blitz Maultier – Half-Truck Cargo truck 3D Model
SD.KFZ.3 – Opel Blitz Maultier – Half-Truck Cargo truckOriginally modelled in cinema4D. Detailed enough for close-up renders.Features:- Inside scene: -model- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°NOTE: The file contains only the model without any textures.- c4d- Polygones – 329633 Vertices – 253127 – 65 Objects- obj File – lwo file – 3ds file – fbx file Version 2010
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Panzer V 4 301 3D Model
Panzerkampfwagen Panzer IV 4 Medium Tank Destroyer German WW2 WWII Nazi Wehrmacht Gun Military PzKpfw MBT Deutsches Reich World War Army 3D Anti-tank 301 145 121
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Panzer V 4 301 3D Model
Panzerkampfwagen Panzer IV 4 Medium Tank Destroyer German WW2 WWII Nazi Wehrmacht Gun Military PzKpfw MBT Deutsches Reich World War Army 3D Anti-tank 301 145
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Panzer V 4 301 3D Model
Panzerkampfwagen Panzer IV 4 Medium Tank Destroyer German WW2 WWII Nazi Wehrmacht Gun Military PzKpfw MBT Deutsches Reich World War Army 3D Anti-tank 301
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Predator Tank 3D Model
SU-85 Soviet Trophy Hunting Panzer Tank destroyer Jagdpanzer German WW2 WWII Nazi Wehrmacht deutsches reich vehicle predator war game games
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Predator Tank 3D Model
SU-85 Soviet Trophy Hunting Panzer Tank destroyer Jagdpanzer German WW2 WWII Nazi Wehrmacht deutsches reich vehicle predator razorback razor back war game games
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Opel Blitz – 3t Truck with Radiokoffer 3D Model
Opel Blitz – 3t Cargo Truck with Radiokoffer – Panzer Lehr Division – France 1944Originally modelled in cinema4D 16. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 11 textures- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- c4d Version R16- Polygones – 470712 Vertices – 298695 – 13 Objects – 11 textures- obj File – lwo file – 3ds file – fbx file Version 2010The Opel Blitz, the workhorse of the Wehrmacht, saw service throughout World War Two and on all fronts wherever the German Army went. This versatile medium truck was produced in various forms and is mainly remembered as a troop and supply transport, however it also found application as a tanker, mobile workshop, anti-aircraft gun platform and ambulance.
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Opel Blitz – 3t Ambulance Truck – 2 PzDiv 3D Model
SD.KFZ.303 – 3t Opel Blitz – Ambulance Truck with EC Koffer – 2 Panzer Division – Russia 1942Originally modelled in cinema4D 16. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 10 textures- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- c4d Version R16- Polygones – 483830 Vertices – 275088 – 12 Objects – 10 textures- obj File – lwo file – 3ds file – fbx file Version 2010The Opel Blitz, the workhorse of the Wehrmacht, saw service through out World War Two and on all fronts wherever the German Army went. This versatile medium truck was produced in various forms and is mainly remembered as a troop and supply transport, however it also found application as a tanker, mobile workshop, anti-aircraft gun platform and ambulance.
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Opel Blitz – 21 Panzer-Division 3D Model
SD.KFZ.303 – 3t Opel Blitz – 4×2 – 21 Panzer-Division – Lybia 1942Originally modelled in cinema4D 11.. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 8 textures- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- c4d Version R16- Polygones – 288226 Vertices – 217043 – 10 Objects – 8 textures- obj File – lwo file – 3ds file – fbx file Version 2010The Opel Blitz, the workhorse of the Wehrmacht, saw service through out World War Two and on all fronts wherever the German Army went. This versatile medium truck was produced in various forms and is mainly remembered as a troop and supply transport, however it also found application as a tanker, mobile workshop, anti-aircraft gun platform and ambulance.
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Opel Blitz Maultier – Half-Truck Cargo truck – 36 Infantry-Division 3D Model
SD.KFZ.3 – Opel Blitz Maultier – Half-Truck Cargo truck – 36 Infantry Division – Russia 1943Originally modelled in cinema4D 11. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 15 materials- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- c4d Version R16- Polygones – 623933 Vertices – 458294 – 212 Objects – 15 textures- obj File – lwo file – 3ds file – fbx file Version 2010
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Opel Blitz – 3t Cargo truck – 17 PzDiv 3D Model
German truck Lkw WW2 WWII Blitz Opel Maultier Mule SD.KFZ 4×2 lightning Germany Shelter Wehrmacht deutsches reich World War military
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Opel Blitz Maultier – Half-Truck Cargo truck – 17 PzDiv 3D Model
SD.KFZ.3 – Opel Blitz Maultier – Half-Truck Cargo truck – 17 Panzer Division – Russia 1943Originally modelled in cinema4D 11. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 15 materials- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- c4d Version R16- Polygones – 623933 Vertices – 458294 – 212 Objects – 15 textures- obj File – lwo file – 3ds file – fbx file Version 2010
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Dornier DO 335A 12 3D Model
dornier do 335 airplane german ww2 plane fighter bomber luftwaffe reich military army airforce aircraft
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Captured Soviet tank T-34-76 3D Model
T-34-76 – Panzerkampfwagen747(r) – 18 Pz.Div., 1942, Russia (historical)Originally low poly modelled and textured in 3ds max 2015. *********************************Features:- max 2015 (Vray)+mat- max 2012 (Default Skanline)+mat- fbx- 3ds- obj+matTextures (.bmp):- 2048×2048 (diffuse, normal, specular)- 1024×1024 (diffuse, normal, specular)Other:- all formats- all textures- historical photos (jpg)*********************************The T-34 is a Soviet medium tank that had a profound and lasting effect on the field of tank design. At its introduction, the T-34 possessed an unprecedented combination of firepower, mobility, protection and ruggedness. Its 76.2 mm (3 in) high-velocity tank gun provided a substantial increase in firepower over any of its contemporaries; its heavy sloped armour was difficult to penetrate by most contemporary anti-tank weapons.
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Nazi build 3D Model
3d model building nazism -Made with 3d max 2012-Rendered with VRay-Number of polygons:Poligons: 1821Vertices: 1849File formats:-3ds-fbx-Renderings_JPEG_1360 x 768 px
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SDKFZ 253 – BeobPzWg 3D Model
SD.KFZ.253 – Beob.Pz.Wg. – Light Observation Vehicle – German Half-trackOriginally modelled in cinema4D 9.5. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: – model – 13 textures- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- c4d Version R16- Polygones – 482036 Vertices – 284335 – 98 Objects – 13 textures- obj File – lwo file – 3ds file – fbx file Version 2010
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SDKFZ 253 – BeobPzWg – StuGAbt191 3D Model
SD.KFZ.253 – Beob.Pz.Wg. – Light Observation Vehicle – German Half-track – StuG.Abt.191Originally modelled in cinema4D 9.5. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: – model – 13 textures- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- c4d Version R16- Polygones – 482036 Vertices – 284335 – 98 Objects – 13 textures- obj File – lwo file – 3ds file – fbx file Version 2010
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SDKFZ 250 – Halftruck – 10PD 3D Model
SD.KFZ.250/1 – Early Production – German Half-track – 10 Panzer Division – North AfricaOriginally modelled in cinema4D 9.5. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: – model – 18 textures- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- c4d Version R16- Polygones – 550695 Vertices – 320805 – 109 Objects – 18 textures- obj File – lwo file – 3ds file – fbx file Version 2010
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SDKFZ 250 – Halftruck – PzGrenDiv 3D Model
SD.KFZ.250/1 – Early Production – German Half-track – Panzer Grenadier Division GroßdeutschlandOriginally modelled in cinema4D 9.5. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: – model – 12 textures- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- c4d Version R16- Polygones – 528693 Vertices – 306313 – 99 Objects – 12 textures- obj File – lwo file – 3ds file – fbx file Version 2010
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SDKFZ 253 – Beob Pz Wg – StuG Abt 191 3D Model
SD.KFZ.253 – Beob.Pz.Wg. – Light Observation Vehicle – German Half-track – StuG.Abt.191Originally modelled in cinema4D 9.5. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: – model – 13 textures- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- c4d Version R16- Polygones – 482036 Vertices – 284335 – 98 Objects – 13 textures- obj File – lwo file – 3ds file – fbx file Version 2010
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German tank PzKpfw VI Ausf B (rsh) Tiger II ’11’ 3D model 3D Model
SD.KFZ 182 Panzerkampfwagen VI – Ausf.B – Tiger II – FKL 316, June 1944, Dreux, France (historical)Originally low poly modelled and textured in 3ds max 2015. *********************************Features:- max 2015 (Vray)+mat- max 2012 (Default Skanline)+mat- fbx- 3ds- obj+matTextures (.bmp):- 2048×2048 (diffuse, normal, specular)- 1024×1024 (diffuse, normal, specular)Other:- all formats- all textures- historical photos (jpg)*********************************Tiger II is the common name of a German heavy tank of the Second World War. The officialGerman Designation was Panzerkampfwagen Tiger Ausf.B. often shortened to Tiger B, with the ordnance inventory Designation SD.KFZ 182. It is also known under the informal name Knigstiger, by the Americans as King Tiger, and by the British as Royal Tiger.
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3D model German tank PzKpfw VI Ausf B Tiger II ’02’ 3D Model
SD.KFZ 182 Panzerkampfwagen VI – Ausf.B – Tiger II – FKL 316, June 1944, Dreux, France (historical)Originally low poly modelled and textured in 3ds max 2015. *********************************Features:- max 2015 (Vray)+mat- max 2012 (Default Skanline)+mat- fbx- 3ds- obj+matTextures (.bmp):- 2048×2048 (diffuse, normal, specular)- 1024×1024 (diffuse, normal, specular)Other:- all formats- all textures- historical photos (jpg)*********************************Tiger II is the common name of a German heavy tank of the Second World War. The officialGerman Designation was Panzerkampfwagen Tiger Ausf.B. often shortened to Tiger B, with the ordnance inventory Designation SD.KFZ 182. It is also known under the informal name Knigstiger, by the Americans as King Tiger, and by the British as Royal Tiger.
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SDKFZ 250 – Halftruck – 24PD 3D Model
SD.KFZ.250/1 – Early Production – German Half-track – 24 Panzer DivisionOriginally modelled in cinema4D 9.5. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: – model – 12 textures- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- c4d Version R16- Polygones – 528693 Vertices – 306313 – 99 Objects – 12 textures- obj File – lwo file – 3ds file – fbx file Version 2010Sd.Kfz. 250 was a light armoured halftrack, very similar in appearance to the larger Hanomag-designed SD.KFZ 251, and built by the DEMAG firm, for use by Nazi Germany in World War II.The vehicle was used in a wide variety of roles throughout WW II. The basic troop carrier version was used as an armored personnel carrier for reconnaissance units, carrying scout sections. This basic variant usually mounted one or two MG 34 machineguns. Later variants carried 20 mm, 37 mm, and even 75 mm guns to support the more lightly armed versions.
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SD.KFZ 250 – Halftruck – PzGrenDiv 3D Model
SD.KFZ.250/1 – Early Production – German Half-track – Panzer Grenadier Division GrodeutschlandOriginally modelled in cinema4D 9.5. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: – model – 12 textures- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35- c4d Version R16- Polygones – 528693 Vertices – 306313 – 99 Objects – 12 textures- obj File – lwo file – 3ds file – fbx file Version 2010Sd.Kfz. 250 was a light armoured halftrack, very similar in appearance to the larger Hanomag-designed SD.KFZ 251, and built by the DEMAG firm, for use by Nazi Germany in World War II.The vehicle was used in a wide variety of roles throughout WW II. The basic troop carrier version was used as an armored personnel carrier for reconnaissance units, carrying scout sections. This basic variant usually mounted one or two MG 34 machineguns. Later variants carried 20 mm, 37 mm, and even 75 mm guns to support the more lightly armed versions.
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SDKFZ 251 Ausf B – Walking Stuka – 11PD 3D Model
SD.KFZ.250/7 Ausf.C – Stuka zu Fuss – 11 Panzer Division.
Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.
Features:
– Inside scene: -model – 17 materials
– All materials, bodypaint-textures and textures are included.
– No cleaning up necessary, just drop your models into the scene and start rendering.
– No special plugin needed to open scene.
– Phong shading interpolation / Smoothing – 35°
– c4d Version R11 and R16
– Polygones – 390658 Vertices – 298563 – 158 Objects – 17 textures
– obj File – lwo file – 3ds file – fbx file Version 2010 -

SDKFZ 251 Ausf C – Assault Engineer Vehicle – 7PD 3D Model
SD.KFZ.251/1 Ausf.C – Half-truck Assault Engineer Vehicle
Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.
Features:
– Inside scene: -model – 14 textures
– All materials, bodypaint-textures and textures are included.
– No cleaning up necessary, just drop your models into the scene and start rendering.
– No special plugin needed to open scene.
– Phong shading interpolation / Smoothing – 35°
– c4d Version R11 and R16
– Polygones – 367292 Vertices – 258304 – 145 Objects – 14 textures
– obj File – lwo file – 3ds file – fbx file Version 2010 -

SDKFZ 251 Ausf B – Communications Vehicle – 8PD 3D Model
SD.KFZ 251/3 Ausf.B – Communications Vehicle fitted with radio equipment.
Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.
Features:
– Inside scene: -model – 18 textures
– All materials, bodypaint-textures and textures are included.
– No cleaning up necessary, just drop your models into the scene and start rendering.
– No special plugin needed to open scene.
– Phong shading interpolation / Smoothing – 35°
– c4d Version R11 and R16
– Polygones – 367382 Vertices – 273783 – 149 Objects – 18 textures
– obj File – lwo file – 3ds file – fbx file Version 2010 -

Panzerkampfwagen VI – Ausf B – Tiger II – 201 3D Model
SD.KFZ 182 Panzerkampfwagen VI – Ausf.B – Tiger II – Schwere Heeres Panzer Abteilung 505
Originally modelled in cinema4D 16. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.
Features:
– Inside scene: -model – 33 materials, 3 bumpmaps
– All materials, bodypaint-textures and textures are included.
– No cleaning up necessary, just drop your models into the scene and start rendering.
– No special plugin needed to open scene.
– Phong shading interpolation / Smoothing – 35°
– NOTE – In lwo, 3ds, fbx and obj the Bumpmaps (Cover_Visor_B, Turret_Bump and Body_Bump) must manually load in the Materialcanal.
– c4d Version R16
– Polygones – 855477 Vertices – 545578 – 256 Objects – 33 textures – 3 bumpmaps
– obj File – lwo file – 3ds file – fbx file Version 2010
Tiger II is the common name of a German heavy tank of the Second World War. The official
German Designation was Panzerkampfwagen Tiger Ausf.B. often shortened to Tiger B, with the ordnance inventory Designation SD.KFZ 182. It is also known under the informal name K?nigstiger, by the Americans as King Tiger, and by the British as Royal Tiger. -

SDKFZ 251-1 AusfC – Ground Stuka – 24PD 3D Model
SD.KFZ.251/1 Ausf.C – Stuka zu Fuss – 24 Panzer Division.
Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.
Features:
– Inside scene: -model – 16 materials
– All materials, bodypaint-textures and textures are included.
– No cleaning up necessary, just drop your models into the scene and start rendering.
– No special plugin needed to open scene.
– Phong shading interpolation / Smoothing – 35°
– c4d Version R16
– Polygones – 387230 Vertices – 284732 – 163 Objects – 16 textures
– obj File – lwo file – 3ds file – fbx file Version 2010 -

Panzer VI – Tiger – S21 – Early Production 3D Model
SD.KFZ 181 Panzerkampfwagen VI – Tiger – Early Production – SS-Panzer Grenadier Division „Das Reich“ – Kursk 1943
Originally modelled in cinema4D 16. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.
Features:
– Inside scene: -model – 28 materials, 3 bumpmaps
– All materials, bodypaint-textures and textures are included.
– No cleaning up necessary, just drop your models into the scene and start rendering.
– No special plugin needed to open scene.
– Phong shading interpolation / Smoothing – 35°
– NOTE – In lwo, 3ds, fbx and obj the Bumpmaps (Gun_R, Turret_Bump and Body_R) must manually load in the Materialcanal.
– c4d Version R16
– Polygones – 492202 Vertices – 349457 – 216 Objects – 28 textures – 3 bumpmaps
– obj File – lwo file – 3ds file – fbx file Version 2010
Tiger I is the common name of the German heavy tank used in World War II, developed in 1942.
The final official German Designation was Panzerkampfwagen Tiger Ausf.E, often shortened to Tiger.



