this is my first 3d model
Tag: redhead
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New Girl 3D Model
Since making the images above I’ve improved some of the geometry, like in the knees & hands etc.But anywhere, this is a fully rigged & textured character.It includes six objects, the body, hair, eyes, shirt, cargo pants & footwear (scuffs). Each with multiple textures. The hair texture can also work as a bump map. (somehow forgot to enable that with the black & redhead for the sample images, my bad).Her face is rigged & simple to use, it may need to be redone for more advanced emotes. But it should be good for most things if you just want a character to pose/animate. Her pupils are there own object & can be covered be the eye lids. She can even close her eyes, kinda.There are body textures for a normal light skin tone, sun baked tone with tan lines & a red demon skin with tattoos. There are four shirt textures & you can make your own easily.NOTE: The FBX file seems to of added bones & removed my head guides. Also I had to trim off some of the body polys of the 3ds file, because there’s a vertex limit.The obj & 3ds files are of course not rigged, but they’re there if you want them.
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Originally created in Zbrush 4r7 and 3ds Max 2015.Features:-Model is complettly unwrapped-Layered scene (lights,biped,model, controls)-Eye controler-Rigged with biped and skin modified (clothes and other parts are also rigged)-Lowpoly model-Separated to 4 partsPackage4k and 8k Tiff textures (normal, displace, diffuse)Zbrush and 3ds max scene (Vray)Models FBX and OBJPreview images has rendered with V-ray 3.0.0 and Zbrus renderer, both scenes have same rendering settings as u see on the preview. 3Ds max scene is tested only with Vray render.i hope u like it ! for more models just click on my name and browse library.
