Tag: ration

  • US Crackers Wooden Crate 3D Model

    US Crackers Wooden Crate 3D Model

    US army crackers wood crate 3D modelThis is a model of a US army crackers storages used during the Second World War to ship the famous Crackers biscuits to the front. This is B-Units cans from combat rations of Type K. The model include 2 versions of the wooden crate (clean & dirty). It is including the tin can and the biscuit models too.The 3D model is ready for game and low poly using. The twin material are ready for PBR rendering.Originally created with Blender 2.78cLow poly modelSPECIFICATIONSObjects : 4Polygons : 461Subdivision ready : YesRender engine : Cycles renderWooden cratePolygons : 140Vertices : 142Tin canPolygons : 148Vertices : 155BiscuitPolygons : 32Vertices : 34TEXTURESMaterials in scene : 2Texture size (2048×2048 px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh and AO) are includedTextures format : PNGGENERALReal scale : YesScene objects are organized by groupsADDITIONAL NOTESFile formats do not include textures. All textures are in a specific folder named ‘Textures’

  • US K-rations set WWII 3D Model

    US K-rations set WWII 3D Model

    US army K-rations set Work War II 3D modelThis is a model of a US army K-rations set used during the Second World War for soldiers on the front. The model include 3 versions of the large tin can, 2 for the small one and a carton rigged to be closed or opened.The 3D model is ready for game and low poly using. The twin material are ready for PBR rendering.Originally created with Blender 2.78cLow poly modelSPECIFICATIONSObjects : 6Polygons : 762Subdivision ready : YesRender engine : Cycles renderLarge tin canPolygons : 128Vertices : 130Small tin canPolygons : 112Vertices : 114Carton boxPolygons : 20Vertices : 28TEXTURESMaterials in scene : 5Texture size (2048×2048 px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh and AO) are includedTextures format : PNGGENERALReal scale : YesScene objects are organized by groupsADDITIONAL NOTESFile formats do not include textures. All textures are in a specific folder named ‘Textures’

  • US K-Ration boxes 3D Model

    US K-Ration boxes 3D Model

    This is a model of a US army K-rations boxes set used during the Second World War for soldiers on the front. The model include 3 versions of the box : Breakfast Unit (B), Dinner Unit (D) and Supper Unit (S).The models are rigged to be closed or opened.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.78cLow poly modelSPECIFICATIONSObjects : 3Polygons : 60Subdivision ready : YesRender engine : Cycles renderEach Carton boxPolygons : 20Vertices : 28TEXTURESMaterials in scene : 4Texture size (2048×2048 px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh and AO) are includedTextures format : PNGGENERALReal scale : YesScene objects are organized by groupsADDITIONAL NOTESFile formats do not include textures. All textures are in a specific folder named ‘Textures’

  • US K-Ration boxes End War WWII 3D Model

    US K-Ration boxes End War WWII 3D Model

    US K-Ration boxes End War WWII low-poly 3d model rigged ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.This is a model of a US army K-rations boxes set used during the end of the Second World War for soldiers on the front. The model include 3 versions of the box : Breakfast Unit (B), Dinner Unit (D) and Supper Unit (S).The models are rigged to be closed or opened.The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.Originally created with Blender 2.78cLow poly modelSPECIFICATIONSObjects : 3Polygons : 60Subdivision ready : YesRender engine : Cycles renderEach Carton boxPolygons : 20Vertices : 28TEXTURESMaterials in scene : 4Texture size (2048×2048 px)Textures (Diffuse, Metallic, Roughness, Normal, Heigh and AO) are includedTextures format : PNGGENERALReal scale : YesScene objects are organized by groupsADDITIONAL NOTESFile formats do not include textures. All textures are in a specific folder named ‘Textures’