No need for textures, just materials.Real world scaleUnits: MillimetersOther formats: OBJ; FBX; 3DS (standart materials)No third party plugin required.Previews rendered with Vray.

No need for textures, just materials.Real world scaleUnits: MillimetersOther formats: OBJ; FBX; 3DS (standart materials)No third party plugin required.Previews rendered with Vray.