Here You can see the model in 3d: skfb.ly/67QOJThe model was made in may 2017, its native format – * .ma, consists of two parts Rifle Vintorez and aim PSO1, parts have separate texture map, the total number of triangular polygons is 3701, a model was created under gamedev, low poly consists of only square and triangular polygons, the model had the textures in substance painter, render of the model was implemented in the program marmoset toolbag 3.The model corresponds to the real size.The VSS (Russian: , Vintovka Snayperskaya Spetsialnaya or ‘Special Sniper Rifle’, GRAU designation 6P29), also called the Vintorez (‘thread cutter’), is a suppressed sniper rifle that uses a heavy subsonic 939mm SP5 cartridge and armor-piercing SP6 cartridge. It was developed in the late 1980s by TsNIITochMash and manufactured by the Tula Arsenal. It is issued primarily to Spetsnaz units for undercover or clandestine operations, a role made evident by its ability to be stripped down for transport in a specially fitted briefcase.Information was taken from the site wikipediaFiles in this package:Maya model: VSS Vintorez.ma 12 textures: 6x(2048*2048) VSS Vintorez6x(2048*2048) PSO1Texture Type and Format: Base color.tgaHeight.tgaNormal_OpenGL.tgaMetallic.tgaRoughness.tgaAO.tgaI want to draw your attention that the textures are just in the archive with the model
Tag: PSO1
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VSS Vintorez
You can watch the model in 3D at this link: https://skfb.ly/6pSQOThe model was made in may 2017, its native format – * .ma, consists of two parts Rifle Vintorez and aim PSO1, parts have separate texture map, the total number of triangular polygons is 3693, a model was created under gamedev, low poly consists of only square and triangular polygons, the model had the textures in substance painter, render of the model was implemented in the program marmoset toolbag 3.The AS ‘Val’ (Avtomat Special’nyj Val, Russian: or Special Automatic Rifle, code name: ‘Shaft’, GRAU designation 6P30) is a Soviet-designed assault rifle featuring an integrated suppressor. Development of a special rifle (AS) ‘Shaft’ began in the first half of the 1980s in the Central Research Institute of Precision Engineering (TSNIITOCHMASH), in the city of Klimovsk, Moscow region. The lead designer of the rifle is Pyotr Serdyukov.Information was taken from the site wikipediaFiles in this package:Maya model: AS Val.ma 12 textures: 6x(2048*2048) AS Val6x(1024*1024) 1PN51Texture Type and Format: Base color.tgaHeight.tgaNormal_OpenGL.tgaMetallic.tgaRoughness.tgaAO.tga
