Additional Info: Column 3 – 3D model (*.gsm+*.obj+*.3ds) for interior 3d visualization.
Tag: pillar
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Peyrite pillar 3D Model
*********************************Model formats:- *.c4d- *.fbx (Multi Format)- *.obj (Multi Format)- *.3DS (Multi Format)*********************************All materials & textures are included.Included Textures are: Color Map, Normal Map.Texture Size :Color Map 1024 x 1024 Jpeg format.Normal Map 512 x 512 Jpeg format.*********************************
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Columns Collection 3D Model
Composite Corinthian Doric Ionic Tuscan collection set capital decorative decor rome greek pillar old architecture athens antique column flute leaf base plaster baroque renaissance classical traditional element classicism module—————————————–The stone pillar base, the bamboo body and the stigma can be separated, and all kinds of stone columns are assembled at will.—————————————–File Formats:-maya2015-3ds Max 2015-fbx—————————————–Textures Formats:Diffuse map .jpg formatBump map .jpg format—————————————–
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Ashoka Stamb Pendent 3D Model
This is the ashok stambh- national emblem of IndiaAvailable formats upon request: .c4d, .obj, .fbx, .ma/.mb, .lwo/.lws, .3ds, .3dm, .dxf/.dwg, .stl
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Wall set 3D Model
Gate……………………..6980 polygon………………… 3856 vertices.Wall_01…………………..1592 polygon………………… 982 vertices.Wall_02…………………..1992 polygon………………… 1190 vertices.Wall_03…………………..1040 polygon………………… 777 vertices.Wall_04…………………..640 polygon………………… 569 vertices.2048 * 2048 texture.obj,fbx,blend format model.uv map:_albedo_occlusion_normal_specular_Glossiness_Roughness
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Wall set 3D Model
Gate……………………..6980 polygon………………… 3856 vertices.Wall_01…………………..1592 polygon………………… 982 vertices.Wall_02…………………..1992 polygon………………… 1190 vertices.Wall_03…………………..1040 polygon………………… 777 vertices.Wall_04…………………..640 polygon………………… 569 vertices.2048 * 2048 texture.obj,fbx,blend format model.uv map:_albedo_occlusion_normal_specular_Glossiness_Roughness
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Customizable Egyptian Pillar 3D Model
Egyptian column with a high quality customizable Substance Painter limestone material. The model and textures are based on real capitals found in the Great Hypostyle Hall at the ancient temple complex of Karnak.This is what you get when you buy item:Both a low- and a high poly version (the Blender file of the latter allows you to control the level of subdivision):Verts – Low: 360 / High: 13858Faces – Low: 390 / High: 13856Tris – Low: 716 / High: 27712A custom Substance Painter material which allows you to generate random hieroglyphic combinations for the pattern as well as giving you control over hieroglyph size and depth, vertical divider, material color and material aging. You can also disable the glyphs entirely if you do not want them. The material itself falls under the royalty free license the same as the model, so you may use it for any of your own projects after purchasing this item.A set of default 8192×8192 textures created using the Substance Painter material provided. You do not need Substance Painter to use this item.
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Wall set 3D Model
Gate……………………..6980 polygon………………… 3856 vertices.Wall_01…………………..1592 polygon………………… 982 vertices.Wall_02…………………..1992 polygon………………… 1190 vertices.Wall_03…………………..1040 polygon………………… 777 vertices.Wall_04…………………..640 polygon………………… 569 vertices.2048 * 2048 texture.obj,fbx,blend format model.uv map:_albedo_occlusion_normal_specular_Glossiness_Roughness
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Wall set 3D Model
Gate……………………..6980 polygon………………… 3856 vertices.Wall_01…………………..1592 polygon………………… 982 vertices.Wall_02…………………..1992 polygon………………… 1190 vertices.Wall_03…………………..1040 polygon………………… 777 vertices.Wall_04…………………..640 polygon………………… 569 vertices.2048 * 2048 texture.obj,fbx,blend format model.uv map:_albedo_occlusion_normal_specular_Glossiness_Roughness
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Wall set 3D Model
Gate……………………..6980 polygon………………… 3856 vertices.Wall_01…………………..1592 polygon………………… 982 vertices.Wall_02…………………..1992 polygon………………… 1190 vertices.Wall_03…………………..1040 polygon………………… 777 vertices.Wall_04…………………..640 polygon………………… 569 vertices.2048 * 2048 texture.obj,fbx,blend format model.uv map:_albedo_occlusion_normal_specular_Glossiness_Roughness
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Wall set 3D Model
Gate……………………..6980 polygon………………… 3856 vertices.Wall_01…………………..1592 polygon………………… 982 vertices.Wall_02…………………..1992 polygon………………… 1190 vertices.Wall_03…………………..1040 polygon………………… 777 vertices.Wall_04…………………..640 polygon………………… 569 vertices.2048 * 2048 texture.obj,fbx,blend format model.uv map:_albedo_occlusion_normal_specular_Glossiness_Roughness
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Wall set 3D Model
Gate……………………..6980 polygon………………… 3856 vertices.Wall_01…………………..1592 polygon………………… 982 vertices.Wall_02…………………..1992 polygon………………… 1190 vertices.Wall_03…………………..1040 polygon………………… 777 vertices.Wall_04…………………..640 polygon………………… 569 vertices.2048 * 2048 texture.obj,fbx,blend format model.uv map:_albedo_occlusion_normal_specular_Glossiness_Roughness
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Pillar set 3D Model
Pillar_1……………………552 polygon………….278 vertices.Pillar_2……………………638 polygon…………..321 vertices.Pillar_3……………………822 polygon…………413 vertices.Pillar_4……………………704 polygon………….354 vertices.Pillar_5……………………992 polygon………498 vertices.Pillar_6……………………492 polygon………….248 verices.Pillar_7…………………..550 polygon………..277 verticess.Pillar_8…………………..394 polygon…………199 vertices.4096 * 4096 * texture.obj,fbx,blend format model.uv map:Pillar_1_Base_ColorPillar_1_GlossinessPillar_1_AOPillar_1_NormalPillar_1_RoughnessPillar_1_Speculargame ready.
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Wall set 3D Model
Gate……………………..6980 polygon………………… 3856 vertices.Wall_01…………………..1592 polygon………………… 982 vertices.Wall_02…………………..1992 polygon………………… 1190 vertices.Wall_03…………………..1040 polygon………………… 777 vertices.Wall_04…………………..640 polygon………………… 569 vertices.2048 * 2048 texture.obj,fbx,blend format model.uv map:_albedo_occlusion_normal_specular_Glossiness_Roughness
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Wall set 3D Model
Gate……………………..6980 polygon………………… 3856 vertices.Wall_01…………………..1592 polygon………………… 982 vertices.Wall_02…………………..1992 polygon………………… 1190 vertices.Wall_03…………………..1040 polygon………………… 777 vertices.Wall_04…………………..640 polygon………………… 569 vertices.2048 * 2048 texture.obj,fbx,blend format model.uv map:_albedo_occlusion_normal_specular_Glossiness_Roughness
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Wall set 3D Model
Gate……………………..6980 polygon………………… 3856 vertices.Wall_01…………………..1592 polygon………………… 982 vertices.Wall_02…………………..1992 polygon………………… 1190 vertices.Wall_03…………………..1040 polygon………………… 777 vertices.Wall_04…………………..640 polygon………………… 569 vertices.2048 * 2048 texture.obj,fbx,blend format model.uv map:_albedo_occlusion_normal_specular_Glossiness_Roughness
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The main city – the city gate – ground relief 02 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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The main city – the city gate – ground relief 02 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Religion – Statues – Buddha 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Religion – Statues – Buddha 2 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Religion – Statues – Guanyin 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Covered with moss – stone 01 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Covered with moss – stone 02 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Ridiculous mountain – Glacial Shihmen 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Recruit mountains – large stone columns 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Rocking Hill – Conch Stone Column 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Rocking Mountain – Stone – Long body 01 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Stalactites – stone columns 01 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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The main city – the city gate – ground relief 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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War Corps – Stone Stairs 01 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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War Corps – Stone 01 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Standing Buddha 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Changan City – landscape stone dragon 11 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Warriors Area – Sculpture 03 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Warriors Area – Sculpture 04 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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War Corps – River wooden bridge stone 01 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Brutal tribal – mountain plank road 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Brutal tribes – Cliffs 02 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Brutal tribe – stone wall 9 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Brutal tribal – stone group 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Brutal tribe – Hill 1 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Brutal tribe – the cliff 12 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Wild – rock 1101 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Wild – rock 1102 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Wild – rock 1103 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Wild – rock 1104 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Ancient Desert – Sand Stone 0109 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Deep in the Snowy Mountains – Stone Ladder 03 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Blood Master District – Devil statue 01 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Blood Master – crystal ball 01 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Rock – Caves – Magma 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Brutal tribe – Mountain 01 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Brutal tribes – mountain wall 02 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Brutal tribes – Mountain 03 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Brutal tribe – Mountain 23 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Brutal tribal – mountain 01 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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New Village – stone stairs 01 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Novice village leader 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Novice village dragon tail 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Shinomiya village dragon middle 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Xinshoucun cliffs 1 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Heavenly Gate – Rock 97 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Deep in the Snowy Mountains – Lake 32 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Deep in the snow mountains – rocks 0363 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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New Village – cave -01 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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New Village – stone carving 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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New Village – stone steps 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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New Village – stone steps 02 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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New Village – stone steps 03 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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New Village – stone steps 04 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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New Village – stone steps 05 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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New Village – Stone Bridge 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Wicked Creator – Guardian Statue 01 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Wicked Creator – Training dummy 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Sennard – Cliff 01 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Sennard – Cliffs 02 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Chennai – Cliff 03 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Sennard – Cliffs 04 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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New Village – birth point 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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New Village – birth point -1 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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New Village – the surface 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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New Village – Pavement 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Koike town – stairs – stone staircase 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Small stones 96 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Small – Dock – Dock 03 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Evil Creator – Werewolf Statue 01 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX
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Wicked Creator – Werewolf BOSS Statues 01 3D Model
Game scene model low-modulus model, all models have materials, textures formatformat: 3DMax 2009: OBJ: 3DS: FBX













