3D model Steampunk Lamp by AlekRazum.Low Poly: PBR materials/Format: max,obj,fbx.
Tag: pbr-material
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Custom Beretta 92 3D Model
*= General info =*Customizable Beretta. Low-poly 3D model ready for realtime apps. PBR-workflow (UE4/Unity). Scaled to real world units. 11 Texture sets and 4 attachments. Textures based on: Beretta 92, Beretta 92 FS, Beretta M9A3, Beretta Fusion, Beretta Fusion black, Beretta Brigadier and totally fictional models.*= Detailed info =*-Quads: 3180 (+ 970 attachments)-Tris: 5956 (+1808 attachments)-Vertecies: 3250 (+946 attachments)-Number of meshes: 9-Mesh List: Main, Shell, Projectile, PicatinyRail, RearSight_optic, RearSight_optic_glass, RearSight_iron, FlashLight, Barrel_ext, UCX_Beretta_01, UCX_Beretta_02.- 4K textures:Metallic-Roughness:Beretta_*Texture_set*_BaseColor.png (x11)Beretta_*Texture_set*_Normal.png (x11)Beretta_*Texture_set*_Roughness.png (x11)Beretta_*Texture_set*_Metallic.png (x11)Beretta_*Texture_set*_AO.png (x11)Unreal Engine 4:Beretta_*Texture_set*_BaseColor.png (x11)Beretta_*Texture_set*_AO_Rgh_Mtl.png (x11)Beretta_*Texture_set*_Normal.png (x11)Unity3D:Beretta_*Texture_set*_BaseColor.png (x11)Beretta_*Texture_set*_Normal.png (x11)Beretta_*Texture_set*_AmbientOcclusion.png (x11)Beretta_Mtl_Smth.png (x11)Additional maps:Beretta_CombinedWear.png*= Notes =*- Unpack Content folder into your Unreal engine 4 project;- UV island are logicaly placed, straightened and not distorted;- Model is rigged and ready for animation;- Scaled to real world units (cm);- Rendered in UE4;- With wear masks you can control damage effects whatever you like;- UE4 Shaders: Main (11 instances), Flashlight, Scope_front, Scope_rear;- Contains UE4 project with demonstration blueprint;
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Antique Windows 3D Model
Modeled after windows from houses built in the late 1800’s through the early 1900’s, these windows have been created to match the exact scale and color of some of the most popular variants found across the U.S. at the time.Each window includes an appropriately sized light portal for faster rendering and reduced noise, a boolean box for easy wall removal, and separate meshes for each window pane,parented to the frame to allow for opening them individually.These are intended for use with a 9′ ceiling with the origin of each mesh positioned on the floor at the wall, allowing for easy placement.-All materials are 4k.-PBR Wood material.-Glass material allows all light to pass through and negates caustics.-Vertices from all three Windows total 9587.Please note that this scene contains textures from Poliigon.com – Textures may not be redistributed
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Antique Doors 3D Model
Modeled after Doors from houses built in the late 1800’s through the early 1900’s, these doors have been created to match the exact scale and color of some of the most popular variants found across the U.S. at the time.Each door includes an appropriately sized boolean box for easy wall removal and separate meshes for each door and window pane parented to the frame to allow for opening them individually. The set includes three unique doors, each in two version. With and without a transom window.These are intended for use with a 9′ ceiling with the origin of each parent mesh positioned on the floor at the wall, allowing for easy placement.-All materials are 4k.-PBR Wood material.-Glass material allows all light to pass through and negates caustics.-Vertices from all six doors total 33,018.Please note that this scene contains textures from Poliigon.com – Textures may not be redistributed
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Medieval Shovel Collection 3D Model
This collection of medieval themed shovels contains 4 types of shovels/spades. All of them are made to match exact measurements of average shovel lengths (1.3 meter), and the diameters of the handles are also made to be the average of most shovel poles. This means that it should match up to any on-scale character.Within the pack, their are 2 variations of each shovel type. One is strapped the other is plain. They have separate texture files and can be used separately in a game engine without problems.Pack Contains:Spade1A at 1590 facesSpade1B at 3725 facesSpade2A at 890 facesSpade2B at 2906 facesSpade3A at 654 facesSpade3B at 1550 facesSpade4A at 1242 facesSpade4B at 3258 facesPackage Total: 15’815Each spade has it’s own separate 2K texture.If you’re using blender, the blend file has all the materials already set up in the node editor, so it’s plug and play!The textures itself are made in a PBR workflow. In the textures folder you’ll find the “Default” (separated into the normal diffuse, normal, metallic etc.) and “Unity” (Which are the textures exported for compatibility in Unity3D.)Inside the file there is OBJ, FBX, 3DS and BLEND formats for ease of use. The previews were rendered in Blender 3D Cycles
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Grenade RGD-5 CIS 3D Model
Game ready model rendered in Marmoset Toolbag 2 all materials and scene included.Textures all 1024 res for PBR materials:AlbedoNormalMetalnessRoughnessAOThe RGD-5 (Ruchnaya Granata Distantsionnaya) English ‘Distance Hand Grenade’ or ‘Long-Range Hand Grenade’, is a post-World War II Soviet anti-personnel fragmentation grenade, designed in the early 1950s. RGD-5 was accepted to service in 1954. It is still in service with many of Russia’s former client states and has been supplied to Iraq as well as other Arab nations.
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Grenade VOG-17 CIS Hattabka 3D Model
Game ready model rendered in Marmoset Toolbag 2 all materials and scene included.Textures all 1024 res for PBR materials:AlbedoNormalMetalnessRoughnessAODue to the prevalence of easy availability and relative ammunition VOG-17, during the First and Second Chechen Wars, they became members of illegal armed groups used as improvised explosive devices (IEDs). Get on the Russian military ironic name ‘hattabka’ (or ‘hattabchik’) on behalf of the well-known field commander Khattab, grenades VOG-17 were used as the basis for the manufacture of hand grenades and anti-personnel mines. [8] IEDs on the basis VOG-17 is also used by terrorists for the mining premises during the terrorist attacks on the Dubrovka and Beslan.
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Launch grenade VOG-17 CIS 3D Model
Game ready model rendered in Marmoset Toolbag 2 all materials and scene included.Textures all 1024 res for PBR materials:AlbedoNormalMetalnessRoughnessAOVOG-17 was designed as ammunition for automatic grenade launcher AGS-17 Research and Production Association ‘Basalt’ in the late 1960s. Mechanical fuzes for VOG-17 and VOG-30 and modifications have been developed by the Research Institute of Technology in Balashikha.
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Grenade RG-42 CIS 3D Model
Game ready model rendered in Marmoset Toolbag 2 all materials and scene included.Textures all 1024 res for PBR materials:AlbedoNormalMetalnessRoughnessAOThe Soviet RG-42 ( 42 > Ruchnaya Granata obraztsa 42 goda, ‘Hand Grenade pattern of [19]42 year’) was a fragmentation grenade designed by S.G. Korshunov. It was originally introduced during World War II from 1942 onwards as an emergency measure to replace the complex RGD-33 grenade. It continued in use with the USSR and its Warsaw Pact allies in the post-war period until replaced in 1954 by the RGD-5 grenade. Stockpiles were held for emergency or reserve issue, military aid, or foreign sales. They were eventually destroyed in the 1980s due to the TNT filling degrading and becoming unsafe.
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Grenade F1 CIS 3D Model
Game ready model rendered in Marmoset Toolbag 2 all materials and scene included.Textures all 1024 res for PBR materials:AlbedoNormalMetalnessRoughnessAOThe Soviet F1 hand grenade, is an anti-personnel fragmentation defensive grenade. It is based on the French F1 grenade and contains a 60-gram explosive charge (TNT). The total weight of the grenade with the fuze is about 600 grams.Due to its shape, it is nicknamed the limonka (‘little lemon’). It is also nicknamed Efka (Russian: ) for the letter F. It is similar to the American Mk2 grenade ‘Pineapple grenade’, which was also ultimately modeled on the French F1.







