SD.KFZ 181 Panzerkampfwagen VI – Tiger – Late Production – Schwere SS-Panzer-Abteilung 101 – Normandy – 1944Originally modelled in cinema4D 16. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 26 materials, 3 bumpmaps- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- NOTE – In lwo, 3ds, fbx and obj the Bumpmaps (Gun_Bump, Turret_Bump and Body_Bump) must manually load in the Materialcanal.- c4d Version R16- Polygones – 505684 Vertices – 347656 – 226 Objects – 26 textures – 3 bumpmaps- obj File – lwo file – 3ds file – fbx file Version 2010
Tag: panzerkampfwagen
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Tiger II 3D Model
The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team
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Panzer VIII Maus 3D Model
The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team
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PzKpfw IV – Panzer 4 – Ausf G – 731 3D Model
German Panzer 4 – Ausf. G – 3. SS Panzer-Grenadier Regiment Totenkopf – 1943Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 25 textures, 5 bumpmaps- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- NOTE – In lwo, 3ds, fbx and obj the 5 Bumpmaps (Shirt_LBump, Shirt_LBump, Gun_Bump, Hull_Bump and Turret_Bump) must manually load in the Materialcanal.- c4d Version R16- Polygones – 524826 Vertices – 423893 – 281 Objects – 25 textures – 5 bumpmaps- obj File – lwo file – 3ds file – fbx file Version 2010
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PzKpfw IV – Panzer 4 – AusfJ – 736 3D Model
German Panzer 4 Ausf. J – Late Production – 31 Panzer-Regiment – 5. Panzer Division – 1944Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 25 textures, 5 bumpmaps- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- NOTE – In lwo, 3ds, fbx and obj the 5 Bumpmaps (Shirt_LBump, Shirt_LBump, Gun_Bump, Hull_Bump and Turret_Bump) must manually load in the Materialcanal.- c4d Version R16- Polygones – 547652 Vertices – 441169 – 292 Objects – 25 textures – 5 bumpmaps- obj File – lwo file – 3ds file – fbx file Version 2010
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StuG III – AusfG – 429 – Mid Production 3D Model
SD.KFZ. 142 StuG 3 – Ausführung G – Panzer-Abteilung 302 – 19 Panzer Division – 1944Originally modelled in cinema4D 16. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 28 textures, 5 bumpmaps- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- NOTE – In lwo, 3ds, fbx and obj the 5 Bumpmaps (Fender_Bump, Parts_Bump, Gun_Bump, StuG_3G_Bump and Engineflap_Bump) must manually load in the Materialcanal.- c4d- Polygones – 793793 Vertices – 746468 – 208 Objects – 28 textures – 5 bumpmaps- obj File – lwo file – 3ds file – fbx file Version 2010
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PzKpfw IV – Panzer 4 – AusfH – 831 3D Model
Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 30 materials, 5 bumpmaps- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- NOTE – In lwo, 3ds, fbx and obj the 5 Bumpmaps (Shirt_LB, Shirt_LB, Gun_B, Hull_B and Turret_B) must manually load in the Materialcanal.- c4d Version R16- Polygones – 553578 Vertices – 451748 – 306 Objects – 30 textures – 5 bumpmaps- obj File – lwo file – 3ds file – fbx file Version 2010
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StuG III – AusfB – StuG Abt 226 3D Model
SD.KFZ. 142 – StuG 3 – StuG.Abt. 226 – Russia – 1941Originally modelled in cinema4D 16. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 15 materials, 2 bumpmaps- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- NOTE – In lwo, 3ds, fbx and obj the 2 Bumpmap (Shirt_LR and Shirt_RR) must manually load in the Materialcanal.- c4d- Polygones – 507523 Vertices – 377625 – 210 Objects – 15 textures – 2 bumpmaps- obj File – lwo file – 3ds file – fbx file Version 2010
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PzKpfw IV – Panzer 4 – AusfH – 600 3D Model
German Panzer 4 Ausf. H – 6 Panzer Regiment – 3 Panzer Division – Sandomierz – 1944Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 30 materials, 5 bumpmaps- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- NOTE – In lwo, 3ds, fbx and obj the 5 Bumpmaps (Shirt_LB, Shirt_LB, Gun_B, Hull_B and Turret_B) must manually load in the Materialcanal.- c4d Version R16- Polygones – 553578 Vertices – 451748 – 306 Objects – 30 textures – 5 bumpmaps- obj File – lwo file – 3ds file – fbx file Version 2010
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PzKpfw IV – Panzer 4 – AusfH – 615 3D Model
Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 30 materials, 5 bumpmaps- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- NOTE – In lwo, 3ds, fbx and obj the 5 Bumpmaps (Shirt_LBump, Shirt_LBump, Gun_Bump, Hull_Bump and Turret_Bump) must manually load in the Materialcanal.- c4d Version R16- Polygones – 551751 Vertices – 449888 – 305 Objects – 30 textures – 5 bumpmaps- obj File – lwo file – 3ds file – fbx file Version 2010
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Jagdpanzer IV L-70 V – 221 – Late Production 3D Model
SD.KFZ 162/1 Jagdpanzer IV L/70 (V) – German tank destroyer – Late Production armed with 75mm Pak 42 L/70Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: – model – 15 textures – 4 Bumpmaps- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- NOTE – In lwo, obj, 3ds and fbx the 4 Bumpmaps (Body_B, Gun_B, Parts_B and Shirts_B) must manually load in the Materialcanal.- c4d Version R16- Polygones – 485648 Vertices – 371875 – 245 Objects – 15 textures – 4 Bumpmaps- obj File – lwo file – 3ds file – fbx file Version 2010
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PzKpfw III – Panzer 3 – AusfL – 100 3D Model
Pz.Kpfw. III – Ausf.L – 3. Panzergrenadier Division – Russia 1942Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 29 materials, 2 bumpmaps- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- NOTE – In lwo, 3ds, fbx and obj the Bumpmaps (Shirt_LR and Shirt_LL) must manually load in the Materialcanal.- c4d Version R16- Polygones – 778281 Vertices – 501769 – 237 Objects – 29 textures – 2 bumpmaps- obj File – lwo file – 3ds file – fbx file Version 2010
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SdKfz 164 Nashorn 3D Model
NASHORN Tank Destroyer SdKfz 164 low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.SdKfz 164 Nashorn 3D model.Nashorn was a German tank destroyer of World War II.It was developed as an interim solution in 1942 by equipping a light turretless chassis with the Pak 43 heavy anti-tank gun.The Hornisse/Nashorn was issued to the heavy antitank battalions (schwere Panzerjäger-Abteilungen),with which six would eventually be equipped: schwere Panzerjäger Abteilung 560, 655, 525, 93, 519 and 88.Each battalion was equipped with 45 Nashorns.Now about this model.It is low-poly high-quality model with PBR-textures. It can be used in move or games. This tank already rigged for nice and easy animation.Product include:1) 3ds max scene (vray 3.2). Use this scene to setup model for you projects.Tank’s cannon, traks and wheels configured for easy using.In this scene you can find rigged model with tracks and separately track segment.2) Model in fbx format.3) Unity 5 unitypackage. This is very nice and easy solution for use this model in Unity 3d engine. Need unity 5.4 and higher.4) Textures pack.Materials list:- NASHORN_body (textures resolution 4096×4096)- NASHORN_cabin (textures resolution 4096×4096)- NASHORN_tracks (textures resolution 1024×1024)Textures pack include:1) Vray compatible textures- Diffuse- Glossiness- Reflection- Normal- IOR2) UNITY 5 compatible textures- AlbedoTransparency- Emission- MetallicSmoothness- Normal- AO3) Unreal Engine 4 compatible textures- BaseColor- Emissive- Normal- OcclusionRoughnessMetallic- AONashorn was textured in Substants Painter, and if you need textures for some other renders, you can ask me export textures for you.If you have a questions or suggestions – leave a commentary or send me email.It’s help me made my projects better!
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PzKpfw III – Panzer 3 – AusfM – 413 3D Model
Pz.Kpfw. III – Ausf.M – Panzer Regiment 3 – 2.Panzer-Division – 1943Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 39 materials, 2 bumpmaps- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- NOTE – In lwo, 3ds, fbx and obj the Bumpmaps (Shirt_LR and Shirt_LL) must manually load in the Materialcanal.- c4d Version R16- Polygones – 770088 Vertices – 704484 – 249 Objects – 39 textures – 2 bumpmaps- obj File – lwo file – 3ds file – fbx file Version 2010Panzer III was the common name of a medium tank that was developed in the 1930s by Germany and was used extensively in World War II. The official German designation was Panzerkampfwagen III Sd Kfz. 141 (abbreviated PzKpfw III) translating as “armoured fighting vehicle”.
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Panzer 4 3D Model
Panzerkampfwagen IV – the average tank of the armored forces of the Wehrmacht during the Second World War.The grid is well optimized to reduce the load on the video.Moving parts are separated from each other in order to be able to animate the model.Features:- High-quality textures: 2048×2048 (You can change the size of the texture on your own)- Textures complete -Albedo map, Normal map, Specular map.- PBR Shader.- Ready to be animated.- File complete – .fbx .obj .max .blend- Textures – .png
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Panzer 3 3D Model
Panzerkampfwagen III – German medium tank of the Second World War, serially produced from 1938 to 1943.The grid is well optimized to reduce the load on the video.Moving parts are separated from each other in order to be able to animate the model.Features:- High-quality textures: 2048×2048 (You can change the size of the texture on your own)- Textures complete -Albedo map, Normal map, Specular map.- PBR Shader.- Ready to be animated.- File complete – .fbx .obj .max .blend- Textures – .png
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Panzer II 3D Model
The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team
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Panzerkampfwagen VI Ausf H1 Tiger 3D Model
A detailed and fully textured model of the Tiger tank.3Ds Max 2016. Render Corona 1.5
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Panzerkampfwagen 3 (Panzer 3) – Collection 3D Model
Free File Conversions: Need this 3d model in another format? please Contact Support to verify we can provide the format you need.
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Panther 3D Model
The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team
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Panther 3D Model
The 3D model was created on real base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max 2008 scanline)- *.max (3ds Max 2008 vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)* renders Are made in 3ds Max 2008 using vray 1.5 (studio environment is not included in the set)If you need any other formats we are more than happy to make them for you.The model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance.We greatly appreciate you choosing our 3D models and hope they will be of use.We look forward to continuously dealing with you.Sincerely Yours,Hum3D Team
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PzKpfw III – Panzer 3 – AusfJ – 614 3D Model
Pz.Kpfw. III – Ausf.J – Early Production – Panzer Regiment.3 – 2.Panzer Division – Russia 1942Originally modelled in cinema4D 16. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 23 materials, 2 bumpmaps- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35°- NOTE – In lwo, 3ds, fbx and obj the Bumpmaps (Shirt_LR and Shirt_LL) must manually load in the Materialcanal.- c4d- Polygones – 711763 Vertices – 664323 – 233 Objects – 23 textures – 2 bumpmaps- obj File – lwo file – 3ds file – fbx file Version 2010Panzer III was the common name of a medium tank that was developed in the 1930s by Germany and was used extensively in World War II. The official German designation was Panzerkampfwagen III Sd Kfz. 141 (abbreviated PzKpfw III) translating as “armoured fighting vehicle”.
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PzKpfw III – Panzer 3 – Ausf.J – 614 model 3D Model
Pz.Kpfw. III – Ausf.J – Early Production – Panzer Regiment.3 – 2.Panzer Division – Russia 1942Originally modelled in cinema4D 16. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.Features:- Inside scene: -model – 23 materials, 2 bumpmaps- All materials, bodypaint-textures and textures are included.- No cleaning up necessary, just drop your models into the scene and start rendering.- No special plugin needed to open scene.- Phong shading interpolation / Smoothing – 35- NOTE – In lwo, 3ds, fbx and obj the Bumpmaps (Shirt_LR and Shirt_LL) must manually load in the Materialcanal.- c4d- Polygones – 711763 Vertices – 664323 – 233 Objects – 23 textures – 2 bumpmaps- obj File – lwo file – 3ds file – fbx file Version 2010Panzer III was the common name of a medium tank that was developed in the 1930s by Germany and was used extensively in World War II. The official German designation was Panzerkampfwagen III Sd Kfz. 141 (abbreviated PzKpfw III) translating as ‘armoured fighting vehicle’.
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PzKpfw III – Panzer 3 – AusfM – 421 3D Model
Pz.Kpfw. III – Ausf.M – 11. Panzer-Division – Russia – 1943
Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.
Features:
– Inside scene: -model – 39 materials, 2 bumpmaps
– All materials, bodypaint-textures and textures are included.
– No cleaning up necessary, just drop your models into the scene and start rendering.
– No special plugin needed to open scene.
– Phong shading interpolation / Smoothing – 35°
– NOTE – In lwo, 3ds, fbx and obj the Bumpmaps (Shirt_LR and Shirt_LL) must manually load in the Materialcanal.
– c4d Version R16
– Polygones – 770088 Vertices – 704484 – 249 Objects – 39 textures – 2 bumpmaps
– obj File – lwo file – 3ds file – fbx file Version 2010
Panzer III was the common name of a medium tank that was developed in the 1930s by Germany and was used extensively in World War II. The official German designation was Panzerkampfwagen III Sd Kfz. 141 (abbreviated PzKpfw III) translating as “armoured fighting vehicle”. -

StuG III – AusfG – 312 – Mid Production 3D Model
SD.KFZ. 142 StuG 3 – Ausf?hrung G – Sturmartillery-Brigade 191- Eastern Front – 1944
Originally modelled in cinema4D 16. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.
Features:
– Inside scene: -model – 21 materials, 5 bumpmaps
– All materials, bodypaint-textures and textures are included.
– No cleaning up necessary, just drop your models into the scene and start rendering.
– No special plugin needed to open scene.
– Phong shading interpolation / Smoothing – 35°
– NOTE – In lwo, 3ds, fbx and obj the 5 Bumpmaps (Fender_Bump, Parts_Bump, Gun_Bump, StuG_3G_Bump and Engineflap_Bump) must manually load in the Materialcanal.
– c4d
– Polygones – 854498 Vertices – 775731 – 208 Objects – 21 textures – 5 bumpmaps
– obj File – lwo file – 3ds file – fbx file Version 2010
The Sturmgesch?tz III (StuG III) assault gun was Germany‘s most produced armoured fighting vehicle during World War II. It was built on the chassis of the proben Panzer III tank. Initially intended as a mobile, armoured light gun for infantry support, the StuG was continually modified and was widely employed as a tank destroyer. -

Panzer VI – Tiger – S21 – Early Production 3D Model
SD.KFZ 181 Panzerkampfwagen VI – Tiger – Early Production – SS-Panzer Grenadier Division „Das Reich“ – Kursk 1943
Originally modelled in cinema4D 16. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.
Features:
– Inside scene: -model – 28 materials, 3 bumpmaps
– All materials, bodypaint-textures and textures are included.
– No cleaning up necessary, just drop your models into the scene and start rendering.
– No special plugin needed to open scene.
– Phong shading interpolation / Smoothing – 35°
– NOTE – In lwo, 3ds, fbx and obj the Bumpmaps (Gun_R, Turret_Bump and Body_R) must manually load in the Materialcanal.
– c4d Version R16
– Polygones – 492202 Vertices – 349457 – 216 Objects – 28 textures – 3 bumpmaps
– obj File – lwo file – 3ds file – fbx file Version 2010
Tiger I is the common name of the German heavy tank used in World War II, developed in 1942.
The final official German Designation was Panzerkampfwagen Tiger Ausf.E, often shortened to Tiger. -

Panzer VI – Tiger – 132 – Late Production 3D Model
SD.KFZ 181 Panzerkampfwagen VI – Tiger – Late Production – Schwere SS-Panzer-Abteilung 102 – Normandy – 1944
Originally modelled in cinema4D 16. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.
Features:
– Inside scene: -model – 26 materials, 3 bumpmaps
– All materials, bodypaint-textures and textures are included.
– No cleaning up necessary, just drop your models into the scene and start rendering.
– No special plugin needed to open scene.
– Phong shading interpolation / Smoothing – 35°
– NOTE – In lwo, 3ds, fbx and obj the Bumpmaps (Gun_Bump, Turret_Bump and Body_Bump) must manually load in the Materialcanal.
– c4d Version R16
– Polygones – 505684 Vertices – 347656 – 226 Objects – 26 textures – 3 bumpmaps
– obj File – lwo file – 3ds file – fbx file Version 2010
Tiger I is the common name of the German heavy tank used in World War II, developed in 1942.
The final official German Designation was Panzerkampfwagen Tiger Ausf.E, often shortened to Tiger. -

PzKpfw III – Panzer 3 – AusfM – 631 3D Model
Pz.Kpfw. III – Ausf.M – Panzer-Division Herman G?hring – Italy – 1943
Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.
Features:
– Inside scene: -model – 39 materials, 2 bumpmaps
– All materials, bodypaint-textures and textures are included.
– No cleaning up necessary, just drop your models into the scene and start rendering.
– No special plugin needed to open scene.
– Phong shading interpolation / Smoothing – 35°
– NOTE – In lwo, 3ds, fbx and obj the Bumpmaps (Shirt_LR and Shirt_LL) must manually load in the Materialcanal.
– c4d Version R16
– Polygones – 770088 Vertices – 704484 – 249 Objects – 39 textures – 2 bumpmaps
– obj File – lwo file – 3ds file – fbx file Version 2010
Panzer III was the common name of a medium tank that was developed in the 1930s by Germany and was used extensively in World War II. The official German designation was Panzerkampfwagen III Sd Kfz. 141 (abbreviated PzKpfw III) translating as “armoured fighting vehicle”. -

PzKpfw III – Panzer 3 – AusfM – 414 3D Model
Pz.Kpfw. III – Ausf.M – SS-Panzer-Grenadier-Division Totenkopf – Russia 1943
Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.
Features:
– Inside scene: -model – 29 materials, 2 bumpmaps
– All materials, bodypaint-textures and textures are included.
– No cleaning up necessary, just drop your models into the scene and start rendering.
– No special plugin needed to open scene.
– Phong shading interpolation / Smoothing – 35°
– NOTE – In lwo, 3ds, fbx and obj the Bumpmaps (Shirt_LR and Shirt_LL) must manually load in the Materialcanal.
– c4d Version R16
– Polygones – 778281 Vertices – 501769 – 237 Objects – 29 textures – 2 bumpmaps
– obj File – lwo file – 3ds file – fbx file Version 2010
Panzer III was the common name of a medium tank that was developed in the 1930s by Germany and was used extensively in World War II. The official German designation was Panzerkampfwagen III Sd Kfz. 141 (abbreviated PzKpfw III) translating as “armoured fighting vehicle”. -

PzKpfw III – Panzer 3 – AusfM – 513 3D Model
Pz.Kpfw. III – Ausf.M – SS-Panzer-Grenadier-Division Das Reich – Russia 1943
Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.
Features:
– Inside scene: -model – 27 materials, 2 bumpmaps
– All materials, bodypaint-textures and textures are included.
– No cleaning up necessary, just drop your models into the scene and start rendering.
– No special plugin needed to open scene.
– Phong shading interpolation / Smoothing – 35°
– NOTE – In lwo, 3ds, fbx and obj the Bumpmaps (Shirt_LR and Shirt_LL) must manually load in the Materialcanal.
– c4d Version R16
– Polygones – 760869 Vertices – 696687 – 237 Objects – 27 textures – 2 bumpmaps
– obj File – lwo file – 3ds file – fbx file Version 2010 -

Jagdpanzer IV L70 A – 14 3D Model
SD.KFZ 162/1 Jagdpanzer IV L/70 (A) „Zwischenl?sung“ armed with 75mm Pak 42 L/70
Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.
Features:
– Inside scene: – model – 14 textures
– No cleaning up necessary, just drop your models into the scene and start rendering.
– No special plugin needed to open scene.
– Phong shading interpolation / Smoothing – 35°
– c4d Version R16
– Polygones – 500891 Vertices – 391733 – 246 Objects – 14 textures
– obj File – lwo file – 3ds file – fbx file Version 2010
The Jagdpanzer IV was a tank destroyer based on the Panzer IV chassis built in three main variants. The Jagdpanzer IV kept the basis chassis of the Panzer IV tank, but the original vertical front plate was replaced by a sharp edged nose. Internally, the layout was changed to accommodate the new superstructure, moving the fuel tanks and ammunition racks. Jagdpanzer IV was a great defensive weapon but was produced too late and in small quantity to have greater impact on the war situation.

