This base mesh is ready for rigging, texturing and sculpting. No polygon has gone to waste as the mesh is clean and topology flows where it is needed. The mesh has been modelled for proper deformation for film and game use.

This base mesh is ready for rigging, texturing and sculpting. No polygon has gone to waste as the mesh is clean and topology flows where it is needed. The mesh has been modelled for proper deformation for film and game use.