Модель имперского инженера офицера из игры “Valkyria Chronicles”
Tag: officer
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Dodge Charger Police Car US 3D Model
The 3D model was created on real car base. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.Model formats:- *.max (3ds Max)- *.max (3ds Max] vray)- *.fbx (Multi Format)- *.obj (Multi Format)- *.3ds (Multi Format)- *.mb (Maya 8.5)- *.lwo (Lightwave 6)- *.c4d (Cinema 4D 11)
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Police Hat 3D Model
Police hat 3d model in cartoon style.Preview images are rendered with Vray.NoRigFormats.max 2014.obj.fbx500x500 JPG textures———————-590 poly576 vertIn subdivision Level 0———————-
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Police Officer Pack 3D Model
Model: Police Officer PackMedia Type: 3D ModelGeometry: Quads/TrisPolygon Count:Male – 55,747Female – 61,078Vertice Count:Male – 35,526Female – 41,143Textures: YesMaterials: YesRigged: YesAnimated: NoUV Mapped: YesUnwrapped UV’s: Yes Unknown****************************************************************************Textures formats: TGA***************************************************************************Features:- Both are fully rigged- Greatly detailed but upon purchase can be optimized to import into Unity***********************************************************************File formats:- FBX (Multi Format)Every model has been checked with the required software.*********************************************************************If you would like to request a model or If the price is to high offer me a price for this or any other model just contact me. Also If you would like me to work on a project for you I’d be happy to work something out. Thank you and I hope you enjoyed this product 🙂
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Replica of a Legio VI VICTRIX roman officer ring 3D Model
Designed From A Real Artifact Of A Ring Of A Legionnaire Of The VI Victrix.Origin: An Antique Dealer In Germany, From An Old German Collection, Found In EnglandPeriod: Second Half Of The 2nd Century AD At 210 BC ADsize 60get the real thing here: http://plasmeo3d.com/en/bronze-replica-of-a-signet-ring-of-an-officer-of-the-victrix-vi/
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Police Car 3D Model
Stylized polygonal Police car !Simple material ,you can change colors by your liking!- Polygons are all tris, no n-gons- No special plug-ins needed to use this product- All materials and objects named appropriately- Model centered at the origin!The format is as follows::LXO:FBX:OBJ:LWO:MAX
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Girl in uniform 3D Model
Girl in uniform low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.
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Soldier-Policeman 3D Model
include obj, fbx and 3ds max filesDifuse, Glossiness, Height(displacement), IOR, Normal and reflection textures (4096 x 4096)HDRI texture and VRay materialhead – 4879 poly, 5043 vertbody – 97542 poly, 78648 vertboots – 33468 poly, 33572 vertmachine gun – 4883 poly, 5107 vertgun and accessories – 3795 poly, 3823 vert
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Clone Officer Female 3D Model
3D model of the Female Clone Officer from the game Star Wars: Battlefront 2 (2017)
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Officer Saru – Star Trek Bust Highpoly 3D Model
Officer Saru – Star Trek Bust HighpolyHighpoly model of Saru from Star Trek bustFile Formats:- ZTL(Zbrush 4R8)- OBJ- FBXThanks!.
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Tusken Raider Star Wars 3D Model
Tusken Raider imperial france uniform people cloth infantry regimental military officer soldier fusilier character army empire napoleon french infantryman coat warrior star wars
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Thrawn Star Wars 3D Model
imperial france uniform people cloth infantry regimental military officer soldier fusilier character army empire napoleon french infantryman coat warrior thrawn biped star wars
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Qui Gon Jinn Star Wars 3D Model
Qui Gon Jinn Luke Bespin imperial france uniform people cloth infantry regimental military officer soldier fusilier character army empire napoleon french infantryman coat warrior star wars
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Luke Bespin Star Wars 3D Model
Luke Bespin imperial france uniform people cloth infantry regimental military officer soldier fusilier character army empire napoleon french infantryman coat warrior star wars
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Kyle Katarn Star Wars 3D Model
imperial france uniform people cloth infantry regimental military officer soldier fusilier character army empire napoleon french infantryman coat warrior star wars Katarn Kyle
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Imperial Officer Star Wars 3D Model
imperial france uniform people cloth infantry regimental military officer soldier fusilier character army empire napoleon french infantryman coat warrior star wars
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Police Officer 3D Model
Low poly 3D model of Police OfficerThe model is ready for rigging.*****Features:- Low polygonal model.- Model is fully textured with all materials applied.- All textures and materials are included and mapped in every format.- No special plugin needed to open scene.- Model does not include any backgrounds or scenes used in preview images.*****File Formats:- 3ds Max 2011- OBJ (Multi Format)- 3DS (Multi Format)- Cinema 4D R11- FBX (Multi Format)*****3D Model include 16 textures (Diffuses, Normals and Specular maps).Textures Formats:- Body are 512 x 512 pxl- Head are 256 x 256 pxland more textures from 512 x 512 pxl to 128 x 128 pxl
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Police Male 01 3D Model
Police Male 01 – 3d Game Model The geometry is edge-loop based and optimized for real-time games and for production as well. The model is UV unwrapped.Anzovin Rig Nodes (Free Plugin) required to open the file.Geometry 5548 PolygonsBody Rig Two versions included: 1. Full body IK/FK switchable control rig. 2. Full body bone setup for retargeting Mocap data.Face Rig Curve based facial rig. Anzovin Rig Nodes required.Textures Diffuse 4096×4096 (2 JPEG’s) 2048×2048 (1 JPEG, 1 PNG) 512×512 (1 JPEG)Specular 4096×4096 (1 JPEG)2048×2048 (2 JPEG’s)Normal 2048*2048 (1 TIFF)Materials Maya StandardFormat Maya 2009 and above (.ma)
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Navy Male 02 3D Model
Navy Male 02 – 3d Game Model The geometry is edge-loop based and optimized for real-time games and for production as well. The model is UV unwrapped.Anzovin Rig Nodes (Free Plugin) required to open the file.Geometry 5791 PolygonsBody Rig Two versions included: 1. Full body IK/FK switchable control rig. 2. Full body bone setup for retargeting Mocap data.Face Rig Curve based facial rig. Anzovin Rig Nodes required.Textures Diffuse 4096×4096 (2 JPEG’s) 2048×2048 (1 JPEG, 1 PNG) 512×512 (1 JPEG)Specular 4096×4096 (1 JPEG)2048×2048 (2 JPEG’s)Normal 2048*2048 (1 TIFF)Materials Maya StandardFormat Maya 2009 and above (.ma)
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US Marine Corps Soldier in Parade Uniform with M16 3D Model
US Marine Corps Soldier in Parade Uniform with M16 is a high quality, photo real model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2012 and rendered with V-Ray. Fidelity is optimal up to a 2k render. Renders have no postprocessing.Hope you like it!*********************************Features:- High quality polygonal model, correctly scaled for an accurate representation of the original object.- Models resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth function can be used to increase mesh resolution if necessary.)- All colors can be easily modified.- Model is fully textured with all materials applied.- All textures and materials are included and mapped in every format.- 3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management.- No part-name confusion when importing several models into a scene.- No cleaning up necessaryjust drop your models into the scene and start rendering.- No special plugin needed to open scene.- Model does not include any backgrounds or scenes used in preview images.- Units: cm*********************************File Formats:- 3ds Max 2012 V-Ray and standard materials scenes- OBJ (Multi Format)- 3DS (Multi Format)- Maya 2011- Cinema 4D R14- FBX (Multi Format)*********************************Textures Formats:- (13 .png) 4096 x 4096- (6 .png) 2048 x 2048- (1 .png) 512 x 512*********************************3d Molier International is a team of 3D artists with over a decade of experience in the field. The company participated in various projects allowing us to learn our clients needs. Every model we build goes through thorough Quality assessment both visual and technical to make sure the assets look realistic and the models are of the best quality, which you can tell by looking at the renders none of the has any postprocessing. On the top of that all the models come with complete UVs and optimized topology, which allows you in no time alter geo or the textures if needed.Also check out our other models, just click on our user name to see complete gallery. 3d_molier International 2017
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3D Police Special Force Officer 3D Model
Low Poly model of Police Special Force Officer.// GENERAL \- Preview was rendered in Marmoset Toolbag 3.02 (scene is included);- Product doesn’t include a high poly model;- All textures and Toolbag scene are saved with FBX; also all textures are saved with 3Ds Max scene;- Textured for PBR game engines;- spec/gloss workflow.// SPECS \- (3Ds Max) Unit system is set to milimeters (character’s height~1850mm).- Polycount:with helmet: 22 282 triswith gasmask: 22 364 tris// TEXTURES \- character’s textures are calibrated for Marmoset Toolbag 3;Maps: Albedo, Spec, Gloss and Normal;Additional maps: AO and ID;Format: lossless 24bit TGA;Resolution: 2048×2048, 512×512, 1024×512.HDRI — 10000×5000 (for 3ds max)// RIG \- product include a rigged character (see the preview);- character was rigged in 3ds max with biped;- very simple rig, good for making some poses, may not be good for animation; // SPECIAL NOTES \- weapons, poses, textures and animations on the preview, which are marked as ‘EXAMPLE’, are not included in this product; StiffMe1steR — 2017
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Police Special Force Officer Zbrush 3D Model
3D model of Police Special Force Officer for Zbrush.- modeled in Zbrush 4R7;- model consist of 80 subtools;- all subtools are named properly;- model is polypainted in gray colors (except eyes) ; – model was rendered in zbrush with the BasicMaterial from the library;- model was rendered at the highest subdivision level;// SPECIAL NOTES \- model has a very big polycount; to open scene in zbrush needs a fast computer;- all subtools was set at the lowest subdivion level; – to set the highest subdivision level for all subtools at once, use function ‘All high’ in SubTool inset from Tool menu;- subtools doesn’t have active Noise, all detailes are applyed to the mesh;- no active morph target and layers;- boots in main .ztl are decimated, full version of boots with subtools and subd level available in additional downloads.- eyebrows and eyelashes are fibermesh;Polycount (at the highest subdivision level):TotalPolys = 33 347 357TotalPoints = 31 563 042 StiffMe1steR — 2017











