Tag: newton

  • Newtons pendulum 3D Model

    Newtons pendulum 3D Model

    Modeled in blender of 2.79.All the names of the meshes and materials have logical names.The number of polygons/vertices without the use of modifiers: 18.552/18.0851.All pivot points aligned.Preview made using render Cycles.Scene file (.blend) ready to render.Materials made in Cycles.

  • Mealux Newton chair 3D Model

    Mealux Newton chair 3D Model

    Mealux Newton chair 3D modelMealux Newtone chair for childmaterials: metal, plastic, fabric bluePick to your interior visualizationModel created in 3dsMax, rendered by coronaCan be used in Unreal EngineTextures and .max file in archive

  • Newton 3D Model

    Newton 3D Model

    Hello every one i hope what i create help you.good luck.

  • Newtons cradle 3D Model

    Newtons cradle 3D Model

    Newton’s cradle (3D’s Max 2015)Animated in Maya 2016V-ray render and materialsArchive included Materials Library (.mat), HDRI, FBXIncluded 3D’s Max 2012 scene

  • Newton Cradle 2 3D Model

    Newton Cradle 2 3D Model

    Newton’s Cradle (my 2nd version; this one has 5 sphere, a wooden stand, and more quads; each sphere is an individual object parented to the stand, so you can easily animate it) 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.Easily customizable: you can create or edit the Textures using the non overlapping UV Layout maps and the Diffuse (Albedo) Textures provided in the package (see preview images).Each Object, Material or Texture provided in the package has a unique, meaningful name.Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats.PROMO IMAGES: the first image has been rendered in Cycles for Blender 3D 2.7x, the second image has been rendered in V-Ray Adv 2.30.02 for 3DS MAX 2012 (native file format); in particular, you can find 14 promo images in this description:* nr. 1 rendered in Cycles;* nr. 2 rendered in V-Ray Adv 2.30.02;* nr. 3-4-5-6-7 rendered in Cycles;* nr. 8-9 are wireframe images;* nr. 10-11 are screenshots from the Blender 3D scene, showing the UV Layout;* nr. 12 is a screenshot with rendering in 3D Studio MAX 2012 + V-Ray Adv 2.30.02;* nr. 13 is a screenshot from Unity 5;* nr. 14 is a screenshot from Unreal Engine 4.Formats included: 3DS, FBX, OBJ, unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures; see preview images), Unreal Engine 4 (Migration Folder); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non-overlapping UV layout map, PBR textures for Unity 5); jpg (PBR, UV-mapped textures for Cycles in Blender 3D and V-Ray in 3D Studio MAX).6 parented Objects (mesh), 1 Materials (in Unity Package, in Blender Cycles, and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package; see preview images); UV-mapped Textures.PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion; main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene (see preview images).UV Layout maps and Image Textures resolutions: 1024×1024; PBR Textures made with Substance Painter 2.Polygonal, QUADS ONLY, NO POLES; 3471 total vertices, 3369 total quad faces (6738 total tris).Real world dimensions; scene scale units: meters, in both blend and max scenes.Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).Textures are stripped in the 3DS MAX scene.IMPORTANT — Main renderings made in V-Ray ADV 2.30.02 and in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!