High mountains with streams flowing from the tops.
Heightfield size: 2048px by 2048pxMasking maps: water (streams) and rough (rocks)
Download .tiff Download .vob (for Vue)

High mountains with streams flowing from the tops.
Heightfield size: 2048px by 2048pxMasking maps: water (streams) and rough (rocks)
Download .tiff Download .vob (for Vue)

Frontal mountain range with streams flowing from the tops.
Heightfield size: 2048px by 2048pxMasking maps: water (streams), erosion (flows) and rough (rocks)
Download .tiff Download .vob (for Vue)

Mountain with a peak and a large ice cap in the middle.
Heightfield size: 2048px by 2048pxMasking maps: snow (at the top), rough (rocks) and flows
Download .tiff Download .vob (for Vue)

High mountains with streams flowing from the tops.
Heightfield size: 2048px by 2048pxMasking maps: water (streams) and rough (rocks)
Download .tiff Download .vob (for Vue)

Frontal mountain range with streams flowing from the tops.
Heightfield size: 2048px by 2048pxMasking maps: water (streams), erosion (flows) and rough (rocks)
Download .tiff Download .vob (for Vue)

** 2 Models **This is Rocks V03.It is rock for animation and game.Model completely UVunwrapped.The rocks are pretty low polygon.I also have a other model. much more.You can view in my profile.___________Features:Rock01Verts : 742Edges : 1596Faces : 855Tris : 1405UVs : 767Rock02Verts : 808Edges : 1769Faces : 962Tris : 1552UVs : 840File format:-Maya 2018 (.ma .mb)-FBX-Obj-MAX-3DS-DAETexture size 2048*2048 /one textureFormat .png-BaseColor-Height-Metalness-Normal-Roughness-Ambient occlusionI intend very much. I hope you like it.If the file has problems or you have any question, please tell me.Best regards, Fah

Highly detailed 3d model of Specialized mountain bike.Available 3d model format:max (Autodesk 3ds Max)Texture format: bmpuse it for 3d visualization project, 3d rendering or other field related to 3d design

Mountain with a peak and a large ice cap in the middle.
Heightfield size: 2048px by 2048pxMasking maps: snow (at the top), rough (rocks) and flows
Download .tiff Download .vob (for Vue)

ice_1……………………….6465 polygon………………………………..6467 vertices.ice_1_Lod_0……………2582 polygon………………………………..1293 vertices.ice_2…………………………6754 polygon………………………………….6756 vertices.ice_2_Lod_0……………….2698 polygon……………………………………1351 vertices.ice_3……………………………7546 polygon…………………………………….7548 vertices.ice_3_Lod_0………………..3014 polygon…………………………………….1509 vertices.ice_4…………………………….7498 polygon……………………………………..7500 vertices.ice_4_Lod_0…………………2996 polygon…………………………………….1500 vertices.ice_5……………………………7712 polygon…………………………………….7714 vertices.ice_5_Lod_0………………..3080 polygon……………………………………..1542 vertices.ice_6…………………………….7303 polygon……………………………………..7305 vertices.ice_6_Lod_0…………………2918 polygon…………………………………….1461 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:ice_Base_Colorice_Glossinessice_AOice_Normalice_Specularice_emissivegame ready.

** 3 Models **This is Rocks V01.It is rock for animation and game.Model completely UVunwrapped.The rocks are pretty low polygon.I also have a other model. much more.You can view in my profile.___________Features:Rock01Verts : 642Edges : 1391Faces : 749Tris : 1209UVs : 604Rock02Verts : 722Edges : 1546Faces : 825Tris : 1400UVs : 722Rock03Verts : 370Edges : 774Faces : 405Tris : 701UVs : 370File format:-Maya 2018 (.ma .mb)-FBX-Obj-MAX-3DS-DAETexture size 2048*2048 /one textureFormat .png-BaseColor-Height-Metalness-Normal-Roughness-Ambient occlusionI intend very much. I hope you like it.If the file has problems or you have any question, please tell me.Best regards, Fah

Rock_1…………………8772 polygon……………………….8774 vertices.Rock_1_Lod_0……………2880 polygon……………………….1442 vertices.Rock_2…………………6941 polygon……………………….6943 vertices.Rock_2_Lod_0……………2312 polygon……………………….1158 vertices.Rock_3…………………7911 polygon……………………….7913 vertices.Rock_3_Lod_0……………2535 polygon……………………….1270 vertices.Rock_4…………………7000 polygon……………………….7002 vertices.Rock_4_Lod_0……………2330 polygon……………………….1167 vertices.Rock_5…………………8447 polygon……………………….8449 vertices.Rock_5_Lod_0……………2782 polygon……………………….1393 vertices.Rock_6…………………7318 polygon……………………….7320 vertices.Rock_6_Lod_0……………2482 polygon……………………….1243 vertices.Rock_7…………………7468 polygon……………………….7470 vertices.Rock_7_Lod_0……………2519 polygon……………………….1262 vertices.Rock_8…………………8253 polygon……………………….8255 vertices.Rock_8_Lod_0……………2744 polygon……………………….1374 vertices.Rock_9…………………7829 polygon……………………….7831 vertices.Rock_9_Lod_0……………2536 polygon……………………….1270 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Rock_Base_ColorRock_GlossinessRock_AORock_NormalRock_Speculargame ready.

Rock_1…………………8772 polygon……………………….8774 vertices.Rock_1_Lod_0……………2880 polygon……………………….1442 vertices.Rock_2…………………6941 polygon……………………….6943 vertices.Rock_2_Lod_0……………2312 polygon……………………….1158 vertices.Rock_3…………………7911 polygon……………………….7913 vertices.Rock_3_Lod_0……………2535 polygon……………………….1270 vertices.Rock_4…………………7000 polygon……………………….7002 vertices.Rock_4_Lod_0……………2330 polygon……………………….1167 vertices.Rock_5…………………8447 polygon……………………….8449 vertices.Rock_5_Lod_0……………2782 polygon……………………….1393 vertices.Rock_6…………………7318 polygon……………………….7320 vertices.Rock_6_Lod_0……………2482 polygon……………………….1243 vertices.Rock_7…………………7468 polygon……………………….7470 vertices.Rock_7_Lod_0……………2519 polygon……………………….1262 vertices.Rock_8…………………8253 polygon……………………….8255 vertices.Rock_8_Lod_0……………2744 polygon……………………….1374 vertices.Rock_9…………………7829 polygon……………………….7831 vertices.Rock_9_Lod_0……………2536 polygon……………………….1270 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Rock_Base_ColorRock_GlossinessRock_AORock_NormalRock_Speculargame ready.

Rock_1…………………8772 polygon……………………….8774 vertices.Rock_1_Lod_0……………2880 polygon……………………….1442 vertices.Rock_2…………………6941 polygon……………………….6943 vertices.Rock_2_Lod_0……………2312 polygon……………………….1158 vertices.Rock_3…………………7911 polygon……………………….7913 vertices.Rock_3_Lod_0……………2535 polygon……………………….1270 vertices.Rock_4…………………7000 polygon……………………….7002 vertices.Rock_4_Lod_0……………2330 polygon……………………….1167 vertices.Rock_5…………………8447 polygon……………………….8449 vertices.Rock_5_Lod_0……………2782 polygon……………………….1393 vertices.Rock_6…………………7318 polygon……………………….7320 vertices.Rock_6_Lod_0……………2482 polygon……………………….1243 vertices.Rock_7…………………7468 polygon……………………….7470 vertices.Rock_7_Lod_0……………2519 polygon……………………….1262 vertices.Rock_8…………………8253 polygon……………………….8255 vertices.Rock_8_Lod_0……………2744 polygon……………………….1374 vertices.Rock_9…………………7829 polygon……………………….7831 vertices.Rock_9_Lod_0……………2536 polygon……………………….1270 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Rock_Base_ColorRock_GlossinessRock_AORock_NormalRock_Speculargame ready.

Rock_1…………………8772 polygon……………………….8774 vertices.Rock_1_Lod_0……………2880 polygon……………………….1442 vertices.Rock_2…………………6941 polygon……………………….6943 vertices.Rock_2_Lod_0……………2312 polygon……………………….1158 vertices.Rock_3…………………7911 polygon……………………….7913 vertices.Rock_3_Lod_0……………2535 polygon……………………….1270 vertices.Rock_4…………………7000 polygon……………………….7002 vertices.Rock_4_Lod_0……………2330 polygon……………………….1167 vertices.Rock_5…………………8447 polygon……………………….8449 vertices.Rock_5_Lod_0……………2782 polygon……………………….1393 vertices.Rock_6…………………7318 polygon……………………….7320 vertices.Rock_6_Lod_0……………2482 polygon……………………….1243 vertices.Rock_7…………………7468 polygon……………………….7470 vertices.Rock_7_Lod_0……………2519 polygon……………………….1262 vertices.Rock_8…………………8253 polygon……………………….8255 vertices.Rock_8_Lod_0……………2744 polygon……………………….1374 vertices.Rock_9…………………7829 polygon……………………….7831 vertices.Rock_9_Lod_0……………2536 polygon……………………….1270 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Rock_Base_ColorRock_GlossinessRock_AORock_NormalRock_Speculargame ready.

Rock_1…………………8772 polygon……………………….8774 vertices.Rock_1_Lod_0……………2880 polygon……………………….1442 vertices.Rock_2…………………6941 polygon……………………….6943 vertices.Rock_2_Lod_0……………2312 polygon……………………….1158 vertices.Rock_3…………………7911 polygon……………………….7913 vertices.Rock_3_Lod_0……………2535 polygon……………………….1270 vertices.Rock_4…………………7000 polygon……………………….7002 vertices.Rock_4_Lod_0……………2330 polygon……………………….1167 vertices.Rock_5…………………8447 polygon……………………….8449 vertices.Rock_5_Lod_0……………2782 polygon……………………….1393 vertices.Rock_6…………………7318 polygon……………………….7320 vertices.Rock_6_Lod_0……………2482 polygon……………………….1243 vertices.Rock_7…………………7468 polygon……………………….7470 vertices.Rock_7_Lod_0……………2519 polygon……………………….1262 vertices.Rock_8…………………8253 polygon……………………….8255 vertices.Rock_8_Lod_0……………2744 polygon……………………….1374 vertices.Rock_9…………………7829 polygon……………………….7831 vertices.Rock_9_Lod_0……………2536 polygon……………………….1270 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Rock_Base_ColorRock_GlossinessRock_AORock_NormalRock_Speculargame ready.

3D HD MODEL OF ROCK 32Files in Winrar Archives.(.rar)Native format is Autodesk Maya..:::Formats:::..obj / Located in Scene in XYZ=0,0,0.fbx /Fbx200611 / Located in Scene in XYZ=0,0,0.mb / Maya 2008 and up / Located in Scene in XYZ=0,0,0.max 2010 / Located in Scene in XYZ=0,0,0Tested in several programs.:::Textures::::.X3 – 8192×8192 / .jpg-Color-Bump-Normal Map1 Material for all mesh.Low Poly model incluide (4856 faces) with textures 4096X4096.JPG(.obj .fbx .mb .max)

Snow_Mountain……………………32258 polygon…….16384 vertices.Snow_Mountain_Lod_1……………..2093058 polygon……1048576 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:diff,spec,norm.gloss. mapgame ready.

3D HD MODEL OF MOUNTAIN ROCKS 6Files in Winrar Archives.(.rar)Native format is Autodesk Maya..:::Formats:::..obj / Located in Scene in XYZ=0,0,0.fbx /Fbx200611 / Located in Scene in XYZ=0,0,0.mb / Maya 2008 and up / Located in Scene in XYZ=0,0,0.max 2015 / Located in Scene in XYZ=0,0,0Tested in several programs.:::Textures::::.X3 – 8192×8192 / .jpg-Color-Bump-Normal Map1 Material for all mesh.

rock stone boulder nature landscape architecture archviz element ground terrain asteroid desert space exterior street mountain cliff.—————————————–File Formats:-maya2015-3ds Max 2015-fbx—————————————–Textures Formats:Diffuse maps 2048*2048 in .tif formatNormal maps 2048*2048 in .tif formatAo maps 1024*1024 in .tif format—————————————–

rock stone boulder nature landscape lowpoly rocks architecture archviz element ground terrain asteroid desert space exterior street mountain cliff Lake.—————————————–File Formats:-maya2012-3ds Max 2012-fbx—————————————–Textures Formats:Diffuse maps 2048*2048 in .tif formatNormal maps 2048*2048 in .tif format

Rock_1_lod_1…………………9429 polygon…………………………….4964 vertices.Rock_1_lod_2…………………4599 polygon…………………………….2548 vertices.Rock_1_lod_3…………………2203 polygon…………………………… 1348 vertices.Rock_2_lod_1…………………8860 polygon…………………………….4749 vertices.Rock_2_lod_2…………………5860 polygon…………………………….3249 vertices.Rock_2_lod_3…………………3280 polygon…………………………… 1958 vertices.Rock_3_lod_1…………………9859 polygon…………………………….5303 vertices.Rock_3_lod_2…………………5799 polygon…………………………….3271 vertices.Rock_3_lod_3…………………3399 polygon…………………………… 2071 vertices.Rock_4_lod_1…………………8400 polygon…………………………….4489 vertices.Rock_4_lod_2…………………4310 polygon…………………………….2444 vertices.Rock_4_lod_3…………………1349 polygon…………………………… 21221 vertices.Rock_5_lod_1…………………9698 polygon…………………………….5134 vertices.Rock_5_lod_2…………………4843 polygon…………………………….2705 vertices.Rock_5_lod_3…………………3415 polygon…………………………… 1990 vertices.Rock_6_lod_1…………………8396 polygon…………………………….4488 vertices.Rock_6_lod_2…………………5136 polygon…………………………….2858 vertices.Rock_6_lod_3…………………2400 polygon…………………………… 11489 vertices.Rock_7_lod_1…………………9376 polygon…………………………….4954 vertices.Rock_7_lod_2…………………5528 polygon…………………………….3030 vertices.Rock_7_lod_3…………………3220 polygon…………………………… 1876 vertices.Rock_8_lod_1…………………9322 polygon…………………………….4966 vertices.Rock_8_lod_2…………………5600 polygon…………………………….3104 vertices.Rock_8_lod_3…………………2964 polygon…………………………… 1786 vertices.4096 * 4096 Texture.obj_fbx_and _blend _format models.uv map:Rock_ AlbedoRock_ AORock_ GlossRock_ NormalRock_ Specularhigh texture low polygon model8 model .3 lod option.game ready.

stone resources rock stone boulder nature landscape architecture archviz element ground terrain asteroid desert space exterior street mountain cliff—————————————–File Formats:-maya2015-3ds Max 2015-fbx-stl—————————————–Textures Formats:Diffuse map 2048*2048 in .tga formatNormal map 2048*2048 in .tga format—————————————–

High detail and low poly (stl) rock mountain stone 3d model2 – fbx with texture and marmoset ready sceneformat :fbxobjstl (3dprint – lowpoly)tif (texture)tbscene (marmoset toolbag)Altitude in the stl model : about 10 centimeter

High detail and low poly (stl) rock mountain stone 3d model – fbx with texture and marmoset ready sceneformat :fbxobjstl (3dprint – lowpoly)tif (texture)tbscene (marmoset toolbag)

rock stone boulder nature landscape lowpoly rocks architecture archviz element ground terrain asteroid desert space exterior street mountain cliff Lake mineral.—————————————–File Formats:-maya2015-3ds Max 2015-fbx-stl—————————————–Textures Formats:Diffuse map 4096*4096 in .jpg formatNormal bump map 4096*4096 in .jpg format—————————————–

mount mountain other plant rock rocks stone boulder nature landscape architecture archviz element ground terrain asteroid desert space exterior street cliff Lake—————————————–File Formats:-maya2015-3ds Max 2015-fbx-obj-stl—————————————–Textures Formats:Diffuse map 4096*4096 in .jpg formatNormal map 4096*4096 in .jpg format—————————————–

rock stone boulder nature landscape architecture archviz element ground terrain asteroid desert space exterior street mountain cliff Lake.—————————————–File Formats:-maya2015-3ds Max 2015-fbx—————————————–Textures Formats:Diffuse map 4096*4096 in .jpg formatNormal map 4096*4096 in .jpg format—————————————–

rock stone boulder nature landscape architecture archviz element ground terrain asteroid desert space exterior street mountain cliff Lake.—————————————–File Formats:-maya2015-3ds Max 2015-fbx—————————————–Textures Formats:Diffuse map 1024*1024 in .tga formatNormal map 1024*1024 in .tga format—————————————–

3D HD MODEL OF ROCK 31https://vimeo.com/288943536Files in Winrar Archives.(.rar)Native format is Autodesk Maya..:::Formats:::..obj / Located in Scene in XYZ=0,0,0.fbx /Fbx200611 / Located in Scene in XYZ=0,0,0.mb / Maya 2008 and up / Located in Scene in XYZ=0,0,0.max 2015 / Located in Scene in XYZ=0,0,0Tested in several programs.:::Textures::::.X3 – 8192×8192 / .jpg-Color-Bump-Normal Map1 Material for all mesh.Low Poly model incluide (3037faces) with textures 4096X4096.JPG(.obj .fbx .mb .max)

Creating custom 3D models of the earth’s surface.tel.+7 931 952 06 903D model of Mount Everest with texture and normal mapAvailable formats upon request: .3ds,.c4d,.obj,.stlGeographical informationWidth 15 kmHeight 13 kmScale 1:57170max elevation 8848 mCurrent Projection(Mercator)aster3254583.56346892 9668541.205706153239983.49390216 9685988.554576523D model parametersTexture size 29217×24449 pxObject size 150x130x88,48 smPolygons 78001Points 79678Edges 156557Memory 5.39 MB

Creating custom 3D models of the earth’s surface.tel.+7 931 952 06 903d model of the volcano Fujisan with texture and normal mapAvailable formats upon request: .3ds,.c4d,.fbx,.stlGeographical informationWidth 22 kmHeight 22 kmScale 1:101700min elevation 800 mmax elevation 3776 mCurrent Projection(Mercator)strm 34223824.19138202 15434094.28595734203949.36969931 15454236.6372393D model parametersTexture size 16641×16641 pxObject size 220x220x37,76 smPolygons 125000Points 63001Edges 188000Memory 7.16 MB

Creating custom 3D models of the earth’s surface.tel.+7 931 952 06 903d model of the volcano Fujisan with texture and normal mapAvailable formats upon request: .3ds,.c4d,.fbx,.stlGeographical informationWidth 22 kmHeight 22 kmScale 1:101700min elevation 800 mmax elevation 3776 mCurrent Projection(Mercator)strm 34223824.19138202 15434094.28595734203949.36969931 15454236.6372393D model parametersTexture size 16641×16641 pxObject size 220x220x37,76 smPolygons 125000Points 63001Edges 188000Memory 7.16 MB

Creating custom 3D models of the earth’s surface.tel.+7 931 952 06 903d model of the volcano Fujisan with texture and normal mapAvailable formats upon request: .3ds,.c4d,.fbx,.stlIf you need a surface texture of better quality, you can order separatelyGeographical informationWidth 23 kmHeight 23 kmScale 1:101700min elevation 800 mmax elevation 3776 mCurrent Projection(Mercator)strm 34227844.30133839 15429313.38870384199713.08627231 15458591.15919413D model parametersTexture size 8000×8000 pxObject size 230x230x75 smPolygons 160000Points 160801Edges 320800Memory 11.00 MB

Rock_1_lod_1…………………9429 polygon…………………………….4964 vertices.Rock_1_lod_2…………………4599 polygon…………………………….2548 vertices.Rock_1_lod_3…………………2203 polygon…………………………… 1348 vertices.Rock_2_lod_1…………………8860 polygon…………………………….4749 vertices.Rock_2_lod_2…………………5860 polygon…………………………….3249 vertices.Rock_2_lod_3…………………3280 polygon…………………………… 1958 vertices.Rock_3_lod_1…………………9859 polygon…………………………….5303 vertices.Rock_3_lod_2…………………5799 polygon…………………………….3271 vertices.Rock_3_lod_3…………………3399 polygon…………………………… 2071 vertices.Rock_4_lod_1…………………8400 polygon…………………………….4489 vertices.Rock_4_lod_2…………………4310 polygon…………………………….2444 vertices.Rock_4_lod_3…………………1349 polygon…………………………… 21221 vertices.Rock_5_lod_1…………………9698 polygon…………………………….5134 vertices.Rock_5_lod_2…………………4843 polygon…………………………….2705 vertices.Rock_5_lod_3…………………3415 polygon…………………………… 1990 vertices.Rock_6_lod_1…………………8396 polygon…………………………….4488 vertices.Rock_6_lod_2…………………5136 polygon…………………………….2858 vertices.Rock_6_lod_3…………………2400 polygon…………………………… 11489 vertices.Rock_7_lod_1…………………9376 polygon…………………………….4954 vertices.Rock_7_lod_2…………………5528 polygon…………………………….3030 vertices.Rock_7_lod_3…………………3220 polygon…………………………… 1876 vertices.Rock_8_lod_1…………………9322 polygon…………………………….4966 vertices.Rock_8_lod_2…………………5600 polygon…………………………….3104 vertices.Rock_8_lod_3…………………2964 polygon…………………………… 1786 vertices.4096 * 4096 Texture.obj_fbx_and _blend _format models.uv map:Rock_ AlbedoRock_ AORock_ GlossRock_ NormalRock_ Specularhigh texture low polygon model8 model .3 lod option.game ready.

Creating custom 3D models of the earth’s surface.tel.+7 931 952 06 90Landscape of the Grand Canyon with texture and normal mapAvailable formats upon request: .3ds,.c4d,.fbx,.stlGeographical informationWidth 230 kmHeight 175 kmScale 1:781600/z13min elevation 350 mmax elevation 3550 mCurrent Projection(Mercator)strm 14439109.08154721 -12690428.95716084220642.50007965 -12402844.19286643D model parametersTexture size 7526x5717pxObject size 230x175x5 cmPolygons 12176000Points 12183045Edges 24359044Memory 836.22 MB

Gateway……………………31462 polygon…………………………..31623 vertices.Gateway_Lod_1………………19902 polygon…………………………..10109 vertices.Gateway_Lod_2………………14165 polygon…………………………..7242 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Gateway_diffuseGateway_normalGateway_specularGateway_occlusionGateway_glossgame ready.

Gateway……………………31462 polygon…………………………..31623 vertices.Gateway_Lod_1………………19902 polygon…………………………..10109 vertices.Gateway_Lod_2………………14165 polygon…………………………..7242 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Gateway_diffuseGateway_normalGateway_specularGateway_occlusionGateway_glossgame ready.

Gateway……………………31462 polygon…………………………..31623 vertices.Gateway_Lod_1………………19902 polygon…………………………..10109 vertices.Gateway_Lod_2………………14165 polygon…………………………..7242 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Gateway_diffuseGateway_normalGateway_specularGateway_occlusionGateway_glossgame ready.

Gateway……………………31462 polygon…………………………..31623 vertices.Gateway_Lod_1………………19902 polygon…………………………..10109 vertices.Gateway_Lod_2………………14165 polygon…………………………..7242 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Gateway_diffuseGateway_normalGateway_specularGateway_occlusionGateway_glossgame ready.

Gateway……………………31462 polygon…………………………..31623 vertices.Gateway_Lod_1………………19902 polygon…………………………..10109 vertices.Gateway_Lod_2………………14165 polygon…………………………..7242 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Gateway_diffuseGateway_normalGateway_specularGateway_occlusionGateway_glossgame ready.

Gateway……………………31462 polygon…………………………..31623 vertices.Gateway_Lod_1………………19902 polygon…………………………..10109 vertices.Gateway_Lod_2………………14165 polygon…………………………..7242 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Gateway_diffuseGateway_normalGateway_specularGateway_occlusionGateway_glossgame ready.

Gateway……………………31462 polygon…………………………..31623 vertices.Gateway_Lod_1………………19902 polygon…………………………..10109 vertices.Gateway_Lod_2………………14165 polygon…………………………..7242 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Gateway_diffuseGateway_normalGateway_specularGateway_occlusionGateway_glossgame ready.

Gateway……………………31462 polygon…………………………..31623 vertices.Gateway_Lod_1………………19902 polygon…………………………..10109 vertices.Gateway_Lod_2………………14165 polygon…………………………..7242 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Gateway_diffuseGateway_normalGateway_specularGateway_occlusionGateway_glossgame ready.

3D HD MODEL OF MOUNTAIN ROCKS 4https://vimeo.com/287964502Files in Winrar Archives.(.rar)Native format is Autodesk Maya..:::Formats:::..obj / Located in Scene in XYZ=0,0,0.fbx /Fbx200611 / Located in Scene in XYZ=0,0,0.mb / Maya 2008 and up / Located in Scene in XYZ=0,0,0.max 2010 / Located in Scene in XYZ=0,0,0Tested in several programs.:::Textures::::.X3 – 8192×8192 / .jpg-Color-Bump-Normal Map1 Material for all mesh.Low Poly model incluide (9863 faces) with textures 4096X4096.JPG(.obj .fbx .mb .max)

This is a high quality, photo real model creat in 3ds max 2011 render vary 2.4Available in the following file formats:- 3ds Max 2011 with V-Ray 2.4- FBX 2011- OBJ 2011- 3ds 2011-DXF 2011- Completely ready for use in visualization- Just put model in your scene and render-Ideal for photorealistic visualizations- All Materials are logically named- Colors easily modified- Highly detailed model-HDRI is attchedthanks!

Landscape of the islands of Hawaii with texture and normal mapAvailable formats upon request: .3ds,.c4d,.dae.,.fbx,.obj,.stlWidth 717 kmHeight 557 kmTexture scale 1:105 000Texture size 20390×14565 pxObject size 717x557x9,7 cmstrm 3Polygons 1597476Points 1600025Edges 3197500Memory 109.75 MB

Asteroid_1……………….10571 polygon…………………………10573 vertices.Asteroid_1_Lod_1………….2318 polygon…………………………1161 vertices.Asteroid_2……………….8507 polygon…………………………8509 vertices.Asteroid_2_Lod_1………….1916 polygon…………………………960 vertices.Asteroid_3……………….8843 polygon…………………………8845 vertices.Asteroid_3_Lod_1………….1942. polygon…………………………973 vertices.Asteroid_4……………….8790 polygon…………………………8792 vertices.Asteroid_4_Lod_1………….1900. polygon…………………………952 vertices.Asteroid_5………………..9657 polygon………………………….9659 vertices.Asteroid_5_Lod_1…………..2068 polygon………………………….1036 vertices.Asteroid_6. ………………9545 polygon………………………….9547 vertices.Asteroid_6_Lod_1…………..2074 polygon………………………….1039 vertices.Asteroid_7………………..9267 polygon………………………….9269 vertices.Asteroid_7_Lod_1…………..2126 polygon………………………….1067 vertices.Asteroid_8………………..13751 polygon………………………….13753 vertices.Asteroid_8_Lod_1…………..3004 polygon…………………………..1504 vertices.Asteroid_9………………..10365 polygon………………………….10367 vertices.Asteroid_9_Lod_1…………..2352 polygon………………………….1178 vertices.Asteroid_10………………..12225 polygon…………………………..12227 vertices.Asteroid_10_Lod_1…………..2812 polygon…………………………..1408 vertices.Asteroid_11………………..13465 polygon…………………………..13467 vertices.Asteroid_11_Lod_1…………..2941 polygon…………………………..1473 vertices.Asteroid_12………………..12268 polygon…………………………..12270 vertices.Asteroid_12_Lod_1…………..2727 polygon…………………………..1366 vertices.Asteroid_13………………..11638 polygon…………………………..11640 vertices.Asteroid_13_Lod_1…………..2670 polygon…………………………..1337 vertices.2048 * 2048 texture.obj,fbx,blend format model.uv map:diff,spec,ao,norm. mapgame ready.

Asteroid_1……………….10571 polygon…………………………10573 vertices.Asteroid_1_Lod_1………….2318 polygon…………………………1161 vertices.Asteroid_2……………….8507 polygon…………………………8509 vertices.Asteroid_2_Lod_1………….1916 polygon…………………………960 vertices.Asteroid_3……………….8843 polygon…………………………8845 vertices.Asteroid_3_Lod_1………….1942. polygon…………………………973 vertices.Asteroid_4……………….8790 polygon…………………………8792 vertices.Asteroid_4_Lod_1………….1900. polygon…………………………952 vertices.Asteroid_5………………..9657 polygon………………………….9659 vertices.Asteroid_5_Lod_1…………..2068 polygon………………………….1036 vertices.Asteroid_6. ………………9545 polygon………………………….9547 vertices.Asteroid_6_Lod_1…………..2074 polygon………………………….1039 vertices.Asteroid_7………………..9267 polygon………………………….9269 vertices.Asteroid_7_Lod_1…………..2126 polygon………………………….1067 vertices.Asteroid_8………………..13751 polygon………………………….13753 vertices.Asteroid_8_Lod_1…………..3004 polygon…………………………..1504 vertices.Asteroid_9………………..10365 polygon………………………….10367 vertices.Asteroid_9_Lod_1…………..2352 polygon………………………….1178 vertices.Asteroid_10………………..12225 polygon…………………………..12227 vertices.Asteroid_10_Lod_1…………..2812 polygon…………………………..1408 vertices.Asteroid_11………………..13465 polygon…………………………..13467 vertices.Asteroid_11_Lod_1…………..2941 polygon…………………………..1473 vertices.Asteroid_12………………..12268 polygon…………………………..12270 vertices.Asteroid_12_Lod_1…………..2727 polygon…………………………..1366 vertices.Asteroid_13………………..11638 polygon…………………………..11640 vertices.Asteroid_13_Lod_1…………..2670 polygon…………………………..1337 vertices.2048 * 2048 texture.obj,fbx,blend format model.uv map:diff,spec,ao,norm. mapgame ready.

3D HD MODEL OF MOUNTAIN ROCKS 3Files in Winrar Archives.(.rar)Native format is Autodesk Maya..:::Formats:::..obj / Located in Scene in XYZ=0,0,0.fbx /Fbx200611 / Located in Scene in XYZ=0,0,0.mb / Maya 2008 and up / Located in Scene in XYZ=0,0,0.max 2010 / Located in Scene in XYZ=0,0,0Tested in several programs.:::Textures::::.X3 – 8192×8192 / .jpg-Color-Bump-Normal Map1 Material for all mesh.Low Poly model incluide (8661 faces) with textures 4096X4096.JPG(.obj .fbx .mb .max)

3D HD MODEL OF MOUNTAIN ROCKS 2Files in Winrar Archives.(.rar)Native format is Autodesk Maya..:::Formats:::..obj / Located in Scene in XYZ=0,0,0.fbx /Fbx200611 / Located in Scene in XYZ=0,0,0.mb / Maya 2008 and up / Located in Scene in XYZ=0,0,0.max 2010 / Located in Scene in XYZ=0,0,0Tested in several programs.:::Textures::::.X3 – 8192×8192 / .jpg-Color-Bump-Normal Map1 Material for all mesh.Low Poly model incluide (8954 faces) with textures 4096X4096.JPG(.obj .fbx .mb .max)

Rock_1…………………1224 polygon……………………….1226 vertices.Rock_2…………………527 polygon……………………….529 vertices.Rock_3…………………943 polygon……………………….945 vertices.Rock_4…………………510 polygon……………………….512 vertices.Rock_5…………………695 polygon……………………….697 vertices.Rock_6…………………754 polygon……………………….756 vertices.Rock_7…………………862 polygon……………………….864 vertices.Rock_8…………………670 polygon……………………….672 vertices.Rock_9…………………760 polygon……………………….762 vertices.Rock_10………………..773 polygon……………………….775 vertices.Rock_11………………..792 polygon……………………….794 vertices.Rock_12………………..684 polygon……………………….686 vertices.Rock_13………………..931 polygon……………………….933 vertices.Rock_14………………..788 polygon……………………….790 vertices.Rock_15………………..937 polygon……………………….939 vertices.Rock_16………………..1112 polygon……………………….1114 vertices.Rock_17………………..1113 polygon……………………….1115 vertices.2048 * 2048 texture.obj,fbx,blend format model.uv map:Rock_Base_ColorRock_GlossinessRock_AORock_NormalRock_SpecularRock_Roughnessgame ready.

3D HD MODEL OF MOUNTAIN ROCKS 1Files in Winrar Archives.(.rar)Native format is Autodesk MayaSee Scale in the render..:::Formats:::..obj / Located in Scene in XYZ=0,0,0.fbx /Fbx200611 / Located in Scene in XYZ=0,0,0.mb / Maya 2008 and up / Located in Scene in XYZ=0,0,0.max 2010 / Located in Scene in XYZ=0,0,0Tested in several programs.:::Textures::::.X3 – 8192×8192 / .jpg-Color-Bump-Normal Map1 Material for all mesh.Low Poly model incluide (9683 faces) with textures 4096X4096.JPG(.obj .fbx .mb .max)Thanks for watching!
PBR models collection ready for game development.Texture atlas is utilized for performance optimization.Textures resolution are 1K to 2K. Scale down if you needed.Model and texture details are baked from high poly.
PBR models collection ready for game development.Texture atlas is utilized for performance optimization.Textures resolution are 1K to 2K. Scale down if you needed.Model and texture details are baked from high poly.

PBR models collection ready for game development.Texture atlas is utilized for performance optimization.Textures resolution are 1K to 2K. Scale down if you needed.Model and texture details are baked from high poly.

PBR models collection ready for game development.Texture atlas is utilized for performance optimization.Textures resolution are 1K to 2K. Scale down if you needed.Model and texture details are baked from high poly.

PBR models collection ready for game development.Texture atlas is utilized for performance optimization.Textures resolution are 1K to 2K. Scale down if you needed.Model and texture details are baked from high poly.

PBR models collection ready for game development.Texture atlas is utilized for performance optimization.Textures resolution are 1K to 2K. Scale down if you needed.Model and texture details are baked from high poly.
PBR models collection ready for game development.Texture atlas is utilized for performance optimization.Textures resolution are 1K to 2K. Scale down if you needed.Model and texture details are baked from high poly.

PBR models collection ready for game development.Texture atlas is utilized for performance optimization.Textures resolution are 1K to 2K. Scale down if you needed.Model and texture details are baked from high poly.

PBR models collection ready for game development.Texture atlas is utilized for performance optimization.Textures resolution are 1K to 2K. Scale down if you needed.Model and texture details are baked from high poly.

PBR models collection ready for game development.Texture atlas is utilized for performance optimization.Textures resolution are 1K to 2K. Scale down if you needed.Model and texture details are baked from high poly.

Rock_1…………………1224 polygon……………………….1226 vertices.Rock_2…………………527 polygon……………………….529 vertices.Rock_3…………………943 polygon……………………….945 vertices.Rock_4…………………510 polygon……………………….512 vertices.Rock_5…………………695 polygon……………………….697 vertices.Rock_6…………………754 polygon……………………….756 vertices.Rock_7…………………862 polygon……………………….864 vertices.Rock_8…………………670 polygon……………………….672 vertices.Rock_9…………………760 polygon……………………….762 vertices.Rock_10………………..773 polygon……………………….775 vertices.Rock_11………………..792 polygon……………………….794 vertices.Rock_12………………..684 polygon……………………….686 vertices.Rock_13………………..931 polygon……………………….933 vertices.Rock_14………………..788 polygon……………………….790 vertices.Rock_15………………..937 polygon……………………….939 vertices.Rock_16………………..1112 polygon……………………….1114 vertices.Rock_17………………..1113 polygon……………………….1115 vertices.2048 * 2048 texture.obj,fbx,blend format model.uv map:Rock_Base_ColorRock_GlossinessRock_AORock_NormalRock_SpecularRock_Roughnessgame ready.

Rock_1……………….371 polygon……………………..373 vertices.Rock_2……………….349 polygon……………………..351 vertices.Rock_3……………….313 polygon……………………..315 vertices.Rock_4……………….469 polygon……………………..474 vertices.Rock_5……………….414 polygon……………………..416 vertices.Rock_6……………….337 polygon……………………..339 vertices.Rock_7……………….308 polygon……………………..310 vertices.Rock_8……………….443 polygon……………………..445 vertices.Rock_9……………….402 polygon……………………..404vertices.Rock_10………………317 polygon……………………..319vertices.Rock_11………………322 polygon……………………..324 vertices.Rock_12………………262 polygon……………………..264 vertices.Rock_13………………254 polygon……………………..256 vertices.Rock_14………………333 polygon……………………..335 vertices.Rock_15………………302 polygon……………………..304 vertices.Rock_16………………325 polygon………………………327 vertices.Rock_17………………315 polygon……………………..317 vertices.Rock_18………………205 polygon……………………..207 vertices.Rock_19………………315 polygon……………………..316 vertices.Rock_20………………297 polygon……………………..299 vertices.Rock_21………………394 polygon……………………..396 vertices.Rock_22………………191 polygon……………………..193 vertices.Rock_23………………277polygon……………………..279 vertices.Rock_24………………367 polygon……………………..369 vertices.Rock_25………………273 polygon……………………..275 vertices.Rock_26………………345 polygon……………………..347 vertices.2048 * 2048 texture.obj,fbx,blend format model.uv map:Rock_Base_ColorRock_GlossinessRock_AORock_NormalRock_SpecularRock_Roughnessgame ready.

Rock_……………………….36108 polygon…………………………….36083 vertices.Rock_1_lod_1…………………20787 polygon…………………………….10370 vertices.Rock_1_lod_2…………………26507 polygon…………………………… 13227 vertices.4096 * 4096 Texture.obj_fbx_and _blend _format models.uv map:Rock_ AlbedoRock_occlusionRock_GlossinessRock_ NormalRock_ Speculargame ready.

Rock_……………………….36108 polygon…………………………….36083 vertices.Rock_1_lod_1…………………20787 polygon…………………………….10370 vertices.Rock_1_lod_2…………………26507 polygon…………………………… 13227 vertices.4096 * 4096 Texture.obj_fbx_and _blend _format models.uv map:Rock_ AlbedoRock_occlusionRock_GlossinessRock_ NormalRock_ Speculargame ready.

Rock_……………………….36108 polygon…………………………….36083 vertices.Rock_1_lod_1…………………20787 polygon…………………………….10370 vertices.Rock_1_lod_2…………………26507 polygon…………………………… 13227 vertices.4096 * 4096 Texture.obj_fbx_and _blend _format models.uv map:Rock_ AlbedoRock_occlusionRock_GlossinessRock_ NormalRock_ Speculargame ready.

Rock_……………………….36108 polygon…………………………….36083 vertices.Rock_1_lod_1…………………20787 polygon…………………………….10370 vertices.Rock_1_lod_2…………………26507 polygon…………………………… 13227 vertices.4096 * 4096 Texture.obj_fbx_and _blend _format models.uv map:Rock_ AlbedoRock_occlusionRock_GlossinessRock_ NormalRock_ Speculargame ready.

Rock_……………………….36108 polygon…………………………….36083 vertices.Rock_1_lod_1…………………20787 polygon…………………………….10370 vertices.Rock_1_lod_2…………………26507 polygon…………………………… 13227 vertices.4096 * 4096 Texture.obj_fbx_and _blend _format models.uv map:Rock_ AlbedoRock_occlusionRock_GlossinessRock_ NormalRock_ Speculargame ready.

Rock_……………………….36108 polygon…………………………….36083 vertices.Rock_1_lod_1…………………20787 polygon…………………………….10370 vertices.Rock_1_lod_2…………………26507 polygon…………………………… 13227 vertices.4096 * 4096 Texture.obj_fbx_and _blend _format models.uv map:Rock_ AlbedoRock_occlusionRock_GlossinessRock_ NormalRock_ Speculargame ready.

Rock_High……………………7044480 polygon…………………………….7044360 vertices.Rock1high………x:16.cm………………y:30.cm………………z:18.cmRock_……………………….36108 polygon…………………………….36083 vertices.Rock_1_lod_1…………………20787 polygon…………………………….10370 vertices.Rock_1_lod_2…………………26507 polygon…………………………… 13227 vertices.obj_fbx_and _blend _format models.uv map:UW MAP : YESTEXTURE : NOgame ready.

3D HD of Mountain goat skull on stickhttps://vimeo.com/286529330Files in Winrar Archives.Native format is Autodesk Maya 2008Located in Scene XYZ=0,0,0.:::Formats:::..obj / Located in Scene in XYZ=0,0,0.fbx 2006 / Located in Scene in XYZ=0,0,0.mb Maya 2008 and up / Located in Scene in XYZ=0,0,0.max 3ds max 2010 / Located in Scene in XYZ=0,0,0.:::Textures::::.X3 – 8192×8192 / .jpg- 4096X4096 In Low Poly-Color-Normal map-BumpLOW POLY MODEL INCLUIDE WITH 3500 FACES.Enjoy!!

3D HD Model of Hiking shoesFiles in Winrar Archives.Native format is Autodesk Maya 2008Located in Scene XYZ=0,0,0.:::Formats:::..obj / Located in Scene in XYZ=0,0,0.fbx 2006 / Located in Scene in XYZ=0,0,0.mb Maya 2008 and up / Located in Scene in XYZ=0,0,0.max 3ds max 2010 / Located in Scene in XYZ=0,0,0.:::Textures::::.X3 – 8192×8192 / .jpg- 4096X4096 In Low Poly-Color-Normal map-BumpLOW POLY MODEL INCLUIDE WITH 7000 FACES.Thanks for watching!!

Maya scene is ready to render.Models have Arnold render materials in maya scene.Models can be used separately in games and whole scene can be used too.Preview images rendered by Arnold RenderI didnt use any post prodution effects on render images.Textures designed and exported from Substance Painter.Textures from substance painter are in textures.rar fileTexture resolution is 4096 x 4096Maya project has its own texture files in sourceimages folder.Models and scene are low poly.Polygon counts of models and scene:Scene total: 11127Land: 575Water: 2686Rocks(all): 2376Cloud: 224Palm tree: 803Hdr file is in maya project’s sourceimages.Clean Maya Outliner and HistoryMaya Project has all model and also the scene.Models also have uv maps of their own.Uv maps are unwrapped and non-overlapping

Rock_1…………………1224 polygon……………………….1226 vertices.Rock_2…………………527 polygon……………………….529 vertices.Rock_3…………………943 polygon……………………….945 vertices.Rock_4…………………510 polygon……………………….512 vertices.Rock_5…………………695 polygon……………………….697 vertices.Rock_6…………………754 polygon……………………….756 vertices.Rock_7…………………862 polygon……………………….864 vertices.Rock_8…………………670 polygon……………………….672 vertices.Rock_9…………………760 polygon……………………….762 vertices.Rock_10………………..773 polygon……………………….775 vertices.Rock_11………………..792 polygon……………………….794 vertices.Rock_12………………..684 polygon……………………….686 vertices.Rock_13………………..931 polygon……………………….933 vertices.Rock_14………………..788 polygon……………………….790 vertices.Rock_15………………..937 polygon……………………….939 vertices.Rock_16………………..1112 polygon……………………….1114 vertices.Rock_17………………..1113 polygon……………………….1115 vertices.2048 * 2048 texture.obj,fbx,blend format model.uv map:Rock_Base_ColorRock_GlossinessRock_AORock_NormalRock_Speculargame ready.

Volcano……………………32258 polygon…….16384 vertices.Volcano_Lod_1……………..2093058 polygon……1048576 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:diff,spec,norm.emissive mapgame ready.

Snow_Mountain……………………32258 polygon…….16384 vertices.Snow_Mountain_Lod_1……………..2093058 polygon……1048576 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:diff,spec,norm. mapgame ready.

Maya scene is ready to render.Models have Arnold render materials in maya scene.Models can be used separately in games and whole scene can be used too.Preview images rendered by Arnold RenderI didnt use any post prodution effects on render images.Textures designed and exported from Substance Painter.Textures from substance painter are in Mountain Scene Texture.rar fileTexture resolution is 4096 x 4096Maya project has its own texture files in sourceimages folder.Models and scene are low poly.Polygon counts of models and scene:Mountain scene total: 8353Mountain (all of them): 1669Crater lake: 175Pine: 128Rock (all 4 of them): 384Cloud: 168Hdr file is in maya project’s sourceimages.Clean Maya Outliner and HistorySubstance Painter project file is in Mountain Scene Substance Painter project.rarMaya Project has all model and also the scene.Models also have uv maps of their own.Uv maps are unwrapped and non-overlapping

Crimea 3D model of landscape with diffuse normal and height mapAvailable formats upon request: .c4d, .fbx, .3ds.strm 3Points 16008001Polygons 16000000Edges 32008000Memory 1.07 GB

Asteroid_1……………….10571 polygon…………………………10573 vertices.Asteroid_1_Lod_1………….2318 polygon…………………………1161 vertices.Asteroid_2……………….8507 polygon…………………………8509 vertices.Asteroid_2_Lod_1………….1916 polygon…………………………960 vertices.Asteroid_3……………….8843 polygon…………………………8845 vertices.Asteroid_3_Lod_1………….1942. polygon…………………………973 vertices.Asteroid_4……………….8790 polygon…………………………8792 vertices.Asteroid_4_Lod_1………….1900. polygon…………………………952 vertices.Asteroid_5………………..9657 polygon………………………….9659 vertices.Asteroid_5_Lod_1…………..2068 polygon………………………….1036 vertices.Asteroid_6. ………………9545 polygon………………………….9547 vertices.Asteroid_6_Lod_1…………..2074 polygon………………………….1039 vertices.Asteroid_7………………..9267 polygon………………………….9269 vertices.Asteroid_7_Lod_1…………..2126 polygon………………………….1067 vertices.Asteroid_8………………..13751 polygon………………………….13753 vertices.Asteroid_8_Lod_1…………..3004 polygon…………………………..1504 vertices.Asteroid_9………………..10365 polygon………………………….10367 vertices.Asteroid_9_Lod_1…………..2352 polygon………………………….1178 vertices.Asteroid_10………………..12225 polygon…………………………..12227 vertices.Asteroid_10_Lod_1…………..2812 polygon…………………………..1408 vertices.Asteroid_11………………..13465 polygon…………………………..13467 vertices.Asteroid_11_Lod_1…………..2941 polygon…………………………..1473 vertices.Asteroid_12………………..12268 polygon…………………………..12270 vertices.Asteroid_12_Lod_1…………..2727 polygon…………………………..1366 vertices.Asteroid_13………………..11638 polygon…………………………..11640 vertices.Asteroid_13_Lod_1…………..2670 polygon…………………………..1337 vertices.2048 * 2048 texture.obj,fbx,blend format model.uv map:diff,spec,ao,norm. mapgame ready.

Rock_1…………………2809 polygon……………………….2811 vertices.Rock_1_Lod_0……………1510 polygon……………………….757 vertices.Rock_2…………………3155 polygon……………………….3157 vertices.Rock_2_Lod_0……………1712 polygon……………………….858 vertices.Rock_3…………………3354 polygon……………………….3356 vertices.Rock_3_Lod_0……………1342 polygon……………………….673 vertices.Rock_4…………………3515 polygon……………………….3517 vertices.Rock_4_Lod_0……………1878 polygon……………………….941 vertices.Rock_5…………………4376 polygon……………………….4378 vertices.Rock_5_Lod_0……………2214 polygon……………………….1109 vertices.Rock_6…………………1666 polygon……………………….1668 vertices.Rock_6_Lod_0……………918 polygon……………………….461 vertices.Rock_7…………………3675 polygon……………………….3677 vertices.Rock_7_Lod_0……………2038 polygon……………………….1021 vertices.Rock_8…………………3738 polygon……………………….3740 vertices.Rock_8_Lod_0……………1992 polygon……………………….998 vertices.Rock_9…………………3662 polygon……………………….36642 vertices.Rock_9_Lod_0……………2076 polygon……………………….1040 vertices.Rock_10………………..2536 polygon……………………….2538 vertices.Rock_10_Lod_0…………..1402 polygon……………………….703 vertices.Rock_11………………..3496 polygon……………………….3498 vertices.Rock_11_Lod_0…………..1832 polygon……………………….918 vertices.Rock_12………………..4866 polygon……………………….4868 vertices.Rock_12_Lod_0…………..2679 polygon……………………….1342 vertices.Rock_13………………..4993 polygon……………………….4995 vertices.Rock_13_Lod_0…………..2772 polygon……………………….1388 vertices.Rock_14………………..4480 polygon……………………….4482 vertices.Rock_14_Lod_0…………..2678 polygon……………………….1341 vertices.Rock_15………………..5472 polygon……………………….5474 vertices.Rock_15_Lod_0…………..3328 polygon……………………….1666 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:Rock_Base_ColorRock_GlossinessRock_AORock_NormalRock_Speculargame ready.

Rock_1…………………2809 polygon……………………….2811 vertices.Rock_1_Lod_0……………1510 polygon……………………….757 vertices.Rock_2…………………3155 polygon……………………….3157 vertices.Rock_2_Lod_0……………1712 polygon……………………….858 vertices.Rock_3…………………3354 polygon……………………….3356 vertices.Rock_3_Lod_0……………1342 polygon……………………….673 vertices.Rock_4…………………3515 polygon……………………….3517 vertices.Rock_4_Lod_0……………1878 polygon……………………….941 vertices.Rock_5…………………4376 polygon……………………….4378 vertices.Rock_5_Lod_0……………2214 polygon……………………….1109 vertices.Rock_6…………………1666 polygon……………………….1668 vertices.Rock_6_Lod_0……………918 polygon……………………….461 vertices.Rock_7…………………3675 polygon……………………….3677 vertices.Rock_7_Lod_0……………2038 polygon……………………….1021 vertices.Rock_8…………………3738 polygon……………………….3740 vertices.Rock_8_Lod_0……………1992 polygon……………………….998 vertices.Rock_9…………………3662 polygon……………………….36642 vertices.Rock_9_Lod_0……………2076 polygon……………………….1040 vertices.Rock_10………………..2536 polygon……………………….2538 vertices.Rock_10_Lod_0…………..1402 polygon……………………….703 vertices.Rock_11………………..3496 polygon……………………….3498 vertices.Rock_11_Lod_0…………..1832 polygon……………………….918 vertices.Rock_12………………..4866 polygon……………………….4868 vertices.Rock_12_Lod_0…………..2679 polygon……………………….1342 vertices.Rock_13………………..4993 polygon……………………….4995 vertices.Rock_13_Lod_0…………..2772 polygon……………………….1388 vertices.Rock_14………………..4480 polygon……………………….4482 vertices.Rock_14_Lod_0…………..2678 polygon……………………….1341 vertices.Rock_15………………..5472 polygon……………………….5474 vertices.Rock_15_Lod_0…………..3328 polygon……………………….1666 vertices.2048 * 2048 texture.obj,fbx,blend format model.uv map:Rock_Base_ColorRock_GlossinessRock_AORock_NormalRock_Speculargame ready.

Rock_1…………………2809 polygon……………………….2811 vertices.Rock_1_Lod_0……………1510 polygon……………………….757 vertices.Rock_2…………………3155 polygon……………………….3157 vertices.Rock_2_Lod_0……………1712 polygon……………………….858 vertices.Rock_3…………………3354 polygon……………………….3356 vertices.Rock_3_Lod_0……………1342 polygon……………………….673 vertices.Rock_4…………………3515 polygon……………………….3517 vertices.Rock_4_Lod_0……………1878 polygon……………………….941 vertices.Rock_5…………………4376 polygon……………………….4378 vertices.Rock_5_Lod_0……………2214 polygon……………………….1109 vertices.Rock_6…………………1666 polygon……………………….1668 vertices.Rock_6_Lod_0……………918 polygon……………………….461 vertices.Rock_7…………………3675 polygon……………………….3677 vertices.Rock_7_Lod_0……………2038 polygon……………………….1021 vertices.Rock_8…………………3738 polygon……………………….3740 vertices.Rock_8_Lod_0……………1992 polygon……………………….998 vertices.Rock_9…………………3662 polygon……………………….36642 vertices.Rock_9_Lod_0……………2076 polygon……………………….1040 vertices.Rock_10………………..2536 polygon……………………….2538 vertices.Rock_10_Lod_0…………..1402 polygon……………………….703 vertices.Rock_11………………..3496 polygon……………………….3498 vertices.Rock_11_Lod_0…………..1832 polygon……………………….918 vertices.Rock_12………………..4866 polygon……………………….4868 vertices.Rock_12_Lod_0…………..2679 polygon……………………….1342 vertices.Rock_13………………..4993 polygon……………………….4995 vertices.Rock_13_Lod_0…………..2772 polygon……………………….1388 vertices.Rock_14………………..4480 polygon……………………….4482 vertices.Rock_14_Lod_0…………..2678 polygon……………………….1341 vertices.Rock_15………………..5472 polygon……………………….5474 vertices.Rock_15_Lod_0…………..3328 polygon……………………….1666 vertices.2048 * 2048 texture.obj,fbx,blend format model.uv map:Rock_Base_ColorRock_GlossinessRock_AORock_NormalRock_Speculargame ready.

Asteroid_1……………….10571 polygon…………………………10573 vertices.Asteroid_1_Lod_1………….2318 polygon…………………………1161 vertices.Asteroid_2……………….8507 polygon…………………………8509 vertices.Asteroid_2_Lod_1………….1916 polygon…………………………960 vertices.Asteroid_3……………….8843 polygon…………………………8845 vertices.Asteroid_3_Lod_1………….1942. polygon…………………………973 vertices.Asteroid_4……………….8790 polygon…………………………8792 vertices.Asteroid_4_Lod_1………….1900. polygon…………………………952 vertices.Asteroid_5………………..9657 polygon………………………….9659 vertices.Asteroid_5_Lod_1…………..2068 polygon………………………….1036 vertices.Asteroid_6. ………………9545 polygon………………………….9547 vertices.Asteroid_6_Lod_1…………..2074 polygon………………………….1039 vertices.Asteroid_7………………..9267 polygon………………………….9269 vertices.Asteroid_7_Lod_1…………..2126 polygon………………………….1067 vertices.Asteroid_8………………..13751 polygon………………………….13753 vertices.Asteroid_8_Lod_1…………..3004 polygon…………………………..1504 vertices.Asteroid_9………………..10365 polygon………………………….10367 vertices.Asteroid_9_Lod_1…………..2352 polygon………………………….1178 vertices.Asteroid_10………………..12225 polygon…………………………..12227 vertices.Asteroid_10_Lod_1…………..2812 polygon…………………………..1408 vertices.Asteroid_11………………..13465 polygon…………………………..13467 vertices.Asteroid_11_Lod_1…………..2941 polygon…………………………..1473 vertices.Asteroid_12………………..12268 polygon…………………………..12270 vertices.Asteroid_12_Lod_1…………..2727 polygon…………………………..1366 vertices.Asteroid_13………………..11638 polygon…………………………..11640 vertices.Asteroid_13_Lod_1…………..2670 polygon…………………………..1337 vertices.2048 * 2048 texture.obj,fbx,blend format model.uv map:diff,spec,ao,norm. mapgame ready.

Asteroid_1……………….10571 polygon…………………………10573 vertices.Asteroid_1_Lod_1………….2318 polygon…………………………1161 vertices.Asteroid_2……………….8507 polygon…………………………8509 vertices.Asteroid_2_Lod_1………….1916 polygon…………………………960 vertices.Asteroid_3……………….8843 polygon…………………………8845 vertices.Asteroid_3_Lod_1………….1942. polygon…………………………973 vertices.Asteroid_4……………….8790 polygon…………………………8792 vertices.Asteroid_4_Lod_1………….1900. polygon…………………………952 vertices.Asteroid_5………………..9657 polygon………………………….9659 vertices.Asteroid_5_Lod_1…………..2068 polygon………………………….1036 vertices.Asteroid_6. ………………9545 polygon………………………….9547 vertices.Asteroid_6_Lod_1…………..2074 polygon………………………….1039 vertices.Asteroid_7………………..9267 polygon………………………….9269 vertices.Asteroid_7_Lod_1…………..2126 polygon………………………….1067 vertices.Asteroid_8………………..13751 polygon………………………….13753 vertices.Asteroid_8_Lod_1…………..3004 polygon…………………………..1504 vertices.Asteroid_9………………..10365 polygon………………………….10367 vertices.Asteroid_9_Lod_1…………..2352 polygon………………………….1178 vertices.Asteroid_10………………..12225 polygon…………………………..12227 vertices.Asteroid_10_Lod_1…………..2812 polygon…………………………..1408 vertices.Asteroid_11………………..13465 polygon…………………………..13467 vertices.Asteroid_11_Lod_1…………..2941 polygon…………………………..1473 vertices.Asteroid_12………………..12268 polygon…………………………..12270 vertices.Asteroid_12_Lod_1…………..2727 polygon…………………………..1366 vertices.Asteroid_13………………..11638 polygon…………………………..11640 vertices.Asteroid_13_Lod_1…………..2670 polygon…………………………..1337 vertices.2048 * 2048 texture.obj,fbx,blend format model.uv map:diff,spec,ao,norm. mapgame ready.

Asteroid_1……………….10571 polygon…………………………10573 vertices.Asteroid_1_Lod_1………….2318 polygon…………………………1161 vertices.Asteroid_2……………….8507 polygon…………………………8509 vertices.Asteroid_2_Lod_1………….1916 polygon…………………………960 vertices.Asteroid_3……………….8843 polygon…………………………8845 vertices.Asteroid_3_Lod_1………….1942. polygon…………………………973 vertices.Asteroid_4……………….8790 polygon…………………………8792 vertices.Asteroid_4_Lod_1………….1900. polygon…………………………952 vertices.Asteroid_5………………..9657 polygon………………………….9659 vertices.Asteroid_5_Lod_1…………..2068 polygon………………………….1036 vertices.Asteroid_6. ………………9545 polygon………………………….9547 vertices.Asteroid_6_Lod_1…………..2074 polygon………………………….1039 vertices.Asteroid_7………………..9267 polygon………………………….9269 vertices.Asteroid_7_Lod_1…………..2126 polygon………………………….1067 vertices.Asteroid_8………………..13751 polygon………………………….13753 vertices.Asteroid_8_Lod_1…………..3004 polygon…………………………..1504 vertices.Asteroid_9………………..10365 polygon………………………….10367 vertices.Asteroid_9_Lod_1…………..2352 polygon………………………….1178 vertices.Asteroid_10………………..12225 polygon…………………………..12227 vertices.Asteroid_10_Lod_1…………..2812 polygon…………………………..1408 vertices.Asteroid_11………………..13465 polygon…………………………..13467 vertices.Asteroid_11_Lod_1…………..2941 polygon…………………………..1473 vertices.Asteroid_12………………..12268 polygon…………………………..12270 vertices.Asteroid_12_Lod_1…………..2727 polygon…………………………..1366 vertices.Asteroid_13………………..11638 polygon…………………………..11640 vertices.Asteroid_13_Lod_1…………..2670 polygon…………………………..1337 vertices.2048 * 2048 texture.obj,fbx,blend format model.uv map:diff,spec,ao,norm. mapgame ready.

ice_Mountain……………………32258 polygon……………………………….16384 vertices.ice_Mountain_Lod_1……………..2093058 polygon………………………………1048576 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:ice_Mountain_Base_Colorice_Mountain_emissiveice_Mountain_normalsice_Mountain_occlusionice_Mountain_Specularice_Mountain_Glossinessgame ready.

ice_Mountain……………………32258 polygon……………………………….16384 vertices.ice_Mountain_Lod_1……………..2093058 polygon………………………………1048576 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:ice_Mountain_Base_Colorice_Mountain_emissiveice_Mountain_normalsice_Mountain_occlusionice_Mountain_Specularice_Mountain_Glossinessgame ready.

ice_Mountain……………………32258 polygon……………………………….16384 vertices.ice_Mountain_Lod_1……………..2093058 polygon………………………………1048576 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:ice_Mountain_Base_Colorice_Mountain_emissiveice_Mountain_normalsice_Mountain_occlusionice_Mountain_Specularice_Mountain_Glossinessgame ready.

ice_Mountain……………………32258 polygon……………………………….16384 vertices.ice_Mountain_Lod_1……………..2093058 polygon………………………………1048576 vertices.4096 * 4096 texture.obj,fbx,blend format model.uv map:ice_Mountain_Base_Colorice_Mountain_emissiveice_Mountain_normalsice_Mountain_occlusionice_Mountain_Specularice_Mountain_Glossinessgame ready.