using animations in Blender:1 – open model2 – import animation (in settings fbx import select Automatic Bone Orientations)3 – with the CTRL key held down Select the object you want to animate, then select the object from which you want to copy the animation, then go to Object > Link/Data Transfer > Link Animation Data
Tag: mole
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Game Ready Mole 3D Model
Game ready 3d animal mole.Model has edge loop based topology.All materials & textures are included.Included Textures are: Color Map, Normal Map, Specular Map.Texture Size : 1024 pixel x 1024 pixel.Model is render ready.
