A high quality Sledgehammer for use in games or other similar applications.
Formats: .blend, .fbx, .3ds, and .obj
Fully Unwrapped and PBR textured (4096×4096).
Low Poly Count/Game Ready.
2 Objects: Sledge and Handle.
Tag: Mallet
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Sledgehammer 3D Game Asset 3D Model
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Claw Hammer 3D Model
Hammer clawhammer industrial tool mallet blunt demolition construction weapon work handle equipment home workshop garage hardware carpentry
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Croquet Set 3D Model
Croquet Set sport ball hoop wicket mallet yard recreation toys children kids balls plastic
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Wooden Mallet 3D Model
Grungy wooden mallet with textures taken from photos of my own real malletCreated with Blender 2.79Units: Centimeters Real world dimensions: X: 38.87cm, Y: 6.5cm, Z: 13.95cmOther Formats included: OBJ, 3DS-3D Studio, FBX-Autodesk FBX,Render: Cycles Samples: 200 Resolution: 1080 x 691pxDenoising: OnColour Management: Filmic Look: Base Contrast, Rendered with Film settingCamera Focal Length: 55mm Sensor Size: 32mm DefaultMesh: Quads onlySubdivison Level 0: Polygons: 626 Vertices: 629Subdivison Level 1: Polygons: 2,504 Vertices: 2,507Subdivison Level 2: Polygons: 10,016 Vertices: 10,019Susurf Modifier: not applied.UVs: Non-overlappingTextures 4K & 2K pngWooden_Mallet_Base ColourWooden_Mallet_RoughnessWooden_Mallet_NormalWorld: Set to Set to Sky Texture, Strength: 2.000Lights: are on layer 2
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Bass Drum Pedal 3D Model
bass drum pedal kickdrum mallet beater drummer band music musician musical intrument instrument
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Sledge Hammer 3D Model
Sledge Hammer sledgehammer industrial tool mallet blunt demolition construction weapon work handle equipment home workshop garage
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Hammer 3D Model
Fiberglass Hammer Stanley sledgehammer industrial tool mallet blunt demolition construction weapon work handle equipment home workshop garage
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Tuning Fork on Resonator Box 3D model 3D Model
A Tuning Fork on a Resonator box with a Mallet (3 objects) 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.Easily customizable: you can create or edit the Textures using the non overlapping UV Layout maps and the Diffuse (Albedo) Textures provided in the package (see preview images).Each Object, Material or Texture provided in the package has a unique, meaningful name.Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats.PROMO IMAGES: the first image has been rendered in Cycles for Blender 3D 2.7x, the second image has been rendered in V-Ray Adv 2.30.02 for 3DS MAX 2012 (native file format); in particular, you can find 14 promo images in this description:* nr. 1 rendered in Cycles;* nr. 2 rendered in V-Ray Adv 2.30.02;* nr. 3-4-5-6-7 rendered in Cycles;* nr. 8-9 are wireframe images;* nr. 10-11 are screenshots from the Blender 3D scene, showing the UV Layout;* nr. 12 is a screenshot with rendering in 3D Studio MAX 2012 + V-Ray Adv 2.30.02;* nr. 13 is a screenshot from Unity 5;* nr. 14 is a screenshot from Unreal Engine 4.Formats included: 3DS, FBX, OBJ, unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures; see preview images), Unreal Engine 4 (Migration Folder); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non-overlapping UV layout map, PBR textures for Unity 5); jpg (PBR, UV-mapped textures for Cycles in Blender 3D and V-Ray in 3D Studio MAX).3 Objects (mesh), 1 Materials (in Unity Package, in Blender Cycles, and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package; see preview images); UV-mapped Textures.PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion; main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene (see preview images).UV Layout maps and Image Textures resolutions: 1024×1024; PBR Textures made with Substance Painter 2.Polygonal, QUADS ONLY, NO POLES; 1307 total vertices, 1276 total quad faces (2552 total tris).Real world dimensions; scene scale units: meters, in both blend and max scenes.Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).Textures are stripped in the 3DS MAX scene.IMPORTANT — Main renderings made in V-Ray ADV 2.30.02 and in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!
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Sledgehammer 3D Asset
A high quality Sledgehammer for use in games or other similar applications.Formats: .blend, .fbx, .3ds, and .objFully Unwrapped and PBR textured (4096×4096).Low Poly Count/Game Ready.2 Objects: Sledge and Handle.





